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Thursday, May 10, 2001 Happy Whacking Day (Springfield)

  

TRIBES 2 "Reverse" Patch

Tribalwar has received word from Dynamix that a "reverse" patch will be released shortly through the auto-update system that will take TRIBES 2 players back to version 22460, before yesterday's patch (story). This drastic step is taken because of the many problems in that release (story), and the "next patch will not be available until next week sometime, but should have many very significant improvements in the game."

Conquest Interview

PC.IGN.com has conducted a new interview on Conquest: Frontier Wars, the space RTS that was created at Digital Anvil and is now nearing completion at Fever Pitch Studios. Founder Eric Peterson is on the stand to talk about why publisher Microsoft decided to distance itself from the game (story), what has happened to the project since (reiterating they have signed with an still unnamed new publisher), their relation to Digital Anvil, and their plans for the future.

Horizons Preview

Also on PC.IGN this evening is a new Horizons: Empires of Istaria preview, looking ahead to the 3D MMORPG being developed at Artifact Entertainment. As the game is still early in development, the preview takes a hands-off approach and offers a fairly detailed overview of the game's premise, the playable races, character creation and interaction, and more (but no new screenshots).

Charr Update

Fate Studios sends word that the bi-weekly update of the official Charr: The Grimm Fate site is online, sporting a description and a concept image of the Brood Giant race in their upcoming unusually named MMORPG, as well as a bunch of new concept art in the Bestiary section.

Dark Age of Camelot Preview

Dark Age of Camelot Updated Preview on GameSpot is a new look at the medieval MMORPG being beta tested at Mythic Entertainment. The preview is fairly short as it foregoes the usual introductory information, and jumps right into their impressions of the current beta phase which focuses on the Norse realm of Midgard, and there are nine new screenshots to show what it looks like.

Abyss of Pandemonium Deathmatch

If you remember the original Quake and its expansion pack Abyss of Pandemonium, you may be interested to know that the Impel team has released a special deathmatch version 2.00 of the pack. This does not include any maps but instead brings all the pack's deathmatch features to the original Quake, as well as providing support for the various enhanced versions of GLQuake that have been created from the public source code. This deathmatch pack is available in four diskette-sized chunks along with those enhanced Quake ports, or from 3D Gamers as a single 4.4 MB download. A version 1.10 patch for the retail pack is promised for next Tuesday.

Half-Life: Blue Shift Interview

GameSpot has conducted a new interview on Half-Life: Blue Shift, and as usual Gearbox' Randy Pitchford is the willing victim to be grilled about their upcoming stand-alone episode. Randy talks about the differences between the PC version and the Dreamcast for which the game was originally designed, the storyline and environments, the High Definition pack that will also be included, and a few related topics.

Afternoon Screenshots

  • Red Faction
    The official Red Faction site points the way to nearly 20 new screenshots at fansite Red Faction Watch, showing off the PS2 version of Volition's upcoming first-person shooter.
  • Startopia
    GameSpot UK has posted sixteen new Startopia screenshots as well as some concept art illustrating the 3D space station management game nearing completion at Mucky Foot.
  • Operation Flashpoint
    Both EuroGamer and GameSpot UK offer more screenshots from the 3D tactical action game that is likewise approaching its final build at Bohemia Interactive.
  • WWII Online
    The first four screenshots in the World War II Online gallery on the official site sport some new scenes in the massively multiplayer action/sim by Cornered Rat Software.

Peter Molyneux on NPR

Game designer Peter Molyneux made an appearance on NPR's All Things Considered today, and you can listen to the interview via NPR's website. Here are links to the 14.4 and 28.8 streams, both of which require a RealPlayer or compatible program to hear. Thanks PlanetBlackandWhite by way of Voodoo Extreme for the tip.

Armada II Q&A

PlanetSTArmada has posted a Q&A with Doug Pearson, the producer at Activision on Star Trek: Armada II. The two questions deal with the strengths and weaknesses of the different races and the role trading plays in the game.

Call of Cthulhu Interview

PC Zone's Call of Cthulhu interview is an article-style chat with Andrew Brazier of Headfirst Productions. As its name would suggest, the article deals with the upcoming first person horror game Call of Cthulhu: Dark Corners of the Earth, and Andrew provides some general information about the plot, setting and weapons.

Duke Nukem: Manhattan Project Interview

A Q&A with Jim Perkins, the president of ARUSH Entertainment is up at Stomped, talking about their upcoming episodic title Duke Nukem: Manhattan Project. Jim explains that the game is "a 3D dynamic camera, side-perspective game" and he also talks about how they wound up with the Duke Nukem license and other related topics, including the game's pricing, which he says will be about $5 per chapter (after the free pilot episode, of course).

Starfleet Command Interview

Fan page Black Ops Station has an interview with Joshua "Jinxx" Morris online this morning (thanks GameSpy Daily). Joshua talks about a number of topics, including the upcoming add-on Starfleet Command Volume II: Orion Pirates, life in the gaming industry and what will be contained in the next patch for SFC2 (including details on their Dynaverse2 plans).

Irrational Games Interview

Big Kid has conducted an interview with Jon Chey of Irrational Games Australia. The interview doesn't really cover their upcoming title Freedom Force (although it is mentioned a few times) and instead Jon comments on the Australian gaming industry, his background and how Irrational Games was formed.

Arx Fatalis Diary

A new Arx Fatalis Development Report is up at RPG Vault this morning. The report is by Raphael Colantonio, the lead designer on this upcoming RPG at Arkane Studios, and it consists of a general status update with details what they have been working on lately.

Ground Control Maps

Massive Entertainment has released a fourth map pack for Ground Control through fansite Ground Control Center, expanding their acclaimed 3D action RTS with three new multiplayer maps, entitled AS4_Salamander, DM8_Colosseum, and ES2_Mountains.

On TRIBES 2 Patch Problems

A post on Tribalwar.com offers a summary of a couple of posts by Dynamix related to problems folks have been having with the just-released (story) TRIBES 2 patch (thanks Jonathan Telfer). Here's what they have posted:

Two major patch issues are mysterious to us. They are:

1) Grey triangles and health bars.

2) Redjack problems where servers have to reset.

We have NOT experienced these at Dynamix or Sierra, but we are working on them now and hope to have answers for you soon. We will get you new info as soon as humanly possible.

(Later edit...) Correction: I have experienced a redjack server now. This is duplicatable here at Dynamix.

(Further edits...by QIX) Folks...I do NOT expect you to be patient on this one. I'm angry about this also. But in the defense of the company...the Dev Team never saw these problems while making the patch, and the QA team tested it for over 48 hours without seeing this issue. Now, it's my job to go find out what the heck happened, fix it, and make sure it never happens again. I sincerely apologize that this is occuring and want you to know that we'll have it fixed as quickly as possible. -- Dave.

TRIBES 2 Interviews

Speaking of Dave, The Armchair Empire's Dave Georgeson Interview is online, an admittedly short affair, as the eight questions they sent off to the Dynamix producer only netted five answers. The conversation covers the TRIBES 2 system requirements (while passing on the related question about bugginess), the breakthrough moment of development, football(?), and a couple of more general gaming questions. Also, Video Gamers Journal interviews Dave Meddish catching up with the TRIBES 2 designer about this and that since his involuntary departure from Dynamix.

Global Operations Interview

Voodoo Extreme interviews Jeff Barnhart talking with the producer at Crave Entertainment on Global Operations, their upcoming LithTech-engine first-person shooter. A wide range of topics are covered, including the game's background, single-player and multiplayer play, the game's use of "specialties," why they chose the LithTech engine, and more.

More on Battle.Net and Privacy

In reaction to the recent hubbub about privacy in the new version 1.06 Diablo II patch (story) based on the new Terms of Use Agreement, there's a Battle.net Terms of Use FAQ that explains how, why, and when they will make use of the personal information they are now gathering, as well as what they would plan on doing with that information should the need arise.

On Online Gaming

More Than a Game on Accessmagazine.com is an article attempting to analyze the addictive nature of online game playing, talking with folks like pro-gamer Fatality and Raven's Kenn Hoekstra about first-person shooters, a "hardcore" pogo.com player (I wonder if she uses the transparent cards hack on Hearts), and, perhaps most appropriately, EQ-Widows about their former relationships with those now engaged to the MMORPG. Also heard from in the piece is a representative of the Computer Addiction Study Center.

Tech Bits

Mac Monkey Island Patch

Westlake Interactive has posted a new version 1.1.1 patch for Escape From Monkey Island. "The patch fixes two problems on Jambalaya Beach and is recommended for all Monkey Island players."

Quake III Invasion

The Invasion website has a new version b2.27 of the Invasion modification for Quake III Arena, which offers a marines versus aliens theme. The main purpose of the new beta is to offer Quake III Arena 1.27g compatibility, but there is also a new weapon included, as the marines now have access to a sniper rifle.

Counter-Strike Psycho Stats

Version 1.5 of PsychoStats (Qu'est-ce que c'est fa fa fa fa fa fa fa fa fa far better) is now available, offering an updated version of this program that extracts meaningful statistics (as well as psychotic ones, apparently) from the Half-Life server log when running a dedicated Counter-Strike server, and offers its output in HTML format. The new version adds many new player statistics and awards, while addressing several bugs.

Blood 2 CTF

PlanetBlood has word of the release of version 1.0 of Bastard CTF, a modification that brings more of the joy of flag capturing (as well as being a bastard, presumably) to Blood 2.

Consolation

EA Signs Publishing Agreement With Fox Interactive Bringing the Simpsons, Buffy and Aliens to Next Generation Video Game Systems (Business Wire). Also, EA confirms GameCube support reports GameSpot. Meanwhile, Tony Hawk and Spider-Man confirmed for the GameCube is another GameSpot report. While, Interplay Announces Star Trek(R) Shattered Universe for the PlayStation2 (thanks AVault) announcing plans for an alternate universe trek game (where Vulcans sport goatees). Moving right along, Dreamcast.IGN.com's Half-Life Week continues with a Blue Shift preview. While, Rogue Leader Revealed on Cube.Ign.Com recaps a print preview of Star Wars Rogue Leader: Rogue Squadron 2 from Next Generation magazine, including new screenshots. Finally, LucasArts E3 2001 coverage unveils plans for Star Wars Racer Revenge (I'm still waiting for whack-a-Jar-Jar, myself).

Game Guidance

On the Attack on OperationFlashpoint.net offers tips on how to lead the charge in Operation Flashpoint so that Nick Nolte doesn't yell at you (Thin Red Line reference).

Competitions

Registration for the CPL 4-Year Anniversary Event begins today at 3:00 PM EDT. The event will include a QuakeWorld Tournament, a CPL Doom II Competition, a CAL Counter-Strike BYOC competition, a CAL Unreal Tournament BYOC competition, and the CPL Consummate Computer Competition (C3), as well as an 800-computer BYOC area, workshops, exhibitions, daily giveaways & raffles, and more.

Game Reviews

Hardware Reviews

etc.

  • This GodGames Sign Up Form is where to add your name to the list of those who will receive a special CD with exclusive GoD stuff, as well as email updates with all manner of inside skinny on upcoming Gathering of Developers' titles...
  • The Adrenaline Vault is reporting that Brat Designs has inked a deal that will have CDV publishing Breed, their upcoming multi-platform action game...
  • Continuing their current theme, Rock of Ages on Computer Games Online examines the history of Dungeons and Dragons on the PC, while they also have an article called The Odyssey of Brett Sperry which is a short Q&A with the co-founder of Westwood Studios discussing, among other things, the two Eye of the Beholder RPGs that they developed for SSI...
  • There's a new Battle.net Diablo II Lord of Destruction Beta Forum for participants in the beta test. Due to the tester-only nature of the board, this is the only place on the Battle.net website where you are expected to enter your CD key...
  • CSports.net is offering a service that can allow you to dynamically display your spot in the world rankings on your webpage...

Out of the Blue

An increasing number of computer-related stories that may be of interest, but are not strictly game-related, has resulted in an expansion of Tech Bits, which often has shrunk to nothing when no new drivers or such are released. Seems like a logical move to me, as usual, if you mind the extra content, it is conveniently grouped and bulleted so it can be skipped over as easily as the yellow brick road. =]

Link of the Day: The Dorcus Line of Menswear. Thanks Schwab.
Story of the Day: Commercials Out of the Closet (Wired).
Weird Science: NASA Aircraft Will Help Find Heavenly Coffee (Reuters). Thanks EvilToast.
Media of the Day: Lego Cthulu. Thanks Sean Rohde.
Follow-up: Aliens and UFOs The Likely Scenario (Washingtonpost.com). Thanks PMD. Recapping that big UFO disclosure event (story).

* Whacking Day: "Founded by Jebediah Springfield in 1775, every May 10th, the citizens of Springfield drive the snakes into the town square, then club them to death." -- Kent Brockman (thanks Aaron "XuuL" Gussman).



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