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Archived News:
Dynamix sent along another update on the state of development for TRIBES
Extreme titled "Getting to know the TRIBES Extreme Team: An Exercise in
INTENSITY." Once again, it's quite lengthy, so I've put it all on
a separate page right here. It certainly lets you get a sense for the team's
nuttiness, and even has stuff about the game:
PC.IGN.COM previews Messiah
with a hands-on look at Shiny's upcoming possessive third-person action game,
saying "We play Messiah and pronounce it 'Sacrilicious'!" (I feel dirty just writing that word.)
GameSpot Homeworld
Demo Download page has the 62.7 MB downloads of a playable demo of
Sierra/Relic's upcoming strategy/space sim, Homeworld. Thanks Billy at Voodoo
Extreme. Word on the page is: "Even though it looks complex,
Homeworld's tactical interface is surprisingly easy to use. You'll find yourself
building ships, attacking pirates, and scavenging asteroids in a matter of
minutes!"
A new
screenshot from F.A.K.K.2, Ritual's upcoming Quake III-engine action/fantasy
romp has been posted on FAKK YOU!
This is an actual in game shot that is part of a press CD released at ECTS, and
can also be found on U-Games'
ECTS F.A.K.K.2 preview which reports on the game from the show.
PlanetUnreal has word that The Playing Fields,
host to a big Unreal Tournament extravaganza this week in London, has over 500MB
in screenshots, more than 200 photos of people in action, and over three hours
of video direct from the computers. A few screenshots
have been posted on PU to give a sampling of the huge selection.
Games Domain
Review interviews programmer Quinn Dunki from Bungie talking about her work
on Oni, with an emphasis on being a woman working in the games industry. This was posted Thursday at Games Domain, but
we missed it at the time, and when it was listed yesterday at the Oni homepage,
sharp-eyed Frans spotted it and sent along
word.
PCParadox
has posted three new screenshots from Sanity, Monolith's isometric action game
based on their LithTech engine. In other Monolith news, Exxtreme3D
has posted a preview of the Metropolis developed, Monolith published game Odium.
The preview is definitely hands off, and there are six screenshots, although
I'm not entirely sure if they're new or not.
The recent gXp LAN party in Hagen, Germany, featured a beta build of Unreal
Tournament available for play. AEon, one of the attendees, has written up a
hands on preview of the game, complete with 13 new screenshots. The text
is all in German, of course, but that's what Babel
Fish is for.
Legend's Glen Dahlgren has posted this week's update to the
official Wheel of Time page, with the latest developments on this Unreal
engine RPG/Strategy title (thanks Apache).
In this week's update he talks about several aspects of the game which are either
finished or nearing completion, including the cut scenes and sound effects,
as well as the reactions to the preview copies of the game that were sent out
to various websites.
BZ2.com has posted a tutorial, as well as
all the files you need to make your own Battlezone II maps using the recently
released demo. We've checked with Activision, and this is indeed kosher with
their EULA, so download and make all the maps you want. In other Battlezone II news, Pandemic's official Battlezone
II site has been updated with a new shot of the week. This week's
shot shows off the new ISDF unit (thanks GA-Strategy).
Version 2.2 Beta of Action Half-Life, the
popular mod for Half-Life has been released, and is available for download (thanks
Pedmeg). This version adds Action Quake 2 - style pain reactions, and a boatload
of bug fixes.
Outrage has posted a
version 0.92 update for their Descent 3 editor, which has a ton of changes,
including support for user defined paths, bug fixes, the addition of more renderer options and lots more (thanks Frans).
The Croft
Times has compiled pretty much everything available online from Tomb Raider
4: The Last Revelation, with over 230 shots (including some exclusive character
and editor images) and eight exclusive windows background images (thanks GA-Source).
Two more of those "mass market" games that sell like hotcakes and
make for great jokes from time to time were announced today. GTInteractive surprised
absolutely nobody when they made their
announcement that Deer Hunter III will be shipping this October, featuring
"a full virtual hunting season where gamers can actually scout deer during
the preseason." Also of note is Sierra Sports' Professional
Bull Rider, which hopefully will feature a
scene like this (taken from the recent Blue's News trip to an actual rodeo).
NVIDIA has announced
that they're partnering with Acer Laboratories to create Aladdin, a new low-cost
chipset based on the TNT2 line that will be used primarily for sub-$1000 PCs (thanks
USBWorkshop). According to the press
release,Gigabyte Technology, ASUSTeK, C.P. Technology, Acer and ABIT are all
readying motherboards with the chip built in. For the techies, here's a list
of features:
Birdman's Lair, the source for
all things SpaceOrb, has posted a patch for the retail version of Heavy Gear
II that adds support for the always entertaining SpaceOrb 360 (thanks Frans).
GT Interactive and 3DRealms have
announced that the Color GameBoy version of Duke Nukem has shipped. Like
the recent N64 and PlayStation Duke titles, this isn't a port, but rather an
original game - in this case, a side scroller (which harkens back to Duke's
early days as a platform stud).
Frans sends word that Sierra has released
a patch to fix problems installing Starsiege (not TRIBES, just Starsiege) on
Windows 2000. It's available from
their FTP site, and is 3.6MB.
Billy "screenshots" Wilson has posted
15 screenshots
from the PC version of Bioware's MDK 2, showing off the latest from this surreal
action game. MDK, as everyone knows, stands for My Dreamcast Kicks (butt).
The Delta
Force Updates Page has been, well, updated with a new patch for the game
(with separate downloads for each territory). Thanks Frans, who's mirrored the
files on 3DGamers.com.
Fragadelic
Females Duke It Out is the name of an article on Wired News about the Female
Frag Fest, whose finals will be taking place tomorrow at Ground
Zero (thanks devilbunny). It's another one of those public interest stories
about women in gaming that we've all read before, with the usual batch of quotes
from female gamers talking about how they're just as good as guys (if not better).
The Descent Chronicles has word of
sightings of the FreeSpace2 demo on CD at some software stores, so if
the 60 MB download of the demo of this upcoming space sim daunts you, checking
with your local retailer may provide the opportunity to check it out.
The JailBreak for Half-Life
page has a Half-Life version of The Citadel, described as "the most
popular Q2 Jailbreak map ever." Also, Descent3.Net
has word up of a
Descent 3 version of the Minerva level a D3 recreation of this "old
loved and equally hated D1, D2 level."
Stu Denman updated the Surreal TECH Page
with a surreal update about pi. Nothing newsworthy or about Drakan or
anything, but I just really wanted to be able to use that headline like that.
Aaron at Rogue Spear Retreat
sends along word that there's a fix for those experiencing "severe
pauses" (or hiccups) when playing the new Rogue Spear demo:
The newly-opened CitizenKabuto.com
marks their debut with a new interview with Tim Williams, the creative
director for PlanetMoon Studios on Giants, their upcoming third-person game of living large (or small, or naked).
Pretty pretty bang bang
is a Salon Technology article that
quotes Dennis "Thresh" Fong, several message board postings,
as well as id Software's Graeme Devine discussing the "arcade" aspect
of Q3Test, and the
upcoming Quake III Arena, and their impact on the game's appeal for both
hardcore players and newbies. Thanks Elrond Hubbard. Here's a bit to give the
gist of what's discussed:
The Adrenaline Vault News
has a little unconfirmed speculation that Activision is currently developing the
yet-to-be-announced Heavy Gear III, based on a comment in the news about
Activision and Won.Net's new agreement (story).
The Matrox Users' Resource
Centre has word of the release of a new version 1.12 Beta Build 015 of the MGATweak
tweaking program for Matrox cards."The new version improves the
overclockability of the G400 MAX by providing clock duty cycle correction
control and the option to turn of auto duty cycle correction as used in previous
version of MGATweak, at the expense of violating the chip specification PLL
programming procedures. Duty cycle correction is further explained in the user
guide. By ignoring duty cycle correction, some G400 MAX can go as high as
170/227."
As always, thanks Frans at 3D Action
Gamers for helping us keep up with these:
I'll share the outcome of my Outlook conversion experiments as soon as I'm able
to conduct them, but again I was quite busy with some site stuff yesterday, so I
still haven't gotten back to butting heads with the project.
Link of the Day: The Smoking Gun.
A brand-new site devoted to gaming industry and humor, and pretty damn funny
(and useful, confirming once and for all loonyboi is not John Lennon). |
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