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Wednesday, Sep 06, 2000

  

Throne of Darkness Character Details

A new edition of PC.IGN's Throne of Darkness Character Roles is online. Tonight's installment focuses on the Brick, a giant character that stomps on his enemies, and there is a description of the character in each of the game's different playable races, along with some new concept artwork.

Episodic Duke Interview

WEB Corp president and CEO Jim Perkins is interviewed on Daily Radar this evening, talking about their recently announced plans for an episodic (and 2D) Duke Nukem game (story), as well as general information about the company. According to Jim, they plan on releasing four or five Duke Nukem episodes in the Spring of 2001, released every three or four months.

X-COM: Enforcer Shots

Four new screenshots from X-COM: Enforcer, the recently discovered third person action game set in the X-COM universe are up at AVault. The game utilizes the Unreal engine (which is also being used for X-COM: Alliance), and according to AVault is scheduled to be released later this year.

Evening Screenshots

Battle Isle Shots

Blue Byte formally unveiled Battle Isle: DarkSpace, their online-only action/strategy game at last weekend's ECTS trade show, and eight shots to surface can be found at GameSpot this evening. While not quite as newsworthy, they also have 12 shots from Battle Isle: The Andosia War, the strategy game which is currently in beta testing, and coming ever closer to its November release date.

Evil Islands Preview

A new preview at RPG Dot titled, "Everything you wanted to know about Evil Islands" provides just what it says it does, with five pages of gameplay information and six new screenshots from this upcoming RPG/RTS title from Rage of Mages developers Nival Interactive.

LucasArts Chat Logs

Star Wars gaming site Star Wars Gamer has posted two logs from IRC chats with Simon Jeffery, president of LucasArts. In the first chat (from yesterday) he answers lots of questions about Obi Wan (their much-anticipated follow-up to Jedi Knight), and says that it may not be released until early 2001, and that while there aren't any "firm plans for Outlaws 2 right now" they are always evaluating new titles. This topic also comes up in their second chat log (from this evening), where he says that they "frequently consider sequels" to the much-loved classics Day of the Tentacle and Sam & Max Hit the Road.

Neverwinter Nights Interview

A pretty comprehensive interview with BioWare producer Trent Oster is up at Four Below Zero (thanks RPG Vault). The interview was conducted in person at ECTS, and contains tons of gameplay information about Neverwinter Nights, including details for would-be mod authors and loads of other facts for hardcore RPG fans.

Duke Nukem Forever Interview

3D Realms' Jess Crable is interviewed on the Stratos Group. As the all-encompassing Duke Nukem Forever media blackout is still in effect (and has been for ages now) don't expect any news about the game here, but Jess does talk about his background in the industry (he worked at Legend on Wheel of Time before landing at 3D Realms) and other non-DNF topics.

HEAT.net No More

Despite rumors that HEAT.net's online service would be snatched up by a competitor, it looks like they're closing down after all. A news update at the site, titled "An Important Message from HEAT.NET!" has a good-bye message of sorts, which says that as Sega revamps their online presence for their new Sega.net ISP (which launches tomorrow) the network will close its doors. Current 10SIX customers, however, are unaffected by this news, as the game has been moved over to the new ISP, but those with remaining HEAT "degrees" have until midnight on October 6th to spend them. Thanks Voodoo Extreme, who picked this up as it fell through the cracks (the announcement was actually posted last week).

New AoE II: The Conquerors Map

Ensemble Studios has released "Capricious" the first in a series of random map downloads available for The Conquerors, the recently released add-on Age of Empires II. This new level "randomly decides whether food, gold and stone are in double normal levels, at normal levels, or at one-half normal levels" and more levels by Conquerors designer Greg Street will be released on a biweekly basis.

Baldur's Gate II Diary

The latest edition of GameSpy's Baldur's Gate II diary is online. In this installment, BioWare producer Greg Zeschuk gives a general update on the status of Baldur's Gate II: Shadows of Amn, as they wrap things up, complete with a rundown of some of the game's features.

Evil Islands Interview

A new interview with Nival Interactive's Serge Orlovsky is up at GA-Strategy this morning, talking about their upcoming title Evil Islands (as well as a pair of new screenshots). Nival is best known as the developer of the Rage of Mages titles, and Serge talks about the RPG elements in Evil Islands, as well as the plot and combat system.

Freedom Force Q&A

GA-Source has posted a four question Q&A with Jonathan Chey of Irrational Games Australia, talking with him about Freedom Force, their upcoming action/adventure game of super-heroics. In addition to the Q&A itself, they have also posted two new concept artwork images.

TRIBES 2 Interview

Dynamix' Dave Georgeson is interviewed at PlanetStarsiege. Dave answers some questions about the new vehicles, their use of water and other gameplay issues, and there are a couple of new screenshots up as well.

New Firearms

Release candidate 2.3 of the Firearms mod for Half-Life has been released, and is available for download at its official site. The update is available as a 16.7 MB patch for users of version 2.2, or as a 44 MB full download.

TRIBES 2 Q&A

A brief Q&A with Dynamix' Dave Georgeson is up at PC Gameworld. The questions deal exclusively with gameplay issues, including ones of note for fans of the original TRIBES, such as how the new inventory stations work and how they're avoiding having vehicles get "ripped off" (as was so common in the first game). Here's an excerpt that should make those tired of waiting in line for an inventory station quite happy:

They are "inventory pads" now. You access a favorites menu *before* you step onto the pad (you can't actually access the menu while you are ON the pad), and pick the equipment you want. Then, at any time, you can step onto a pad and get that inventory setup. You can save up to 10 favorites as presets and can access any of those with hotkeys. We're considering allowing more than 10 favorites. Anyway, the setup is MUCH faster and completely eliminates lineups because people *must* select before arriving at the station.

Half-Life: InstaGIB Released

Fans of the Unreal Tournament and Quake III Arena mod InstaGib will be pleased to know that the InstaGIB mod for Half-life has been released. The mod brings the same one-shot-kill gameplay to Half-life deathmatch, and includes "a pack of funny skins." Thanks Planet Half-life for the tip.

Fallout: Tactics Update

GameSpot spoke with Interplay about the status of Fallout: Tactics - Brotherhood of Steel, and they have learned that the design for the playable demo is complete, and it is expected to be released on November 15th. There is also a quote from designer Dan Levin on the overall status of the game, which aims to mesh an RPG feel with that of a tactical action game.

Midnight Screenshots

New Titanium

Reactive Software has released version 1.01 of Titanium, their mod for Quake III Arena that features giant-robot teamplay. This new version contains a whopping eight new maps, as well as three new suit models, an entirely new HUD and lots more.

Reach for the Demo

A demo of Reach for the Stars, an upcoming turn-based strategy game from Mattel Interactive (based on the original RFTS game from the 80's) has been released (thanks AVault). The demo clocks in at 46 MB.

Commandos II Interview

Daily Radar interviews Gonzo Suarez, talking with the project lead at Pyro Studios about their upcoming isometric tactical action game Commandos II. Topics covered include its relation to the original Commandos title (apparently it's a whole new game and not a direct sequel) as well as the new scenarios and multiplayer features.

Tech Bits

New QuakeStarter

Version 0.15a of QuakeStarter NEXGen has been released. QuakeStarter is a game configuration and launching program for the Quake series of games, and this latest release is dramatically faster than earlier versions, and has an easier to use skin browser in addition to other changes.

Bride of ECTS

With ECTS over, the flood of reports has slowed down, but there's still a number of them left over. Here's today's list: MGON's coverage continues with a look at the smaller companies at the show, while Gamecenter has their full wrap-up online, as does Stomped, Machinima.com has written their second report, and Diablo II.net's coverage focuses (of course) on the just-announced Diablo II expansion pack (with lots of new info). Lastly, battle-fields.com has posted what they say is "the first article of many" containing their impressions from ECTS, and HardwareCentral has a report of all the hardware shown online.

Psycho Dreamcast Movie

Gathering of Developers' official KISS: Psycho Circus page has posted a new movie in QuickTime format which features gameplay footage from the Dreamcast version of the game (which will support online multiplayer, but only through Sega's SegaNet service).

Chatting Away

It's that time of the month again...this Thursday is the monthly AnachroChat with members of ION Storm's Anachronox team. To join in the fun, point your browser to ION Storm's web-based chat system, or your IRC client to server "www.ionstorm.com" channel "#ion" at 9:00 EDT. Also on Thursday is a chat with members of Third Law's KISS: Psycho Circus team in GameSpy Arcade. To participate, join in the Psycho Circus channel using the GameSpy Arcade software at 7:00 EDT.

FAQs & Guides

Walkthrough Online has written a complete guide to Heavy Metal: FAKK2, with explicit details on every level. Further, TalonSoft has updated their official Martian Gothic site with a downloadable walkthrough for the 3D adventure game. Also, the Soldier of Fortune FAQ at Soldier-of-Fortune.com has been updated to version 1.05 and now includes the latest info about SoF Gold in addition to other changes. Lastly, the official FAQ for Delta Force: Land Warrior at Land-Warrior.com has been updated with new questions about available weapons and other recent queries.

Competitions

id Software's Paul Jaquays updated his .plan with the winners of the fan voting for the QuakeCon 2000 Map Object Model Contest. In tournament news, sign-ups have opened for Stomped's STP Quake II one-on-one tournament, with a GeForce 2 card and some Stomped merchandise going to the winners.

Editing Stuff

Version 0.17r001 of the free, cross-platform CrystalSpace 3D engine has been released. This release is mainly to let people upgrade their programs from version 0.16 of the API, as it has been greatly cleaned up since then.

The Mod Squads

New shots from the Navy Seals mod for Quake III Arena are up at its official site, while Total Reload has new shots from The Heat Mod, Gangsta Wars and The Battle Grounds, three Half-life mods. Also, new shots and concept art from squadron: GHOST (a mod for Half-life) are up at its official site, and Swartz from the Real Tournament mod for Unreal Tournament is interviewed on Unreal Italia (in English).

Game Reviews

Hardware Reviews

etc.

Fruit of the loon

I mentioned yesterday that I finally had my DSL line installed, and what do you know...I've now got IP addresses and later today I should have a router installed (which frankly shouldn't consist of anything more than plugging it into the wall). So if for some reason I stop posting news later today, assume it's because my apartment has blown up (either that or the world as we know it has come to a standstill) as the higher power that has prevented me from getting a DSL line for over a year (!) strikes his final blow. Regardless, today (hopefully) Blue makes his triumphant return to the Blue Tower, and Frans returned yesterday, so things should be returning to normal around here. Relatively speaking, of course.

Story of the Day:
The Ultimate Laptop: A Black Hole (thanks Mirsky).
Story of the Day (2): Kidnapped computer calls cops, culprit collared (thanks ttol).



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