A standard response to the madness! :-)
I must say this is just entirely too funny. And a sad commentary on how little most people understand law.
I will say that anyone who thinks we are trying to control reviews and such are jumping on a bandwagon without really giving it proper consideration. Legally, that's entirely impossible -- but then, most people know less about law than they do making ice. ;-)
This policy/agreement simply allows fan sites to use our trademarks and copyright character art, etc. Most developers/publishers do not allow this at all. End of story. We are providing a way for them to do so, though. Lay people, of course, read this policy and become panic mongers. This policy is only for owners of web sites who wish to use our trademarks and copyrights, like www.3dportal.com. Somehow, someone found a link to it and of course jumps to the wrong conclusion, because...hey...it then can become a hot topic. Yippee. Don't we live in a fun society?
We might need to make it more clear that reviews are--of course!--not what concern us (nor could we legally prevent negative reviews--that's patently absurd). It's a web site using our logos next to overly foul, abusive, racist, etc. language or art. For example, we would not allow our logos to be used on a porn site.
Back to important work... <g>
Companies always talk up the importance of execution. But in the market for graphics chips, where new products have shorter lives than a Star Trek extra, execution can make or break you.
And thereby hangs the tale of two companies. One, Nvidia (nasdaq: NVDA), based in Santa Clara, Calif., has just about the sharpest execution in the semiconductor industry, an ability to churn out products that has some analysts comparing it to Intel (nasdaq: INTC). The other, San Jose-based 3dfx Interactive (nasdaq: TDFX), executes more like Old Sparky, the Florida electric chair that has a nasty habit of setting the condemned man's hair on fire.
What makes these two neighbors a good case study is that last year at this time, they were on just about equal footing in the market for powerful 3-D chips--the technology responsible for the explosions, car wrecks and machine-gun fire in your kid's PC video games. Shares of both companies were trading at $20, and it was anybody's guess which company would prevail. But 3dfx dropped the ball, enduring major delays in bringing new versions of its Voodoo chips to market, while Nvidia chugged merrily along with TNT and GeForce chips that not only came out on time but garnered rave reviews from the gaming press.
Soldier of Fortune 2 is far from a sure thing at this point, but we are nevertheless doing some preliminary work on the game. I'm guessing you can expect a deeper story, more John Mullins, more weapons and more flash than the original game. If we do a sequel, we're going to spare no expense to make a worthy sequel. There's no point in doing if you're not going all the way.
Well, there's nothing more cliche than a .plan that says "We're gold" but since the opportunity only comes along every couple years these days, what the heck. Vampire: The Masquerade - Redemption US release is in duplication and will show up at your local mall/etailer/warehouse store on June 7 or 8th!
We're busily working on a playable demo and also putting together the "NOD SDK version 1.0" which will document all the file formats and so on. We hope to have a preliminary version of the SDK available by June 7, although some of the tools might lag behind a bit to polish them a bit more for public consumption. More detailed info about the demo content and dates will be forthcoming.
The SDK will include:
Embrace editor (modified from QERadiant)
NOT object template editor
NOD viewer (standalone 3D model & LOD viewer)
Documentation for file formats: NOD, NAD, NAM, NAG, NSC, and many others.
HTML documentation for the CODEX Java API (via JavaDoc)
Source code for all Java classes and game scripts
Introduction to using Embrace and other starting documents
Thanks to everyone who participated in the beta and on our web board during development!
Link of the Day: Lara Croft becomes Mrs. Nukem
(on the 3D Realms site). Which is the oddest aspect of this? Duke playing The
Sims? Duke and Lara playing chess? Duke marrying someone outside the leather
biker scene? It's all so weird.
Story of the Day: Donald
Davies (1924-2000) R.I.P. the obituary of the man who "pioneered
packet-switching, which enables the exchange of information between computers,
without which the Internet could not function." Thanks RVF400RR.
Bonus Story: Light Exceeds Its Own Speed Limit, or Does It?
(New York Times-free subscription required). Thanks EvilToast.
"...a pulse of light that enters a transparent chamber filled with
specially prepared cesium gas is pushed to speeds of 300 times the normal speed
of light. That is so fast that, under these peculiar circumstances, the main
part of the pulse exits the far side of the chamber even before it enters at the
near side."