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Thursday, Oct 07, 1999

  

More 3dfx Interview

The Adrenaline Vault interviews Brian Burke with another Q&A on the same subject as the the previously mentioned (story), the departure of CEO Greg Ballard that was announced earlier today (story).

Werewolf Lives

Don't put away those silver bullets just yet, as an update to the Werewolf The Apocalypse - Heart of Gaia site declares "Werewolf Still Alive and Clawing." To prove their point, there are new screenshots and character art on the site. All this is to point out that this upcoming Unreal-engine horror game is not cancelled, or postponed (apparently there have been rumors), but simply, as so often happens, delayed. Here's word that ASC Games passes along on that subject:

Hello Werewolf friends and fans. We wanted to take this opportunity to clear up any misconceptions about the future of Werewolf The Apocalypse: Heart of Gaia:

YES, the game has been delayed. This first person shooter not only has a huge story, it also has enormous depth. These things take time.

YES, the game is now scheduled for a Spring 2000 release.

YES, the game will feature incredible graphics, real-time morphing, and three forms with which to massacre the forces of evil - human, wolf, and werewolf.

NO, the game has not been cancelled, put on hold, delayed indefinitely - IT IS ALIVE AND CLAWING.

Visit our Werewolf web site, located at http://www.ascgames.com - for more of the latest information. We have screenshots of NEW enemy models, sketches, and new character art which you can find at http://www.ascgames.com/100-GAMES/werewolf/index.html

New Voodoo3 3500TV Drivers

There are new Voodoo3 3500TV Windows 9x Retail Drivers - AGP version 1.02.18 on 3dfx Gamers. Thanks Voodoo Extreme. The new drivers offer improved stereo support, and a fix for a recording bug.

Nocturne AVI Follow-up

There turns out to be some confusion with the Nocturne AVI mentioned earlier (story), which is not actually the third AVI in the series of new gameplay movies being released by TRI. Smitty from TRI points out the 50 MB movie from earlier is actually the same movie released at E3, which he describes as one of the oldest movies from the game. Never fear, however, as the third AVI is probably going to be released tomorrow. Word is to look for that to pop up on GameSpot.

SWAT 3 Site

A redesign to Sierra's official SWAT 3 website adds a bunch of new content (including an intro .wav that sounds like Alvin & the Chipmunks) from this upcoming shooter that features tactical police operations. Among the new goodies added is a three-dimensional screenshot that uses QuickTime VR to show off an environment from the game in a full 360 panorama.

Brian Burke Interview

There's a mini-interview with Brian Burke on Thresh's FiringSquad talking with the PR dude at 3dfx about the just-announced resignation of now former 3dfx CEO Greg Ballard. According to the conversation, the move has the company's best interests in mind, saying "He is doing what he thinks is best for him and 3dfx."

Todd Hollenshead Interview

There's an interview with Todd Hollenshead on the ViolentFemmes Q3 page chatting up the id Software CEO on a variety of topics, including his Texas roots, how he got hooked up with id, and of course, a bunch of questions and answers about Quake III Arena.

GeForce Q3Test Screenshots

There are some new GeForce 256 Q3Test screenshots on 3DGPU.com showing off scenes from Q3Test on NVIDIA's upcoming chipset in side-by-side comparisons against the same shots running with the lower level of curve detail on some non-GeForce accelerator or another.

3dfx CEO Resigns

3dfx Announces Resignation of L. Gregory Ballard is the press release announcing the departure of 3dfx' CEO. Thanks Tweak3D. Here's the sort announcement in its entirety:

SAN JOSE, Calif., Oct. 7 /PRNewswire/ -- 3dfx Interactive® Inc. (Nasdaq: TDFX - news) today announced that L. Gregory Ballard, its president and chief executive officer, has resigned effective October 31, 1999. The Board of Directors announced that an immediate search would begin for his successor.

"I have had an extraordinary three years at 3dfx, in which sales have grown from almost nothing to an annualized revenue rate of over $400 million," said L. Gregory Ballard. "During this time we have created a dominant worldwide brand and have been the consistent leader at retail. We have put in place a strategy and management team that will solidify our leadership position.

"I truly believe that the challenges in this next phase of the Company's growth will be more technical than marketing and strategic and that 3dfx can benefit from the fresh perspective that a new CEO can bring," he added. "3dfx has a great future, and I look forward to watching its progress as an investor."

"Greg has contributed greatly to the success of the Company, and we are sad to see him leave," said Gordon Campbell, founder and chairman of 3dfx Interactive, Inc., on behalf of the Board of Directors. "The Board will take this opportunity to bring in an executive to continue the exceptional growth that 3dfx has enjoyed. I have pledged my time and efforts to seeing that the transition is smooth and causes no disruption to the conduct of our growing business."

Ballard, with Gordon Campbell, who is also managing director of TechFarm, will organize and direct a search committee from the 3dfx Board of Directors to find his replacement.

TRIBES Patch Soon

Dynamix' Nels Bruckner updated his .plan with word that the next patch for Starsiege: TRIBES (version 1.9) is currently in QA and should be released soon. Here's the whole (brief) update:

A quick update - the Tribes 1.9 patch that I mentioned a while back (which primarily addresses a server-side crash) took a little bit longer to put together than I had originally anticipated. It is in product certification now and should be available very soon. My apologies for the delay.

SWAT 3 Shots

GameFan has posted three new shots from SWAT 3, showing off Sierra's new tactical shooter of anti-terrorist combat.

Civ II: Test of Time Patch

The Civilization II - Test of Time site has a 3.4 MB patch to update this updated version of the sequel to Sid Meier's classic strategy game. Thanks Gamer's Voice.

New Nocturne AVI

Terminal Reality has released the third AVI from their spooky adventure game Nocturne. You can find it at Spookhouse's media room, and presumably at the official site soon. Like its predecessors, this movie's a big one, at 30MB.

Tomb Raider 4 Preview

In case yesterday's 100 new shots weren't enough for you, GameSpot UK has posted another preview of Tomb Raider: The Last Revelation, offering a look at the "Lost Library" level of the game, complete with, of course, new screenshots.

Forbes on id

Don't Shoot While I'm Talking is the name of an article on id Software and Quake III: Arena that's up on Forbes' web site (thanks Chris Van Doren). The article is a typical mainstream look at the id phenomenon, with a particular emphasis on the money making aspect of the title (hey this is Forbes, what did you expect). Also of note is the mention of this here web site, as well as our friends at GameSpy.

RAGE Fury MAXX Announced

ATI has announced their new product, the RAGE Fury MAXX, a dual processor, 64MB card (thanks Redwood). The card is expected to ship, "in the fourth quarter" and retail for about $299. Here's an excerpt from the press release:

Superior to single chip solutions, ATI's MAXX technique achieves maximum efficiency by having each graphics chip render alternate frames, cutting the rendering load in half. With the two chip setup, one chip renders even frames only while the other renders odd frames only. Each chip performs triangle setup for its own frame without having to wait for the other chip. Since the complexity of a scene tends to vary only slightly from frame to frame (unlike the complexity of different parts of each frame, which can vary widely), the load between the graphics chips tends to stay well balanced. Also, because each chip has its own dedicated frame buffer space in local graphics memory, the final image is buffered to prevent any tearing, discontinuity, or other artifacts.

Nocturne Shots

GASource has posted six new high resolution screenshots from Nocturne, Terminal Reality's game of spooky horror, as well as word that the new AVI movie as well as the second demo will both be released "in a matter of days." Nocturne isn't gold just yet, but is expected to be gold on the 15th of this month, with the game in store shelves on Halloween weekend.

Darkstone Patch

Darkstone News has posted the official 1.0.3 patch for Darkstone. This patch has similar features to the one that was released last month and promptly recalled (although I would assume that this one is ready for primetime) including a new difficulty level, new monsters and weapons, a larger chat box, fixed disconnect problems, and more (thanks Frans by way of VE).

On Soldier of Fortune Hardware

Raven's John Scott updated his .plan last night (we seem to have missed this one too) with details on the video card support in their Quake II engine title, Soldier of Fortune. There's a full list of cards that work great (the expected ones, naturally), as well as a rundown of other cards on a case-by-case basis.

Slave Zero Preview

Well-Rounded Games has posted a preview of Infogrames' third person game of giant robot carnage, Slave Zero. There are 20 screenshots up, and they promise a full hands-on preview in "the next week or so."

On Mac FAKK

Ritual's Jack Mathews updated his .plan with some thoughts on Rick Johnson's .plan update from yesterday (story), as well as some info on the possibility (or lack thereof) of a Mac version of their title Heavy Metal: FAKK2 (thanks to Vangie for the reminder):

Wow, haven't updated in a good six months. Anyway, I just wanted to follow up on Rick Johnson's .plan update about Voyager and SoF not having Macintosh support. Well, it'll be hard to give Heavy Metal: FAKK2 Mac support as well without any Macs here as well. So unless that situation changes we're not going to be able to have mac support either.

Which is actually pretty sad considering we're using an engine that has Mac cross-compiling built right in and no boxes to do serious testing and development on. While developers and the dominance of Windows are being blamed for the disparity in number of Macintosh games versus PC games, it's showing that Apple really doesn't seem to care. We here have been begging for Mac equipment, but apparently it has been into deaf ears. If Apple is going to pick and choose among five or so companies to support and force everyone else to farm games to dedicated porting houses, I don't see how they're going to even make a dent in the gaming market at home.

So to let Mac Gamers know, this is Apple's misstep, plain and simple. If Apple would support us in entering the Macintosh market, we would. If they're gonna ignore our requests, I'm sorry, but we're not going to fight an uphill battle. If you want games written for your Macintosh, give them a hollar. Tell them to support developers, and developers will support them. That's the way it works with every other hardware company we support.

Play Mac Unreal Tournament

At this weekend's Mac Games Event, a Mac LAN party of sorts, you'll be able to check out the Mac version of Unreal Tournament, as well as Heretic II, Rainbow Six, Descent III, Civilization: Call to Power, Tomb Raider III, and more.

New Heretic Fortress

Version 3.0 of The Heretic Fortress, a class-based mod for Heretic II has been released, and is available for download at its homepage. There's a few new screenshots of the new spells for you to look at while you're downloading as well (thanks Frans).

MDK2 Movie

There's a movie from BioWare's upcoming MDK2 on Gamers Central showing off gameplay from this upcoming sequel to Shiny's first and third-person action game featuring the hang-gliding and sniping biathlon. MDK, of course, stands for Miles Davis' Karma.

Messiah Interview

RIVA 3D Interviews Torgeir Hagland talking to this programmer for Shiny Entertainment in a short Q&A about his work on Shiny's upcoming third-person cherubic action game Messiah.

Independence War Site

Particle systems' official Independence War website is online, the definitive repository of all things related to this series of space sims. In the works over there is the Independence War Universe, described as "an indispensable guide to the Independence War story, characters, and technology; including never-seen-before concept artwork and in-depth articles." Look for that to be posted soon.

AM Tech Bits

New Rocket Arena 2 Server

The Rocket Arena website has a new version 2.25 of the Rocket Arena 2 server for Quake II. The new release offers an improved Competition Mode (you can only track your team), a new Damage Scoring option (individual points come from damage, not kills), and selectable arena.cfg files. Word is the improved competition mode should help reduce the accusations of cheating in clan matches by using RW or BFC. New versions are available for Win32, Linux i386, Linux AXP. The SGI and Solaris Sparc ports are still at version 2.22.

BattleCruiser Millennium

This BattleCruiser Millennium announcement details plans for a new release of the BattleCruiser space sim with all sorts of improvements over BC3K version 2.0. To make it easy to tell what will be different, the release includes a link to this list of changes for the new version.

Asheron's Call Preview

Thresh's FiringSquad's Asheron's Call Preview is up with a look ahead at Microsoft's upcoming online RPG. Included in the hands-on preview are a bunch of new screenshots from a beta build of the game.

Competition

3 on 3 Invitational @ The Frag 3 will be held at the Frag3 October 29-31 open to any team that will be attending. Word is there will be prizes, and the German clan Schröt Kommando and possibly other European teams will participate.

Reviews

etc.

Out of the Blue

I'm still pretty out of it, so I'd best not ramble at this point. I was going to promise to be extra incoherent next go 'round to help make up for the "loss," but I realize I've probably posted enough extra incoherent stuff in this space to last a lifetime, so there's no sense in trying to balance the books. Ooops I'm rambling already. See how naturally it comes? On to the Ls of the D:

Link of the Day: Stupid Salt & Pepper Shaker Collection. Thanks bryan. some of these are really freaky. Check out "Spice of Life" and "I'm full of..." and remind yourself these are supposed to sit on your dinner table (midi warning, but at least it's the blues).
Story of the Day: Hackers Ascend Upper 'Echelon' (Wired News). Thanks DNapalm and Incubus439. Oh what the heck. Let's see if we can get them to listen in here: FBI CIA NSA IRS ATF BATF DOD WACO RUBY RIDGE OKC OKLAHOMA CITY MILITIA GUN HANDGUN MILGOV ASSAULT RIFLE TERRORISM BOMB DRUG HORIUCHI KORESH DAVIDIAN KAHL POSSE COMITATUS RANDY WEAVER VICKIE WEAVER SPECIAL FORCES LINDA THOMPSON SPECIAL OPERATIONS GROUP SOG SOF DELTA FORCE CONSTITUTION BILL OF RIGHTS WHITEWATER POM PARK ON METER ARKANSIDE IRAN CONTRAS OLIVER NORTH VINCE FOSTER PROMIS MOSSAD NASA MI5 ONI CID AK47 M16 C4 MALCOLM X REVOLUTION CHEROKEE HILLARY BILL CLINTON GORE GEORGE BUSH WACKENHUT TERRORIST TASK FORCE 160 SPECIAL OPS 12TH GROUP 5TH GROUP SF



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