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Sunday, Oct 01, 2000

  

Legend of the Blademasters Site

Developers Ronin Entertainment have revamped their official Legend of the Blademasters site, offering new insights into their upcoming 3D action RPG. The site now sports an overview of the storyline, galleries of heroes and villians as well as a bestiary, and concept sketches and some 20 new screenshots. The game is scheduled for a Christmas 2000 release.

Parsec Update

The official Parsec site has been updated with a new screenshot of the month (now there's a pace we can keep up with =]), as well as word that a new LAN test demo will become available soon, from which they have already released a pair of soundtrack MP3s for download, entitled Galaxies and Falling. Parsec is a non-commercial space-shooter aiming for commercial quality.

Levelord Interview

Rust's interview with Levelord catches up with the Ritual level designer to discuss things of interest to his lo'ness, and their rustlinesses, namely, the art of level design. They discuss Levelord's contribution to Heavy Metal F.A.K.K.2, the adjustment to the third-person perspective in it and Alice (which he is also contributing to), thoughts on the industry, and more.

RA2 Interview

GameReactor interviews Mark Skaggs talking with the executive producer on Red Alert 2, the latest installment in the Command & Conquer line. The conversation covers the history and future of the RTS series, making comparisons to the other C&C and R.A. games, while looking ahead to how RA2 will be different. This edition of the interview has been pre- (or re-) translated into English.

Elite Force Interview

Hazard Team HQ's Elite Force interview is the English language version of this German Q&A with Michael Raymond-Judy, Kenn Hoekstra, Joshua Weier, Brian Pelletier and Jeff Dischler of Raven Software. They rounded this group up for a "just for fun" chat (they want to clarify it was not meant to be, in their words, a "super-informing-interview"), but they are doling out the fun one portion at a time, as the inactive link to page two of four at the bottom notes that this will be coming tomorrow.

Oni Screenshots

Also in the realm of a Deutsch treat is this Oni preview on SpieleCity, a German language look ahead at Bungie's upcoming cross-platform fighting game. The preview includes some screenshots, and if you want to check out the information included about the game, you can use the translation efforts of Babel Fish.

TRIBES 2 Interview

Wireplay interviews Dave Georgeson, the accessible senior producer on the TRIBES team about TRIBES 2. The Q&A covers basic stuff, and helps explain what separates TRIBES 2 gameplay from other first-person shooters while talking a bit about what will differentiate the sequel from the original Starsiege TRIBES.

Close Combat Preview

There's a Close Combat: Invasion Normandy preview on Beta Bites, which is a detailed article based on playing with a beta copy of the upcoming war game sequel from SSI Online. Invasion Normandy is the fifth game in the Close Combat series, which offers a new recap of the D-Day invasion. The article offers hands-on impressions and opinions, as well as several screenshots.

New Tread Marks Demo

The Tread Marks Downloads page has a new version 1.5 demo for Tread Marks, the tank racing game where a little fender-bender is never going to provoke a caution flag. The new version, at about 40 MB, is considerably larger than the first demo (which was closer to 20 MB), but since there is no read-me included, nor are any details posted on the website, it is impossible to say specifically what has changed for the new release. One thing is obvious enough: The demo splash screen reflects the game's new publishing status, which, as previously reported is also noted on the site (story), where it says, "Tread Marks is now published by AAAGame.com and is no longer available directly from Longbow Digital Arts."

Sacrifice Beta Patch

A story called Sacrifice Beta Patch Released on Computer Games Online has details on the patch, which is posted on FilePlanet. The approximately 3 MB patch will update the game to beta version 0364.09.26, and adds new Slaughter, Domination, and Soul Harvest game types, while addressing some bugs as well as some performance issues.

Q&A with Dr. Greg

GameSpy.com's 20 Questions with Dr. Greg Zeschuk resumes the series specifically subtitled "20 questions not about your game." Dr. Greg is one of the physicians, who, along with Dr. Ray Muzyka, founded BioWare, the software company that's made the transition from a creator of medical education software to a game developer. The conversation discusses Greg's and BioWare's past, present, and future, but true to the nature of the series, does not delve into Neverwinter Nights, Baldur's Gate II, or any of their other projects.

More Strifeshadow Interview

As promised in part one (story) Sharky Games' Strifeshadow Interview Part 2 is now online, offering more conversation with Tom "Zileas" Cadwell of Ethermoon Entertainment about progress on Strifeshadow: Tournament Edition" Ethermoon's upcoming multiplayer-only RTS game.

Black & White Screenshot

There's a new Black&White screenshot on Infolder.com, showing off what they call one of the last bugs remaining in the upcoming god game, a clipping issue, as a villager gets up close and personal with one of the game's minions (and I'm not sure he even bought it dinner first). Word is not to worry should you find the accompanying Dutch text confusing, as it doesn't offer any new information.

Tech Bits

Coliseum 2

A new version 1.9 of the Coliseum 2 mod for Quake III Arena is now available. This mod is also known as Lithium 3, as it follows in the tradition of the highly-configurable Lithium2 mod for Quake II, allowing control of many aspects of its enhanced gameplay, which include the off-hand grappling hook, and four power-up runes. The new version offers an export feature that will allow server operators to make server tweaks without hand-editing them.

Competitions - News from The FRAG 4

The FRAG 4 Coverage on the Adrenaline Vault rolls along with day one, day two, and now day three coverage, included among the reportage of events and sponsor tuchas-smooching is "word that Ritual's next project will not be for Gathering of Developers" (though they add "This does not exclude that they might be working with them on something else"), pictures of Karna's next mouse and upcoming headphones, a Karna interview, a 3dfx interview, some screenshots from the Half-Life Front-Line Force mod, a brief Randy Pitchford (Gearbox) interview, a brief Tom Mustaine (Ritual) interview, interviews with the competitors, and more.

Guides and Walkthroughs

The Hidden & Dangerous 2 FAQ on the Unofficial Hidden & Dangerous 2 Site offers answers from Tomas Pluharik, lead programmer at Illusion Softworks to reader-submitted questions about Hidden & Dangerous 2.

Game Reviews

Hardware Reviews

etc.

Out of the Blue

Well, a mere 6000 signatures later, MrsBlue and I closed on our house, so thankfully what has been a pretty hectic episode in our lives is nearing a conclusion. I am greatly looking forward to the point a few weeks from now when the moving portion of this project is completed, and I can start to settle into a more normal schedule. Thanks for all that wished us luck on the endeavor... I'm sure it must have helped.

Story of the Day: Mother of two has short-lived career as a bank robber (CNN). Thanks Frank Carrizales.
Bonus Story: 'No limit' to human life span (BBC News). Thanks Frederik.



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