Archived News:
The El Niño Quake Extensions page
has version 1.4.0 of the Viz mod for Quake III Arena. The new release of this
mod from the author of the visible weapons mod for Quake II adds player class
characteristics to Q3A based on the model you select, as well as gameplay
options like bleeding from wounds. All options can be toggled on and off, and
included is a .cfg to make the game "action quake-ish game, with one weapon
per player, forced player models, and no powerups or armor." The whole deal
is explained in the FAQ.
Battlecruiser Online Downloads page
has a new version 2.09 of Battlecruiser 3000 that runs under Win9x. This is an
unsupported release to patch the DOS version, and contains both the windowed and
fullscreen versions. Word is it "supports every DirectX compliant graphics
card, sound card and controller." Full details can be found in this file.
There's a Soldier of Fortune development update on The Adrenaline Vault
quoting Steven Rosenthal, Activision’s associate producer on Raven's upcoming
Quake II engine shooter. According to the update, the game was feature frozen on
Monday, and is now in final beta testing, looking to weed out any bugs that can
be found, but "the puzzles, level architecture, and weapon balance are
final at this point." There is still no specified schedule for a release,
but the update points out that the only remaining milestone in the game's
development will be the declaration of a gold master. The piece is illustrated
by three new screenshots.
The Adrenaline Vault
interviews Peter Moreland of Hothouse Creations, project manager on
Gangsters II, an upcoming real-time strategy sequel featuring enough hoodlum
action to make any mother proud, provided she is Ma Barker. Accompanying the
Q&A about progress on the game are three new screenshots.
GameSpy.com interviews Kevin Perry
talking with the lead designer on Shadow Watch, Red Storm Entertainment's
upcoming foray into a tactics/strategy game that will be turn-based in a genre
dominated by real-time games. The Q&A discusses the decision to opt for the
turn-based play, and offers a good preview of what to expect from the game,
along with several screenshots.
There are five Sacrifice
screenshots on nonstuff, a German-language gaming site. One of the shots is
familiar, but the first four have never been published online before, though
they appeared in last month's print PCGamerUK. Sacrifice is Shiny
Entertainment's upcoming action/RTS hybrid.
Vault Network interviews
Jason Hall, talking with the Monolith CEO about the recent LithTech2
announcements, particularly the one relating to the LT2 engine's applicability
to massive multiplayer online dealies ( story).
This Deus Ex Q&A with Warren
Spector on GA-RPG talks with the ION Storm designer about ION's upcoming
Unreal-engine sci-fi RPG. The brief three question Q&A discusses the game's
cross-genre nature, attempts to give it a unique flavor, and progress on
development. The piece also has a few new screenshots.
Descent3D has posted an interview with Kevin Bentley, catching up with the former Director of Technology at Outrage about his work on Descent 3, his experiences at Outrage, and his move to a new job outside the gaming industry.
Missed last night's Soldier of Fortune chat? PlanetSoldier now has an edited log available, so you can read up how four Raven developers survived the merciless barrage of questions on their mercenary shooter.
3dfx Gamers has released Voodoo3 2000/3000 Windows NT Retail Drivers version 1.04.00, fixing an OpenGL problem, as well as issues with Age of Empires, Age of Empires 2 and Starcraft. Thanks Montella.
There is a preview of Heavy Metal: F.A.K.K.2 online at Daily Radar, featuring a Q&A with Ritual's Rob Atkins, a pair of new high-res screenshots (one featuring the Julie Strain character), and some concept art and stills from the Heavy Metal animated movie.
PC.IGN.com has posted a preview of Command & Conquer: Firestorm, examining a recent build of Westwood's expansion pack to Tiberian Sun, illustrated with a bunch of new screenshots and a pair of familiar movies.
3DGN Interviews Tom Hall is a talk with the head honcho behind ION Storm's 3D action/role-playing game Anachronox. Here is a quote that explains how the game's Quake II-based engine has been updated to meet today's demand for buzzwords:
The Anox engine has been upgraded with the following: 24-bit color, 8-bits of
translucency, complex particle effect generator, directional colored model
lighting, skeleton-based models, lipsynching code, controllable AI code, an
advanced camera scriptor, and an entire language to do both 2D and 3D
interfaces or minigames, called APE (the Anachronox Programming Environment).
There is a bunch of new Star Trek: Starfleet Command missions on PC.IGN.com, expanding the universe of Interplay's strategy title. One pack offers three new Romulan missions, and another seven new Hydran Elite missions.
The RS Toolkit Homepage has a new version of this tool collection that aims to improve your tactical combat experiences in Rainbow Six: Rogue Spear. Sporting a spiffy 2000 number, there is a host of new features including support for the upcoming Urban Operations expansion pack, and it is available as a full 8.2 MB download, or a 1.9 MB Lite version.
The official Star Trek: Armada site has been updated with a page on the Borg Collective, highlighting their fleet of starships and special weapons in Activision's upcoming space-based RTS.
The Daily Telefrag has posted a brief but hands-on look at Hired Team, using a visit to New Media Generation's offices to clarify various aspects of their upcoming first-person shooter.
Interplay has rebuilt their Evolva teaser page into a more complete site for Computer Artwork's weird-looking action/strategy game, currently offering game info and four new screenshots.
There is an updated Quake III Arena gameplay FAQ on GameFAQs, adding lots of tips and strategies for survival in id's deathmatch arenas, as well as specific advice for Q3Tourney5.
The official American McGee's Alice site has been updated to reveal a new section of Wonderland, entitled Madhatter's Area, and apparently the first stop along the way there will be in the Chess Village.
LucasArts has revamped their Star Wars: Force Commander preview page into a full-fledged site, sporting a flash intro, game information, a screenshots gallery, a movie trailer, and more on their upcoming 3D real-time strategy game. Thanks The Massassi Temple.
Gamesurge has posted five new screenshots of Flying Heroes, the colorful action flyer that is being developed by Czech companies Illusion Softworks and Pterodon.
Daily Radar has sucked the last drop of blood out of their Vampire: The Masquerade - Redemption Week and ends it with an interview with Activision's John Heinecke, discussing the story, gameplay, and more in the 3D role-playing game that is being crafted at Nihilistic.
A
.plan update by id Software programmer Robert Duffy gives word
of a new Quake III Arena 1.16i Beta update now on the
id Software FTP server. Here is a
local copy of the Windows patch (401 KB), the
Linux patch (619 KB), and the
Mac patch (387 KB), each with a list of mirrors. Here's the entirety of the
brief .plan update, which indicates this addresses security: Q3A
1.16i Beta is now on our ftp site. This is a small executable only patch that
enhances security. It is available in three flavors, Win32 ( a .zip file ),
Linux ( a .gz ) and Macintosh ( a self extracting archive ).
This is the
note on exactly what security this involves from the accompanying read me
file(s): This update adds an additional layer of CD Key security.
When you type your CD Key in, the letters and numbers will appear as they normally would. If you leave the screen and return at a later time, blank spaces replace all the characters.
PC.IGN recently made a trip to Microprose's offices, and they wrote up a
massive preview of the Unreal engine title X-COM: Alliance. While the preview
is short on new screenshots, it makes up for it by delivering a whole lot of
information about the game.
GameFan has posted a
brief Q&A with Epic's Tim Sweeney, talking to him about the next Unreal
Tournament patch ("coming very, very soon") and what they'll be showing
at this year's GDC expo.
Incite Games, who either really, really like this game, or just enjoy posting
screenshots from it, have posted six
new screenshots from Black & White. The screenshots show off several
of the demented looking creatures you can grow in the game.
A new preview of Command & Conquer: Firestorm, Westwood's expansion pack
for C&C: Tiberian Sun, featuring new screenshots and gameplay details is
up on C|Net's Gamecenter.
The newly opened Nox fan site NoxGamer
has posted a number of known bugs (and even some solutions) from this recently
released isometric action game. Bugs covered include problems with AMD processors,
CD loading issues, and others.
A new (non-beta) version of HeadHunters Classic,
a remake of the popular Quake mod for Quake III Arena, has been released, and
is available for download on its official
site. This new version supports full bot play amongst other changes.
A whopping 24 new screenshots
from Battlecruiser Millennium have been added to the official Battlecruiser
3000 AD site. These shots show off the Mark 3 Battlecruiser you command in the
game.
A new patch for the Samsung DVD Revolution version of Heavy Gear II has been
released, and is available for download at
Activision's site. The patch is only for this specific OEM version
of the game, not the retail edition.
- GamerzUniverse is having a song
composition contest, to win a copy of Planescape: Torment.
- PCParadox is giving
away 10 copies of 3DMark2000 in their latest contest.
- XSReality
is having a contest to win one of those spiffy new Everglide Giganta mouse
pads.
It will probably come as no surprise to most, but I caved in and bought (and
subsequently installed) Windows 2000 on Thursday. So far, I'm pleased with it
- it runs pretty much all the games I've been playing recently, it's pretty
stable (only one or two crashes thus far) and 90% of my hardware is supported
(and I transferred any unsupported hardware to a Win98 machine on my network).
The only real problem I've had is with my ISDN line - I can get it to dial,
and connect, but only using one channel. I've put in an init string that should
be forcing it to use both, but for some reason it's not working. Strange stuff.
But otherwise, I'm pretty pleased with my final decision.
Image of the Day: The
world's largest blue screen of death. Truly an amazing picture.
WON.net has opened their
signups page for the upcoming limited multiplayer beta test of Vampire:
The Masquerade - Redemption. If you make it, you must be willing to sign an
NDA, and commit 10 hours a week and participate in bi-weekly "stress tests."
Gamecenter has posted a
new interview with Rod Fung, Sierra Studios' producer on SWAT 3, which features
the first batch of screenshots from SWAT 3: Battle Plan, the just-announced
multiplayer add-on for the game.
Also new on Gamcenter is a
new, hands-on preview of Raven's Soldier of Fortune, featuring a look at
the full version of the game (complete with over 30 screenshots).
Sierra Studios has released the version 1.2 patch of SWAT 3: Close Quarters Battle for download on their ftp server (1.8 MB). This is the real deal, as the version 1.1 patch was revoked last month ( story). The list of changes includes new AI behaviors, several
gameplay adjustments, and a FAQ (thanks Cosmo3D for that).
AGN3D has posted an updated demo of Codename Eagle, the first-person action game by Refraction. The demo offers the same mission as the previous demo, but is said to contain "plenty of improvements and more." Thanks 3DFiles, who have a mirror here.
Gone Gold has posted a Sierra Studios press release announcing SWAT 3: Battle Plan, a multi-player add-on to their tactical squad-action game SWAT 3: Close Quarters Battle, for a release this Fall. The pack will include six missions and new multi-player modes, and a free multi-player upgrade will become available for those who already own SWAT 3: CQB. Thanks Well Rounded Entertainment for the tip.
Eurogamer has posted an
interview with Xavier Carrillo, producer of Blade at Spanish developer Rebel
Act Studios. Xavier talks quite a bit about their third person action game and
the technology behind it (which is an original 3D engine). In other Blade news, a screenshot featuring the Blade 3D editor has been posted on Blade Universe.
Strategy guide publisher Prima Games has posted part
three of their interview with John Romero, conducted by none other than
Daikatana level designer Stevie "KillCreek" Case. This portion of the
interview covers the origin of Daikatana and ION Storm. If you missed the first
two parts (which is possible, since we never reported on them) here are links
to part
one and part
two.
Incite Games has posted some
more screenshots from Peter Molyneux' "god game" Black & White.
There's even what appears to be a shot from the multiplayer "Gathering Area" with two people
chatting within the game world.
Version 1.3 of Battlecom,
a real-time voice communication program for multiplayer games, has been released.
This new version requires Direct X 7, and is now freeware.
A new version of QStat,
a command-line server query and statistics program for a multitude of games,
has been released, and is available for download on its
official site in both Windows and Unix flavors. This new version adds support
for Soldier of Fortune in addition to other changes.
Tonight's edition of Lilith &
Eve features none other than Tom Hall, the mad genius behind ION Storm's
Quake II engine RPG, Anachronox. The fun begins at 7:00 EST, and you can ask
Tom questions via their IRC channel at chat.pseudo.com, channel #allgames.
A Real Media or compatible player is required
to watch the show.
3DGaming.net has posted 5
new images from Baldur's Gate 2: Shadows of Amn, including some new conceptual
artwork of the enemies in the game, and some in-game screenshots as well.
Voodoo Extreme has posted an
interview with Gearbox Software's Randy Pitchford, talking to him about
the recently announced Dreamcast version of Half-Life, which Gearbox will be
making an original single player episode for (thanks Stomped).
GameSpy has posted a
brief interview with Monoltith's Jason Hall, talking to him about their
plans for the LithTech engine, covering several of their recent announcements,
including their Playstation 2 and massively multiplayer versions of the engine.
Microsoft has released a Compatibility Update for Windows 2000 on their
Windows Update site. The download, which takes about a minute on even the slowest
connection, adds compatibility for a ton of applications and games, including
Heretic II, Aliens vs. Predator, Myth II, Drakkan, Tomb Raider III and more.
PC.IGN.Com's Thief 2 The Metal Age Preview
has been updated with more details on this upcoming sequel to the original
stealthy shooter they cleverly refer to as a first-person sneaker. The update
includes a load of new screenshots and several QuickTime
format movies.
The Adrenaline Vault Previews Shadows of Reality
looking ahead at this upcoming cyberpunk Unreal Tournament-engine RPG currently
in development at Nevolution. Here's a
bit on character development in the game: Armed with a skill system based
on Fallout and System Shock, you can create your character, assign
him or her skills, and then build upon them throughout the course of the
adventure. If being a doctor strikes your fancy, then you can jack into medical
simulators and, in true "Matrix" style, learn entire years worth of
information and skills in under ten minutes. If the life of a mercenary Street
Samurai is your calling, then wire yourself up with smart gun implants and
cyber-enhanced reflexes to show that you're not to be trifled with. Whether it's
obtaining information at gunpoint or doing a run on a data fortress, you can do
things your own way.
Summoner Thursday!, Chapter 6
is another installment in PC.IGN.Com's Summoner diary, this week catching up
with James Agay, a designer on this upcoming 3D fantasy RPG from Volition. This
update is described as "particularly juicy," as it offers "loads
of details on how the design team fills out the levels with quests, sub-quests
and NPCs." There are also a couple of screenshots of the level editor in
action showing a bit of how such gameplay elements are added.
A new Outrage Entertainment
Descent 3 FAQ is a gives some troubleshooting tips for this space shooter.
Though there is also a tip on using the guidebot when you are stuck, the brief
document mostly covers resolving hardware and software conflicts.
In addition to the other Win2K drivers posted earlier ( story),
the Creative
Labs Latest Files page has new version 1.03 Win2K drivers for 3D Blaster
GeForce Pro, 3D Blaster GeForce, 3D Blaster RIVA TNT2 Ultra, 3D Blaster RIVA
TNT2, Graphics Blaster RIVA TNT2 Value, and Graphics Blaster RIVA TNT
accelerators. Thanks NT Compatible.
Unreal Tournament Known Bugs
page has been updated with pointers to their latest d3ddrv.dll Direct3D
interface code and the latest S3-specific MeTaL drivers for users of the S3
Savage 4 chipset and Viper II/Savage2000 cards.
Unreal Future: A
chat with Cliff Bleszinski on i2e2 talks with Epic's lead level designer
about Unreal Tournament, the shooter as a genre, whether a Dreamcast UT port is
a possibility, and other console-related stuff.
Though the launch of PlanetJenniferLoveHewitt is still off in the future, like
the inevitable sunrise, Planet Soldier of Fortune
has emerged on the gaming scene. To get things going on this new GameSpy
Industries site dedicated to this upcoming mercenary shooter, they are holding
an online chat session with Keith Fuller, Dan Kramer, and John Scott from Raven
Software, currently at work on the game. The chat will be today at 7:30 PM EST
(4:30 PM PST) in GamesNet IRC, chat.planetquake.com 6667 in the channel #sof.
GA-RPG's Nox Q&A with Michael Booth talks with this designer from Westwood studios about "the past, present,
and future" of Nox, their newly-released third-person action title. Also, AGN
interviews Derek Smart talking with the man behind the Battlecruiser space
combat series. This is a text transcript of a piece also available in
video format. Also, a V-Team Interview on TeleFragged
chats with Przemek Marszal, project manager on Verge, a space-sim/RTS hybrid in
development by this Polish developer. Finally, nonstuff
interviews Andrew Brazier talking Lovecraft in German on the subject of Dark Corners of the Earth: Call of Cthulhu, Headfirst's
upcoming horror game (here's the usual AltaVista Translations
link).
To accompany their Devil Inside Play Test,
the Devil Inside Screenshot
gallery on GameSpot UK has been updated with new shots from this upcoming
action game from the Alone in the Dark series' author. A report called New FPS in Development, Chaser
on GA-Source shows a whole bunch of screenshots from a first-person shooter
in the works by the same folks that are working on Black Isle 4. There are some new
B-17 2 screenshots on Dogfighter. Finally, this
screenshot and this
screenshot on The Daily Telefrag show off action from Vseslav the Warlord,
an upcoming Russian RPG from Snowball
Interactive.
The newly-relocated devilishone's Allbots Site
has an updated version of this tiny (8 KB) download that will allow you to mix
and match all the known available bots for Quake III Arena. To help with your
one-stop shopping, they also have links up to the appropriate bot and player
model downloads.
The House of Hard Havoc has
a few Q3A doodads. Now available is the first release of Weapon
Slots for Quake III Arena, an OpenSource mod that enables Mod authors to
bind multiple weapons to a single key, creating room for up to 32 weapons. Also,
the Item
Flags code has been updated and now includes a menu system, and Lightning
Discharge has also "suffered one or two minor tweaks." Their OpenSource
Playable Demo has been updated to include all of these.
- Raven's Eric
Biessman's .plan has word on how to catch a wave in the SoF demo to
amaze and amuse your friends. The .plan tracker is eating some of the update
thinking it's HTML, the binds should be "bind <any key> wave
1" and so on...
- DiabloII.net's Blizzard North Visit Paladin Observations
offers the final installment in their hands-on Diablo II preview looking at
the abilities of the Paladin...
- GA-Strategy has word to expect a
playable demo of Zono's upcoming 3D RTS, Metal Fatigue, to be released March
3rd. The demo will be about 24 MB...
Since tomorrow marks loony's stay on the night watch, I've conjured up some
early (rather than the more common belated) birthday wishes, as all the
following birthdays are coming up (I believe they are all tomorrow): Happy
Birthday to id Software's Zoid, Raven's Chris Foster, Don "onethumb"
MacAskill, formerly of Accolade and Ritual Software, and old-school 3D guru
Nicolaus Copernicus, formerly... well just formerly. And speaking of
anniversaries, look at that... it's February again, meaning it's time to clean
my monitor. I make a policy of doing it regularly once a year, whether it needs
it or not.
Link of the Day: Celebrity Match-Maker for Men.
Thanks Robs. I ended up with Salma Hayek, as apparently did id's John Cash... I
don't imagine either of us is willing to concede this one without a fight ![=]](/miscimages/smiley4.gif)
Bonus Link: Celebrity Match-Maker
for Women. Equal time is only fair.
Image of the Day: X-MEN the movie TRAILER,
in QuickTime format.
Thanks Eben Bolter and Navarre.
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