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Tuesday, Jul 03, 2001

  

HoW: Trials of the Luremaster Released

PlanetBaldursGate by way of FilePlanet has made Heart of Winter: Trials of the Luremaster, the free add-on for Icewind Dale: Heart of Winter available for download. The 71.3 MB download is currently only available for English users, and in order to grab it you'll need to wade through FilePlanet's download system, which does require free registration. Update: There is a mirror on MGON.

PlanetSide Preview

A new preview of PlanetSide is up at GameSpot this evening. Like the other recent previews of the game, the preview is based on what the author saw during a visit to Sony Online, and so it contains details on what he was shown along with the same batch of ten screenshots as the other sites that were in attendance.

Throne of Darkness Interview

AVault's Throne of Darkness Interview talks with producer Leif Jensen about this upcoming action RPG from Click Entertainment. Leif talks about the game's evolution from the creators' original vision and what will separate it from the other action RPGs out there, and he also mentions that a demo will be released "in the next couple of weeks."

Misc. Q&As

New Annihilation Q3A

A beta 1.1 patch for the Annihilation mod for Quake III Arena has been released (thanks Stomped). This update is required for both the client and server packages, and contains new server-side anti-lag compensation among other changes.

Afternoon Screenshots

  • Incoming Forces
    Interplay has opened an Incoming Forces teaser page with four new screenshots of the 3D arcade shooter in the works at Rage Software. Update: There are five new screenshots on GameSpot as well.
  • Aliens Vs. Predator 2
    AvPNews has posted no less than twenty new Aliens Vs. Predator 2 screenshots starting with shot 4 on page 9 and continuing on page 10 and 11, all showing off Monolith's FPS sequel.
  • From Dusk Till Dawn
    Ten new From Dusk Till Dawn screenshots are online at German site Gamigo.de, captured from a beta build of GameSquad's third-person action adventure based on the 1996 movie.
  • AquaNox
    There is a single new AquaNox screenshot up at German site PC Pointer, offering another submersed scene in the 3D action game by Massive Development.
  • Arx Fatalis
    RPGDot has posted seven new Arx Fatalis screenshots, illustrating the first-person role-playing game being crafted at Arkane Studios.
  • Throne of Darkness
    This week's Throne of Darkness Elements of the Week gallery on RPG Vault highlights the Water Spells in Click Entertainment's upcoming isometric action RPG with a dozen new screenshots.

nTrap Unveiled

Both XGR and EuroGamer have each posted five new screenshots of nTrap, a new 3D action game in the works at Vienna-based developers AGD Software. nTrap is a sci-fi game that takes place beneath ocean surfaces, in outer space and apparently anywhere in between, and is powered by their in-house Magrethea Simulation Engine. The official site has more details on the game as well as a sizable screenshots gallery. Here is a quote on the game's premise:

The action game nTrap will put you behind the controls of various high-tech vehicles including submarines, air fighters, hovercrafts and space ships. By combining a multitude of modular devices, you can quickly build countless customized weapons and trapping networks to help yourself survive the battle against planetary threats. Capture information stolen from large corporations, return fugitives unharmed, recover technology and data by neutralizing the opponent's devices with your own, and, probably one day save mankind from the biggest danger it has ever faced!

BioWare Q&A

A Q&A with BioWare's Kevin Martens is up at GameZone.com today, talking with the designer about Throne of Bhaal, the recently released add-on for Baldur's Gate II.As the expansion is already out there isn't much in the way of new information here, but Kevin does talk briefly about the expansion's plot and other additions to the game, and he also suggests that another Baldur's Gate title may be in the works (not that this is any big surprise, of course).

Internal Pain Revealed

Slovakian site Sector has posted the first (English) details on Internal Pain, a sci-fi 3D action game in development at likewise Slovakia-based company Fantasia Studio. The report offers an overview of the premise and features of the game, which is scheduled for a PC and Xbox release in Winter 2002, and the first fifteen screenshots and a dozen concept images show what it looks like.

Star Wars Galaxies Preview

PC Zone has a new preview of Star Wars Galaxies online this morning. The preview doesn't contain any new screenshots from this massively multiplayer game, but it is loaded with quotes from the developers, who comment on the game's use of character classes, the efforts that are being made to ensure everything looks and feels like it should, the different creatures in the game and lots more.

More on Anarchy Online Problems

The Anarchy Online News & Updates page has a few updates on the status of the MMORPG, which has had its share of troubles since launching. This daily announcement is the first of what's planned as a daily stream of reports to keep AO players in the loop, the debut installment has a status report on some outstanding issues and an update on what was fixed in the latest patch. This page has the latest for those still having trouble registering their accounts. This update by AO lead programmer Martin Amor offers apologies for the post-launch difficulties and discusses some of the bugs that have been addressed as well as those that remain, as he provides "an update of what we are working on and when you can expect to get a full-fledged game experience." Finally, in response to some of the irate reaction to the woes touched upon in all these updates, there's an update on compensation where the Funcom team promises to try and make this up to those who have suffered through it all. Here's the word:

We have been getting a lot of questions from people that wonder if they will be compensated for the problems we, and you as a player, experience today.

Our official reply to this is; Yes, you will!. We understand that we are using your time, and we wish our customers to be happy and satisfied with the product. We are still in discussions on how and when we will do this, but we promise you that we will compensate you.

Again we would like to point out that we are working in overgear to fix the problems we have. Thank you very much for your patience and your support.

B&W Patch Delayed (Again)

The official Black & White website has bad news for those eager to get the official version of the latest Black & White patch, which was originally promised for mid-May (story), then May 21 (story), and was then delayed yet again by quality assurance (story). Many of the fixes planned for that patch have already been released in an unsupported unofficial developer's patch (story), but as you may have guessed already, the word on the official patch is that it is still held up in QA, which has resulted in a change in the schedule of planned updates they recently posted (story). Most of the updates listed on that schedule include the note "Subject to official patch being released," so this should probably be considered to be carved in sand as well.

Orion Pirates Diary

GameSpy.com's Orion Pirates Developer Diary Volume 4 offers a word that's music to any pirate's ears: 'gold', as Joshua Morris' latest installment in this journal offers thoughts from the producer and lead designer on Star Fleet Command: Orion Pirates on the announcement that the game is gold (story) and, in fact, already on stores shelves. Word in the update is the team is now preparing to "retrograde SFC2 to include some of the Dynaverse II improvements", along with a tease that "Beyond that we are working on an unannounced title and are already deep into pre-production."

Shadowbane Interview & Shots

There's an interview with Dodger on Shadowbane Warcry talking with Wolfpack Studios programmer Olaf "Dodger" Piesche, the man responsible for the visual effects in Shadowbane, Wolfpack's upcoming MMORPG. The conversation covers Olaf's background, his impressions of Austin after growing up in Germany, other RPGs, and of course, his work on Shadowbane. The page with the conversation includes some new screenshots and concept art.

Unofficial StarTopia Language Patches

Svarovsky.com has unofficial language patches for StarTopia, Mucky Foot's space station construction game. Applying one of the five small patches will enable the game to support English, French, German, Italian, or Spanish. Word is this is all unsupported, and you should make backups of any files replace to protect yourself if something goes awry.

Interplay Saga Continues

Interplay Says Sale Delayed reports MCV USA while Interplay considers alternatives to outright sale reports GameSpot each add more confusion to the already confusing tale of the possible sale of Interplay, which has included reports that the company had already been sold (story) or was being sold to Pacific Century CyberWorks Japan (story), and more recent reports that the company was off the market (story) after Titus decided to hold onto their stake. The two latest reports discuss efforts to either continue trying to sell the company (in spite of what Titus says on the subject) or find a new strategic partner.

Consolation

Xbox Release Dates Revealed? on Xbox.IGN.Com offers speculative release dates, though they are based on info from a retailer, which can be notoriously unreliable in matters like these. The State of the Xbox volume six by Jeff Henshaw offers the chance to win your own Alpha Xbox Development Kit (thanks MSXbox). EA Scaling GameCube Madden Back? on Cube.IGN.Com says "Nintendo's tiny Digicard memory size could be to blame." Konami Plans PlayStation 2 Bundle(s) on Core Magazine reports on three different packages, the heftiest to retail for 150,000 yen (which even sounds like a lot in dollars, as it is over $1,200!). Finally, Planet GameCube reports on the arrival of a new GameBoy Advance color on store shelves, so if you were holding out for a pink GBA, you're in luck.

Labyrinth Source Released

The official Ken's Labyrinth page has the release of the source code for Ken's Labyrinth (thanks Jacek Fedorynski), described on Ken Silverman's Official Home Page as "The first Wolf3D clone." Word on the source is that it "Requires: Microsoft C 6.00A to compiler (NOTE: this is the old DOS 16-bit compiler)." Ken Silverman is the programmer who authored the Build engine that powered Duke Nukem 3D.

UT Front-Line Assault

The first public alpha version of the Front Line Assault modification for Unreal Tournament is now available. Along with the download link, they have posted the couple of known issues with the mod, which is set in World War II, as well as temporary forums where it can be discussed.

Q2 D-Day

More World War II mod action in the news as a new beta 3.2 of the D-Day: Normandy modification for Quake II is now available. Offering what are described as many bug-fixes and features, the page also notes that "This file is not a new beta; it is an update to Beta3."

ArenaScout

Version 1.1 of ArenaScout is now available, offering Quake III Arena server-browser functionality from within IRC. The script, which supports mIRC versions 5.9 and 5.91, can locate the servers where you'll find the best ping, connect automatically, store passwords, and more, as well as leaving an appropriate message behind when you depart the channel so your friends can find you.

Game Guidance - Anachronox Troubleshooting

Joey Liaw's .plan has some Anachronox troubleshooting tips from the ION Storm to help if you are still having problems after installing the new patch (story). Meanwhile, Part five of Massive Multiplayer.Org's Anarchy Online primer has been posted. Also, there's a new StarTopia technical troubleshooting FAQ on the Mucky Foot Productions website. Finally, part two of GameSpy.com's Tropico Strategy Guide is online.

Editing Stuff - New Yadex

The Yadex homepage has a new version 1.5.2 of this Doom level editor for Unix systems running X (including Linux). The editor, an offspring of DEU 5.21, is released under the terms of the GPL, and supports Doom alpha, Doom beta, Doom, Ultimate Doom, Final Doom, Doom II, Heretic and has limited support for Hexen and Strife. Thanks Jacek Fedorynski. Also, the LIGHTCUBE Downloads page now offers version 1.0 of gxSDK, a free to use 3D-Realtime Development Kit. Finally, PlanetDungeonSiege interviews Sarah Boulian of Gas powered Games talking with her about designing Dungeon Siege levels.

Game Reviews

Hardware Reviews

etc.

Out of the Blue

"We're all very different people. We're not Watusi, we're not Spartans, we're Americans! With a capital 'A,' huh? And you know what that means? Do you? That means that our forefathers were kicked out of every decent country in the world!"

Link of the Day: This funny typing 404 message. Yes, a different funny typing 404 message than last time. Thanks Ant.
Story of the Day: Man steals train in Italy (Ananova). Thanks Andrew Arace. Even more unbelievably, he got away! (Albeit without the train.)



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