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Saturday, Jun 24, 2000

  

Project IGI Preview

There's a new Project IGI Preview on Player Of Games that looks ahead at the shooter also known as "I'm Going In" from Norwegian developer Innerloop Studios, which they describe as allowing you to play "in a style reminiscent of a James Bond movie." To help them in their quest to inform us about this upcoming game, they enlisted the help of Andrew Wensley, the game's project leader to answer some questions.

Q3A Target Quake

Saying it's like a level pack on its side, Avatar sends word he's released a version of TargetQuake for Quake III Arena. The side part comes from the fact that in addition to the three maps in TargetQuake, there is also a mod that turns the game over to offer Quake action side-scroller style.

Editing Stuff

Version 201 of Q3Radiant is up, hot on the heels of the release of version 200, the new release fixing a texture menu bug with an assist from MrElusive. Also, a new version 1.2.3 of the Java MD3 Model Viewer is now available, offering a caffeinated way to view the models from Quake III Arena. Finally, the folks at the Quake Info Pool send along an update so full of info, I'll just pass the whole thing along:

There you can find all about Classic Quake including a huge list of known bugs in Quake and QuakeWorld. The recent update informs about why there was such a huge time span between updates, that a SVC/CLC network versioning was developed to extended parts of the network protocol without (losing) backwards compatibility and that the maintainer joined the QuakeForge team at http://www.quakeforge.net/ to include his fixes to this Quake port. An 'inofficially' GPLed version of the QuakeC sourcecode v1.06 is available for download. Last but not least you can find information about the new WorldCraft 3 and Nvidia detonators in relation to Classic Quake. Unfortunately the Quake 3 section got closed because of time constraints.

Afternoon Screenshots

  • Bang! Gunship Elite
    Glide Underground's Bang! Gunship Elite preview offers a look ahead at this upcoming space sim, including a bunch of screenshots.
  • Caeron3000
    GA-RPG has posted a new screenshot from Caeron3000, the science fiction MMORPG formerly known as Infinium, currently in the works at Magique Productions.
  • The Age of...
    GA-Strategy has some new EMBM (bump-mapping) enhanced screenshots from Aquarius, an upcoming "strategy hybrid" from Jack in the Box Computing.
  • 4x4 Evolution
    Continuing the GA-Shots, GA-Sports has posted a 4x4 Evolution Q&A with Terminal Reality's Jeff "Smitty" Smith along with some screenshots of the upcoming off-road racer.

Monkey Island 4 Screenshot

The new screenshot of the week on LucasArts' frontpage is from Escape from Monkey Island, the fourth installment in the long-running adventure series. This shot depicts a harbor view with the game's main character Guybrush Threepwood.

Alice Updates

More updates to the official American McGee's Alice site in addition to yesterday's new screenshots (story): the new Icewand weapon is introduced properly (it was already revealed in one of the new shots), and another piece of the Wonderland map in the Queen's Domain is opened up, giving access to the Queen's Grounds.

Dark Reign 2 Preview

There is a hands-on preview of Dark Reign 2 on Adrenaline Vault, looking ahead to the 3D action RTS by Pandemic Studios for the last time, as it is due to appear on store shelves next week. The article explores the various features of the game, and in particular commends the A.I. opponents. Also, there appear to be another three new screenshots in rotation on the official site, although the page date wasn't updated to reflect that.

Metal Fatigue Shots

PC.IGN.com has posted seven new screenshots of Metal Fatigue, snapped from a recent build of this 3D real-time strategy game by Zono that should be stomping into US stores soon now that it has found a new publisher in TalonSoft.

Soldier Screenshots

There are a bunch of new Soldier screenshots online at Gaming Age (thanks Robert), taken from a pre-alpha version of the third-person action game by Sinister Games that is based on the Kurt Russell action movie.

Zeus Screenshots

Also on PC.IGN.com are eight new screenshots of Zeus: Master of Olympus, a city building/economic/military strategy sim by Impressions Games that follows in the footsteps of Caesar III and Pharaoh.

New SoF MP Test Monday

Phoebus at Soldier-of-Fortune.com sends word that a post to Raven's Official SoF Forums by Raven's Rick Johnson has word he's issuing a multiplayer test for Soldier of Fortune to try and isolate the cause of some crashes:

"I'm going to put out a test .exe which back-dates out the latest code from WON to see if their stuff is what is causing all of the crashes (which based on the crash addresses, I believe it is). I'll also release a new eaxsnd.dll and eaxman.dll which have bugs fixed by creative as well."

Scott Miller Interview

Radiated.net's Scott Miller Interview is online (thanks Stomped), asking a bunch of questions of the 3D Realms president, as can be expected, many of them related to Duke Nukem Forever. There are also some personal questions, as well as some general questions about the industry, one of them inspiring the Miller to share the following about id's newly announced Doom plans: "My take is that Id will make a lot of money remaking DOOM for the fifth time in a row (cannot count Q3A). ;-)"

Chris Taylor Interview

Gamers Depot's Chris Taylor interview talks with the founder of Gas Powered Games about Dungeon Siege, the upcoming third-person action RPG. The conversation covers a bunch of topics, including the inevitable question about Diablo II, and is accompanied by a bunch of photos taken at the Gas Powered Games offices. To go along with the interview, they've also posted a Dungeon Siege Preview.

Gathering of Screenshots

A Daily Radar Feature called GOD games screenshots offers up screenshots taken from post-E3 versions of Heavy Metal: FAKK 2, The Blair Witch Projects, Rune, Tropico, and The Blair Witch: Rustin Parr. While some of the shots have shown up elsewhere before, a few from each group also look brand new.

Tech Bits

Blade Interview

PC.IGN.Com's Blade Interview talks with Jose Raluy, a programmer on Blade, the upcoming hack-and-slash RPG from Spanish developer Rebel Act Studios. The Q&A catches up with details on what the game will be like, including a discussion of the third-person combat system.

Homeworld Cataclysm Chat Log

This edited chat log on Relic News recounts the Homeworld X IRC session last night with Plaz, one of the relics at Relic Entertainment, creators of Homeworld, to talk about progress on Homeworld: Cataclysm, the upcoming follow-up to the space strategy game.

Morning Screenshots

Praetorians Interview

PC.IGN.Com's Praetorians interview is a Q&A with Jaime Cifuentes of Pyro discussing their upcoming "semi-historical RTS." The article offers up a bunch of new screenshots from this game that looks to recreate Julius Caesar's campaigns.

Resident Evil 3: Nemesis Preview

PC.IGN.Com's Resident Evil 3 Nemesis preview is online, offering a look ahead at the upcoming installment in the Resident Evil series that will be both a prequel and a sequel to RE2, taking place in the 24 hours before and after the previous game. Among other things, the preview discusses what gameplay changes take place from the prior games.

Counter-Strike Crosshair

Not to split hairs, but the sniper's crosshair was accidentally omitted from the new Counter-Strike released yesterday (story). Counter-Strike.net has posted the replacement, a modest 1 KB download.

The Mod Squads

The Firearms Half-Life website has a bunch of new screenshots from the upcoming maps in Firearms release candidate 2.1. Also, the Unreal Fortress website has some new screenshots up, and there's an exclusive Unreal Fortress interview on Unreal Tournament UK and another on UK Clanzone.

Guides and Walkthroughs

Computer Games Online's Evolva tips keep evolving, they've now posted the third part of their Evolva walkthrough, beginning with Land Seven.

Editing Stuff

A new version 1.4 of the Half-Life Compilation Controller is now available on GracelessLand offering features I don't understand, but presumably Half-Life editing types will appreciate. Also, the official Motocross Madness 2 site has word of the availability of the Motocross Madness 2 terrain editor. The program, nicknamed Armadillo, is compatible with 3D Studio Max.

Competitions

Virtual Blood, Sweat, and Tears: The Growing Sport of Professional Computer Gaming on GameSpot is an article about the state of professional gaming, including a history recounting the events since the launch of the CPL and PGL in 1997. Speaking of the CPL, they send a reminder that the registration fee for the Babbage's CPL $100,000 Tournament will increase from $30 to $40 on July 1. Also, FragSquad has announced the date for Fragsquad2 as September 2, 2000 in the Netherlands. Finally, the Descent 3 Community Ladder is back in operation.

Game Reviews

Hardware Reviews

etc.

Out of the Blue

Howdy there, this is usually loony's shift, but he's off this evening seeing Chicken Run, apparently something akin to a religious event for the lad, and since I'm mostly feeling over my cold/flu dealie, I'm filling in. BTW, in case you're curious, the question as to why Frans never does these morning "rollover" updates came up recently on the messageboards again, so if you ever wondered about it, Frans' reply is here. Meanwhile, a couple of required tweaks are finally in place here, the popular (relatively speaking) threads listing atop the page now properly only displays messageboard threads begun within the last week, and the .plan Summaries listing finally properly displays .plans within the last 24 hours.

Link of the Day: 7 Deadly Sims - Sims Deathmatch. Thanks Ant.
Story of the Day: Spiders From Outer Space. Thanks again Ant (who obviously would be glad to see them all go).
Bonus Story: Revenge On the One-Armed Bandit. Thanks one more time to Ant.



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