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Tuesday, Sep 18, 2001 Happy Rosh Hashanah

  

Counter-Strike Linux Server

The Linux downloads page on the official Counter-Strike site now offers the release of the dedicated Linux server for Counter-Strike version 1.3. There is a 30.7 MB upgrade from version 1.1 as well as a 85.8 MB full install so that server admins can update in time for tomorrow's client releases. (Story intentionally backdated by 30 minutes to maintain the site layout.)

Evening Screenshots

  • Armada II
    Mad Doc Software has opened its Star Trek: Armada II product page which is illustrated with six new screenshots and a ditto number of ship images in their upcoming space-based strategy game.
  • Myth III
    There are eight new Myth III: the Wolf Age screenshots on Myth Wolf Age.com, offering new scenes in the 3D real-time strategy game in the works at Mumbo Jumbo Games.
  • DarkSpace
    Half a dozen new DarkSpace screenshots are online at the official site for the massively multiplayer space combat sim being beta tested at Palestar.

Mac Wolf Update

id Software designer Graeme Devine updated his .plan with word of a new build b3 of the OS X Wolf client available for, presumably once again "experts and desperate types," (and presumably once again in his graemedevine iTools public folder), along with word that a more public release may be on the way soon. Here's the skinny:

Mac News
UPDATE:

my iTool folder is overloaded!!! Please download the build from:

ftp.idsoftware.com/idstuff/wolf/osx (ftp.cdrom.com mirror)

There's a new OS X build of WolfMP up (build b3). This fixes issues with dual monitors and some ATI Rage cards. If it goes well I'll make up a full installer and we can get everyone in on the fun.

My heartfelt thanks to everyone out there who downloaded and tested these builds. The reports and encouragment have been excellent.

Not a single email asking for Classic support though. I thought that was interesting (I'm sure they will flood in now).

Team Factor Q&A

There's a Team Factor Interview on GameSpyDaily talking with 7FX project manager Pavel Sinagl and Singularity Software in a Q&A that also features a brief cameo by CEO Noel Hargrave. The Q&A covers several aspects of the upcoming teamplay shooter, including bits about the character classes, the weapons, equipment, skills, how the recent terrorist attacks will not impact the game, and more.

More Ships Ahoy-Commandos 2

Eidos sent along a press release about the Commandos 2: Men of Courage movie we posted news of last night, and included is word that the game should be available at retail Thursday, saying: "If you need an immediate gameplay fix, just head out to your local retailer on 9.20.01...Commandos 2: Men of Courage PC is shipping today and will be present in force."

Anarchy Online Interview

Anarchy Online Center's Anarchy Online Interview talks with Anarchy Online lead designer Tommy Strand. the topic at hand is the upcoming storyline that the game will follow, describing how characters can have an increased chance of being included in the "book" when it is written. There are also vague references to their upcoming expansion pack, something they were not discussing in detail (the interview seems to have been conducted in early August), as well as a bit about some of the problems users of the game are/were encountering.

Valve Interview

There's an Interview with Erik Johnson on Speakeasy's Game Page talking with the project manager at Valve Software about changes in the upcoming version 1.3 of Counter-Strike, due for release tomorrow. The main thrust of the Q&A is how these changes will be received, also touching on Valve's relationship with the CPL. Thanks Shacknews.

Etherlords Beta Update

Fishtank Interactive Begins Second Stage of Beta Testing for Etherlords is the press release announcing that a second phase of beta testing is underway for Nival Interactive's upcoming turn-based strategy/RPG. Word is that this round of testing includes over 100 players worldwide, and that a third, and final, stage of beta testing will begin in a couple of weeks. Applications to test the game are no longer be accepted, but the game is still on track for a November release.

More on NOLF GOTY

An update on HomeLan has word from a Sierra PR representative saying the new levels in the No One Lives Forever Game of the Year Edition announced below are "not the same new levels that will appear in the upcoming Playstation 2 port" of NOLF, and that the new levels "will also be available for download for owners of the original game at their No One Lives Forever web site around the same time as the game ships in late September."

As the Worm Turns

Chances are you've already received at least one email provoked by this worm, but if you haven't, be warned: Major new worm poses serious threat worldwide is the Infoworld article on the subject of a new Email worm called Nimda (admin spelled backwards), that "can spread via e-mail attachments, HTTP, or across shared hard disks inside networks." The article goes on to quote a security expert calling the worm as like "a Swiss Army knife," saying: " The worm can infect all 32-bit Windows systems -- Windows 98, 2000, Millennium Edition, XP, NT -- because it scans systems for between 10 and 100 different vulnerabilities and exploits them when found." Thanks Jamie Fullerton.

NOLF GOTY Edition

Sierra and Fox Interactive Announce The Operative No One Lives Forever Game of the Year Edition has word on plans for a reissue of the LithTech powered spy shooter as one of those Game of the Year editions. The GOTY version will include the original No One Lives Forever along with an all new mission, new textures, a new model, a bonus music CD, and the Prima strategy guide. Word is this release will be available later this month at an MSRP of $29.95.

Afternoon Screenshots

Patrician II Preview

There's a Patrician II Preview on Gamer's Pulse, featuring a hands-on look ahead at what they describe as a "combination of a trade sim, a builder, and even some RTS elements" set in and around northern Europe during the 1500s. Calling their incomplete preview version "alarmingly addictive," they offer a feel for the trading, sailing, and building that comprises Patrician II gameplay. Also included are five new screenshots.

Majestic Back Online

A report on HomeLan indicates that Majestic, EA's conspiracy game, is back online after temporarily suspending service last week. Word is the billing date for EA Platinum Service subscribers will be adjusted forward to account for the downtime.

Mimesis Online Movie

Polish developer Tannhauser Gate has released a new movie trailer of Mimesis Online, available for download from likewise Polish site Strefa. The movie requires a 13.0 MB download in DivX AVI format (RAR compressed) and sports some two minutes of gameplay footage from this upcoming fantasy futuristic MMORPG. Be warned that the download server is very slow, but there's a mirror on FilePlanet (registration required).

Renegade Movie

There is a new video of Command & Conquer Renegade on Italian site Multiplayer.it, demonstrating the first- and third-person shooter that is in development at Westwood. The ShakyCam movie was captured at ECTS early this month, and offers some three minutes of action-packed gameplay footage for the price of a 15.8 MB download in DivX AVI format.

Mac Wolf Test Update

Graeme Devine update his .plan, the id Software designer offering the latest news on the wayward Mac version of the Wolfenstein Multiplayer test, which includes word on how both "experts and desperate types" can snag a "BLEEDING edge" copy of the client before the public release. Here's the scoop:

Mac stuff.

The OS X build is looking good. On my G4 dual 800 with a GeForce 3 card I get 90fps in game, while on my P3 dual 800 with a GeForce 3 I get 30fps on the same settings.

I've been running it on my machine without problem, in game and out. However, I'm using a developer build of 10.1 (5G48), and I've not tested across anything else. I'll continue to do that tomorrow before putting out a general public release.

Meanwhile, if you want to play the BLEEDING edge client, you can grab it from my iTools public folder (graemedevine). You'll need to have downloaded and installed a full PC build because this is just the app, so this limits the # of you that can play it to experts and desperate types.. I've been updating the build here for people to test on since I only have a few OS X machines here to play with.

Please ONLY send bug reports on this build to me (zaphod@idsoftware.com) and try to include a clear step by step way to replicate the error you have. Please also include the OS X build you have running and what kind of video card you have installed.

Deadly Dozen Interview

HomeLan's Deadly Dozen Interview talks with nFUSION's Steve Ellis and Jason Zisk about their work on this upcoming "budget price" first person shooter where players control "a squad of Allied soldiers who perform missions against the Axis forces in Europe and North Africa." Topics include possible inspiration found in the similarly titled film The Dirty Dozen, the storyline, the types of missions to be included, and more. On a related note, the official Deadly Dozen website has opened for business.

Project Nomads Preview

GameSpy.com Previews Project Nomads, dusting off some of their notes from ECTS to recall what they saw of Radon Labs' upcoming action/RTS game. Describing Project Nomads as "part of the new wave of games coming from Europe that offer much more innovation than the plague of clones we saw at the beginning of the year," the preview offers impressions from some hands-on time with the game, describing the storyline, the game's proprietary engine, and giving their impressions of gameplay. The preview also includes quotes from developer Bernd Beyreuther.

Etherlords Diary

GameSpy.com's Etherlords Developer Diary Etherlords Volume 11 features lead programmer and game designer Eugeny Ivanov and lead artist Oleg "Glazz" Glazounov discussing the difficulties of creating automatic camera modes for Etherlords. The diary goes into why Nival interactive felt the need to put an automatic camera in their upcoming turn-based strategy/RPG, the unpleasant side effects of the first attempt at an auto-cam, and the ultimate decision to use scripted camera paths.

Arx Fatalis Interview

The Arx Fatalis Interview on Blue Monday is the English-language version of their Q&A with Raphael Colantonio discussing progress on this upcoming RPG. The interview is also available in the site's native Spanish.

Star Wars Online Chat, E3 Video

The Star Wars Galaxies Online website has word of a chat on Thursday September 20 at 8:00 PM EDT at Sony's Station.com. In attendance will be developers Raph "Holocron" Koster, Haden "Shug Ninx" Blackman, Rich "BoShek" Vogel and Kevin "Q-3PO" O'Hara "fielding your questions on a variety of topics, including the soon to be released footage from the E3 demo!" In another note, that E3 footage is slated to be released sometime tomorrow afternoon.

Tech Bits

  • Yoinked
    Link removed as this site was linking to leaked files.

Mac AoE2 to Include The Conquerors

An update to the Westlake Interactive website has news that the Macintosh version of Age of Empires II, which recently began beta testing, is now slated to include The Conquerors Expansion pack, resulting in an Age of Empires II: Gold Edition for Macintosh, which "will contain the same elements as its Windows counterpart and retail for the same price."

Consolation

EA Games Fits Bond ... James Bond Into the Palm of the Hand with the announcement of the GBC version of The World is Not Enough. Speaking of Bond, James Bond, GameSpot's Agent Under Fire Q&A discusses this upcoming PS2 007 game with Jon Horsley, Scott Blackwood, and Brad Gour. There are more GameCube launch impressions on Cube.IGN.com (spoiler alert) and GameSpot. Pirates of Skull Cove Renamed on FGN has word that the game's new title is "Pirates: Legend of Black Kat."

Ships Ahoy

Sony Online Entertainment Launches EverQuest Trilogy announces EverQuest: Trilogy, an anthology that includes the original game and two expansion packs, now available in stores everywhere for an MSRP of $39.99.

I want My GTV

A public beta of GamersTV is now available, offering the first release of the Quake III Arena-compatible version of this "software which allows 1000s of people to watch Quake 3 matches live."

Game Guidance

There's a Linux Return To Castle Wolfenstein FAQ offering tips from id Software on installing and running the Linux dedicated server software for the Return to Castle Wolfenstein multiplayer test.

The Mod Squads

There's a Western Quake III interview on Jolt.co.uk discussing the upcoming beta 2 release.

Game Development and Modification

Version 2.02 of the Black and White Express Map Editor is available on Black & White Center. NeverWinter Haven's Neverwinter Nights Modeling Lesson 5 is now online. No Starch Press is holding an SDL game programming contest.

Game Reviews

Hardware Reviews

etc.

Out of the Blue

If you had trouble accessing the site yesterday, or are trying to access something in our archives using the Search! function, you are already aware that we were experiencing what are known as technical difficulties. We were experiencing huge load surges on the server, a problem we'd experienced in the past, but not in some time. A couple of blammo functions have been disabled, primarily the search and the archives, and this seems to have significantly eased, if not out-and-out solved it, leading to both a resumption of a speedy responsive website, and a bit of encouragement that a solution can be found, since these are not the most heavily used scripted elements on the site. We'll keep you posted on progress on this situation, but in the meantime, if you had difficulty over the last couple of days accessing the messageboards, they are once again ticking along nicely.

Wild Science: Intel chips nearly equal of ant's brain (The Inquirer). Thanks Ant (who else?).
Media of the Day: Rabbit Pancake? Thanks EvilToast.



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