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Friday, May 04, 2001 Happy Star Wars Day!

  

Delta Force: Land Warrior International Patches

Rounding out today's barrage of patches, NovaLogic has released new patches to update the Italian and Spanish editions of Delta Force: Land Warrior, bringing them to version 1.00.29 like the English edition earlier this week (story). The 3.6 MB patches don't come with a separate list of changes, but the main feature is likely multiplayer compatibility, and as usual you can also apply them through the auto-updater in the game.

Evening Screenshots

  • Call of Cthulhu
    Swiss site Gameplex.ch has posted eight new Call of Cthulhu: Dark Corners of the Earth screenshots, offering some scary scenes from the first-person horror action game by Headfirst Productions.
  • Conflict Zone
    Half a dozen new Conflict Zone screenshots are up at Gamerush, showing off the imminent 3D real-time strategy game by MASA Group.
  • Neocron
    Fansite Neocron Online has posted three new screenshots of Neocron, the futuristic 3D massively multiplayer action RPG being beta tested at Reakktor Media.
  • Galactic Civilizations
    There are four new Galactic Civilizations screenshots on GameSpot, illustrating this 4X space strategy game under construction at Stardock.

Renegade & Operation Flashpoint Movies

German site 3DAction Zone has uploaded (with permission) a pair of video trailers from the cover CD-ROM of GameStar magazine. The first one is another video preview of Command & Conquer: Renegade, likely captured at the press event as this morning's movie (story), and it offers some three minutes of in-game footage with a German narrative. Also, a new Operation Flashpoint movie is available that shows nearly six minutes of co-operative multiplayer footage in Bohemia's 3D tactical action game, accompanied by plenty of German commentary from the players. Both movies are available in high quality MPEG and low quality RealPlayer formats.

Elite Force Patch

Now that the Star Trek: Voyager - Elite Force Expansion Pack has gone gold (story), Raven Software has also released the promised version 1.2 patch for the original game, available for download from FilePlanet. This 19.7 MB download adds the Jeri Ryan voice pack with the dialogue for Seven of Nine, and brings the Holomatch multiplayer engine to version 1.2 for compatibility with the imminent add-on, as well as adding a few new multiplayer skins. Update: Activision has posted the patch as well.

Red Faction Update

The official Red Faction site has been given its Friday update. Tonight's goodies consist of a new screenshot, another look at one of the weapons (the Pistol, which is well....a pistol) and another downloadable MP3 featuring an excerpt from the game's soundtrack.

Startopia Movie

There is a new movie trailer for Startopia, available for download in two sizes from Eidos UK's ftp server. The 6.0 MB version is in 176x144 resolution while the 21.3 MB version doubles that at 352x288, both in MPEG format. The trailer runs for a bit over three minutes, mixing sequences from the previous cinematic trailer (story) with plenty of new in-game footage from Mucky Foot's space station management game. A US-based mirror is available at 3D Gamers.

Afternoon Screenshots

Human Head Interview

Eurogamer has posted an article-style interview with Timothy Gerritsen, the head head at Human Head. The interview covers a lot of ground, and Timothy comments on Rune, the recently released Rune: Halls of Valhalla add-on (which also works as a stand alone game) and their entry in the Blair Witch trilogy of games. He also hints at their next project, which while as-of-yet unannounced, will be released this summer for the Playstation 2 (our guess is that it's Rune: Viking Warlord, which was recently discovered on Take Two's site).

Age of Sail II Patch

The patches keep on coming today, as Akella and TalonSoft have released a new version 1.51 patch for Age of Sail II, their naval-based 3D real-time strategy game (thanks AVault). The 1.5 MB patch addresses a few crash bugs, improves multiplayer, brings a few gameplay changes, and more.

R.I.P. Doug Myres

The official Gathering of Developers site has been updated with the sad news that Doug Myres passed away just before midnight on May 3rd as a result of an asthma attack. A funeral service will be held in Fort Worth, Texas on May 7th, and his family is welcoming anyone that wishes to pay their respects. GoD's Mike Wilson also mentions that he will be willing to help out anyone that wants to attend but cannot due to financial difficulties. We here at Blue's News knew Doug well and are very stunned and saddened by this loss. R.I.P. Doug Myres September 9, 1964 – May 3, 2001.

Blade of Darkness Patch

Rebel Act has released a new patch for Blade of Darkness, available for download from Spanish site Arsenal66, which updates the US edition of their third-person melee-combat game to version 1.01 like the Spanish one last week (story). Changes in the 2.1 MB download include stability improvements, a new Voodoo 1/2 driver, better camera control, and various other bug fixes. Update: a US-based mirror is now available at 3D Gamers.

Serious Sam European Patch

Croteam has released a new patch for Serious Sam, available for download from FilePlanet, that updates the European edition of their fast-paced shooter to version 1.00c. This 5.5 MB patch brings that version in sync with the US patch released last week (story), and it offers the same set of changes. Thanks Michael Harris for the tip.

Arx Fatalis Interview

ActionTrip has conducted an interview on Arx Fatalis, the first-person role-playing game being crafted at French company Arkane Studios. Developers Raphael Colantonio and Cyril Meynier are at hand to talk about the game's setting and atmosphere, the role-playing features, the weapons you'll have at your disposal, and more. Four new screenshots are also on display.

Elite Force Expansion Gold

Gone Gold reports that the Star Trek: Voyager - Elite Force Expansion Pack has gone gold, and this add-on to Raven's acclaimed Trekkie shooter is expected on store shelves around May 10.

Civilization III Preview

There is a new preview of Civilization III on PC Zone UK, looking ahead to the turn-based strategy sequel under construction at Firaxis. The preview is fairly brief but describes this installment's improvements like the new graphics engine and enhanced diplomacy and combat systems, and comes with eight new screenshots.

Battle of Britain Patch

Empire Interactive has released a small patch for Battle of Britain, updating the WWII flight sim by Rowan Software. The patch fixes "Sky banding in 16 bit graphics modes" and reduces "'Stuttering' seen on certain high-end PC configurations."

Red Alert 2 Maps

Like every alternate Friday, Westwood has released a new map pack for Command & Conquer: Red Alert 2, available for download from their ftp server (188 KB). This 11th pack includes two new multiplayer maps, entitled Pacific Heights and Killer Instinct.

On Operation Flashpoint Multiplayer

PC Zone UK has posted an update on the multiplayer features in Operation Flashpoint, the realistic soldier sim nearing completion at Bohemia Interactive. Word is that the game will ship with LAN and TCP/IP support, but no dedicated server support, which is expected as an upgrade several months after the game's European release in June. The US release is scheduled for September, but it's not clear whether that will then include the dedicated server. There are also details on the gameplay modes, the number of players supported, and more.

Giants Q&A

There is a brief Giants-GeForce 3 Interview on Stomped, quizzing Planet Moon's Bob Stevenson about the upcoming GeForce 3 version of their third-person action game. Bob briefly looks back at the game's development before going into more detail about how they're enhancing the game to utilize the new features of the GeForce 3, and also touches upon the PS2 port, what's next for the PC version, and more. Update: Stomped now has a high-res GeForce 3 screenshot of the game as well.

Steel Soldiers Interview

GameSpot UK interviews Jamie Barber of The Bitmap Brothers, talking with him about Steel Soldiers, their near-complete sequel to the original Z. Jamie comments on their 3D engine, the game's AI and cut-scenes, and he also talks about what's left to do as they wrap up development, saying that "in theory" it should be finished in about a week.

Quake III Arena Update

id Software's Robert Duffy updated his .plan this morning with some comments on the mod scene and an update on the status of the next Quake III Arena point release. According to Robert next week's beta release will feature substantial network optimizations (which should be good news for the HPBs out there) and large FPS improvements among other changes. Here are the details:

We will be releasing a point release beta early next week. This one has taken some time but it addresses quite a few things. Graeme has been very busy with the network stuff and net traffic is now being compressed at about 4:1, this should make a huge difference for modem players. There should be a substantial FPS boost for most people and there are a bunch of fixes/tweaks in place. This release will also contain an auto update system so you can check for new updates at any time. If you get the beta, the final will be offered via the auto update. This addresses all of the cheats and hacks we know about as well. That is an ongoing battle. This point release will utilize a different protocol as a result of the new network compression.

At the same time, I will finally get the UI stuff release for mod teams. This will allow mod teams to distribute Team Arena style menus/scripts for Quake 3 only mods without violating the EULA.

There are some really nice looking mods going on right now, Urban Terror, Q3F, WFA, Annihilation, Navy Seals are all looking really good. Quake The Movie is also looking really really good, the guys at Tritin were kind enough to send us the first 13 or so minutes and it is amazing stuff. Overall the source changes mod teams will need to integrate are quite small.

Work progresses well on Q3A/TA, Wolf and DOOM.

Original War Gold

The German division of publisher Virgin Interactive has announced that Original War has gone gold, and should be in stores in Europe soon. Original War is an isometric real-time strategy game by Czech developers Altar Interactive that aims to stand out in the RTS crowd through a "gripping storyline, importance of individual, and new gaming mechanisms." There are no details on a possible US release though. Thanks Patches Scrolls for the tip.

Renegade & Emperor Movies

Fansite Havocide has posted a new movie of Command & Conquer: Renegade, the first- and third-person action game in the works at Westwood. The movie shows some two minutes of in-game footage and is the first in a long time to show the current state of the game in action. Also, neighboring site Dune Emperor eXtreme offers a movie of Emperor: Battle for Dune sporting two and a half minutes of in-game footage from Westwood's 3D real-time strategy game. Both movies are available in several formats and download sizes and were uploaded from the cover DVD of German magazine PC Games, so they also feature a German narrative explaining the premise and features of both games.

Ensemble/Microsoft Interview

GameSpy Daily has conducted an interview with Stuart Moulder, the general manager of Microsoft Games, talking with him about yesterday's announcement that they would be acquiring Age of Empires developer Ensemble Studios (story). Stuart says that Microsoft will have no real control over the day-to-day operations at Ensemble, and he also says that this does not affect LucasArts' licensing deal with Ensemble, and that there are no plans at this time to make an Age of Empires game for the Xbox console.

Anachronox Preview

Fan page PlanetAnachronox was sent a full build of Anachronox, and they have posted a first impressions preview. The preview contains their overall impressions of the game so far, as well as some high-resolution screenshots (1280x960 with anti-aliasing enabled) and a section that features questions from their forums answered by the Planet Anachronox staff and Brian "Squirrel" Eiserloh from ION Storm's Anachronox team. On a related note, Spiele City has posted a new screenshot in their Anachronox shot gallery (it's the last one).

Half-Life: Blue Shift Interview

PC.IGN.Com's Half-Life Blue Shift Interview talks with Randy Pitchford of Gearbox Software about progress on Half-Life: Blue Shift, the upcoming Half-Life follow-up that will place you in the role of one of the security guards (Barneys) at the doomed Black Mesa research facility, a logical progression after playing a scientist in the original game, and a soldier in Opposing Force, Gearbox's first Half-Life expansion (I guess the only thing left is Half-Life: Snark Attack, where you would play one of the aliens). The conversation covers the welcome decision to publish Blue Shift for the PC as a stand-alone game after it had been announced as a Dreamcast-only title, differences between the PC and console versions, some details about the bundled Half-Life High Definition Pack that will update the game's appearance for today's more advanced hardware, and loads of gameplay details. (This and a couple of other articles were posted last night on IGN, but they were having technical difficulties at the time, hence the stories this morning.)

Elite Force Add-On Preview

The Adrenaline Vault Previews the Star Trek Voyager: Elite Force Expansion Pack with a look ahead at Raven Software's follow-up to Star Trek: Voyager-Elite Force, their Quake III-engine first-person shooter that the AVault lauds as "...the first perfect translation of another entertainment medium to a computer game." The article covers a good deal of what will be included in the follow-up, detailing similarities and differences compared to the original game, such as the single-player component, which will be a 'tour mode' that will allow free access to 15 areas of the ship and interaction with your crewmates (though we hear that there's a waiting list to invite Seven-of-Nine to join you for some Romulan Ale), and HoloMatch enhancements. In addition to the run-down on new features and weapons and the like, there are also a bunch of screenshots.

Age of Mythology Preview

There's an Age of Mythology preview on PC.IGN.Com with a look ahead at Age of Mythology, the upcoming installment in the Age of Empires series that up until recently had been operating in Stealth mode under the codename RTS III. The preview is the result of a lunch with Stuart Moulder, general manager of the Microsoft Games Group to discuss, among other things, Microsoft's just-announced acquisition of Ensemble Studios (story). Topics they cover include the game's planned departure from its historically-based predecessors (hence the "mythology" bit), its new engine (as the venerable Genie engine from previous Age games is being put out to pasture), how gameplay will unfold, what types of units will be included, and more. Speaking of the MS-Ensemble pairing, Microsoft comments on Ensemble deal on GameSpot is likewise based on comments from Stuart Moulder after he visited their offices.

Valve's Multicast Mode-When?

PlanetFortress tracked down Valve Software's Erik Johnson to try and pin down a release date for the new Multicast Spectator Mode for Half-Life that made its debut at a recent CPL event (story). Here's what Erik had to say:

The day the next Half-Life update is released, the Multicast Spectator Mode will be compatible with all Half-Life multiplayer games, Team Fortress Classic, and Counter-Strike. In addition, we will release the new SDK before the next Half-Life update, and offer any needed support we can to help Mod teams to integrate MSM.

Avatar Patent?

3-D Patent a World of Trouble on Wired describes another one of those situations that makes some feel the word "patent" should be spelled with four letters, following up on the situation described in This Gamasutra Article (as seen on Slashdot--thanks WarPig[doh]) regarding the patenting of online avatars. The article explores the possible legal ramifications of this, saying that "While some feared that Worlds.com would try to enforce its patent against first-person shooters like Quake and Unreal, the company is more likely to go after role-playing games such as EverQuest and Asheron's Call.

Consolation

Something Big and Blue in the 'Box on Xbox.IGN.Com has almost nothing to say about this yet-to-be-announced Xbox game from Big Blue Box (the first satellite developer out of Lionhead Studios) other than: "word has it that Peter Molyneux himself is personally overseeing the final stages of construction of this Death Star." MSXbox interviews Jez San talking with Argonaut's chief executive about their Xbox plans. GameSpot's Legacy of Kain Soul Reaver 2 Preview is a look ahead at this upcoming sequel for the PS2.

New Voodoo Stats

The Clan Avalanche Forum has the release of a new version 3.0 of the Voodoo Stats utility, which is a client-side log analyzer for Quake III Arena. The program can display statistics gleaned from your qconsole.log file in HTML format, offering support for CTF games and DM/RA3, with support for other modifications planned for the future.

The Mod Squads

The Armchair Empire interviews Neil Manke talking with the noted level designer about his They Hunger series of Half-Life maps, the third of which is included on the June PC Gamer CD. Also, Net-Games interviews the A-Team, not the fancy-pants George Peppard crew, but rather the folks behind Action Quake and Action Half-Life, talking about their next action-packed project, Action Unreal Tournament.

Editing Stuff

Polycount's Bad Girl contest is online. The contest basically matches the description, as it is looking for a 3D model based on a "bad girl" from any comic book. It should probably come as no surprise that the contest is the result of a challenge issued by Paul steed, formerly of id Software, now of Wild Tangent.

Game Reviews

Hardware Reviews

etc.

Out of the Blue

It was one year ago today that id Software announced production on Quake III: Team Arena. If that's too normal an anniversary for you, then you are likely to be more moved that this is also the third anniversary of Leo DiCaprio appearing on the cover of People Magazine as winner of their most beautiful person poll, in spite of support from our community and others for Hank the Angry Drunken Dwarf, who won as the people's choice in the web-based version.

Link of the Day: The Butt Guessing Game '98. Thanks Jay Nelson.
Story of the Day: Russian prisoners take online orders (BBC). Thanks RVF400RR.
Weird Science: Army Aims for Environmentally Friendly — but People Unfriendly — Ammo (Fox). Describing the development of "green ammunition," which will not be harmful to the environment (as long as you don't consider living things that have been shot part of the environment). Thanks theAntiELVIS.
Weirder Science: Veggie car takes a spin (BBC). Thanks Ant.
Wild Science: A 'Star Trek' Tractor Beam at Microscopic Level (Reuters). Thanks [MP] Wolverine [MP].
Media of the Day: When Good Planes Go Bad (AVWeb). Thanks Greg Shepherd.



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