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Archived News:

Sunday, Feb 13, 2000

  

Q3A S.H.U.D.

A new version 1.1 of the S.H.U.D. modification for Quake III Arena is now available. This mod replaces the game's normal heads-up display (HUD) with one that offers real-time display of your number of shots fired, hits, hit percentage, and more. The new version adds in the scoreboard as well as accuracy info on your number of consecutive hits and maximum consecutive hits.

Myscha Interview

Unreal Universe and the Sled Dog is an interview with T. Elliot Cannon, AKA Myscha the Sled Dog, formerly of Epic Games, and now lead level designer at the Collective, where they busily buzz away on Deep Space Nine-The Fallen, the upcoming third-person Unreal-engine action game. The Q&A discusses Myscha's departure from Epic, Laguna Beach, some background stuff, and even a bit about the upcoming game, like whether you can add a "buck naked Kira" (strictly from the academic point of view about licensing issues, of course). Multiplayer is also discussed, with Myscha anticipating "some super relaxed fun multiplayer scenarios" to be created "once the single player game is finalized and tight."

The Final Frontier

More space (and Trek, for that matter): The Allegiance Zone interviews Joel Solap Dehlin, talking with the executive producer (and a designer) on Allegiance, Microsoft's space combat game, currently in open beta. They have also updated their Allegiance Tech Tree, added a page of Allegiance Commanding Advice, and posted some Belters Faction screenshots showing the high-resolution coolness seen when encountering this faction that occasionally pops up in the beta (apparently used by Microsoft to see how client machines handle the enhanced art). We also have a bunch of Trekkie stories, as Sci-Fi Gaming interviews Gary Wagner talking with the president of Gizmo Industries about Dominion wars, the upcoming Star Trek: Deep Space Nine game. Sci-Fi Gaming also interviews Liz Braswell talking with the producer on SSI's Warp 2, the upcoming sequel to Starship Creator that will now allow you to create Klingon and Romulan spacecraft in addition to Federation ships. Finally, the Strategies section on the Star Trek Armada site has been updated with some strategies for this upcoming Trekkie RTS, so if you think you will get the game, you can bookmark what would seem to be a case of premature strategization. Thanks Tymetodie.

Guides and Walkthroughs

Speaking of strategy guides (smooth like raisins through a goose with the segues this morning, eh?), parts two, three, and four of the Battlezone 2: Combat Commander guide on Computer Games Online are all up, following the part one mentioned yesterday. Also, the first update in a couple of months to the GameFAQs Thief Gold walkthrough adds loads of new stuff, three new areas have been added to the GameFAQs Ultima Ascension FAQ/walkthrough, various updates have been added to the GameFAQs Septerra Core FAQ/walkthrough and there's a brand new GameFAQs The Sims FAQ/strategy guide.

Tech Bits

Earth 2150 Q&A

Beta Bites interviews Jim Tso talking with the senior producer for the US/Canada release of Earth 2150 (already available in Europe), the upcoming sequel to Earth 2140 described as the "first all-terrain, 3D real-time strategy game." In addition to the Q&A, the piece also offers up a bunch of 1024x768 OpenGL screenshots.

Age of Aquarius

There are nine new Aquarius screenshots on GA-Strategy showing off gameplay from this upcoming 3D action/strategy hybrid where players vie for control of the planet "Aquarius."

Map-orama

It's Unreal Tournament map madness week over at deCyber, where they've released over 15 new UT maps. Also, ztn's page of utter crap-o-la has Beat Box, ztn's new Q3a map (thanks Cached). Also, a new single-player episode for Half-Life titled Deliverance is now available (thanks atomic8). As far as can be told, there's no squealing like a pig involved, but rather "you reprise your role as Gordon Freeman in a story set after the end of Half-Life."

Competition

A sort-of sequel to the low-poly love doll contest is up, as The Cute Doll Contest on polycount offers modelers the opportunity to square off (or would that be triangle off?) against id Software's Paul Steed in a contest to create a sub-1000 face model of "a CUTESY cartoon character based on a recognizable commercial property."

Reviews

etc.

  • Dick Lee's web page has his Quake III Arena screensaver that displays "the various models/characters of Quake3 Arena randomly on your screen or bounces them off the edges of your screen"...
  • As is their way, Painful Detail has posted still more new UT stuff, with four new player models, six new voices and two new tutorials...
  • Teamplay.Net is putting together a Quake 3 map pack for use in upcoming events and are looking for submissions of professional-quality custom Deathmatch and Capture the Flag maps...
  • The screenshots page on the Official UltraHLE Website has new OpenGL screenshots of an upcoming version of this currently Glide-only Nintendo64 emulator. Thanks EmulationHQ...

Out of the Blue

Blow out the candles, Blammo, as today is the first anniversary of the use of the Blammo news database here, meaning there is now one full year's worth of databased news in the archive to go along with the nearly three years of HTML news. There have been a couple of attempts to convert the old HTML to the new database to make it more searchable, but it's tough to say whether that will ever be practical. Being able to search the entire archive from the handy "Search!" box would help in cases like yesterday, though, when Slashdot posted an article on Textmode Quake, since this inspired a bunch of folks to send this in as news, while if the HTML archive was as searchable as the database, it would show that a story about the Text Mode Quake page appeared in August '98 (here), and probably serve as an aid to those who use the archive for research as well. On the subject of Slashdot, this also brings up something I've been meaning to mention, which is that we get occasional Link of the Day submissions of stories that have appeared in their pages (I believe the reverse happens on occasion as well), so I thought I'd mention that we'd rather not knowingly dupe up on these kinds of links (or "Oddly Enough headlines," etc.). The net certainly has enough wacky stuff out there that we should be able to manage something screwy enough on a daily basis nonetheless. Speaking of Blammo, I'm working with furn to see if we can add the JavaScript focus() dealie to a Blammo preference option so it won't impact those who find it troublesome (I've killed it in the meantime).

My fondest possible farewell to Charles M. Schulz, who died last night (CNN.com story-thanks Vad3R [DI]), creator of the most beloved comic strip of my youth.

Link of the Day: Furious George (and his cross-country crime spree). Thanks Josh Fletcher. It's a web-based game that includes a scoring system. It is a bit simple, but can be amusing (or disturbing) based on the number of different "atrocities" you can commit from their randomized database without duplicating yourself.
Story of the Day: Brain Activity is Visibly Altered Following Sleep Deprivation, and surprisingly, not always for the worse! Thanks armypants. We've had the coffee is good for you story, now the (sort of) sleep depravation is good for you story, now we need something covering junk food.
Image of the Day: Q Lopez. So why does Jennifer Lopez have the Quake logo wrapped around her face?



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