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Friday, Jun 23, 2000

  

Klingon Academy Movie

StarTrek.com News has posted an excerpt from the intro movie of Star Trek: Klingon Academy, the space combat sim from 14 Degrees East and Interplay that was released earlier this week. Thanks A Talent For War. The movie runs for five minutes in streaming Windows Media Player format, and connects the story of the game to that of the movie "Star Trek VI: The Undiscovered Country."

Evening Screenshots

New Counter-Strike

As promised, the new beta 6.6 Windows release of Counter-Strike is now available on the Counter-Strike downloads page. There is a 2.1 MB upgrade patch if you're already at version 6.5, as well as a full 6.6 install of 57.3 MB. Here is the list of new features and changes sent along by Valve's Doug Lombardi:

Details of the update:
- New command added: "Timeleft"
- Fixed stalled connection bug
- New sniper crosshair
- Fixes "laggy rifle firing"
- Fixes many cheats
- Updated cs_estate

Empire Earth Preview

There is a new preview of Empire Earth on Gamecenter, looking ahead to the real-time strategy game by Stainless Steel. Featuring quotes from designer Rick Goodman, the article explores the massive scope of the game, as well as the special Hero unit, and comes with a handful of new screenshots.

Sanity Screenshots

Coinciding nicely with the start of the beta test (see below), Gamecenter has also posted five new screenshots of Sanity, showing off the top-down perspective and "magic" power-ups system in Monolith's upcoming action game.

Sanity Beta Test

Monolith's Jason Hall updated his .plan with word that the closed beta test for their third-person action game Sanity has kicked off. Selected beta testers should have received an email with information where to download the client from.

Counter-Strike Linux Beta

A new beta 6.6 Linux server port for Counter-Strike has been released at the official site. Thanks Kyle Guzio for the tip. There is an upgrade patch for version 6.5 servers at 2.4 MB, as well as a full 6.6 download at 50.9 MB, and the Windows 6.6 release of the wildly popular Half-Life mod is expected in a few hours.

Age of Empires II: Conquerors Site

Microsoft sent along word that their official Age of Empires II: the Conquerors site is now open for business, offering a host of information on the new features, civilizations and campaigns in their real-time strategy expansion pack, as well as new screenshots and a downloadable movie trailer.

Arcanum Screenshots

More Arcanum news today, as a new gallery of screenshots on RPG Vault features over a dozen more looks ahead to the role-playing game being crafted at Troika Games, including both game world and interface images.

Flashpoint Unit

The latest unit in Flashpoint 1985: Status Quo is online at the official site, showing off the Mi 24 "Hind" attack helicopter, as usual offering specs, screenshots, and a downloadable movie with half a minute of "spy cam" footage.

Giants Screenshots

Five new screenshots of Giants: Citizen Kabuto have been added to the official gallery, offering some high resolution views of the third-person, three way action game in development at Planet Moon.

Alice Screenshots

The official American McGee's Alice site has been updated with new four screenshots, along with one that was already released last night (story). The images show off a heap of Army Ants, as well as Alice battling enemies with all means necessary.

Homeworld Chat

In honor of the reopening of the Homeworld fan-site Homeworld X, they are throwing an IRC chat session with "Plaz" an employee at Relic Entertainment. The chat starts at 6:30 EDT, on us.austnet.org channel #relic.

Steed Resurfaces

GameSpy.com has confirmed with id Software CEO Todd Hollinshead and Rogue CEO Barrett Alexander that Paul Steed, who was recently fired from id in an internal dispute (story) is currently doing contract work for Rogue on American McGee's Alice. This does not mean Steed is a full-time employee at Rogue - he is only doing contract work at this time. Alexander is quoted as saying that it's Paul's decision, "to see what he wants to do" in regard to full-time employment at the company.

EADM Maps Released

The level designers at Electronic Arts on The World is Not Enough (a Quake III Arena engine title) have released a set of maps called the EADM Map Pack. The pack contains a total of 13 maps (12 DM and 1 CTF) and is available for download at 3D Downloads.

Voyager Chat Log

An edited chat log from last night's IRC session with Brian Pelletier, project lead on Raven's Star Trek: Voyager - Elite Force is up at Stomped. As is typical of IRC chats, the topics are all over the map, covering everything from the game design, to his thoughts on working with the Star Trek license and lots more.

Tropico Interview

Eurogamer.net has posted an interview with with PopTop Software's Franz J Felsl, talking to him about Railroad Tycoon II, and their upcoming 3D strategy game Tropico, as well as a history of the relatively new company.

Troika Chat

Sierra sent along word of an IRC chat with Troika Games, tonight at 8:30 EDT (5:30 PDT) on server west.gamesnet.net, channel #TroikaGames. All three founders, Tim Cain, Leonard Boyarsky and John Anderson will participate to talk about their upcoming RPG, Arcanum: Of Steamworks and Magick Obscura.

Game Guidance

Deus Ex in Stores

We've received a number of reports that Deus Ex, ION Storm's Unreal-engine RPG, has been arriving on store shelves across the country. So if you pre-ordered one, be sure to give a call and head over and pick yours up.

On Voyager Models

Raven programmer James Monroe updated his .plan answering some common questions about creating player models for their upcoming Quake III Arena engine game Star Trek: Voyager - Elite Force. Here's what he has to say:

Q & A
People are starting wonder how they will be able to make characters in EF.

Q. Are we going to include the carcass and assimilate programs with the game?
A. yes, we will give out the carcass/assimilate tools and the max tools.

Q. Are MDR's way different than MD3's?
A. MDRs are way different from MD3s. MDRs can be converted to MD3s using our MD3Viewer.

Q. Did we modify MD3viewer, are we going to supply our own modified MD3viewer?
A. MD3View has been modified to handle our MDRs. It can do both. Yes we will give out this program, w/source (providing that's okay with the original authors).

Age of Sail II Site

Russian developers Akella sent word that their official Age of Sail II website is now open for business, featuring a description and the first screenshots of this 3D naval strategy sequel. The game is powered by their Storm engine which also forms the core of their upcoming 3D action RPG, Sea Dogs.

Arcanum Preview

First Look on Arcanum: Of Steamworks and Magick Obscura at GA-RPG offers in fact a fairly detailed overview of what this "steampunk" role-playing game by Troika aims to bring, including a run through of the character development, the use of technology versus magic, gameplay and multiplayer, and more. Three new screenshots are also included.

Icewind Dale Preview

A new hands-on Icewind Dale preview has been posted at PlayNOW, putting a beta build of the isometric RPG by Black Isle Studios through its paces (thanks RPGVault). The article looks at the improvements over Baldur's Gate in particular, and comes with a few new screenshots.

Rune Interview

GameSpot UK has posted a new interview with Human Head's Tim Gerritsen, talking about Rune, their Unreal-engine game of drunken Viking action. Tim explains how their team incorporated Viking mythology, how small a percentage of the gameplay is puzzle-based, the enemy AI, and more. GameSpot UK also has two new screenshots from the game up, along with galleries of previously released screenshots and concept artwork.

Zero-G Interview

Strategy First's Dan Hoecke is interviewed on GameSpy.com, talking about Zero-G Marines, their upcoming first person action/strategy game. Dan gives some background info on the game, and talks a little about their internally-developed engine and the multiplayer modes we can expect to see.

New Giants Movies

Two new in-game movies from Giants: Citizen Kabuto are up at PlanetMoon Central. The new movies are in MPEG format, and are #8 and #9 on their downloads page.

Master of Orion III Update

The official Master of Orion III site has been updated with a design document on Surface Combat, in which developer Quicksilver presents a detailed look behind the scenes of the design of their upcoming space strategy game which, apparently, does not take place in the voids of space alone.

Strifeshadow Update

Similarly, the Ethermoon Developer Journal: Episode 3 on GameSpy.com offers more insight into the development of Strifeshadow, their multiplayer-only real-time strategy game. This installment discusses the resource system and is illustrated by a number of pre-alpha screenshots.

Deus Ex Interview

The latest stop in the interview tour of Sheldon Pacotti is at Big Kid, where the Deus Ex writer talks about his work on the game, the limitations of writing for a game versus writing a novel, his gaming influences and more, though no word whether the tour includes signing sessions.

Warlords: Battlecry Preview

Shortly before the game is expected in stores at the end of this month, Computer Games Online previews Warlords: Battlecry examining the hero-based fantasy RTS from SSG. The article offers the usual overview of the game's features and comes with a bunch of new screenshots.

Crimson Skies Interview

Crimson Skies Interview on GameSpot UK talks to Microsoft creative director Jordan Weisman about the fantasy action flight sim currently in a hangar at Zipper Interactive. Jordan explains the background of the game, which is itself based on a board game, discusses the gameplay, mission structure and 3D engine, and goes into the design challenges they faced.

Blade Screenshots

Spanish gaming site GamesReview has posted ten new screenshots of Blade, the upcoming third-person game of melee combat that is being created at Rebel Act using their internally developed 3D engine.

Dark Reign 2 Shots

GameSpot UK's Dark Reign 2 Week comes to a close with the fifth set of screenshots from Pandemic's 3D action RTS, accompanied by a brief description of the game's multiplayer features. There are also three new screenshots on the Activision's official Dark Reign 2 site.

New GameSpy

The GameSpy 3D website has word that a new version 2.21 of GameSpy is now available for registered users only. The new version offers up to 60% faster updates, ICQ integration, and due to popular demand, offers support for the Sanity Multiplayer Beta, High Impact Paintball, LaserArena, RallyMasters, Wild Wings, and in case you were doubting the popular demand part, Buckmaster's Deer Hunting.

On Unreal II

There's a short statement from Legend Entertainment's Aaron Leiby on Unreal Tourney Center that clarifies that Unreal II will be focused on single-player play, though multiplayer will be included, and that the game will be a sequel to Unreal, not UT or the mission pack. Word is that as the UT engine evolves into the Unreal II engine, "expect the same level of excellence in net-play as found in UT and expect the graphics to be even better."

AM Interviews

  • Xbox Duke?
    MSXBox quotes 3DRealms' Scott Miller on the possibility that Duke Nukem Forever will be eventually released for the Xbox. Scott is positive, but non-committal, saying "nothing has been determined for sure either way yet, and likely will not be for some time."
  • Quoth the Raven
    Tech Extreme interviews Mike Crowns, the director of product development at Raven Software. The Q&A covers the present and future at Raven, as it mainly discusses Soldier of Fortune and Star Trek: Voyager -- Elite Force.
  • Shadowbane
    The Corporation! interviews Sean "Ashen Temper" Dahlberg of Wolfpack Studios discussing their upcoming MMORPG Shadowbane.
  • Disciples II
    GA-Strategy interviews Pro Sotos, producer on Disciples II: Dark Prophecy, in more of an extensive quote than an interview, who says "their sequel isn't just a face lift, but an entirely new game." Included are new screenshots.
  • Fur Fighter
    GA-Source interviews Jeff Lewis, conceptual artist at Bizarre Creations talking about development on Fur Fighter, their upcoming unusual-sounding shooter. This piece is also illustrated with a half-dozen new screenshots.
  • Morrowind Editor
    There's an interview with GT "WormGod" Noonan on TESGurus.net discussing the bundled editor that will be shipping with Morrowind.

Asheron's Call Cracking

An article called Protecting Yourself from Hackers, Viruses and Trojan Horses on MSN Gaming Zone describes some problems with unauthorized access to user accounts in Asheron's Call. Meanwhile, posts to the Frostfell Forum indicate that the solutions offered for the problem don't necessarily work. Thanks Alex Winterson.

Tech Bits

Guides and Walkthroughs

Half-Life Center's Counter-Strike Sniper's Bible is online, teaching you the fine art of sniping in the popular Half-Life mod.

Editing Stuff - New Q3Radiant

A new version 2.00 of the Q3Radiant level editor is now available. In addition to bug fixes from the previous beta, the new release includes updated versions of q3map and bspc. Also, PlanetVampire Mapping Tutorials are getting underway, they've posted Part 1- Setting Up and Getting To Know Embrace and Part 2- Building a Map for Vampire.

The Mod Squads

3D Levels by Neil Manke , Quake, Quake 2, and Half-Life has word that They Hunger 2- Rest In Pieces has been completed, and will be available on the September PC Gamer CD. Also, Wasteland Half-Life has now posted "a countdown to extinction" (currently at eight days), showing how long before the plug gets pulled due to lack of staff that will cause this Half-Life mod to live up to its name in a way that was never intended.

Competitions

This LAN Party website has details on a BYOC Unreal Tournament event this summer in Harrisburg, PA.

Game Reviews

Hardware Reviews

etc.

  • There's a list of Allegiance balance changes on Allegiance Vault from Developer/Designer, David "Tkela" Pugh, describing new gameplay changes in MS' space combat game...
  • EvEm.org.au has posted info on how to alter the HUD in the Serious Sam test...

Out of the Blue

I certainly didn't intend on so quickly breaking (or at least bending) yesterday's vow to follow loony's pattern of updating earlier, but as I also mentioned yesterday, I'm a bit under the weather (not only am I bluish, I think I may be fluish), so the plan hasn't changed, I'm just running a little slower than expected. I'll claim illness as the cause of failing to note that yesterday was the anniversary of the release of the shareware version of Quake (thanks Digital1), and just to make up for it, a day early I'll point out that tomorrow is the tenth anniversary of the formation of Raven Software (we hope Quake and Raven don't mind if they share a cake).

Link of the Day: Cannot find homie dot com server - know what im sayin'. Don't miss it if you see an error message... if you read it, that is the website. Thanks Andrew Arace.
Story of the Day: Coffee crisis in Ethiopia (BBC). Now that's a crisis! Thanks Paul Ligas.
Bonus Story: Variety.com is reporting plans for a fourth Indiana Jones movie, on the heels of word that Terminator 3 will be back.
Bonus Story II: 'Monday Night Football' Names Hosts. Dennis Miller? Well, at least that puts an end to this Rush Limbaugh talk.



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