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Thursday, Jun 22, 2000 Anniversary of Quake's Release (1996)

  

Alice Screenshot

There's a new Alice screenshot on Dark Places showing off gameplay from American McGee's Alice, the upcoming third-person Quake III-engine through the looking glass action game from Rogue Entertainment and Electronic Arts. In the shot, Alice shows her tough side, duking it out with a pair of cards.

Evening Previews

  • Dungeon Siege
    DailyRadar.com previews Dungeon Siege is online asking the musical question "Will Chris Taylor's next project totally annihilate Diablo II?" The preview goes into the differences between the two upcoming action/RPGs.
  • Summoner Thursday
    It's another Summoner Thursday on PC.IGN.Com in which "Frank Marquart takes us on a journey to a monastery to find the secrets behind level design," a little daunting for those of us who didn't realize level design involved becoming a monk.
  • Dark Reign 2
    PlayNOW previews Dark Reign 2 looking at Pandemic's just-completed 3D RTS based on playing around with a pre-release beta.

Chat-a-Tat

There's an official Icewind Dale chat log on BGChronicles recapping tonight's chat with Black Isle Studios to find out more about progress on Icewind Dale. There was hope the chat would contain a gold announcement, but instead it is learned that they are close to completion. On the subject of chats, PC.IGN.Com's Giants Citizen Kabuto Chat is scheduled for next Tuesday at 9:00 PM EDT (6:00 PM PDT), the development team from PlanetMoon Studios will be on hand to answer questions about Giants, their quirky upcoming action game.

Dark Reign 2 Diary

GameSpot rounds off their Dark Reign 2 designer diary with the last entry by Pandemic's Greg Borrud, who reflects on the two and half years of development on their 3D action RTS that is now heading towards retail stores. Greg also talks about the last few months of development and the various stages of beta testing, and in closing asks for feedback once the game is on sale.

Metal Fatigue Shots

Also on GameSpot tonight is a brief look at Metal Fatigue with some new screenshots on the occasion of the robotic real-time strategy game by Zono reaching US stores next month through Take 2 and TalonSoft (story).

Hitman Movie

incite has posted a movie of Hitman: Codename 47, featuring the first in-game footage of the third-person action game by IO Interactive. The movie reels down a minute of assassinations and other chores a modern hitman has to perform these days, such as disposing of the body and redecorating walls with bullet holes.

Sacrifice Update

An update to the official Sacrifice site reveals the third of the five Sacrifice gods: Stratos, God of Air, and its description is illustrated with three new concept images. Additionally, the Stratos landscape is shown off in a new screenshot on the frontpage.

Evening Screenshots

  • Fallout: Tactics
    The official site for Fallout Tactics: Brotherhood of Steel has been updated with seven new screenshots for this upcoming turn-based strategy title.
  • Dark Reign 2
    New Dark Reign 2 screenshots are online at GamesPlanet.De, showing off the 3D action RTS shortly before it will appear on store shelves.
  • Horizons
    A fourth in-game screenshot has been added to the Horizons: Empires of Istaria gallery, showing off another scene in the MMORPG being crafted at Artifact, and there is some new concept art as well.
  • Wizards and Warriors
    There are half a dozen new screenshots of Wizards and Warriors on Adrenaline Vault, offering new scenes from the RPG being created by designer D.W. Bradley at Heuristic Park.
  • Arcanum
    A new Arcanum: Of Steamworks and Magick Obscura screenshot is available at RPG Vault, showing more from the isometric role-playing game by Troika.

Game Guidance

Pandemic has posted a Dark Reign 2 Beta FAQ to help master the online test demo that was released the other day (story). Also, Ready, set, mutate! Part 1 of 4 on Computer Games Online kicks off their series of level tips for the colorful shooter by Computer Artworks.

Fallout: Tactics Interview

A new interview with Interplay producer Chris Taylor (not the creator of Total Annihilation - that's a different one) is up at Strategy Gaming Online, talking to him about Fallout: Tactics their upcoming isometric action/strategy game. The questions deal with how the game fits into the Fallout series, with Chris talking about the game's various missions, plot, vehicles and he even confirms that the popular PIP-Boy will make an appearance.

New Guillemot Windows 2000 Drivers

Guillemot has released new Windows 2000 drivers (direct link) for their NVIDIA based cards, including all 3D Prophet and MaxiGamer cards. Thanks NT Compatible for the tip.

Unreal Tournament 421 Details

UnrealTournament.org has posted details on the version 421 patch for Unreal Tournament that they say could be released as soon as this weekend, as it is already in QA testing. Here's a list of the engine changes in the patch:

- fixed another mixed skin cheat
- fixed creeping pings problem
- especially prevalent with passworded servers
- fixed problems with passwords with spaces
- improved server CPU utilization
- improved prioritization of network traffic for low bandwidth users
- fixed ActorLineCheck() crash again - no really this time
- fixed clearing base on client in netplay - thanks Mongo
- fixed suicide spamming
- Last Man Standing now can have time limit
- fixed spriteballexplosion sounds playing client side
- faster translocation effect in software mode
- fixed collision bug which cropped up in 420 (overlord)

Linux Heavy Gear II Patch

Loki Software has released a version 1.0a patch for their Linux port of Heavy Gear II (thanks zakk). This version consists mainly of bugfixes and updates to the various library files (such as OpenAL and SDL).

Todd H. Q&A

MCV spoke with id Software's Todd Hollenshead at E3, and they have posted an interview with him on their site (thanks Stomped). The interview focuses on id's console plans, with Todd talking largely about the upcoming online-ready Dreamcast version of Quake III Arena and Sony's decision not to include a modem with the Playstation 2.

New Voodoo 3 3500 Drivers

3dfx has released new Windows 9x drivers along with a new version of the Visual Reality software for their Voodoo 3 3500 TV card. These are beta releases, and have their usual scary warning that they are completely unsupported, so download at your own risk.

Blade Update

Blade Universe has posted another of their updates from the Blade development team, this time with programmer Carlos García Cordero explaining what he does on the game. The update features a screenshot of his desktop, which shows the game's Python-based scripting system, as well as a look at the game rendered in "toon" mode (which may not be released, as it was written for OpenGL, and the game is switching to Direct 3D).

Deus Ex Interview

Today's second interview with Sheldon Pacotti comes from AussieGamer, who have also been grilling the ION Storm writer about this work on Deus Ex and writing novels. As usual, few hints are dropped as to the plot of the game, but Sheldon does go into the gameplay and other aspects of the game, as well as his dream to "be a well-known and well-paid novelist" and make games "on the side."

Echelon Q&A

Gamer.NL has posted a Q&A on Echelon, talking to Bethesda's Peter Hines about the futuristic action flightsim in development at Buka Entertainment. The article's introduction is in Dutch of course, which Babel Fish doesn't grok, but the actual Q&A is in English.

Levelord Chat

Tonight at 9:00 EDT, 3DGN will be holding an IRC chat with the Ritual level designer known as The Levelord. To join in, point your IRC client to irc.planetquake.com or west.gamesnet.net and join channel #3dgaming.

Hitman Interview

GameSpot UK has posted the second part of their interview with IO Interactive's Janos Flösser, talking to him about the Glacier engine which powers their upcoming third person action game Hitman: Codename 47. In addition to the interview, they have some new screenshots from the game as well.

ARX Interview

TTLG has conducted an interview with Raphael Colantonio, lead developer at Arkane Studios on their game ARX. He describes ARX as being a first person RPG, and compares it to Ultima Underworld and Ultima VII. There are also eight screenshots from the game, showing off their internally developed engine.

Voyager Chat

Stomped will be holding an IRC chat this evening with Brian Pelletier, project leader at Raven on Star Trek: Voyager - Elite Force. The chat will be held on irc.stomped.com in channel #eliteforce, and the fun starts at 8:00 EDT.

Halo PC Confirmed?

While it's far from an official confirmation, UK gaming site PC Format has spoken with a representative from Microsoft who says that Bungie will remain a completely independent studio within the company and that, "Halo will still arrive as planned on the PC - but will also be released on X-Box." Be sure to take it with a grain of salt, as Bungie has repeatedly stated that the decision hasn't been made yet.

Summoner Preview

A new, hands-on preview of Summoner is up at GameSpy.com, looking at this 3D RPG that should be released this fall for PC and Playstation 2. The preview is based on the author's experiences with a build of the game, and sports some new screenshots showing off the game's various spells and combat system.

Soulbringer Preview

The game will be arriving in stores tomorrow, but for those that can't wait, GA-RPG has posted a new preview of Soulbringer, based on their beta version of the game. The preview is almost a review, with their impressions of the gameplay, engine and music, and is fairly enthusiastic about the game.

Submarine Titans Gold

According to GA-Strategy, Submarine Titans, the 3D RTS from Ellipse Studios, has gone gold. The game is being published by Strategy First, and will hit store shelves on July 24th.

Deus Ex Interview

Speedy 3D has conducted an interview with Sheldon Pacotti, scriptwriter on ION Storm's Deus Ex, about this work on the game, which includes some 8,500 out of the 10,000 lines of dialog written for it. Sheldon also talks about getting the conversation logic right, his novel (recently released through the Internet), and the future of print.

Divinity Updates

RPGDot went digging through the Larian Studios message board and compiled a summary of posts by Swen "Lar" Vincke, project leader on their upcoming isometric role-playing game Divinity: The Sword of Lies. The topics are all over the dungeon, from the current state of the game (pre-alpha), friendly and not so friendly interaction with NPC's, to the graphics, interface, and lots more.

Dark Reign 2 Shots

It's a Thursday, so Day 4 in the Dark Reign 2 Week on GameSpot UK offers another nine new screenshots from the 3D action RTS by Pandemic Studios that went gold yesterday (story), as well as a description of the environment's effect on gameplay.

Freedom Interview

First Taste of Angel on Daily Radar is a talk with Red Storm designer Richard Dansky about their 3D action adventure Freedom: First Resistance and its protagonist Angel Sanchez. Richard describes this lead character, the setting and environments of the game, the involvement of writer Anne McCaffrey upon whose books the game is based, and more.

Flash Point Shots

GA-Strategy has posted three new screenshots of Flashpoint 1985: Status Quo along with quotes from Marek Spanel, designer on this 3D tactical wargame by Bohemia Studios. Mark explains the kind of realism they are aiming for, summing it up with, "this is not another Doom and if you think you can just run towards your enemy position, you'll see that you're dead wrong."

Diablo II June 28

According to a report on The Adrenaline Vault, Diablo II, the long-awaited sequel to Blizzard's action/RPG, is due on store shelves worldwide June 28. The date is based on a confirmation from "the public relations agent responsible for pushing the beast" after a call to Blizzard. In a related note, Blizzard has been sending participants in the Battle.Net stress test word that the test will be coming to an end.

Serious Sam Interview

Game-Guru.net interviews Davor Hunski of the CroTeam, talking about Serious Sam, their upcoming hyperactive first-person shooter. This Q&A is a follow-up to their recent conversation with Davor Tomicic (story), and it isn't clear whether there are more Davors waiting in the wings. Included in the interview is the following on Serious Sam's release date:

We will finish Serious Sam inside 8 months. That means that it will be available 1Q next year.

Morning Previews

DC Half-Life Movie

Both DailyRadar.com and Dreamcast.IGN.Com have posted a new movie of Half-Life for the Dreamcast. Since even the version on display at E3 wasn't really playing on the Dreamcast, this is the debut showing of the console port of Valve's shooter (according to the text accompanying the IGN piece, "Sierra promises contains nothing but Dreamcast footage").; The movie, which closes saying the DC version is due this summer, is about a 15 MB download.

Tech Bits

Guides and Walkthroughs

An Earth 2150 Fast Track Guide is online at IGN, offering help with this just-released 3D RTS (free registration required). Also, Old Man Murray's Deus Ex Demo Walkthru is up, teaching us that "Nothing spells big dystopian trouble like a messed up Statue of Liberty," a lesson Planet of the Apes taught oh, so well. Finally, TWEAK CENTRAL's Half-Life Tweakguide is in German, so if you don't sprechen, stick a Babel Fish in your ear.

The Mod Squads

Total-reload.com has model shots up of a Half-Life mod called Invasion 1955. Also, a messageboard post called The Downfall Of Operation Overlord gives the sad story of the demise of this SoF mod.

Competitions

There's a CPL Asia tournament write-up on XSReality.com recapping all the festivities in a diary format.

Editing Stuff

Q3Center's Coding Tutorial Section is online, providing an index to the various Quake III Arena coding tutorials that they have posted. This FTP server has version 1.8 of the Blender, a freeware modeling/rendering tool for multiple platforms.

Game Reviews

Hardware Reviews

etc.

Out of the Blue

Well hello there... here I am back at home in the Blue Tower. Since loony did his usual fine job of getting the morning updates up pretty close to midnight in my absence, I will try to continue the trend towards earlier updates, which also offers Frans the chance to keep a more European schedule instead of being forced to US time. I had a fine old time on vacation, though I seem to have picked up a slight cold upon my return (shouldn't be a big deal, just stay back from the monitor in case I sneeze).

Tim 'B2' Walker wrote in suggesting that the popular thread listing up top only list threads begun within the last week, so I thought I'd mention that this is how it is supposed to work, there's just a kink in there to be worked out, it may take a couple of days to fix that.

Link of the Day: Find A Grave. This is a little oogie, and in spite of the T-Shirt offer and the truly odd "Posthumous Reunions" section, this looks completely serious. Thanks Faustus.
Story of the Day: Harley drops bid to trademark engine's roar. Thanks Buclerpp.
Image of the Day: iMacaquarium. Thanks Fatal0E.



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