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Friday, Feb 25, 2000

  

Sacrifice Report

GameSpy's Dave "Fargo" Kosak made a trip to Shiny's offices, and he's filed a brief report on Sacrifice, their upcoming 3D strategy game. As they aren't revealing much about the game at this time, the report is brief, but it does hint at what we can expect from the game's world, which sounds huge, to say the least.

Raven Interview

There is an interview with Raven's programmer Bob Love on incitegames, discussing the two most recent titles he worked on, Soldier of Fortune and Star Trek Voyager: Elite Force. In related SoF news, incitegames has also compiled yet another movie from their beta build, showing close to two minutes of footage that definitely carries a parental warning for graphic violence.

Dreamcast Half-Life Interview

Gamecenter has posted a new interview with Gearbox Software's Randy Pitchford, talking to him about the upcoming Dreamcast version of Half-Life. Randy confirms that they will be supporting the Dreamcast's VGA box (an adaptor that lets you hook the console up to a standard VGA monitor) and talks a bit about the changes they're making from the PC version. Here's an excerpt:

The technology team doing the porting (Captivation) is planning lots of goodies. These include content upgrades (such as higher polygon models) and feature upgrades (such as special effects and lighting). The primary advantage of the Dreamcast is that it's a consistent platform, so the game will look as good as it possibly can without concern for low-end systems (there are no low-end systems!). This means that the Dreamcast version is likely going to be much more impressive than the PC version. You'll see for yourself in a few months or so when the game is ready for us to start showing more of it.

Evolva Preview

GameProWorld has posted a brief preview of Evolva, and while offering little in the way of new information, it does provide a handful of new screenshots from the organic looking world in Computer Artworks' upcoming action game.

Urban Operations Preview

A new preview of Rogue Spear: Urban Operations, the upcoming add-on pack for Rogue Spear, is online at Gamecenter. The preview features 10 new screenshots from the pack, which brings Rogue Spear to an urban environment.

Gore Screenshots

4DRulers have posted three new screenshots from Gore, their upcoming first person shooter. The game uses AMP 3D engine by Slam Software, and they've posted a brief development update on the status of the engine as well on their news page.

Voodoo 2 Drivers for Win2K

3dfxgamers has released their Voodoo2 Windows 2000 Drivers - Version Beta 1.00.00. This is the first release, so if you don't like beta drivers you may want to hang back a bit. Thanks NT Compatible.

Parsec Screenshot

After apparently skipping the January shot, the official Parsec site has posted a new screenshot of the month, showing off a new ship, the Hurricane. Parsec is a non-commercial space-shooter, and word is a self-running demo should be released in a few days. Thanks ATFW.

Deus Ex Movie

incitegames has posted a movie of Deus Ex, showing off a minute of footage from a recent build of ION Storm's upcoming 3D action role-playing game.

The World is Not Enough Images

Electronic Arts sent along seven images from The World is Not Enough, their upcoming Quake III Arena engine James Bond title for the PC and Playstation 2. There are two in-game shots, two shots of early maps in Q3Radiant, two composite shots with a mixture of in-game and concept renders, and of course, that spiffy logo. Several of these appeared in Next-Generation Magazine, although these are the first time they're appearing in high-resolution form online. Check 'em all out.

New Q3Post

A new version 1.23 of Q3Post is now available at its new home. Q3Post is a utility that posts a server's IP address and description to IRC when you jump into a Quake III Arena game, and the new version offers additional customization features and fixes a couple of bugs.

Myscha the Myst Dog?

AVault has received this strange image, which reports that T. Elliot Cannon, best known to readers as "Myscha the Sled Dog" has left The Collective (where he was working on their Unreal-engine title Star Trek: Deep Space Nine - The Fallen) for Cyan, the creators of Myst and Riven. The image has a yellow Post It™ note that reads, "Myscha is here. We're changing our worlds. Love, Cyan."

Unreal Tournament Bonus Pack

As promised, Epic has released the Unreal Tournament Bonus Pack for download at Gamecenter. It comes in PC and Mac versions as a 13.8 MB download (that are actually the same file though, so no need to get them both), and contains 11 new multiplayer levels, 3 new character meshes, and the Relics, special items that imbue a player with certain powers. Update: Epic has posted the Bonus Pack README page on the official Unreal Tournament site.

Blade Shot

Blade Universe has added a new screenshot from Blade, Rebel Act Studios' third person action game, to their screenshots section. They plan to release a new screenshot every Friday from now until the game is released.

DNF Interview

Unreal Center has posted an interview with 3D Realms level designer John Anderson, talking to him about his work on Duke Nukem Forever, and level design in general (thanks to the Shugashack for the tip). As there's a press blackout on DNF, there aren't any new details about the game, but he does talk about his influences, and a little about working with DukeEd.

QstatList 4.0 Released

Version 4.0 of QstatList, a collection of UNIX scripts to make game server lists and statistics, has been released, and is available for download at its official site. Version 2.3g of QStat is required, so be sure to have that installed prior to downloading QstatList.

Diablo II Preview

PC.IGN has updated their Diablo II preview with a hands-on playtesting report, complete with gameplay details galore. While there are plenty of screenshots posted alongside the report, they are the same ones from their original preview of the game.

Soldier of Fortune Preview

Another preview of Soldier of Fortune is up, this time at Computer Games Online. There aren't any new revelations about the game (not shocking, considering how late in development the game is) but there are some new screenshots.

New Matrox Drivers

Matrox has released new NT 4 drivers for their G400, G200 and G100 based cards (except for the Marvel and MMS lines). These are different from the Windows 2000 drivers released yesterday, and are only for NT 4.

TWINE Site Launched

Electronic Arts' official site for their PC/Playstation 2 Quake III Arena engine title The World is Not Enough has gone live. The site features the first batch of screenshots from four (unpopulated) levels in the game. In addition, they've posted the Meatpak and StompQ3A deathmatch maps, which were created by members of the TWINE development team.

Alone in the Dark 4 Movie

GA-Source has posted a new MPEG movie of game footage from the spooky adventure game Alone in the Dark 4. There are also a number of new screenshots from the Playstation version of the game.

Homeworld Cataclysm Screenshots

There are four new Homeworld Cataclysm Screenshots on GameSpot showing some exclusive looks at the upcoming stand-alone sequel that takes place 15 years after the original Homeworld. Word on the follow-up is: "You will play an entirely new faction, with new ships and technology, and will fight a new enemy, a techno-organic entity called The Beast."

More Screenshots

There are another pair of new Sacrifice screenshots on nonstuff, a German gaming site, showing off more of Shiny's upcoming 3D action/RTS. Speaking of Shiny, BioWare's sequel to their quirky action title MDK ("Men Don't Know") is shown in HavenGames' MDK2 Preview which offers three new MDK2 shots. There are some new Dawn of War screenshots on Strategy Planet, illustrating Illusion Machine and Southpeak Interactive's upcoming "prehistoric RTS." There's a new screenshot on the highly intrusive Sudden Strike site with more from this "Real-time strategy & tactical war game." There are shots of the Allegiance Limited Edition Trading Cards on the Allegiance Zone displaying the swag you get for pre-ordering the game at some stores. Finally, there are some Last Call screenshots on GameDaily showing off this (no kidding) bartender sim.

Tech Bits

Vampire Beta

A reminder that sign-ups end today for the WONnet Vampire beta to test Nihilistic's upcoming blood-sucking third-person action/RPG, so head on over fast if you are interested.

Unreal Tournament Patch Plans

If you are the type that likes to shake gifts to guess at their contents before opening, you may be interested in the list of fixes included in the upcoming Unreal Tournament version 406 patch on Unreal Universe sent along by Epic's Steve Polge. The list finally includes a fix for the obscure GeForce startup problem that a few folks experience (that included me until I got a new machine, which is an awfully expensive solution to the problem).

Comm Center

Random Software has the release of version 1.0 of the Comm Center software, a new real-time game communication program that "uses Microsoft DirectSound to mix their speech with your video games' sound effects, so you hear both at the same time." There's no word on how well this is suited to dial-up connections, but the program is apparently firewall friendly for those of you allowed to play at work (or those who can get away with it).

Atriarch News

A few bits about Atriarch, the upcoming "3-D massively-multiplayer, online, persistent rpg/strategy game depicting life on the alien and organic world of Atriana." Atriarch Stratics has posted an IRC log with the game's Chief Architect Arc answering questions about Atriarch's physics engine. Also, Lead Game Designer Serafina, updated her Development Journal on GameSpy.Com. There are also new Atriarch messageboards on the Vault Network.

New Q_Check

A new version 1.5.0 of the Q_Check mIRC auto-away plug-in-Script for GameSpy. "The script now features a snazzy GUI and has many new features, a number of which are the result of user requests."

Quake II Matchmod

A new version of /\/\atchMod for Quake II is now available. This is a server-only mod that boasts "the most advanced, multi-optioned, -=Bot Crusher=- mod ever made in multiple flavors all over the Internet without having to download or configure a thing." The features page offers a full rundown on the mod, which, in addition to the anti-cheating functions, adds saved player info that restores your frags and other stats upon reconnecting after a disconnect, and a load of configurable options, including a default mode that supports standard OGL rules.

Q3A Assimilation 2

A new version 1.02 of Assimilation 2 is out, hot on the heels of version 1.01 (story). The new release fixes a bug in the scoreboard that caused players to lag out when checking it as well as adding some improved server functionality.

Doom Legacy Launcher

The OpenGL DooM Legacy page has word of a new version 1.2 Launcher for DooM Legacy 1.29 pre-release 3. The new release fixes a bug in the dedicated server and improves the program's GUI.

Unreal Tournament Editing

There's a new small freeware program on Wolf's Unreal called Ulight that helps take the "guess work" out of picking the right numbers for colored lights in Unreal/Unreal Tournament maps by allowing you to open the Windows Color Common Dialog Box and pick the color you want and find the approximate Hue, Saturation and Brightness values to achieve that light color.

Misc. Maps

M.O.B.S. Review Crew Showcase gives the hot word on The Meat Pack, a new Quake III Arena map pack by Pete Parisi, currently at work at EA on The World is Not Enough, the upcoming James Bond game for the PSX2 "using the Quake3 engine to build most of the game." The three level pack receives high marks. UK Gamer DM Pack 1 offers nine Q3A maps designed by independent map makers carefully chosen from a field of 173 candidates. Finally, word is that QuartzCTF has also received kudos for its Q3A CTF gameplay.

Competitions

Reel Time Challenge on Machinima.Com has the first round of qualifiers for the entries for its first game movie competition, "Bullet Time," for which reader voting is underway. Also, there's a Razer Boomslang Giveaway on SystemLogic.net giving away some Razer swag.

Reviews

etc.

Out of the Blue

For a time yesterday, the headline on each story was a hyperlink to the individual story to ease in making links to stories, however it turns out that this made the font used in the headlines a shade darker under Netscape (which prompting the usual small flood of "you changed something" complaints). We'll figure out how to re-add the function without affecting the headlines. I've also got a de-uglified check box for the focus dealie... I'll try and add that in today. Finally we have definitely got some sort of DNS glitch here--if you are not reading the words (huh?) that's the cause. Hopefully we can wipe this one out real soon.

Link of the Day: Power Ranger Theater. Thanks Steve Strickland. Current production: The Great Gatsby (performed by Power Rangers).
Bonus Link: Molecule of the Month. Thanks Arthur Kreklau. There's still a chance to vote for March. Younger readers, please don't view the centerfolds.
Story of the Day: The Quest To Make Game Players Cry. Thanks Ant. This quotes several developers, including ION's Warren Spector and Peter Molyneux of Lionhead Studios on efforts to add emotional impact to games (I don't know... I think I must have shed a tear at one wingman's funeral in Wing Commander, but that's probably just me).
.plan of the Day: Raven's Dan Kramer, in which we learn that the word "crap" appears as many times (40) as the word "please" in the source code for Soldier of Fortune.

Thursday, Feb 24, 2000 Happy Birthday Qtest

Soldier of Fortune Diary

GameSpot has posted a new installment of the Soldier of Fortune diary, and this time Raven's Brian Raffel discusses the help they received from consultant John Mullins in developing the weapons, enemies, and more.

Vampire Character

Also on GameSpot tonight is a Vampire Character feature, where they examine one character each week from Nihilistic's upcoming role-playing game, in text, sounds and images. Today's episode looks at Christof, the main protagonist.

Revenant Patch

Cinematix has released a version 1.2e patch for Revenant, available in both US and Korean editions (thanks AVault). There is no information available on what changes the patch brings to this isometric role-playing game.

Summoner Diary

A fresh installment of the Summoner diary is online at PC.IGN.com, and this time composer and sound designer Wally Shaw gives a number of guidelines he employs during the creation of sound and music for Volition's upcoming 3D role-playing game.

Hired Guns Screenshots

There are a bunch of Hired Guns screenshots on CombatWorld, along with some concept art and other images that appear in the game. Hired Guns is the tactical action game that's being developed by VR-1 and Psygnosis using the Unreal engine.

Unreal Tournament Pack Tomorrow

Gamecenter has announced that they will be premiering the Unreal Tournament Bonus Pack (a free add-on for UT that adds 11 new multiplayer levels, the new Relics feature, and 3 new meshes) at an unspecified time tomorrow. Rest assured, we'll let you know when it's released.

Battlezone II Patch

Activision has released the official version 1.1 patch for Battlezone II: Combat Commander to enable worldwide multiplayer gaming, and to fix issues with single-player missions, a range of multiplayer problems, and a couple of joystick problems.

More on GPL Dispute

id Software's John Carmack updated his .plan again today with some harsh words for the people responsible for taking down the QuakeLives site in retaliation for the author's decision not to abide by the GPL license (story). Here's what he had to say:

Some people took it upon themselves to remotely wreck Slade's development system. That is no more defensible than breaking into Id and smashing something.

The idea isn't to punish anyone, it is to have them comply with the license and continue to contribute. QuakeLives has quite a few happy users, and it is in everyone's best interest to have development continue. It just has to be by the rules.

Matrox Windows 2000 Drivers

Matrox has released Windows 2000 drivers for their G400, G200 and G100 based cards (except for the Marvel and MMS lines).

Soldier of Fortune Movie

A new MPEG movie featuring game footage from Soldier of Fortune has been posted at incitegames, featuring that trademark violence it's so well known for, and unlike the movie they posted yesterday, features stuff you can't find in the demo. Update: a second, shorter movie is also available.

Black & White Shots

Also new on incitegames is another batch of their Black & White screenshots. This last batch of shots are particularly pretty, showing different landscapes from the game world in a variety of times of day.

Thief II Update

AVault is reporting that Eidos and Looking Glass Studios are aiming for a March 22nd release date for Thief II: The Metal Age. They quote Michael McHale, the game's producer as saying, "most members of the team are working on bug fixes and polishing," and that the game has reached "feature freeze." There are also five new screenshots from the game, including one shot of the main character looking at himself via the "scouting orb."

Nels Bruckner Interview

GameSpy has posted an interview with Nels Bruckner, the former programmer at Dynamix on Starsiege: TRIBES 2. Nels talks about the reasons for his departure, and says that Pipeworks, the company he left to join, is working on a "top secret" project, which will become somewhat less secret at this year's Game Developer's Conference.

SWAT 3 International Patches

Sierra Studios has released international version 1.2 patches for SWAT 3: Close Quarters Battle, their tactical squad-action game. They fix gameplay and AI issues as with the US patch released last week (story), and come in UK, French, German, Italian, and Spanish versions.

New Skout Demo

German developers Soft Enterprises have released an updated demo of their first-person shooter Skout. Besides containing a lot of fixes and improvements, this demo now also comes in English (except for a couple of German voice-overs), which should be a welcome change for those who were put off by the previous demo in the developers' native language (story). A USA-based mirror of the demo is available at 3D Action Gamers.

Daikatana Shot

PlanetDaiktana has posted the last of their daily screenshots from Daikatana. Today's image shows "Stavros the Sorcerer" a mini-boss in the game.

Summoner Interview

A new, somewhat odd, interview with Volition character designer Matt Kresge is up on Summoner Homeland. Matt answers all the questions (which are a bit strange in and of themselves) in the third person, making this a little more bizarre than your average interview.

Terminus Preview

Computer Games Online has posted the second and final part of their Terminus preview, providing more details and new screenshots on this upcoming role-playing space-combat title by Vicarious Visions. The game aims to bring back experiences from the venerable Elite, as space combat takes equal turns with trading, resource management, and interaction with other players, human or AI.

Evolva Screenshots

GameSpot UK has posted one of their notorious screenshot galleries, this one displaying 30 images of Evolva, the colorful first/third-person action game by Computer Artworks. There is a shorter concept art gallery as well.

10Six preview

There is a preview of 10Six online at PC.IGN.com, looking at SegaSoft's action/strategy game where you play with and against 999,999 of your closest friends (sorry, the rest of them will have to wait for their turn). There are some more screenshots from the open beta, which will end on February 28 when the game will be released.

Project IGI Screenshots

Also on GameSpot UK are two brief image galleries of Project IGI, showing off some new scenes and concept art from Innerloop's upcoming first-person action game, which is billed as a "thinker shooter."

Anachronox Screenshots

Third time's a charm, as there are also a couple of new Anachronox screenshots on GameSpot UK, showing off ION Storm's 3D role-playing game that is being built on the Quake II-engine.

Spec Ops M.O.U.T. Details

Spec Ops M.O.U.T. Details on The Adrenaline Vault gives more skinny on this upcoming follow-up from Zombie to Spec Ops, their tactics-oriented first-person shooter. Here's a quote from the story talking about gameplay in Spec Ops M.O.U.T. (BTW, M.O.U.T. stands for Military Operations in Urban Terrain):

Spec Ops: M.O.U.T. will feature a strong single-player adventure, though Long told us the team will be developing just as much multiplayer content, which he calls a combination of Team Fortress' fast action and the careful strategy of Spec Ops. Imagine a futuristic battle in which two groups go head-to-head in a tight urban setting with the sort of death appliances described above. Long said such online battles will be an important part of the game: “We want all the fiction, such as the missions, the equipment, the weapons, and the tactics, to be as realistic as possible, but also be based on what we believe armies will be doing in the future."

Team Fortress 2 Interviews

3DNews.Net's Team Fortress 2 interview is an 11 question Q&A with an unnamed member of Valve Software about Team Fortress 2, going into some detail about some of aspects of gameplay for the upcoming commercial installment in the TeamFortress series. Also, TF Tribune's TF2 Q&A is an even shorter piece that presumably talks with Sarah Walker (who is thanked at the end of the interview) asking specific questions about the game's netcode, as well as about a planned conversion of the Canalzone map.

Soldier of Fortune Screenshots

Careful to begin with the following disclaimer: "Warning, These are really gross, so don't click unless you've got a strong stomach. Seriously." 53 New Soldier of Fortune Shots on PC.IGN.Com offer a deck of cards' (plus a joker) worth of stomach-turning shots from Raven Software's upcoming Quake II-engine mercenary shooter (they should have posted 144 and called it a gross of gross shots). Also, there's a new Soldier of Fortune preview on Alloygaming.com, that in addition to offering a look ahead at Soldier of Fortune, offers three more new high resolutions screenshots showing off gameplay.

More Screenshots

There are some Sheep Simulator screenshots on GA-Strategy (yes this is for real, if I imagined something like this, I wouldn't admit it publicly). Also, some new GA-Source Exclusive Side-Scene Screenshots show off this 3D thriller action/adventure game, from Swedish developers The Other Guys (not to be confused with these guys). Finally, the Majesty-Dragon site has been updated with "four brand new never before seen Majesty BETA screen captures."

Tech Bits

Amiga Quake

Quake and QuakeWorld for Amiga have several downloads for both Quake version 1.09 and QuakeWorld version 2.40 for cult-favorite Amiga systems, including versions for the WarpOS, PowerUp, and AmigaOS/68k.

Usk8 for Unreal Tournament

Version Usk822300 of the Usk8 mod for Unreal Tournament is now available. If your 'l33t-to-English translator fails you, Usk8 is "you skate," which is a skateboarding mod, originally coded for Unreal, but now converted to work with UT as well. Word is: "We are looking to make a Realistic game/experience for skateboarding enthusiasts and spectators alike. With a planned hundreds of trick and various terrain to choose from, this add-on will bring a new meaning to the phrase TC."

MouseBall for Unreal Tournament

The debut release of MouseBall for Unreal Tournament is now available (brought to us by none other than Joey "FrogStomper" Fortuna, for old QuakeCast fans). The page doesn't offer much info, so I beat a description of the mod out of FrogStomper, so here goes: "Team play game. Pits mouse against mouse. Several goals scattered throughout the field and several balls. Kick the balls into the goals that correspond to your color. Prevent other mice from scoring by pushing them. Cheese powerups add speed to your mouse, wings to your balls, and punch to your pushes. MouseFans throughout the stadium cheer you on and jeer at your competitors (depending on how you interpret their Shopping-Mall-Elf-Robot movements)."

Q3A Assimilation

A new version 1.01 patch for Assimilation 2 is now available, updating this teamplay mod for Quake III Arena. Assimilation 2 supports up to seven teams (except in CTF, which is still only two teams), the mod features a unique scoring system, and what they modestly describe as "the best looking grappling hook to date."

Quake III Bot Designer

The first release of the Quake III Bot Designer is now available. As can be surmised from the name, this is a program designed to assist modelers in the addition of bot support to their models for Quake III Arena. The program allows you to give a bot weapon preferences and other skills, without having to crack open the Q3A source code.

Q3A Mods Sources

Fragstomp has released the source code for Reload Be Gone! and Bloodlust, their Quake III Arena modifications. All that's asked in return for adopting their code is a credit (and not to break id's EULA, obviously), and while there's no guarantee of support, they point out they are "pretty nice guys and will at least attempt to answer any questions..."

Competition Mods

Cold Storage Online has the version 1.0 release of the K-Stats "Gaming and LAN party Tournament / League Organiser Thingy," adding generation of League Tables and Player Lists on the main form and a new "Export to HTML" option for the league stats among other things. Also ]R[eactive Software has released beta 2 of the Reactive Q3A Competition Mod, which adds stats, Clan Arena, and customizable command listings. Word is the next beta will add "rail only," weapon/powerup banning, and a full GUI.

Competitions

The CyberNexusCafe has announced they are holding a Florida qualifier on March 11, 2000 for the $100,000 Razer CPL tournament. Also, word is that S3’s DMM Underground has signed on as a sponsor of the upcoming PlanetStarsiege TRIBES World Championship, and now the winning team will be taking home over $7,000 in prizes. Finally, there's a Quake III Song Contest on Quake3World looking to reward the best Q3A-related song parody.

Follow-ups

A post yesterday referred to Stars! Supernova as a real-time strategy offering until Myrddin Emrys pointed out this is an error: Stars! Supernova is actually turn-based (suited to play-by-mail). Thanks Myrddin. On the subject, there's new a Stars! Supernova Q&A with screenshots on Gamer's Alliance Strategy. Also, I wrote Picasso again the other day when referring to Picassio. Thanks Mike for the correction. I'll probably confuse the art-theft game's name with the artist's name at least once more before it sneaks past the alarm systems and on to retailer's shelves.

Reviews

etc.

Out of the Blue

Thanks a lot to Mindspring for making us their Site o' the Day yesterday (and thanks to zombiestomper for the heads-up about it). If any of you are reading this because they followed that link, please make yourself at home. Today is the fourth anniversary of the release of Qtest (thanks BC-]Victimizer[), the first test release of Quake, an event that spurred the posting of a Quake deathmatch screenshot and the contents of the Qtest read me as the second traces of Quake news on this site (after something like: "Quake is coming, please don't email id Software asking about it"), and basically launching the Quake section ("Rag") here, at the time a subsection of "blue's 3D House of 3D Carnage."

Link of the Day: Japanese Engrish, a collection English phrases found in advertisements and such in Japan. Not as politically incorrect as it seems at first, but terribly funny, featuring ad slogans like: "Bull Coffee, a canned coffee drink that gives you both creaminess and dry coffee taste." Thanks Kyle.
.plan of the Day: Brandon Reinhart (again). First no blow guns, and now this. How can he stand it?
Image of the Day: The VIA-GRA (Viagra) Motherboard. Thanks SlacKerCT.



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