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Archived News:

Tuesday, Jun 06, 2000

  

Warcraft III Interview

A brief interview with Blizzard producer Chris Millar is up at PC.IGN, talking about Warcraft III. The interview retreads a lot of information that has been available for some time (such as details on the engine, etc.) but Chris also talks about the new Undead race, and there is an interesting bit on how the multiplayer will function. Here's an excerpt from the discussion about the multiplayer mode (which sounds very different from the previous Warcraft games):

IGNPC: How will players join together and begin a multiplay game online?

Chris Millar: This is a role-playing strategy title, so you can't just start up the game and launch into battle right away -- multiple factors have to be coped with. Gameplay challenges require decisions, for example you have to decide first of all whether to save a town from attackers or not, and then if you save it what should you do with it then? Also, to save the town you may need resources or items that can only be accessed from a specific location or third-party character.

Mac D3 Patch

A version 1.4 patch has been released for the MacOS version of Descent 3 (thanks Descent 3D). The patch is pretty much the same as its windows counterpart, with some Mac-specific changes and a warning regarding a lingering bug in resolutions higher than 640x480 (that they are working with Apple to fix).

I'm Goin' In Shots

GameSpot has posted 25 new screenshots from I'm Going In, Innerloop's upcoming first person shooter (that was formerly known as Project IGI). The shots feature everything from the in-game cut scenes, to the map and sniper modes in addition to regular gameplay.

Giants Preview

A new preview of Giants: Citizen Kabuto is up at PC.IGN, based on the author's visit to Planet Moon's office. The preview features a fairly in-depth description of the game's recently overhauled graphics engine, as well as some details on the multiplayer mode.

Misc. Screenshots

Black & White Movie

Black & White fan page The Citadel has posted another one of their MPEG movies from Peter Molyneux' E3 demo. This one (which clocks in at just over 21 megs) features in-game footage of the game's citadel, with a look at both the challenge room and the creature room. There is also word on the site that they will release the audio portions as MP3 files soon, so you can hear Peter talking about the game without downloading the massive movies.

Neverwinter Nights Media

Daily Radar has posted 19 (yes, that's 19) MPEG movies, collectively featuring the entire 30 minute long E3 Neverwinter Nights demonstration. They've been kind enough to provide detailed descriptions for each, along with mirror sites (as their server will inevitably slow down considerably). Also, GameSpot has 19 new shots from the game (and no, we have no idea what's up with that number tonight).

Dark Reign 2 Preview

A new, hands-on preview of Dark Reign 2 is up at Gamecenter. The author is participating in the closed beta test of the game, and is quite enthusiastic about it. There are a whole bunch of new shots, along with the author's impressions of the game's engine, interface, and overall gameplay.

Soulbringer Gold

GoneGold, fortunately back on track after a slow period last week, reports that Soulbringer has gone gold and should be in stores in about two weeks. Soulbringer is a 3D role-playing game developed by Gremlin and published in the US by Interplay.

Soldier of Fortune Interview

Raven's Eric Biessman is interviewed on In the Trenches, talking about the world of level design. Eric talks mostly about creating levels for Soldier of Fortune, although he has worked on a wide variety of games with different settings, so much of his advice easily applies to map authors regardless of their game or engine of choice.

Diablo II Gold?

AVault has posted a news story suggesting that Diablo II has gone gold. They credit unnamed "online reports" and suggest that Blizzard is keeping their mouths shut for the time being so they can prep international versions for a simultaneous worldwide release.

MechWarrior 4 Site

Microsoft has recently opened its official MechWarrior 4: Vengeance site for business, featuring game information, overviews of the mechs, a whole bunch of new screenshots and more from their upcoming 3D game of metallic mayhem.

Dogs of War Screenshots

There are four new screenshots from Dogs of War on Adrenaline Vault, along with a brief update on the final development of this 3D action RTS by Silicon Dreams as they are wrapping up the game for its US release.

Neverwinter Nights Movie

incite has posted a second Neverwinter Nights movie, this one not including the world builder as in yesterday's clip (story), but footage of already built environments, with a voice-over explaining BioWare's design goals for their 3D role-playing game.

ID4 Online Shots & Info

GA-Source has posted a summary of information released today by Mythic Entertainment about Independence Day Online, a first-person multiplayer space combat game based on the sci-fi movie of a few years ago. The online-only title will be running on the MothershipGames.com gaming service by publisher Centropolis, and the official ID4 Online page also has the first three screenshots of the game.

First Person Halo?

This month's issue of PC Gamer UK features a preview of Halo, Bungie's upcoming third person squad-based action game, and features a line that reads, "Jason [Jones, lead programmer on the game] believes that the balance is moving increasingly towards the first person model." We attempted to follow-up on this with Bungie's Doug Zartman, however he hadn't seen the article yet, and Jones is out of town until next week. We'll be sure to find out more as soon as we can. Thanks go out to Shugashack, by way of Stomped, for the quote.

On New Legends' Publisher

A post called New Legends Loses Publisher on GA-Source has word that Infogrames has revealed they no longer intend on being the publisher of New Legends, an upcoming action game from Infinite Machine. Infogrames picked up the rights to publish the Unreal-engine game when they acquired a portion of GT Interactive last year, and besides word they won't be New Legends' publisher, they "don't have any more information to release at this time."

Neverwinter Nights Shots

Five new screenshots from Neverwinter Nights are online at RPG Planet, sporting a look ahead to new areas from the 3D role-playing game under contruction at BioWare, that will be based on the third edition AD&D rules.

M.O.U.T. 2025 Shots

There are three new M.O.U.T. 2025 screenshots on GA-Source, along with some story details on Ripcord's tactical FPS and an overview of its features.

MDK2 Support

BioWare opened a pair of MDK2 support pages for their just-released third-person action game: the How-To's page presents a couple of tips to gameplay issues, while the Known Issues page runs down several problems and offers ways to bypass them.

Icewind Dale Preview

GameSpy.com has posted a hands-on preview of Icewind Dale, covering the background, interface, monsters and more in the isometric RPG in development at Black Isle Studios.

Rogue Wars Shots

Rogue War Details, New Screenshots on GA-Strategy offers some insights into this hybrid strategy/shooter title by way of quotes from Reallis president Alex Papasavas, illustrated by half a dozen of new screenshots.

Soldier of Fortune Diary

A new installment of the ongoing Soldier of Fortune diary has programmer Keith Fuller rambling about a possible sequel. Confessing, "I've got to tell you up front that I don't actually know anything about SOF2. In fact, I can't even tell you with any degree of knowledge or certainty that it will ever exist," the update proceeds to discuss a few ideas for the sequel, should that ever be developed.

Deus Ex Q&A

There is a Q&A with ION Storm's Harvey "Witchboy" Smith on VoodooExtreme, with the lead designer on Deus Ex talking about finishing up the game, some of the features that went into it, and a few assorted other topics.

Shogun Screenshots

GameSpot UK kicks off a week of Shogun: Total War coverage by posting a short gallery of screenshots from the turn-based strategy side of the game, as well as a brief diary giving a taste of the story behind the shots.

New Dark Reign 2 Beta

Hot on the heels of the first beta patch (story), Pandemic has posted a new build 775 patch for the closed beta test of Dark Reign 2. The new beta test page also offers a lot more information on the test, as well as solutions to some common problems.

Summoner Movie

There is a new Summoner movie on Summoner.Org, as well as a trailer released earlier through Daily Radar (story). The new movie (or Publisher Demo, as they call it) features over two minutes of in-game footage from Volition's upcoming 3D role-playing game along with a nice soundtrack, and comes in three download sizes. Update: Summoner producer Anoop Shekar sends word that the "new" movie is in actuality composed of early gameplay footage from November of 1998, which was sent out when Volition was seeking a publisher for the game.

Elite Force Interview

Daily Radar's Star Trek Voyager-Elite Force Interview talks with Brian Raffel at Raven Software about progress on Elite Force, their upcoming Quake III-engine shooter set in the Star Trek Voyager universe, to, as they cleverly put it "see if he knows his phasers from his photon torpedoes."

X-COM: Alliance Interview & Movie

There's a new X-COM Alliance Interview and Movie on PC.IGN.Com talking with Lead Designer Chris Clark and other members of the team at work on the upcoming Unreal-engine action-oriented installment in the X-Com series of UFO defense games. In addition to the Q&A on the game, which netted their "best action game" award from this year's E3, they have also posted a movie of the game intro, which, like most media of this type, is going to be tough to pull down through a modem, since it's all of 42 MB.

Blair Witch: Rustin Parr Details

The Spookhouse has posted some info from TRI's Den "of the Earth" Johnson with info on plans for Rustin Parr, one of the upcoming games that will use the Nocturne engine to recreate some of the spookiness of the Blair Witch Project, basically going into "what to expect and what NOT to expect from our lil Blair Witch Vol1 game."

Soldier Screenshots

There are three New Soldier Screenshots on GameSpot showing off more gameplay from the upcoming third-person action game from Southpeak Interactive where you are locked in combat with all manner of cyborgs (of course Deathlok the Demolisher could eat these guys for lunch, but I guess that'll have to be a different game).

Tech Bits

Unreal Patch Petition

Detailing the history of promises for a "final" patch for Unreal that go back over one year (many coated with a grain of salt and not reported here), the Final Unreal Patch Petition takes matters into their own hands, looking to influence Epic into issuing the long-promised update to the original Unreal. If this cause gets your drums beating, head over and add your name.

Doom Follow-up

Doom 3: Possibly The Greatest Idea Ever on Doomworld offers a point-by-point rebuttal to the Doom 3: Possibly the worst idea in the history of gaming on GameSpy.com article mentioned yesterday (story), taking issue with its basic premise (unless you suspect its basic premise was to inspire controversy and rebuttals).

Chris Taylor Interview

The Daily TeleFrag interviews Chris Taylor, though maybe not the one you are thinking of. This CT is a senior game designer at Interplay, whose previous credits include Stonekeep, Fallout 1, MAX2, Starfleet Command and more. The Q&A digs for details on Fallout: Tactics, a new upcoming installment in the Fallout series, which actually takes place in the time in between Fallout and Fallout 2.

Q3A Orio Arena

The Orio Arena website has a version 0.53 beta of the Orio Arena mod for Quake III Arena. This mod is for one-on-one matches, seeking to eliminate the primary drawback of these type of solo duels, which is that often a single good player beats up on the other players who end up spending most of their game time as spectators while waiting for their turn to collect a serving of woopass. In Orio arena, the way around this is to offer multiple one-on-one matches all occurring simultaneously, using a built-in ladder system.

The Mod Squads

GameHQ.de interviews Gooseman talking about the popularity of the Counter-Strike mod for Half-Life in a Q&A available in both English and German (as a bonus, the page has a nutty cursor dealie (java?) that had me hypnotized for several minutes).

Game Reviews

Hardware Reviews

etc.

Out of the Blue

While the summer solstice isn't until the 21st of this month, today nonetheless marks the anniversary of "the longest day," June 6, 1944. This, of course, was D-Day, marking the Allied invasion of Europe in World War II (or the American invasion if you watched Saving Private Ryan, as noted in the Sky News article mentioned yesterday in John Scott's .plan).

With all the wild news that's been flying around this community the past week, how'd you like to be Kenn Hoekstra and return from vacation to find out about all of it? That's got to be disorienting.

Link of the Day: the loonydance! I keep meaning to mention this one, obviously a tribute to his birthday.
Image of the Day: This polycount E3 picture. This shows loony's and my favorite logo placement from the past couple of E3s, the Heat.Net urinal pads.



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