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Sunday, Feb 27, 2000

  

Mogul Molyneux

Lionhead’s Master Plan on CheckOut.Com alludes to the recent "engine wars" dispute, describing the method of game production at Peter Molyneux's Lionhead Studios as a third alternative to creating or licensing game engine technology, making the analogy to the old "studio system" of movie production. The method actually sounds like a more full-featured version of a traditional licensing agreement, but maybe there are unmentioned provisions for sleeping with studio executives or something.

Shadow Watch Interview

CheckOut Games also interviews Kevin Perry talking with the Red Storm designer about progress on Shadow Watch, RSE's upcoming strategy/RPG that goes against the current trend of cutting-edge 3D graphics by following an old-school 2D design.

Neocron Screenshots

There are a couple of shots from Neocron on GA-RPG from Neocron: Virtual City, an upcoming online 3D RPG from Reakktor Media "set in a 27th century metropolis." According to the caption, "These screenshots show how the textures add detail to the low poly tank class character."

Vampire Movie

There's a new Vampire: Masquerade--The Redemption video special for download on the German site The Graveyard, that's taken from the covermount CD from the German gaming magazine Gamestar. The file is in Windows Media Player Format, with a German voice-over, but the video portion is about half gameplay with the other half consisting of cinematic sequences, the first such scenes made available as far as we can recall.

Evolva Interview

Eurogamer.net Evolva interview talks with three members of the Evolva team, Vince Farquharson (Producer), Rik Heywood (Lead Programmer), and Karl Wickens (Lead Artist) about Computer Artworks' upcoming first- and third-person shooter.

FAKK2 Engine Details & Screenshot

FAKK2 Engine Details and Screenshot on GA-Source offers a look at Ritual's "Morpheus Script System" they are using in their Quake III-engine game that "allows for unsurpassed control of actors and objects." The update includes some engine details from Ritual Programmer (not to be confused with a Ritual Killer) Scott Alden giving some details about this tool, which F.A.K.K.2 has inherited from Sin.

John Carmack on Zoid's Departure

A comment by John Carmack to a thread titled Dave 'Zoid' Kirsch Leaving id Software on SlashDot (thanks ShugaShack) discusses the reasons behind the Zoid's recently announced departure (story), starting off saying: "I had talked with Zoid about it a few times over the years, and I think he is making a pretty good decision," and concluding: "We are parting on the best of terms (leaving right AFTER a project completes is the considerate way to go). He is going to finish up the Quake2 linux updates (better X/GLX support), even if he has to complete the work from his new job."

Mondo Screenshots

VRND Nearing Completion, Dark Magic in Development on GA-Source offers development details and screenshots for both the "architecturally accurate representation of the Notre Dame Cathedral of Paris," and Dark Magic, which is looking to bust out of being just a mod to become a full retail UT product. There are also some new high-resolution screenshots of Earth 2150 on Beta Bites showing off the upcoming 3D RTS that, for no reason you could ever justify to me, offers the subtitle "Escape from the Blue Planet." GameSpot UK's Command & Conquer Tiberian Sun Firestorm Preview is accompanied by a modest (for them) seven shot Screenshot Gallery. Also, Starbase Armada has screenshots of the upcoming Star Trek Armada multiplayer beta, scheduled to enter a limited round of closed beta-testing tomorrow (story). Also, there are four new Sudden Strike screenshots on Gamesurf.De. The first LightBikes version 2.0 shot is up. Finally, there are shots of new upcoming enhancements to the Blitz 3D engine on the ACID REIGN page.

Tech Bits

Shogun Preview

Computer Games Online 's Shogun: Total War preview offers "a Japanese combo platter, with rice, Part 2" (presumably this is from Column B, while yesterday's part one (story) would be from Column A). Shogun: Total War is an upcoming 3D RTS from Creative Assembly where you play a warlord in feudal Japan.

UT Crotch Shot

A new mutator (in the most literal sense) for Unreal Tournament titled Crotch Shot is now available. It doesn't take much imagination to figure out that this is a modification that rewards you for shooting someone where it hurts, prizing the Crotch Shot as much as the C.O. giving the photographer his marching orders for the Ann Margret USO show in Full Metal Jacket (there was a long run for a short bus ride, huh?).

UT BoomBall

A new release of the BoomBall for Unreal Tournament Modification (A.K.A. Nuke the Flag) is now available. BoomBall is described as similar to Capture the Flag, where two teams compete for a single ball (which they point out "looks suspiciously like a redeemer rocket") which will spawn at any point on the map, emitting a noise to aid in location (its heading and distance are also noted on the HUD). Scoring is accomplished by returning the "ball" to your base, where it will explode, making any glory you will receive for your efforts to be posthumous, although you can die knowing you will take any pursuers to the grave with you.

UT MouseBall

A new release of MouseBall for Unreal Tournament, frogstomper's oddball mouseball sport for UT, is now available. The new release adds "Trigger Darts" a placeholder projectile weapon (temporary until a more mouse-oriented metaphor can be conjured up), and other changes including a ball that acts more like a ball.

Classic CTF for Q3A

The "much anticipated" public beta release Classic CTF for Quake III Arena is now available, promising the "Same Game, Different Engine!" Word is "The public beta includes a grappling hook, runes, super nailgun, weapons stay, CTF Optimized Weapons Physics, as well as lots more. There's a new exclusive high-quality map in there, too!"

Q3A Elite HUD

A new version 3 of the Elite HUD for Quake III Arena is now available on Equims Emporium. "Features include a new mini-scoreboard (don't need to press 'tab' to see) and the ability to 'hold' your weapon in multiple positions (e.g. in your left hand, your right hand or in the centre, Quake 1 style)."

New Jumbot

A new version 1.7 of The Jumbot for Half-Life is up on Rich's Project Warehouse changing the bot so that the default map CFG is executed every level right before level configs, so level settings can be applied on top of the default settings, fixing a small bug in item retrieval, and many other bug fixes.

New QuakeForge

There's a new version 0.1.1 the QuakeForge OpenSource Quake development project. "This version fixes all known bugs in 0.1.0 and will hopefully be the last version in the 0.1 series. The project is busy working hard and making major progress with the 0.2 series which we hope to bring you soon!"

Editing Stuff

There are some Unreal 2 editor bits & pieces on Unreality and Unreal2Ed Shots and Info on Unreal Universe each talking with Warren Marshall, level designer at Legend Entertainment (currently working on Unreal 2), about Unreal2ED, the updated Unreal level editor mentioned in several .plan updates yesterday (story) that will be released by Warren "when he's feelin' randy." The MapFinger site has passed the 900 map mark and now lists over 500 map authors with their own .plan files. Version 0.31 of the DOS-based Quake Unit Conversion Tool will quickly convert various real-world measurements into quake units and vice versa. Turn down your speakers before visiting Grandpappy's Cabin, where they are posting a .utx file with new Unreal Tournament textures every day for the next week. Word on the Tread 3D page is the project may not be dead just yet (thanks FloppyDisks). Unreality's Mini Q&A with Clawfist talks with the author of three of the maps in the new UT Bonus Pack. Finally, Pure DM's editing contest has two phases: a Dead Simple contest and an Empire contest, with rules, and prizes, and everything.

Competition

The winners in the Domination category of the $150,000 Make Something Unreal Contest have been announced (thanks Josh Tyrell). The First Place winner is DOM-Reliquary by ruineR, second place is DOM-Hysteria by Entropy and Cyanlongbow, and third place is DOM-Syncronicity][- by No ReMoRsE.

Off-Topic

That missing Eudora 4.x-4.3 update for registered users is finally up on the Eudora Pro Email v4.2.2 Updaters page, also beta 2 of WinZip version 8.0 is now available (thanks Schnapple). A new beta 1 version 1.2.6 of the Voodoo Lights screensaver (thanks Voodoo Extreme) has been released and a new version 2.0 of the PondLife screensaver is up on DemoNews.com. Finally the year 2000 Geek Pride Festival has been announced.

Reviews

etc.

  • Painful Detail has another update with eight new Unreal Tournament skins and ALPHAwolfs Den has a new model among their collection for Quake III Arena...
  • Word from Majesty - Dragon is that Majesty: The Fantasy Kingdom Sim, Cyberlore's upcoming fantasy/strategy sim is now gold, and should be in stores soon...
  • Some updated Descent Manager Modules are available from the Descent Network Team, who have updated versions of ANIVIEW32, FSMVIEW32, VPVIEW32, and the Descent Manager FreeSpace Kit...
  • GameTrakker is now available, a GPL Perl app "that will help a server administrator keep track of server usage" acting as a "'glue' program which ties Steve Jankowski's QSTAT with Tobias Oetiker's MRTG in order to present a very nice web-based game monitoring platform."...
  • There's a new UT Weapon Guide on Unreal Tournament Center...
  • Pamela Lee Does Gaming reports The Adrenaline Vault (thanks The Oxygen Tank). I'm not going to touch that headline (or anyone who has been with Tommy Lee for that matter) with a 10½ foot pole...

Out of the Blue

In case you tuned out during loony's "what's on TV as I write this" update yesterday, tonight's episode of the X-Files is an episode co-written by cyber-punk author William Gibson titled First Person Shooter, which has the following description on The X-Files site, "A murder inside the high-tech world of a virtual reality game leads Scully to battle a deadly digital character in order to save Mulder's life." They also have images from the episode and video (in RealPlayer format) from the filming of the episode. Thanks Drew and the many others who mailed in about this.

Link of the Day: Squirrel Fishing. Thanks Fredrik Skarstedt.
Bonus Link: Something.Com. Thanks DethMan. Sorry, there doesn't seem to be a low-bandwidth version.



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