![]() |
|
|
|
Send
News. Want a reply? Read
this. More in the FAQ.
News
Forum - All
Forums - Mobile - PDA - RSS Headlines |
Archived News:
Tritin Films' Quad
God, a Quake III Arena movie that was made using the demo/test version of the
game, has been released, and is available
for download at its official site (as well as Damage Gaming). The movie is available in low and high bandwidth
versions, and is in the Windows Media
Player's ASF format.
New Reality Gaming has posted a
brief Q&A with Chris Taylor, the creator of Total Annihilation and the
madman behind the recently announced title Dungeon Siege. Since no information
about the game is being discussed at this time he doesn't reveal anything new,
but he does give some thoughts on working on a RPG instead of a RTS game.
GameSpot News has posted nine
new screenshots from Monolith's upcoming isometric action title Sanity,
which is powered by their LithTech 2.0 engine. The shots are fairly low-res,
but they show off a number of the game's many different characters and locales.
SquareSoft
has posted a free, downloadable version of "Chocobo World" the mini-game
that was originally developed for the PocketStation, and is included with the
PC version of Final Fantasy VIII. As the PocketStation was never released in
the US, PSX owners couldn't play it (although the functionality is there, should
it ever come out stateside), but now it's available for everyone to download
on the official
FF8 PC page (thanks Dre for the tip).
A Focus on Levels has posted an
interview with Iikka Keranen, a well-known community level designer before
making his way into the gaming industry (he's currently at Looking Glass Studios).
Ikka talks about a number of level editing issues, including some general tips
for designers.
Another preview of Final Fantasy VIII has popped up, this time at Game-Guru.net. While not as lavishly illustrated with screenshots as today's earlier preview (see below), the article is based on a beta of the game, and particularly highlights the various improvements made over the previous installment in SquareSoft's long running role-playing series.
Dynamix has posted a
new image showing off the BioDerm Light Carapace model and skin from TRIBES
2 at TRIBES
Players. The BioDerms are a completely new class of character for this sequel,
and the image should give you a good idea of what they'll look like in the game.
John Matthews sent word of his latest shell script released on LinuxGames, which will install the first Unreal game (which was released for Win9x only) on a Linux system with Unreal Tournament, and allow most of the Unreal single-player game to be played with the UT Linux client. Several maps, as well as save games, don't work yet, though.
3DO has posted their support FAQ for Crusaders of Might and Magic, sporting an array of tips and solutions for problems you might be experiencing with their recently released third-person action adventure.
GameSpot UK has posted a
preview of the PC port of Final Fantasy VIII. The text has a pretty good
introduction to the game for those who missed out on the Playstation version,
and they've posted a great deal of new images, including some conceptual artwork,
and plenty of shots of the game's guardian forces and CGI sequences (which really
have to be seen to be believed).
There is a new preview of Command & Conquer: Renegade up on CGO, looking at Westwood's upcoming third-person action game set in the Command & Conquer universe. While the article has no new screenshots, it does offer a fairly comprehensive overview of the game based on a recent build.
Asheron's Call Vault has posted a developer profile of Sean Huxter, lead artist on the massively multiplayer 3D role-playing game. The brief article mainly covers his work on the project, and his gaming and other interests.
Firaxis' official site for Sid Meier's Dinosaurs (working title) has been updated
with a new installment
in Sid's Dino Diaries (thanks GA-Strategy).
This installment has Sid debating whether or not to make the game real time
or turn based, and while no answer is given, pros and cons for both are explained
in detail. There's also some new concept art to gawk at as well.
Damage Gaming has posted ten
new screenshots from Shiny's Messiah, as well as six of project lead Stuart
Roch's favorite previously released images. Messiah is nearing completion, and
should (hopefully) be finished soon.
A post by id Software's Graeme Devine to the
Quake3World.com seems to indicate that Mac Quake III Arena CD key
authentication issues should be a thing of the past (thanks Matthew
Riddle). Here's the poop:
Computer Games Online
previews RUNE with the first part of their look ahead at this upcoming game
of melee combat set in the heyday of the Viking warrior. Here's a quote that
includes word from Human Head's Chris Rhinehart on their straightforward manner
for handling puzzles:
GA-Source interviews Craig Alexander
talking with the general manager of Codemasters’ US development studio, who
have restarted development of their Unreal-engine squad-based tactical simulation (after Sierra cancelled it) that's based on the
adventures of the Navy SEALs. The game is now expected to ship in early 2001.
The Allbots Site has an updated
version of the Allbots mod for Quake III Arena. Allbots will allow you to set up
a Q3A game with more than one user-made bots, which would otherwise cancel each
other out when run together. The new version has code to allow 23 user-made bots
to coexist with the 32 original Q3A bots for a total of 55.
Version 1.1.0 of the Servarena
Win32 front-end for Quake III Arena servers is now available on their newly
relocated website. Servarena offers support for server and console passwords,
FFA, Tournament, Team Play, and CTF modes, automatic generation of map-cycling
scripts, one-button selection of all CTF, DM, or Tournament maps, and more.
A new version 1.0.9 of Q3 Build
on Rust offers the first non-beta release of this program described as the
"first and best compiler front end for Quake3 level design." The new
version includes "all the compiling options and full .aas, bot navigation
file, support."
The Quake3 2k Bash Tourney is accepting
clan sign-ups for an upcoming Q3A teamplay tournament. Word is that this is
"a selective tourney that will host and view every match that takes place
on the ladder."
The Force Clan's
Dork Hunter Contest is another politically incorrect celebration of
dorkiness from "The clan that needs no legs or cerebellums," looking
to highlight the "dorkiest" clan pages on the Internet. Remember,
please, no wagering.
Any question that the holidays have ended should be answered by comparing the
length of this list to the several that preceded it:
I mentioned recently that the routing problem that had many complaining of slow
access to this site had cleared up, which clearly they have for some (me
included) if not all that were experiencing the problem (I believe most folks
never experienced the problem in the first place). Since then, however, I've
gotten a couple of odd "the site is still slow for me" emails, so I'd
like to request anyone having what they believe to be an unusual problem
accessing the site to send along a copy of a traceroute or something to help
make a quick determination if there is some problem of which we're not aware, or
(more likely) just a couple of folks having some of the problems typical of the
Internet (by the way, it's not an indication of a problem once your
traceroute hits a string of time outs at the end, that's just the firewall).
Like I said, the site has been lightning fast for me for a week or more, but
then again, I am in the same area of the country as the server (New York City)
for the first time since 1996 when it was hosted on my local ISP, not that
physical location always matters on the Internet.
Link of the Day: 2000 Uses for Peanut Butter,
following yesterday's theme. Actually they list no less than 2,574 uses. Thanks
gw. |
![]()
![]()
Copyright © 1996-2016 Stephen Heaslip. All rights reserved.
All trademarks are properties of their respective owners.
News CGI copyright © 1999-2016 James "furn" Furness & Blue's News.
All rights reserved.