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Sunday, Jul 22, 2001

  

Myth III Video

MythWolfAge.com has posted a couple of ShakyCam movies of Myth III: The Wolf Age shot off the monitor during MacWorld in the big apple. One demo shows off a little fun with demolitions, while the second demonstrates the joys of taunting. The movies are in QuickTime format. Note that at least for the moment, the link on their website for the second movie mistakenly points at the first one, and you can fix this by changing the part of the filename that says demo_1 to demo_2 until that's cleared up.

Ghost Recon Preview

There's a Ghost Recon Hands-On Preview (Fan Boy Edition) on Pie's Tactics (thanks Stomped) recapping a visit to the studios of Red Storm Entertainment in North Carolina to check out the upcoming installment their series of tactical first person shooters inspired by the work of suspense thriller author Tom Clancy. Included are comparisons to what they saw of the game at E3, further general impressions, and photos from the get-together.

Anarchy Online Update

There's a new daily update on the Anarchy Online website, where AO programmer Enno Rehling gives the good news that server stability has greatly increased, and the bad news that players are still getting disconnected. He offers hope that the next client patch will improve that situation, while stating that addressing memory problems is currently their "number one priority," though there is no ETA yet on a fix.

Internal Pain Q&A

Gameplex interviews Roland Friedrich talking with the director on Internal Pain, an upcoming science fiction action game in the works at Slovakian developer Fantasy Studio. Topics include the game's storyline, the four races from which players will choose, weapons and gadgets, enemies, and more. The Q&A includes some previously posted screenshots and movie, and is also online in the site's native German.

W.A.T.E.R. Flows Again

In spite of the impressive-sounding media blackout notice on the Arithmetic Studios news page, the math-happy folks have updated their W.A.T.E.R. - Blood Runs Deep teaser page and the Blood Runs Deep website with a blurb on the game's storyline and a second character image (thanks Voodoo Extreme).

MechCommander 2 Postpartum

The latest edition of the GameSpy.com MechCommander 2 diary is the final installment in the series, since work on the game has concluded. It seems that postpartum is a better way to characterize such an update than the typical title of postmortem, since a game's completion and release seems more akin to its birth than death anyway, but besides offering a different take on the title, the report by Mitch Gitelman (while indeed offering an analysis of "some things that went right and some that went wrong," in the game's production), also admits to being less forthcoming, as he avoids airing any "dirty laundry," focusing rather on how the team came together much like a family during production.

Chat-a-Rama-Ding-Dong

TROIKA Connection has posted an edited log of a recent chat session with Troika Games talking with several members of Troika (yes, there are more than three of them) in a recent IRC shindig. Topics include Arcanum: Of Steamworks & Magick Obscura, their imminent RPG, though attempts to get them to discuss their current project proved fruitless. In further developer chat developments, the official Earth and Beyond website has the plans for this month's IRC session with the team at work on this upcoming space epic, which is scheduled for Wednesday (July 25) at 9:00 PM EDT, on the topic of Core Skill Details. Finally, the official Emperor: Battle for Dune website has news that this Thursday (July 26), Chris Longpre, producer on the recently released Dune game, will be the focus of a chat session to discuss its progress. The time listed is 3:00 PM, but there's no time zone mentioned (as of this writing at least), but it's a good guess that it's PDT, which would make it 6:00 PM here on the east coast US.

A Tale of A Tale in the Desert

A Tale in the Desert Alpha Journal, Part 1 on Massive Multiplayer.Org offers thoughts about the state of A Tale in the Desert after participating in a round of closed alpha testing of the game. The diary offers a brief account of the getting-to-know-you state the author experienced, just getting accustomed to what this combat-free MMORPG will offer.

Consolation

Raven Blade Killed, Retro Lays off 26 on Cube.IGN.Com has word of the cancellation and personnel moves, quoting Nintendo as saying "It was a business decision and clearly based on the need to focus on Metroid and ensure it's a great game, and also on the resources that would have been needed to finish Raven Blade." Also, DVD GameCube Release, Price on Cube.IGN.Com has details on the "Fusion" DVD-player / GameCube hybrid. Nintendoing right along, Miyamoto Controller Demo on Cube.IGN.Com talks about the design choices for the GCN controller with legendary designer Shigeru Miyamoto. Also, Xbox.ign.com's Rated X admits it's a rumor column, but also asserts that their report is "100% true" that Japanese purchasers of the PS2 hard drive have learned that in order to use it with FFX, the game must be installed on the drive, the accuracy of this report subsequently confirmed by The-Magicbox.

The DeFRaG for Q3A

The debut release of The DeFRaG is now available, this is a solo play modification for Quake III Arena that presents the player with various runs and challenges for which the opponent is the clock. As they point out, in addition to the competition within the mod, The DeFRaG also acts as a training aid to help players improve their general Quake III Arena skills.

New Q2 Gloom

A new version 1.3 of the Gloom modification for Quake II is now available on planetgloom.com, offering teamplay competition between humans and spiders, hopefully reminiscent enough of a certain science fiction film series to be evocative, without being familiar enough to be Foxed (shut down). Word on the site is that an updated installer will be posted sometime today to address a few glitches with missing skins, improperly linked models, and a few missing sounds.

Game Guidance

Part two of the Gangsters 2 guide on Gangsters2.com is now online. Also, two of the three FAQ/Walkthroughs on the GameFAQs Anachronox page have been updated. Also, the FAQ/Walkthrough and the Companion Guide on the Thief II: The Metal Age page on GameFAQs have likewise been updated. Finally, the FAQ/Walkthrough on the GameFAQs Z: Steel Soldiers page has also been updated.

The Mod Squads

There's an Urban Terror Interview on Stomped talking with the team at Silicon Ice Development to discuss their Urban Terror modification for Quake III Arena. The Q&A proudly states that in addition to the project, the Q&A covers topics "that matter to NORMAL HUMAN BEINGS with a humorous twist" (presumably those of us interested in the mod itself are abnormal), along with stating with equal pride that "None of these questions were prepared before hand."

Editing Stuff

Lesson eight, in the possibly premature Neverwinter Vault Scripting Course is now online, offering tips on how to put loops to proper use when scripting for this yet-to-be-released RPG. Also, there's a guide to making your own music for Counter-Strike on CFGN.

Game Reviews

Hardware Reviews

etc.

Out of the Blue

I send you this file in order to have your advice. I send you this file in order to have your advice. I send you this file in order to have your advice...

For the gamer who has everything, the Only 180° Immersive Computer Monitor at Hammacher Schlemmer (thanks Andrew Arace) is a good gift idea. At $20,594.95 it may seem a bit pricey, but remember that the 2 AA batteries for the remote control are included.

Happy birthday Quake. It was five years ago today that (Sgt. Pepper taught... err, no, sorry) the registered version of Quake shipped to those that pre-ordered it.

Speaking of pre-orders, it seems there was a glitch sometime over the last couple of days on the GameSkins page where those spiffy Blue's News t-shirts that are all the rage at this year's formal social events can be ordered. Apparently the XL size non-retro shirts sold out causing the blue shirt ordering page and the package page (but not the retro page) to go into some sort of endless "Mudd's Women" loops, which prevented further orders from being taken. This has been cleared up, so if you are looking to sneak in on loony's fuzzy deadline for his "win my stuff" contest, you can still make it, our apologies for any frustration this caused.

Link of the Day: Headacher. Thanks Frostnick.
Bonus Link: Action Figure Block Party. Thanks Ant.
Follow-up: Doctors Test Chips in Eyeballs to Restore Sight (Reuters). Thanks [MP] Wolverine [MP].



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