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Saturday, May 19, 2001

  

It Came from E3, Part 6

ASUS Driver Retraction

Jason "DarkReaper" Rodzik who helped organize the No Cheating Drivers Petition forwards an email that was issued by ASUS regarding the future of the cheating drivers, along with information for server operators on how to combat them:

Dear sir,

Thanks for your kindly reminding! To respect the preferences of the majority of our customers and users around the world, ASUS will disable “see-through” capability in all future graphics drivers. Although ASUS did not officially release the “see-through” feature in the current 11.01, 12.00 and 12.10 drivers, this feature-enhancing codes were enabled by non-ASUS programmers and posted on various unauthorized websites.

ASUS recognizes that these features may offer unfair competitive advantages for some users and will take actions to curtail the use of these drivers. All codes related to these features will be removed in all future versions (Version 12.40 and up) to prevent any further tampering that may enable “see-through”. ASUS will also provide a way for web hosts to detect and disable “see-through” functionality.

How to Detect and Disable “See-through” Mode
This method of detection is intended for web hosts of online games.
Web hosts should enumerate all keys (0000, 0001, etc.) under "HKEY_LOCAL_MACHINESystemCurrentControlSetServicesClassDisplay" and do the following patches.
[HKEY_LOCAL_MACHINESystemCurrentControlSetServicesClassDisplayXXXXUI]
"DisableD3dWireframe"=dword:00000001
"DisableOglWireframe"=dword:00000001
"DisableOglTransparent"=dword:00000001
We respect the opinions of all our customers and thank you for bringing this issue to our attention.

Best Regards,

Kent Chien
Multimedia Business Dept.
Sales & Marketing Division
ASUSTeK COMPUTER INC.

Bridge Commander Q&As

Star Trek: Bridge Commander Interview on PC.IGN.com corners Activision producer Parker Davis to talk about this capitol ship space sim under construction at Totally Games. He summarizes the current state of the game, the missions and gameplay that can be expected, and a few other topics. And elsewhere, German site Gamesmania has conducted a quick Q&A with Larry Holland for which fansite The Bridge has posted an English translation, quizzing the Totally Games CEO about his game and confirming a note in GameSpot's preview (story) that the game's multiplayer side has been scrapped.

Midgard Revealed

GameSpy.com has posted the first details and screenshots of Midgard, apparently not to be confused with one of the Realms in Mythic's MMORPG Dark Ages of Camelot, but a newly announced 3D MMORPG in the works at Norwegian developers Funcom, who are currently finishing up Anarchy Online for a June release. The update features quotes from producer Ragnar Tørnquist who talks about the game's premise, economic system, player roles, and more. Here is a quote that gives a feel for the game's Nordic environments:

Midgard will feature a 3D world of deep forests, fjords, icy glaciers and mountains. Exploring and adventuring will be important diversions once you have gained some experience. Trolls, sea serpents and other creatures of Norse mythology will be found in the wilderness. They have purposely kept the lands of Midgard smaller so that they could it deeper and richer. They are even planning on developing Vahalla, Norse mythology's version of warrior heaven, as a player versus player combat area.

Deus Ex 2, Thief 3 First on Consoles

In a surprising twist, PC.IGN.com reports that Deus Ex 2 (originally announced here) and Thief 3 (announced here), the sequels to the critically acclaimed PC action games that are currently in development at ION Storm Austin, are now headed for a console release first before appearing on the PC. Thief 3 is targeted for the Xbox, while no specific console system is mentioned for Deus Ex 2. The decision is motivated in this excerpt:

The reason behind these changes is apparently developer driven. We were told that because of the particular restraints of the consoles, whether it be RAM, or otherwise, that by programming a game with more restrictions first, it will be easier to open up the games to PCs, which give developers much more freedom, particularly in the RAM department.

Hidden & Dangerous 2, Mafia Sites

Illusion Softworks has relaunched their official Hidden & Dangerous 2 site by hiding all that dangerous DHTML code, and while the site is still missing a few sections, it does have some new information on the game's characters, vehicles, and weapons. Likewise, US publisher Gathering of Developers has opened its own Hidden & Dangerous 2 site as well as their Mafia site (Flash-only) with game information, a mix of new and familiar screenshots, and new download links for the E3 trailers (story) that were removed from TalonSoft's ftp server yesterday.

Early Afternoon Screenshots

Sovereign Interview

Sovereign Vault has conducted an interview with Geoffrey Zatkin, talking to the Verant lead designer about this massively multiplayer strategy game. Geoffrey talks about the changes in the game since it was last shown in public at last year's E3, some of the design challenges, communities in massively multiplayer games, how the game copes with offline players in a persistent universe, and quite a few other topics.

Quake III Arena Patch Update

id Software's Robert Duffy updated his .plan with a brief status report on the upcoming point release patch for Quake III Arena, which was originally anticipated a week or so ago. Here is what he has to say:

"Early next week". Did I say that ? The point release is coming, we continue to update and tweak things as well as fix some issues. Mod Authors have and have had the source etc and it is in the testing loop at Activision. Soon is the best I can say, but we hope this will address all of the cheats, hacks, adds a multitude of new things request wise, fixes lots of bugs etc. A Linux beta will be available right around the same time too as well as Mac.

I did not attend E3 this year but it looks like it went great. Lots of neat looking games from the look of the movies and the word back from everyone there.

Halo Xbox Movie

The official Halo Xbox site offers a new E3 trailer in streaming Windows Media Player format of the 3D action game Bungie is creating for PC, Mac, and Xbox. The movie runs for some two and a half minutes and sports plenty of gameplay footage in high-res and low-res streams (but beware that the server seems rather slow at times). Thanks halo.bungie.org.

It Came from E3, Part 5

Emperor Dune Gold

Emperor Battle for Dune is gold on GameSpot (thanks BG:CNC) reports that during an interview with Louis Castle the Westwood Studios co-founder spilled the beans that Emperor: Battle for Dune is gold, and in fact, their upcoming Dune RTS game was completed a few weeks ago, was shipped off to manufacturing on May 16, and is expected to start showing up in stores during the first week of June.

Shadowbane Update

The final installment in the week-long spate of updates on the Shadowbane website sees a new World Info entry on Economy and a new Tradesmen journal entry. They also have links up to some of the reports from E3 based on checking out this upcoming MMORPG.

Tech Bits

  • NVIDIA Linux Drivers
    NVIDIA contacted us earlier in the week to say that they had new Linux Drivers available, and while we wish we were partying with them lately (in spite of repeated insistence from them it was, that page is still not updated as of this writing), the new Linux NVIDIA drivers are at least finally available on their FTP server.
  • N-Bench
    RIVA Station has posted a new AMD benchmark utility called N-Bench.

TORN Diary

The TORN Designer Diary, Chapter 4 on RPG Vault is online with the latest on what's going on at Black Isle Studios as development continues on their upcoming RPG. The entry covers the action at this year's E3, and discusses reactions to the showing of TORN at the show.

TRIBES 2 Un-Fix

Now that the new TRIBES 2 patch has been un-retracted, or re-released, or however you would describe it, the HomeLan Fed News page has word on how to undo the TRIBES 2 Admin Hack Fix they created to protect servers, since the fix is now broken under the new patch.

Consolation

Interplay, Digital Mayhem and Planet Moon Studios Announce Giant New Game For Xbox (PRNewswire) announces plans for an Xbox version of Giants: Citizen Kabuto. Thanks AVault. The new Project Ego concept art and screenshots on GameSpot call P.E. "Peter Molyneux's New RPG," though that's sort of a stretch, since the game is to be crafted by Big Blue Box, which is actually one of Lionhead's semi-independent development teams, though if this is the secret project referred to Something Big and Blue in the 'Box on Xbox.IGN.Com a couple of weeks ago (story), then "word has it that Peter Molyneux himself is personally overseeing the final stages of construction of this Death Star."

Game Guidance

The UpsetChaps Tribes2 Guide has been updated with new information to keep it up-to-date following the release of the new version 22755 TRIBES 2 patch.

New ZDoomGL

Kokak's Doom Page has a new version 0.66 of ZDoomGL, described as the same package as the 0.66 beta with the addition of a small Voodoo3 change. The new release offers virtually unlimited resolution support, and is said to be much more stable than the previous full release 0.6b.

Editing Stuff

The Mean Arena has the release of a small new texture pack for Bones- Legacy Of The Vadrigar, their upcoming release, with the idea that the best two maps created using these textures will be included with the release.

Game Reviews

Hardware Reviews

etc.

  • 'Quake', 'Doom' creator signs movie deal has word that American McGee (who apparently never saw Wing Commander) has signed a development deal with Dimension Films to create a movie based on Alice. Thanks Pongo and chanur...
  • After considerable downtime, mame.dk is back online. Thanks Ant...

Out of the Blue

Well the rush of E3 traffic was pushing the loads so high here the site has been difficult to update (it took over two hours to get the first posts of the day online yesterday) so furn has disabled the messageboards to see if they are partly to blame, the boards' clunkiness in the past has been a contributing factor to the unimpressive amount of use they get, which itself says taking the boards offline is probably worthwhile trade for the moment if it helps the site run better. Between the load problems and Frans' cable modem biting the dust (or whatever it is modems do when they go kerblooie--perhaps it's byte the dust?) we've had our share of adventures covering the show, but hey... that's what keeps life interesting.

Link of the Day: Jobs Unveils iGun. Thanks Christopher Reimer.
Story of the Day: Britney Spears Ventures Into Video Games (Reuters). Thanks Gudlyf and EvilToast.
Bonus Story: Murderer confesses on Anandtech forum (The Register). Thanks Nicholas C. Weaver.



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