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Archived News:

Sunday, Feb 13, 2000

  

Q3A S.H.U.D.

A new version 1.1 of the S.H.U.D. modification for Quake III Arena is now available. This mod replaces the game's normal heads-up display (HUD) with one that offers real-time display of your number of shots fired, hits, hit percentage, and more. The new version adds in the scoreboard as well as accuracy info on your number of consecutive hits and maximum consecutive hits.

Myscha Interview

Unreal Universe and the Sled Dog is an interview with T. Elliot Cannon, AKA Myscha the Sled Dog, formerly of Epic Games, and now lead level designer at the Collective, where they busily buzz away on Deep Space Nine-The Fallen, the upcoming third-person Unreal-engine action game. The Q&A discusses Myscha's departure from Epic, Laguna Beach, some background stuff, and even a bit about the upcoming game, like whether you can add a "buck naked Kira" (strictly from the academic point of view about licensing issues, of course). Multiplayer is also discussed, with Myscha anticipating "some super relaxed fun multiplayer scenarios" to be created "once the single player game is finalized and tight."

The Final Frontier

More space (and Trek, for that matter): The Allegiance Zone interviews Joel Solap Dehlin, talking with the executive producer (and a designer) on Allegiance, Microsoft's space combat game, currently in open beta. They have also updated their Allegiance Tech Tree, added a page of Allegiance Commanding Advice, and posted some Belters Faction screenshots showing the high-resolution coolness seen when encountering this faction that occasionally pops up in the beta (apparently used by Microsoft to see how client machines handle the enhanced art). We also have a bunch of Trekkie stories, as Sci-Fi Gaming interviews Gary Wagner talking with the president of Gizmo Industries about Dominion wars, the upcoming Star Trek: Deep Space Nine game. Sci-Fi Gaming also interviews Liz Braswell talking with the producer on SSI's Warp 2, the upcoming sequel to Starship Creator that will now allow you to create Klingon and Romulan spacecraft in addition to Federation ships. Finally, the Strategies section on the Star Trek Armada site has been updated with some strategies for this upcoming Trekkie RTS, so if you think you will get the game, you can bookmark what would seem to be a case of premature strategization. Thanks Tymetodie.

Guides and Walkthroughs

Speaking of strategy guides (smooth like raisins through a goose with the segues this morning, eh?), parts two, three, and four of the Battlezone 2: Combat Commander guide on Computer Games Online are all up, following the part one mentioned yesterday. Also, the first update in a couple of months to the GameFAQs Thief Gold walkthrough adds loads of new stuff, three new areas have been added to the GameFAQs Ultima Ascension FAQ/walkthrough, various updates have been added to the GameFAQs Septerra Core FAQ/walkthrough and there's a brand new GameFAQs The Sims FAQ/strategy guide.

Tech Bits

Earth 2150 Q&A

Beta Bites interviews Jim Tso talking with the senior producer for the US/Canada release of Earth 2150 (already available in Europe), the upcoming sequel to Earth 2140 described as the "first all-terrain, 3D real-time strategy game." In addition to the Q&A, the piece also offers up a bunch of 1024x768 OpenGL screenshots.

Age of Aquarius

There are nine new Aquarius screenshots on GA-Strategy showing off gameplay from this upcoming 3D action/strategy hybrid where players vie for control of the planet "Aquarius."

Map-orama

It's Unreal Tournament map madness week over at deCyber, where they've released over 15 new UT maps. Also, ztn's page of utter crap-o-la has Beat Box, ztn's new Q3a map (thanks Cached). Also, a new single-player episode for Half-Life titled Deliverance is now available (thanks atomic8). As far as can be told, there's no squealing like a pig involved, but rather "you reprise your role as Gordon Freeman in a story set after the end of Half-Life."

Competition

A sort-of sequel to the low-poly love doll contest is up, as The Cute Doll Contest on polycount offers modelers the opportunity to square off (or would that be triangle off?) against id Software's Paul Steed in a contest to create a sub-1000 face model of "a CUTESY cartoon character based on a recognizable commercial property."

Reviews

etc.

  • Dick Lee's web page has his Quake III Arena screensaver that displays "the various models/characters of Quake3 Arena randomly on your screen or bounces them off the edges of your screen"...
  • As is their way, Painful Detail has posted still more new UT stuff, with four new player models, six new voices and two new tutorials...
  • Teamplay.Net is putting together a Quake 3 map pack for use in upcoming events and are looking for submissions of professional-quality custom Deathmatch and Capture the Flag maps...
  • The screenshots page on the Official UltraHLE Website has new OpenGL screenshots of an upcoming version of this currently Glide-only Nintendo64 emulator. Thanks EmulationHQ...

Out of the Blue

Blow out the candles, Blammo, as today is the first anniversary of the use of the Blammo news database here, meaning there is now one full year's worth of databased news in the archive to go along with the nearly three years of HTML news. There have been a couple of attempts to convert the old HTML to the new database to make it more searchable, but it's tough to say whether that will ever be practical. Being able to search the entire archive from the handy "Search!" box would help in cases like yesterday, though, when Slashdot posted an article on Textmode Quake, since this inspired a bunch of folks to send this in as news, while if the HTML archive was as searchable as the database, it would show that a story about the Text Mode Quake page appeared in August '98 (here), and probably serve as an aid to those who use the archive for research as well. On the subject of Slashdot, this also brings up something I've been meaning to mention, which is that we get occasional Link of the Day submissions of stories that have appeared in their pages (I believe the reverse happens on occasion as well), so I thought I'd mention that we'd rather not knowingly dupe up on these kinds of links (or "Oddly Enough headlines," etc.). The net certainly has enough wacky stuff out there that we should be able to manage something screwy enough on a daily basis nonetheless. Speaking of Blammo, I'm working with furn to see if we can add the JavaScript focus() dealie to a Blammo preference option so it won't impact those who find it troublesome (I've killed it in the meantime).

My fondest possible farewell to Charles M. Schulz, who died last night (CNN.com story-thanks Vad3R [DI]), creator of the most beloved comic strip of my youth.

Link of the Day: Furious George (and his cross-country crime spree). Thanks Josh Fletcher. It's a web-based game that includes a scoring system. It is a bit simple, but can be amusing (or disturbing) based on the number of different "atrocities" you can commit from their randomized database without duplicating yourself.
Story of the Day: Brain Activity is Visibly Altered Following Sleep Deprivation, and surprisingly, not always for the worse! Thanks armypants. We've had the coffee is good for you story, now the (sort of) sleep depravation is good for you story, now we need something covering junk food.
Image of the Day: Q Lopez. So why does Jennifer Lopez have the Quake logo wrapped around her face?

Saturday, Feb 12, 2000 Abraham Lincoln's & Charles Darwin's Birthdays

New TecArena BotPlugin

The Tectonic page has a new version 0.9 of the BotPlugin module for the TecArena front-end for Quake III Arena. The new plug-in allows you set different names for the bots, and will now find all bots in baseq3, including those not in .pk3 files.

Transmeta Interview

There's a Dave Taylor interview on G3d talking with the ex-id Software programmer and Crack dot Com founder about his current work as an engineer at Transmeta, who recently announced plans for Crusoe, their upcoming cross-platform, low-power, mobile CPU. The Q&A discusses Cruse as well as gaming, going into Dave's most and least favorite games of all time, and his start in the business.

New Ęstats

The Ęstats Page has a new version 4.33 of the Ęstats multiple game log parser for both Win32 and Linux x86. The new release offers Opposing Force support, updates the Counter Strike 5.2 support, fixes a Y2K date problem(!), fixes a Kingpin bug, and more. Word is ngStats support for Unreal Tournament is in the works.

Holy Wars for UT

The Flatware Design Gaming Division has the release of version 1.00 of Holy Wars for Unreal Tournament. Though they point out there aren't likely to be any servers running right away, the debut release does offer gameplay versus bots. This is the UT version of the Holy Wars mod where players (AKA sinners) are fighting over the Halo in order to become the game's Saint. It's then saint versus sinners in a one-versus-many battle.

Vampire Interview

French site Le Ouaibe Joystick has posted an audio interview with Ray Gresko, discussing all things Nihilistic and Vampire: The Masquerade - Redemption (Real player or equivalent required). The nine minute talk is of course in English, but if you want to read along with the French transcript, AltaVista Translations may be of service. Thanks Alex.

Force Commander Screenshots

LucasArts has updated their Star Wars: Force Commander preview site with five new screenshots (and three familiar from this preview), as well as four rendered images of structures in the game.

Klingon Academy Demo News

There are several new development updates on the official Star Trek: Klingon Academy site describing Interplay's efforts to beat the upcoming demo of their space-combat sim into shape, and word on the KA forum now is that it is expected to be released around Wednesday next week. Thanks GreenDoh.

Rage Screenshots

Speedy 3D has posted a couple new screenshots of Incoming Forces, and also a pair of Hostile Waters screenshots, both 3D action/strategy games under construction at UK developer Rage. Incoming Forces is more focused on the action, as can be expected from a sequel to their arcade-like shooter Incoming, while Hostile Waters uses more of a strategic approach.

Baldur's Gate II Interview

Baldur's Gate II: Shadows of Amn Interview on PC.IGN.com is a talk with producer Ben Smedstad on BioWare's role-playing sequel, discussing the various ways this title aims to improve upon the first one.

Zoid Chat Log

An edited log of last night's IRC chat with id's David "Zoid" Kirch is now available for your perusal. The lengthy discussion covered all sorts of topics, ranging from the next point release ("when it's done" - did you expect anything else?) to very specific questions about Zoid's CTF levels, the Q3A source code, and lots more.

Rebellion Profile

AVault has posted a profile of Rebellion, developers of Aliens vs. Predator, talking to Jason Kingley not only about the company, but also about their recently announced 3D action RPG, Gunlok. Three new screenshots of this title are at hand.

Soldier of Fortune Diary

Raven's Eric Biessman has scribbled down another installment of his Soldier of Fortune diary at SoFCenter, and entitled "A night in the life of Raven Software," it describes an exhausting couple of hours out of the crunch mode development time their mercenary shooter is going through.

Counter-Server

Counter-Server, the official Counter-Strike server admin resource, is now open for business and aims to provide everything you need to run and optimize servers for the popular Half-Life mod.

More PowerPlay

PowerPlay has announced that seven new companies, including Bungie, Dynamix, and Raven, have all joined their initiative to improve Internet game performance. Here's the scoop:

FEBRUARY 9, 2000 -- PowerPlay, an effort to make the Internet a better entertainment platform, gained momentum this week as six leading game development studios and content and Internet tools developer, Applied Microsystems, joined the initiative. The latest additions to the list of developers who have gone on record in support of PowerPlay are:

  • Bungie -Oni and Halo.
  • Dynamix -Tribes, Tribes 2.
  • Gas Powered Games -- Dungeon Siege.
  • Jellyvision - You Don't Know Jack, Who Wants To Be A Millionaire?
  • Nihilistic - Vampire: The Masquerade - Redemption
  • Raven Software -Soldier of Fortune, Star Trek: Elite Force, Hexen 2
"It's hard not to support a movement aimed at improving everyone's Internet experience," said Chris Taylor, CEO of Gas Powered Games. "The list of game developers and other tech companies supporting PowerPlay is a great example of industry cooperation that will have a positive impact on all of our games."

The PowerPlay initiative is composed of Internet companies, service providers, and game developers cooperating in the definition and deployment of an open industry standard to improve the Internet entertainment experience.

The first stage will be a proof of concept deployment for US dial-up customers. Following the initial deployment, PowerPlay service will be available outside of the US and for higher speed connections (DSL/cable modem).

The PowerPlay initiative also includes Bioware, Captivation, Cisco, Click Entertainment, Ensemble, Epic, Gearbox, Looking Glass Studios, Outrage, Red Storm Entertainment, Relic, Ritual, Shiny, Valve, and Volition.

Battlezone II Guide

The first part of CDMag's guide to Battlezone II has been posted (thanks Voodoo Extreme). The guide features some general tips, as well as mission-specific hints.

Thief 2 Preview

This week's "3dfx Game of the Week" at Daily Radar is Thief 2: The Metal Age, and to celebrate this, they've posted a whole bunch of new, high-resolution screenshots from the game.

Nox Multiplayer Guide

The Freak of Geeks has posted a multiplayer guide for the recently released Nox demo. The guide covers all the various aspects of the game's multiplayer, from starting a server and configuring the Nox.cfg file, to how to best torture your friends.

New Q3ServerKit

Version 2.0 of Q3ServerKit, the Quake III Arena server monitor and administration program, has been released. This new version adds a new color scheme, a realtime chat panel, a start panel, support for the Q3Demo and more. The program is available for the Win32, Solaris and Linux platforms.

Tech Bits

Quake III Arena Tutorial

A brief Quake III Arena programming tutorial is up on Q3Center, teaching you how to make a simple mod that changes the names of the weapons in the game.

Republic Shots

GameSpot News has posted some new screenshots from Republic, a strategy game by Elixir Studios, a company founded by Demis Hassabis, the co-creator of Theme Park. The game's engine is capable of processing over 20 million polygons on screen, and the shots are remarkably detailed.

Ground Control Preview

Also new on GameSpot News are a handful of new screenshots from Ground Control, an upcoming tactical combat 3D RTS title from Sierra.

Competitions

  • TheMasquerade.org is throwing a wallpaper design contest to win a copy of Vampire: The Masquerade - Redemption.
  • QGirlz has posted the winners of their female model contest, and are throwing two more contests, this time to create skins and sounds for the model.
  • I.AM Half-Life is giving away three Microsoft Sidewinder Dual-Strike gamepads...all you have to to is join their mailing list.

Reviews

etc.

Fruit of the loon

So, did everyone check out that story yesterday about the number of bugs in Windows 2000? I gotta admit, I figured it had a few holes, but 63,000? That's a bit too many ship with (more than Ultima IX, even!). I'm in a bind now, because I'm pretty much sure that I'll be upgrading my desktop computer to Windows 2000 (under Win98 it seems to be remarkably unstable, even spontaneously restarting from time to time) but I'm not looking forward to suffering from "early adopter syndrome." Of course, I give Microsoft six months before they release the first Windows 2000 service pack...but by that point I might be so fed up that I'll just install DOS 5 again instead. Gotta love these newfangled computers.

Link of the Day: Bananarchy! This site is so weird it defies explanation.
Link of the Day (2): The Amazing Cam Cam. I suppose it was only a matter of time before this popped up.



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