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Saturday, Dec 30, 2000

  

New Qtracker Beta

A new beta 21 of Qtracker version 2.3 is now available at the Qtracker Homepage, updating this "server browser, server launcher, server administrator, MP3 streaming audio browser, and HTML/PHP server list generator for Windows 95/98/ME/NT/2000" (phew). The latest beta brings support for No One Lives Forever and RUNE, a new Quake III: Team Arena filter, new skin controls, and new filter variables, while also integrating the Qtracker Masters. Finally, some server finding and other bugs have been squashed.

Chris Taylor Q&A

As the third year-end Q&A in a row today, back on Stomped the latest willing victim of their standard template of questions is Chris Taylor, and as usual the Gas Powered Games lead designer looks back at this year and ahead to 2001, when they hope to release "Dungeon Siege in the summer-fall timeframe."

Levelord Q&A

The "other" year-end series of Q&As on Israeli site VGames also features a new installment today, as Ritual level designer Levelord is quizzed about their accomplishments of the past year, and comments on the always-fun topic of PC versus console gaming. Thanks GameSeek for the tip.

Randy Pitchford Q&A

Another day, another year-end Q&A on Stomped, and this morning Gearbox' Randy Pitchford is invited to look back at the now nearly-completed year, and forward to the new one. Randy highlights the reception of Monolith's No One Lives Forever, finds the proliferation of professional competitive gaming one of the most encouraging trends, but doesn't reveal yet what Gearbox will be working on in 2001 apart from their Half-Life port to the Playstation 2.

New PrBoom

Continuing yesterday's trend, a new version 2.1.2 of PrBoom is now available at its SourceForge homepage. PrBoom is a port of the public DOOM source code that offers OpenGL acceleration and compatibility with the previous Boom and MBF ports, billing itself as "the purest Doom-port?", and it comes with Windows and Linux executables as well as source code. This release brings improved demo support, fixes a sound and a networking problem, and more.

Venom Screenshots

GA-Source awakes from its week-long holiday slumber to post three new Venom screenshots, illustrating the upcoming first-person shooter by GSC Game World where you guide a two man squad through a futuristic world.

Updated Emperor FAQ

Westwood sent along an updated version of the official Emperor: Battle for Dune FAQ, written by producer Chris Longpre. Three times as large as the first FAQ (story), it offers up-to-date information on this upcoming 3D real-time strategy game, including its place in the Dune universe, gameplay details such as the AI and multiplayer support, and more.

Kohan Diary

TimeGate: Developer Diary #2 on GameSpy.com offers a new update on Kohan: Immortal Sovereigns, the isometric RTS under construction at TimeGate Studios. In this installment lead designer Steve Hemmesch takes a tour through the Kohan universe and details the backstory to the game.

New Q3:TA SCTA

A new version 1.1RC of the SuperConfigurable Team Arena mod for Quake III: Team Arena is now available at its official site. This is a release candidate version while work continues on a full 1.1 release, intended to address what the authors call "a quickly-growing exploit," but it also includes a slew of other improvements and bug fixes as listed in the changelog.

Survivor of the Ages Preview

RPGPlanet previews Survivor of the Ages based on their experiences with a beta build of this top-down role-playing game by Alien Logic. The article looks at the storyline, the camera and combat system, its application of the Genesis3D engine, and other aspects of the game, which will be distributed online in monthly episodes.

New Q3 Freeze Tag

The Freeze Tag page offers a new version 1.4 of this Quake III Arena mod for download. Freeze Tag is a mod where teamplay centers around freezing your enemies while thawing your friends, and this release brings it up-to-date with the version 1.27g point release as well as the Team Arena expansion pack, while other changes include "Rewritten Bot AI for thawing people, Number of thaws shows on scoreboard, Number of times you fell in lava/slime/void," and more.

Even More Great Games of 2001

Daily Radar brings their week-long look at what they feel will be the greatest games of next year to a close this morning with their final roundup article. This last edition looks at Sigma, Motor City Online, MechCommander 2, Mafia and Team Fortress 2, and for each there are new screenshots and a Q&A with one of the developers. Those looking for hardcore details about the elusive TF2 will be disappointed however, but Valve's Robin Walker does say that, "Although we have been quiet lately, that doesn't mean that we haven't been busy -- very busy, actually."

New GoingUP

Build 150 of GoingUP has been released. Going Up is a handy utility that allows for instant downloading and installation of mods for Half-Life, Unreal Tournament, Quake III Arena and with this latest release, Star Trek: Armada, and also new in this version is a streamlined codebase and other miscellaneous changes.

Tech Bits

  • Thunderbird Burn-In Article
    A new article at AcidHardware examines the "burn-in" process that has been used on AMD's Thunderbird CPUs, and why it's a good thing for overclocking enthusiasts.
  • Buying Guidance
    The December 2000 edition of Hardware Central's buyer's guide is online, with tips for building that perfect system.
  • Make Your Own Cat5 Crossover Cable
    Hexus.net has posted an article with directions for creating a mod that turns a standard ethernet cable into a crossover one by changing the termination on one end.
  • CPU ID Article
    D128 has an article up explaining CPU identification, complete with details on how you can use this information to pick a processor that's best for you. There is a disclaimer, however, saying that the article is limited to Intel processors, with a note saying AMD CPUs will be added in the future.
  • Mu Shu CPU?
    Taking the prize for strangest hardware article this morning is this one over at G3D that shows you how to add or remove a socket heatsink using chopsticks. And yes, the first thing listed is, "stop by any Chinese restaurant and pick up a pair."

Horizons Update

Artifact Entertainment has updated their official Horizons site with new concept artwork and a rendered image of the Mountain Grelk monster from the game, as well as a new FAQ (or at least, that's what they call it - there aren't any actual questions) that explains how housing will be handled.

New Half-Life Configurator

Version 1.0 of the Half-life Configurator utility has been released. The HLC is a front-end for Half-life, and contains a multitude of features, including the ability to easily change all graphic and sound settings and tweak gameplay options prior to launching the game.

More Year-End Awards

The award for best awards write-up this year without a doubt goes to GameSpot, whose massive awards article this year spans so many pages it took me 20 minutes just to flip through them all. There are separate (and equally huge) awards for PC and console systems, and at the end of each there is even a reader's choice awards ballot for you to pick your own winners. In other award news ("Awards! They do nothing but give out awards!"), The Shugashack has unveiled the winner of their reader-voted game of the year award (no surprises here), Inside Mac Games has their year in Mac games article up, GameOver has their top 10 worst games of the year online, and Planet Unreal has posted the winners of their UT mutator/mod awards.

FAQs & Guides

The guide to Hitman: Codename 47 at GameFAQs by Dune Tiger has had a major update, and is now considered complete by the author, as it contains info on all the missions, items and weapons in the game. Also new at GameFAQs this morning is a major update to the MechCommander FAQ by BKerensky, which is, like the Hitman one mentioned above, now considered complete by the author.

Consolation

The saga over the incorrect news the other day (story) that said Nintendo was considering purchasing Sega continues, and Stomped has posted a good (if brief) rundown of the latest developments, which includes a letter from Sega Japan's Shunichi Nakamura to the New York Times asking that they run a formal apology over the story in question. Also, Daily Radar's great games of 2001 series continues with day four of The Nintendo Greatness of 2001, Sega's Online Greatness and The Games That Will Make or Break the PS2.

Competitions

Esports-Live.com has started their QIL4 pre-coverage, and included is a detailed write-up of some of the key players to watch in this hardcore teamplay tournament. In contest news, SimHQ's latest contest gives you the chance to win the Aimsworth F-16 Cockpit Simulator, a $1,300 cockpit simulator (this ain't no joystick) that is no doubt the ultimate accessory for obsessive flight sim fans.

Game Reviews

Hardware Reviews

etc.

  • 15 new shots from IL-2 Sturmovik are up at IntelGamer.com...
  • The latest edition of Askin' Haskins is up at the Gathering of Developers site, with details on the Gathering of Goodness CD-ROM that will be sent out to Club Gathering members and a Q&A with Croteam's Roman Ribaric...
  • This update at CombatSim.com by owner Douglas Helmer has the sad news that he's being forced to take the site to a subscription model to keep it online...

Fruit of the loon

It's been quite a relaxing week here, as a lot of developers have been off for the holidays and a lot of major sites haven't been updated, so I've used this time to get caught up on some of the many, many games that have been piling up. I'm pleased to say that with Final Fantasy IX behind me I was able to play through American McGee's Alice from start to finish and play a bit of Jet Set Radio on the Dreamcast (I'm sorry, but I refuse to call that game by its silly, pointless North American name) and am currently making my way through Escape From Monkey Island, which is quite silly. And I also managed to try out Quake III: Team Arena and get trounced in Counter-Strike a bit. Next week I'll get back to tweaking the design...I've got a full list of things to work on.

Story of the Day: 'Human calculator' says It's time for human calendar (Fox News). Thanks ggandalf.
Bonus Story: Math Genius Uses Different Parts of His Brain (Fox News). Thanks again ggandalf.



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