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Archived News:
A new version 1.1 of the S.H.U.D.
modification for Quake III Arena is now available. This mod replaces the game's
normal heads-up display (HUD) with one that offers real-time display of your
number of shots fired, hits, hit percentage, and more. The new version adds in
the scoreboard as well as accuracy info on your number of consecutive hits and
maximum consecutive hits.
Unreal Universe and the Sled Dog
is an interview with T. Elliot Cannon, AKA Myscha the Sled Dog, formerly of Epic
Games, and now lead level designer at the Collective, where they busily buzz
away on Deep Space Nine-The Fallen, the upcoming third-person Unreal-engine
action game. The Q&A discusses Myscha's departure from Epic, Laguna Beach,
some background stuff, and even a bit about the upcoming game, like whether you
can add a "buck naked Kira" (strictly from the academic point of view
about licensing issues, of course). Multiplayer is also discussed, with Myscha
anticipating "some super relaxed fun multiplayer scenarios" to be
created "once the single player game is finalized and tight."
More space (and Trek, for that matter): The Allegiance Zone
interviews Joel Solap Dehlin, talking with the executive producer (and a
designer) on Allegiance, Microsoft's space combat game, currently in open beta.
They have also updated their Allegiance Tech Tree,
added a
page of Allegiance Commanding Advice, and posted some Belters Faction
screenshots showing the high-resolution coolness seen when encountering this
faction that occasionally pops up in the beta (apparently used by Microsoft to
see how client machines handle the enhanced art). We also have a bunch of Trekkie
stories, as Sci-Fi Gaming
interviews Gary Wagner talking with the president of Gizmo Industries about
Dominion wars, the upcoming Star Trek: Deep Space Nine game. Sci-Fi Gaming
also interviews Liz Braswell talking with the producer on SSI's Warp 2, the
upcoming sequel to Starship Creator that will now allow you to create Klingon
and Romulan spacecraft in addition to Federation ships. Finally, the Strategies
section on the Star Trek Armada site
has been updated with some strategies for this upcoming Trekkie RTS, so if you
think you will get the game, you can bookmark what would seem to be a case of
premature strategization. Thanks Tymetodie.
Speaking of strategy guides (smooth like raisins through a goose with the segues
this morning, eh?), parts two,
three,
and four
of the Battlezone 2: Combat Commander guide on Computer Games Online are all
up, following the part
one mentioned yesterday. Also, the first update in a couple of months to
the GameFAQs Thief Gold
walkthrough adds loads of new stuff, three new areas have been added to the GameFAQs Ultima Ascension
FAQ/walkthrough, various updates have been added to the GameFAQs Septerra Core
FAQ/walkthrough and there's a brand new GameFAQs
The Sims FAQ/strategy guide.
Beta Bites
interviews Jim Tso talking with the senior producer for the US/Canada
release of Earth 2150 (already available in
Europe), the upcoming sequel to Earth 2140 described as the "first all-terrain, 3D real-time strategy
game." In addition to the Q&A, the piece also offers up a bunch of
1024x768 OpenGL screenshots.
There are nine
new Aquarius screenshots on GA-Strategy showing off gameplay from this
upcoming 3D action/strategy hybrid where players vie for control of the planet
"Aquarius."
It's Unreal Tournament map madness week over at deCyber,
where they've released over 15 new UT maps. Also, ztn's page of utter crap-o-la
has Beat Box, ztn's new Q3a map (thanks Cached).
Also, a new single-player episode for Half-Life titled Deliverance
is now available (thanks atomic8). As far as can be told, there's no squealing
like a pig involved, but rather "you reprise your role as Gordon Freeman in
a story set after the end of Half-Life."
A sort-of sequel to the low-poly love doll contest is up, as The Cute Doll Contest
on polycount offers modelers the opportunity to square off (or would that be
triangle off?) against id Software's Paul Steed in a contest to create a
sub-1000 face model of "a CUTESY cartoon character based on a recognizable
commercial property."
Blow out the candles, Blammo, as today is the first anniversary of the use of
the Blammo news database here, meaning there is now one full year's worth of
databased news in the archive to go along with the nearly three years of
HTML news. There have been a couple of attempts to convert the old HTML to the
new database to make it more searchable, but it's tough to say whether that will
ever be practical. Being able to search the entire archive from the handy
"Search!" box would help in cases like yesterday, though, when Slashdot
posted an article on Textmode Quake, since this inspired a bunch of folks
to send this in as news, while if the HTML archive was as searchable as the
database, it would show that a story about the Text Mode Quake page
appeared in August '98 (here),
and probably serve as an aid to those who use the archive for research as well.
On the subject of Slashdot, this also brings up something I've been meaning to
mention, which is that we get occasional Link of the Day submissions of stories
that have appeared in their pages (I believe the reverse happens on occasion as
well), so I thought I'd mention that we'd rather not knowingly dupe up on these
kinds of links (or "Oddly Enough headlines," etc.). The net certainly
has enough wacky stuff out there that we should be able to manage something
screwy enough on a daily basis nonetheless. Speaking of Blammo, I'm working with
furn to see if we can add the JavaScript focus() dealie to a Blammo preference
option so it won't impact those who find it troublesome (I've killed it in the
meantime).
My fondest possible farewell to Charles M. Schulz, who died last night (CNN.com story-thanks Vad3R [DI]), creator of the most beloved comic strip of my youth. Link of the Day: Furious George
(and his cross-country crime spree). Thanks Josh Fletcher. It's a web-based game
that includes a scoring system. It is a bit simple, but can be amusing (or
disturbing) based on the number of different "atrocities" you
can commit from their randomized database without duplicating yourself. |
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