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Archived News:

Monday, Sep 17, 2001

  

MW4: Black Knight Site

Microsoft has opened its official MechWarrior 4: Black Knight site for business, showcasing this upcoming expansion pack to the stomping Mech combat game that's in the works at Cyberlore. Along with an overview of the expansion's backstory and features, there is also a Flash-powered Mechbay and a new gallery with screenshots.

Commandos 2 Movie

Eidos UK has released a new movie trailer of Commandos 2: Men of Courage, the imminent squad-based tactical combat game by Pyro Studios. The trailer requires a 40.3 MB download in self-running, high-res Bink format, and sports nearly a minute and a half of cinematic and in-game footage.

Halo Site Revisited

After a false start last week (story), Microsoft has also relaunched their official Halo site, showing off Bungie's upcoming 3D action game. As before, it requires Flash and offers game info, new screenshots, a movie trailer and more, and still lists the game as an Xbox only title. Thanks halo.bungie.org.

Evening Screenshots

  • Aliens Vs. Predator 2
    Like every Monday, AvPNews.com offers up five new screenshots of Aliens Vs. Predator 2, showing more from Monolith's three-class first-person shooter sequel.
  • Sierra's Double Dose
    Similiarly, Sierra Studios has released new screenshots of the week for their upcoming games Empire Earth and Throne of Darkness.
  • Half-Life Spectator
    There are four new screenshots of Half-Life Spectator on GameSpyDaily, showing off this eagerly-anticipated feature in the imminent patches.
  • S.W.I.N.E.
    A brief but hands-on preview of S.W.I.N.E. is online at Spanish site Blue Monday, looking ahead to this light-hearted 3D RTS by Channel 42 in words and new images.

Fighting Legends Preview

More Fighting Legends news this evening, as PC.IGN has a new preview online based on checking out the current beta 3 of Maximum Charisma's MMORPS. The article details the clans and classes that make up the game's occupants, offers impressions of the interface and gameplay, and comes with 15 new screenshots.

Updated CheckOFP

There is an updated Check OFP utility on the official Operation Flashpoint site, allowing you to check your installation of Bohemia Interactive's tactical shooter. This updated version works with both the US and European versions 1.20 of the game.

Fighting Legends Beta Server Update

The Maximum Charisma Zone Website has word their servers are back online, after an update to the beta server of Fighting Legends, their upcoming combat game. In the new version, several bugs have been resolved with targeting, GUI and trade, there are GUI enhancements, enhancements to the chat console, and more.

DuelField Movie

French developer Sismoplay has released a new character animation for DuelField, their upcoming turn-based strategy game. This 1.2 MB clip shows off a Nautylian guard in a mere eight seconds of MPEG footage.

Wolfenstein Update

Activision's Caryn Law sends along a Return to Castle Wolfenstein update that, among other things, has word on what the Wolf team at Gray Matter Studios is currently up to. Here's the latest:

This week, the team at Gray Matter Interactive tells us that they're working on polishing and tightening up the story in Return to Castle Wolfenstein. We snagged creative director Drew Markham and asked him if he could tell us what's new. Here's what he had to say:

"We're currently in the midst of polishing the game. Cinematics are going in, as well as a lot of new in-game conversations and dialogue that tie the story together. It's exciting to see all of these different elements come together so nicely as we hit the final stretch. Also, we're getting cool new music cues every day from composer Bill Brown, and they are also taking the game to a new level."

Keep an eye on castlewolfenstein.com for more developments. Remember, the blitzkrieg begins this Christmas!

Kohan: Ahriman's Gift Preview

GameSpot Previews Kohan: Ahriman's Gift with a look at the upcoming stand-alone prequel for Kohan: Immortal Sovereigns, TimeGate Studios' fantasy RTS game. The article includes a look at the three new campaigns and the "lots of other goodies" to be offered in Ahriman's Gift, which include new units, new spells, new playable races, improved AI, and more. Also on tap are some quotes from producer Adel Chaveleh, the game's producer, and 10 new screenshots.

Anarchy Online Free Trial

An update on the official Anarchy Online site brings a new downloadable client for the futuristic MMORPG by Funcom, allowing you to try out "the game for seven days, free of charge." The only and not insignificant charge is, of course, the mandatory 660 MB download.

Empire Earth Beta Patch

If you're participating in the ongoing beta test of Empire Earth, you may be interested to know that a second patch is now available on the official site for this 3D real-time strategy game by Stainless Steel Studios. This 11.5 MB download brings the game to version 0.0.1.2. Thanks Hiro_Antagonist for the tip.

Half-Life / Counter-Strike Wednesday

Valve Software sends along word that Half-Life version 1.1.0.8 and Counter-Strike version 1.0.0.3 are due for release this Wednesday at 2:00 PM EDT (11:00 AM PDT), containing of course the eagerly-anticipated spectator and voice-over-net features. Here is the announcement:

Half-Life 1108 Update Wednesday

The Half-Life 1108 update, which includes the new spectator and voice technologies, will be released Wednesday, September 19, at 11 am PST. Counter-Strike 1.3 will be released at the same time. Those interested in mirroring the files should email mirrors@valvesoftware.com.

Update: As noted on the official site, version 1.3 of the Counter-Strike mod edition will be released on Wednesday as well.

Paradise Cracked Movie

There is a new movie trailer of Paradise Cracked on Swiss site Gameplex, illustrating the turn-based role-playing combat game by Russian developers MiST land. The trailer offers about a minute of cinematic but soundless footage showing off the futuristic setting of the game for the price of a 5.85 MB download in DivX AVI format.

Etherlords Interview

XGR.COM Etherlords Interview is not one of their usual audio dealies, but rather a text Q&A with Andrey Emelyanenko, the project manager for Nival Interactive, sparing the cost of a phone call to Russia. The conversation covers Andrey's background and many aspects of the upcoming turn-based strategy/RPG, including the environments, the character, the basis on collectible card games, spells, and more. In addition, the article has a bunch of new screenshots.

Rogue Spear: Black Thorn Postponed

Ubi Soft sends word that due to the recent acts of terrorism in the United States, they are postponing the release of Black Thorn, their Rogue Spear Expansion, until further notice. Here's the press release:

UBI SOFT POSTPONES RELEASE OF TOM CLANCY’S ROGUE SPEAR: BLACK THORN

SAN FRANCISCO, CA September 17, 2001 Ubi Soft Entertainment announces plans to delay the release of Tom Clancy’s Rogue Spear: Black Thorn, out of respect for the tragic events that took place on Tuesday, Sept. 11th.

While Tom Clancy’s Rogue Spear: Black Thorn features a very strong moral component and realistic portrayal of the fight against terrorism, Ubi Soft has decided to delay the release of the game and modify the content to avoid stirring emotions unnecessarily and unwillingly offending the public.

As a result, the game’s release will be postponed from the originally scheduled date of October 9th until further notice from the company.

Tom Clancy’s Rogue Spear: Black Thorn’s official web site will remain online. People can go there to participate in forums, check out links to fan sites and get the latest news and media about the game. http://www.redstorm.com/blackthorn

Wolfenstein Master Server, Mac Update

id Software's Graeme Devine updated his .plan with word that the Return to Castle Wolfenstein multiplayer master server is going down for a short period, although a start time is not mentioned (and we may have picked up this update a bit late due to server issues). Also, the Mac OS X client and dedicated server are now expected to be released today. Here is the scoop:

Master stuff.

The wolf master is going down for some work, I expect a 30-60 minute downtime.

The OS X dedicated server and client //should// be done today, there was a bunch of changes to the general codebase before the test went out, and it seemed wiser to allow that hubbub to settle down a bit.

Galactic Battleground Preview

There is a new preview of Star Wars: Galactic Battlegrounds on GameSpot UK, looking ahead to this isometric RTS by LucasArts that some have nicknamed Age of the Empires Strikes Back. The brief article offers an overview of the game's premise and some of its features, like the 2D graphics engine and the various races and units, along with ten new screenshots.

Medal of Honor Interview

There's a Medal of Honor: Allied Assault: interview on TotalGames (thanks Actionvault) talking with Rick Giolito, executive producer on the upcoming follow-ups to the original PSone Medal of Honor game (or Medal of Honour, as this UK site puts it). The Q&A focuses on Medal of Honor: Allied Assault, the upcoming PC game, though some attention is also paid to Medal Of Honor: Frontline, the upcoming PS2 installment in the series. Topics include the ways the two upcoming games will differ, where the PC franchise can head in the future now that it covers a good portion of World War II, the games' influences, the possibility of a MoH movie, and more.

Multiplayer BattleTech: 3025 Interview

HomeLan's Multiplayer BattleTech 3025 Interview chats with Dave Marsh, the senior producer on the upcoming massively multiplayer installment in the BattleTech series. Topics include the somewhat complex history of the game's development, its back-story, the types of Mech's available, the number of simultaneous players the game will support (10,000), and more.

Croteam Update

I kind of missed the newsworthy portion of the Croteam's Sunday Update yesterday (thanks xxzen), which comes after the sympathies the beginning of the post offers after last week's tragic events. On a more complete reading, however, it turns out that this week's entry by Admir Elezovic also offers news that they now seem to be expecting to get the sequel to Serious Sam on store shelves in time for a December release (as well as what's become the usual small print news on the status of more Egyptian levels). Here's the update:

I have to begin again with, in behalf of whole Croteam, passing along condolences to all people of United States regarding this horrible terrorist attack. Our friends at Rockstar Games are situated just a few blocks away from the twin towers. We got an email from their producer Dave Nottingham that they are all fine, but they are still cut off and can't go to work.

I know all of you were expecting some exciting news and info about new SS game. Sadly, due to this horrible tragedy, our NY based publisher was prevented to come with press release regarding our next episode and its content. Hopefully they'll be up and running next week, so more info will be available on our site soon.

As you all know, we started work on the next episode shortly after Serious Sam: The First Encounter hit the shelves. After months of hard work, the game is nearly finished and we are entering alpha phase. We are all pleased with how things are going and the way game plays and looks. Most of hard work is done. It's just a matter of polishing and adding final touches to game's content.

With our timeline to have game ready for December release, it doesn't sound impossible to have two games as best FPS of 2001 :)

Admir Elezovic

P.S. Since our Game designers haven't agreed on inclusion of Egyptian levels in game, this matter has been moved to higher instance, meaning Board of Directors will decide on their final status.

BioWare Interview

GamesReview interviews Bioware about Neverwinter Nights in a roughly-translated English-language version of their interview that's also available in the site's native Italian. Included in the Q&A are questions directed at co-founders Ray Muzyka and Greg Zeschuk as well as Trent Oster, all discussing progress on Neverwinter Nights, BioWare's upcoming 3rd edition D&D RPG.

Supreme Ruler Diary

GameSpy.com's Supreme Ruler 2010 Developer Diary I is online, looking at this upcoming strategy game in the works at BattleGoat Studios through the eyes of David Thompson, the game's lead designer. The diary goes into the game's history, describing how BattleGoat lead programmer and co-founder George Geczy originally designed and wrote Supreme Ruler as a text-only economic and military simulation for the TRS-80 (a system familiar to us old goats as well as the BattleGoats), and how the sale of their retail store financed the independent development of the updated version. The article goes on to show how the game's original concept is being mated with modern-day technology like graphics and such (it was probably wise not to wait for the market for text-only games to recover), which includes real world maps created using satellite photos, going on to describe where the fun-factor is found in an "economic and military strategy game that's economically intensive," promising to show how they plan to avoid overwhelming casual gamers in a future diary installment.

Tech Bits

Anarchy Online Chat Log

There's an Anarchy Online Chat Log on AO Basher recapping last-night's chat with the developers of this anarchistic MMORPG.

Sierra.com & Flipside.com Downtime

Sierra's Ross Perez sends word of some planned downtime for both Sierra.com and Flipside.com that will impact in-game matchmaking for all of their games except Half-Life. Here's the word:

Scheduled Maintenance - Sierra.com and Flipside.com

On Wednesday, September 19, 2001 Sierra will be performing some routine maintenance beginning at 12:01 a.m. PDT. The downtime will affect the online gaming service built into all of Sierra's CD-ROM games, except for the Half-Life franchise, that make use of the in-game matchmaking services. We estimate the downtime to be twelve hours. It's important to note that this maintenance DOES NOT AFFECT HALF-LIFE or its popular modifications and expansions including Counter-Strike and Deathmatch Classic.

Game Guidance

The #RTCW FAQ is online, offering some connectivity tips among other things for the newly-released Return to Castle Wolfenstein Multiplayer test.

The Mod Squads

The Killing Grounds' Preview of Uncrossable Parallels offers a preview about this Half-Life modification based on hands-on play with an alpha version, as well as an interview with TeleFragBa the leader of this mod project.

Game Reviews

Hardware Reviews

etc.

Out of the Blue

I finally got to play a bit of the WolfMP test yesterday and enjoyed myself a great deal. I was surprised at how respectable my 'net connection felt, considering all the complaints I'd read about the netcode and the fact that the Mr. Scott-style jury-rigging that got me and all the folks using my provider back online is causing crazy packet-loss for me at the moment (to the tune of close to 50%), so I'm assuming that rate change mentioned yesterday is a factor for a lot of people having troubles. That packet-loss does cause one other frustration, however, as many servers won't let me in, saying they are for low-pings only, and normally I'm as unrepentant an LP a B as you'll find. Speaking of that rate command, I was surprised to find how easily this was changed through one of the menu options (not because it isn't a feature that's now commonplace as a menu choice, but because so many folks seemed to be unaware of it), which can be found under Options->System->Other. The only other problem I encountered was the getting shot by teammates (seemed to be the same guy on every server too, some dude named "player," so watch out for him), though I even found amusement on one server where the operator was countering this by keeping friendly fire turned off, which didn't stop one of my German teammates from continuing to spray us with the flamethrower, leading to a bunch of guys trying to defend the bunkers while trying to ignore the fact that they were on fire.

P.S. Sorry about the late update, I hope to be back on a more normal schedule tomorrow.

Link of the Day: Placesnamed.com. Thanks agentJ64.



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