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Saturday, Sep 18, 1999

  

Rogue Spear Screenshots

There are six Rogue Spear screenshots on 24 Hour Gamer, or actually five screenshots and a shot of the main menu, showing off action from the upcoming full version of Rainbow Six: Rogue Spear, the sequel to the tactics-based first-person shooter Rainbow Six.

More Unreal Tourney DM Maps

Those wascawwy wabbits over at PlanetUnreal have posted a tip on how to play deathmatch on two of the non-DM maps in the Unreal Tournament demo. Here's the trick:

1. Make copies of CTF-CoretDEMO and DOM-SesmarDEMO. These are located in the C:\TournamentDemo\Maps folder.

2. Rename the copies to DM-CoretDEMO and DM-SesmarDEMO.

3. Now you can join any server that is running these maps in DM mode.

Word is if you don't do this, but join a server that has followed this procedure, UT will auto-download the maps for you.

LTK AQ2 Bot

The Licensed To Kill site has a new beta 0.11 of this mod for Action Quake 2 that adds bot teammates and opponents to this Quake II mod. The new version has been updated to use the AQ2 1.52 source code, adds a new node storage structure, and fixes some bugs.

MDK2 Diary

There's a new MDK2 Development Update on MDK2.com giving the latest word from BioWare's Greg Zeschuk on development on the sequel to Shiny's quirky mostly third-person action game. MDK, of course, stands for Merry Danny Kaye.

Checking out the UT Demo

The Unreal Tournament demo is Glide only, but Davis Lentz sends word that creating a blank text file called Glide2x.dll in your Windows\System directory will allow the game to be played in software mode, which, depending on the horsepower in your system, may just allow you to check out a bit of what the demo is like, or even allow you to play (sCary confirmed for me that it can be playable). Also, since the demo is actually Glide-only, rather than 3dfx-only, many owners of Creative Labs-based TNT2-cards are reporting excellent results playing the demo using Creative's unified drivers, which, of course, support Glide.

New GLHexen

Kokak's Hexen Page has version 0.9 of GLHexen, an OpenGL compatible version of Hexen based on WinHexen that shares an OpenGL engine with DoomGL & GLHeretic (all of which, of course, are based on the publicly-available source codes for the original versions of the games). Word on GLHexen is that, though bugs may still occur, all the features from the original Hexen should be present. Thanks Frans at 3D Action Gamers.

UT Demo Remote Admin Fix

The Unreal Technology page has been updated with word from Epic Programmer Jack "Mek" Porter that he's created a fix for problems server admins are having with the remote administration tool. Thanks Del "DrDemento" Dhanoa. As for local copies of this file and other UT stuff (like the demo itself), I'll try to get some of that stuff going now that I'm back online (spent most of yesterday with machines scattered in parts on the floor around me). Here's the update on the fix:

I've made a fix for the WWW-based Remote Administration - In version 322 this seems to crash some machines instantly and works fine on others. One of my machines had no problems but the other would crash as soon as I logged in. If you're a Server Administrator you should download this file and extract it into your TournamentDemo\System directory. Server administrators only, please. No-one else needs this fix.

TRIBES Guide

Speaking of TRIBES (following story), S.A.S's Guide to TRIBES has been updated with more tips on how to cap the flag and frag like a champion in Dynamix' online, multiplayer, teamplay shooter. They are also interested in assistance creating strategy guides for each of the game's maps, so if you are up to it, drop them a line.

Tim Gift Interview

3D Unlimited interviews Tim Gift looking Mr. Gift's horse straight in the mouth to inquire of the Dynamix programmer about the state of progress on TRIBES2, the upcoming sequel to Starsiege TRIBES, the Earthsiege series, Starsiege, and presumably the upcoming TRIBES Extreme as well (a contender for "sequel to most games," one would imagine). The Q&A covers Tim's background, his history at Dynamix, and of course, TRIBES2.

Unreal Tournament Demo Patch

If you downloaded the wrong version of the Unreal Tournament demo (version 321 is the incorrect one), Epic has released a patch for you so you don't have to download the whole giant file all over again (thanks PlanetUnreal). Here's the dirt fresh from the Unreal Tech page:

There is now a patch available for users who have downloaded the older 321 version from sites which accidently posted it earlier today. This patch updates your version of the demo to 322.   You only need this patch if your version of the demo says "Version 321" in the top right corner.   The patch is available here. The file is 5.35 MB (5,612,778 bytes).

Kingpin News

The newly opened Kingpin site Poisonville has posted an interview with Ryan "Ridah" Feltrin of Xatrix, talking about violence in games, programming, and of course, Kingpin. In other Kingpin news, The Wastelands, a Kingpin editing site, has posted an editorial to help would-be map authors set up Worldcraft to work with the game.

Nocturne Box Art

GameSpot has posted the box artwork from Nocturne, Terminal Reality and the Gathering of Developer's spooky third person adventure game (thanks GA-Source). The box, if I do say so, is pretty cool looking, and sort of resembles the original poster for the Blair Witch Project.

AM Tech Bits

Reviews

etc.

  • FilePlanet has a brand new look, and now sports a new custom e-mail feature, which mails you the latest updates from whatever sections of the site you select.
  • BetaBites has posted more of their Asheron's Call journal, with a huge rundown of what's going on in this massively multiplayer RPG currently in beta.
  • Wired has posted an article on LAN Parties, that starts off by saying, "cancel the kegger". Thanks [SOG]Nataraj (and everyone else who sent that in).
  • According to AVault, Sega's planned Internet networking is not delayed, as has been reported elsewhere, and they're anticipating full online gaming by Q3 2000, complete with 12 online titles including Half-Life.
  • Also from AVault is word that Douglas Adams is working on a new real-time 3D title featuring Arthur Dent. I'd say it's a safe assumption that his towel will make an appearance as well.

Fruit of the loon

So the Unreal Tournament demo has finally been released, and I was able to pull myself away from Final Fantasy VIII and Sonic Adventure long enough to try it out. I'm impressed with it...I'll hold off from making any comments about the game until I've had a chance to really play it a bit, but it's definitely fun. What impressed me the most about the demo, however, was NetGames USA's ngWorldStats. This is simply amazing stuff...if you remember the original plan for QuakeWorld, this delivers it, and it delivers it really well. It's definitely worth downloading just for that.

Link of the Day: God to License Unreal Engine for Creation (thanks Martin Cracauer).



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