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Archived News:
QWare Software News has
a new version of 0.83 QBind, the freeware tool to aid in getting you properly
bound up when ropes and Aunt Martha's biscuits just wont cut it, helping to
created configuration files for all the Quake family games, all the way from
Quake/QuakeWorld through Q3Test. The new release is mainly bug-fixes, but there
is word there of an upcoming "Pro" version of the program that will
add new features.
Unreality has posted a Q&A with
T. Elliot Cannon (or Myscha the Sled Dog, as he's known to some), talking about
his current gig as lead level designer at The Collective (developers of the
Unreal engine title Star Trek: Deep Space Nine - The Fallen) as well as some
background questions.
Ritualistic has posted the first
beta version of Wages
of Sin CTF, a CTF add-on for the Wages of Sin mission pack for Sin. The
9 meg download includes three new maps, and new runes as well.
PlanetUnreal has word up of another
new mutator for the UT demo on The Mutation Device
called The Weapon Arena, that adds Rocket Arena functionality to the demo by
replacing all the weapons with weapons of a single type (and all ammo with the
ammo which corresponds to the weapon type), allowing the server operator to
choose the weapon which will be used in the Arena match, which can include any
of the Unreal Tournament weapons, or third-party weapons. There's also word
there that an update to the Unreal Map Designer's Diary
has been updated with a new lighting
tutorial covering the basics of static lighting, with a lesson on how to
create "the corona effect." The update also includes some comments on
Unreal Tournament editing.
There's an Unreal Tournament Preview on Unreal Universe
looking ahead at the upcoming full version of the demo of Epic's first-person shooter. In
addition to the preview, the piece offers a load of screenshots
running under DirectX and a bunch more using OpenGL to give a feel for how the
demo looks on non-Glide accelerators.
Unreal Universe UT Demo Weapons
Guide is also now online, offering tips and tricks on which end to point at
the bad guys when using the various weapons in the Unreal Tournament Demo. In
addition to detailing each weapon's primary and secondary fire modes, the
article also gives details on how much damage each one inflicts.
Rob "Innerloop" Huebner posted a development
update on the Nihilistic Bulletin Boards giving word on progress on Vampire The Masquerade-Redemption,
their upcoming horror action/RPG. Thanks Masquerade.org.
The update mentions the updates to the official Vampire-The Masquerade
site, and here's a good chunk of the update discussing the game's unique
multiplayer experience, non-weapon hand item holding, and more detail on cool
stuff to be watch out for when the game is complete (or in screenshots):
I.am-Kingpin has redesigned their map
area to accommodate the over 50 new multiplayer maps for they've posted for
download for use with Xatrix' Quake II engine gangsta-shooter, Kingpin: Life of
Crime. They've also posted some new sections: Kingpin Addons (including new
animated Kingpin crosshairs), Kingpin Movies, and even Kingpin Music! The old
sections of the site have also been revised and updated ("including the
complete Walkthroughs for both the demo and retail versions of Kingpin, ALL
cheats, a huge FAQ, weapons guides, multiplayer tips, and performance tweaks --
plus a complete, categorized list of all console commands and variables!").
Meant to mention Friday that Sidney
has an exclusive interview
with Adam Bormann, the design assistant of Gabriel Knight III talking about
the upcoming third installment in this adventure game series with the design
assistant on the project. Also, are also a few
new Gabriel Knight 3 screenshots on New Reality Gaming (which reminded me of
the forgotten interview).
Allied Command
has posted a screenshot from Microsoft's upcoming space sim Allegiance. Word is
this is the first of five consecutive Sundays when they will be posting a
screenshot or piece of concept art from the game.
Teamplay.Net
has word of their inaugural Q3Test deathmatch tournament. The competition is
four-on-four, open ping, played on Q3Test1. More details are on the site.
Sorry to the night owls for the late start this morning, I was feeling some
aches and pains last night
and decided to crap out (or rather my body decided to crap out on me) before
updating as a preventive measure here in what the commercials will remind us is cold and flu
season, and loony was off doing whatever it is he does on Saturdays ("Well,
like he says. It's mostly odd jobs he does... helping like, here and there as it
might be."), so I couldn't foist off the update on him. I'm feeling quite chipper now, though... maybe sleep isn't so over-rated?
Link of the Day: Quake
4 Quaker. Thanks Mopar (Acrobat reader required). "...artificial
intelligence so smart they construct free verse about the nature of love while
fragging you. And standing on one foot. And reading the Starr report." |
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