Archived News:
Almost the same story as was just reported, with a variation on website: Q3Center's Quake 3 Arena Console Page has been
updated, and is now current through Q3Test 1.08. The section includes a complete list of
variables, as well as a rundown on what's changed since version 1.05.
BW.wire has a pair of new exclusive screenshots from
Lionhead's upcoming god-game, Black & White. Next Monday they promise more Black &
White screenshots (which are, of course, actually in color--we've been down this path
before).
Tom Clancy's Rainbow Six Rogue Spear page
has been updated with an updated with a full listing of all the weapons to be featured in
Rogue Spear and an updated FAQ (dated August 19). "The FAQ mentions that two unnamed
maps from Rainbow Six will be converted to Rogue Spear and that the Rogue Spear Demo will
be released before the full version" (slated for release September 15, 1999). Thanks Rogue Spear Retreat.
Quake3 Arena Test console
commands list on Trendkill.net has been updated to be complete rough version 1.08 of
the Q3Test detailing console commands and variables and their uses.
PC.IGN.COM interviews Bungie's Hamilton
Chu about ONI, the third-person action/fighting game which they describe as a
"highly-anticipated full contact action title." The piece also offers several
new screenshots showing off action from Oni.
3DFiles' X Patch page has a new
version 1.6 patch for the German version of X: Beyond the Frontier, said to fix a few bugs
and add a few new features.
The US Creative Technical
Support Download Files page has the new a 3D Blaster Banshee BIOS & Windows 95/98
and Windows NT driver update that were released the other day on their European site ( story). Thanks 3D Files.
The Sun-worshippers at SolarEclipse have
posted a pair of ports of the world-famous Eraser Bot for Quake II, for both Solaris
platforms. In addition to downloads of the updated Eraser, they have something there for
all your Solaris Quake II needs.
Voodoo Extreme has posted word that the unofficial Experience FAQ has been updated
with some minor changes to this Q&A about WXP's upcoming shooter.
In spite of loony currently being on the road, I have a dinner engagement that cannot be
skipped this evening, so unless his looniness is able to check in and make updates from
his hotel (at this time it is uncertain if he is or isn't going to be able to), the news
desk may be quiet for the next couple of hours (sorry about that).
3DShooter.com, a German-language first-person
shooter site, sends word that they've head from Michael Kolkau, a level designer on Skout,
the German FPS, that the game is gold, and off to manufacture. They are planning a chat
with Michael at 10:00 PM German time tomorrow, details are on their site (in German). For
the heck of it, here's that BabelFish link
we always provide to translate in times like this, though it's probably less helpful than
usual in this circumstance, since it seems the chat itself will also be in German.
NVIDIA to release powerful
new chip is a Forbes Digital Tool (yowza!)
article looking ahead at the upcoming announcement of NVIDIA's next-generation chipset, which
already has a lot of people hot with anticipation. Thanks Voodoo Extreme.
The version of the day for Q3Stats is Version 2 beta 2a, now available from the downloads
section at Q3 Center. The new version fixes a fatal
error when parsing server logs with less than an hour of game play, and significantly
adjusts the score formula to generate "much more accurate scores for player
rankings."
There is a Sneak Peek at
Unreal Tournament on Inside Mac Games giving
the first preview I've seen of the Macintosh version of Unreal Tournament, Epic's
upcoming deathmatch-centric Unreal follow-up. The piece goes into specifics about each
supported Macintosh video option, and concludes with a whole load of screenshots with the
promise of more, along with a VR movie, tomorrow.
Drakan.Net is reporting that some users may be
experiencing problems where the game asks them to insert the CD, even though it is already
in the drive. If this is happening to you, they say to contact Psygnosis for a
replacement CD.
Talkspot's Game Dive Archive
now has the recent broadcast that featured Dynamix Programmer Mark Frohnmayer and former
TRIBES Designer Scott "CornBoy!" Youngblood. The 2 hour Q&A discusses
TRIBES, TRIBES2, Tribes Extreme, TRIBESCon, and Scott's recent departure from Dynamix (just to list an
item without that jarring all-caps TRIBES in the middle). RealPlayer
(or SurrealPlayer),
required.
A couple of posts of interest I snagged from The
Descent Chronicles. Camelot Systems has
posted a new version 1.1 of their D3Stats program, which now includes support for all of
D3's multiplayer modes (except coop and robo-anarchy), and the ability to see a list of
every player you've played against, and how you've done against them. Also of interest to
Descent 3 fans into level editing is DXF-ORF Written
By Cougar and BadBoy, a new tool that will convert DXF files to ORF (Outrage Room
File) files, which means that you can use any DXF compatible 3D editor (such as 3DSMax) to
make rooms for your Descent 3 levels. Thanks again The
Descent Chronicles.
This
Adrenaline Vault Demo Downloads page has the playable demo from Septerra Core, a nearly 88 MB beast that offers a
look at this upcoming third-person adventure game from Valkyrie Studios and Monolith. Thanks Mark Allman.
As promised on the Action Half-Life page, the Action Half-Life FTP directory has a new
beta 2 of Action Half-Life, the H-L version of one of the most popular mods for Quake II.
Thanks MoRtIs. The new releases are fully uploaded 9there was a note here previously
saying they might not be), and here's a list of the new features:
- Spin Kicks, Jump Kicks
- Pain sounds
- Staying alive DM, Action Style Teamplay. (More than 2 teams supported!)
- Falling damage and weapon accuracy is fixed.
- New improved Wall Penetration Code!
- POV Chasecam implemented!
- Gestures and Radio Commands Implemented!
No, not some online cheat, but the AvP Network has
posted a small utility that can give you "god mode, unlimited spears, discs and
energy for the Predator, cloaking for both Predator and Marine, and more" in single
player mode, if you are bored (or too challenged, I suppose) with straight solo play.
Thanks AVPNEWS.
That new BAWLS sposnorship is paying dividends already, as there's more news already from
the hopped-up folks at The Adrenaline
Vault News, where they've posted an introductory movie trailer for the upcoming game
of auto mayhem, Grand Theft Auto 2, as well as word that a playable demo of the game will
be available September 22.
A short blurb on The
Adrenaline Vault News announces that Westwood Studios, noted for their RTS offerings,
will be debuting Renegade, their upcoming third-person shooter at ECTS this September 5-7
in London in some select behind-the-scenes showings.
The BW-Admin page has a
new version 1.64 release of the Barrysworld ZBot Detection & Admin Plug-In DLL for
Quake II. This is a "transparent" DLL that adds the following to any
existing Quake II modification: ZBot detection and kicking (with logging to file), Rate
and 'cl_maxfps' capping, player IP and NAME banning, server MOTD, configurable
item/weapon spawning, reserving nicks to specific IP's, flood protection and keyword
filtering, and more. The new version cleans up the code, and is a recommended update for
those running the DLL, as it addresses the following issues: It eliminates
"false-positive" RatBot detects, the program failing to kick some players has
been fixed, a bug in the flood-protection settings has been fixed, another bot
detection routine has been added, and more.
This Unreal Tournament Development Team Chat page on
AVault (spotted on Beta Bites) has the updated
word on the scheduling of the Unreal Tournament chat that was postponed last week. Word is
the chat is re-scheduled for this Thursday, August 26 at 7:30 p.m. EDT. To join, use a
standard IRC client, and connect to irc.avault.com, port: 6667, and join the channel
#chatroom. The first portion of the session will be moderated by the AVault.
Red Storm Entertainment Shines
Light on Shadow Watch and Rainbow Six Sequel At Europe's Largest Gaming Tradeshow is
the press release announcing that more on the follow-ups to Rainbow Six will be unveiled at ECTS:
This year the company plans to introduce the expanded franchise of Tom Clancy's
Rainbow Six along with an exclusive sneak peak at their new PC title, Shadow Watch.
Red Storm will unveil its lineup at the London tradeshow Sept. 5-7 at Stand N375 in the
lower level of National Hall, Olympia Exhibition Centre.
In its first public viewing, Red Storm's Shadow Watch is a new strategy/RPG title that
leads players through a strange new world of intrigue. Players lead a crack team of
operatives to uncover a nefarious plot to stop humanity's advancement to the stars. As
chief of the corporation's security team, the player will track and interrogate more than
a dozen unique contacts in exotic locales like Rio de Janeiro and Hong Kong. How they
question these contacts will change the plot. Once they have the answers they need,
players can launch covert missions using their team to rescue hostages, plant surveillance
devices, raze buildings, and assault enemy strongholds. Players have to use their wits on
and off the battlefield to win. This isn't a battle to save the world; it's a battle to
save every world.
Giving the people what they want is what Red Storm is all about. To that end, Red Storm
also uncovers the wraps on Tom Clancy's Rainbow Six: Rogue Spear - the sequel to last
year's best selling Tom Clancy's Rainbow Six. Team Rainbow is back with a vengeance with
more missions, 400 additional captions, improved AI, joystick support, sniper mode, etc.
The PQ All Star Quake 2 Model
Pack #1 is online, offering a set of great player models for Quake II (hehe--I
originally thought the name meant they were models for the All-Star Quake II mod ![=]](/miscimages/smiley4.gif) ).
The Sybergen Networks has a new beta version 3.1
build 528 of their nifty SyGate proxy dealie that allows you to easily share a single
Internet connection over a LAN. The new beta offers compatibility with version 1.1 of
SyShield, their newly-released accompanying firewall software. Thanks BetaNews.
There's a ten question Q&A with Drew Prairie on AGN3D
discussing the reaction to AMD's just-released Athlon processor.
I just posted loony's Quake
III Bus Tour Day One Diary, a traditional rambling (but chronological, and that's
important) recounting of the days events in hot-as-Texas Houston. The update describes the
LAN, the people, the new maps, and even offers up a road version of the pop culture game.
Today's experience is a multimedia one as well, since the loonster is outfitted with the
Blue's News Gratuitously Expensive Camera which will allow him to give some visuals
from the event, including the first couple of shots of that Orbb model that's part of the
bus version of Q3Test. The shots are photos of the screens (because the computers on the
bus have all the features that would allow a normal screenshot turned off as a side-effect
of the high security implemented), so they are not nearly as good as real screenshots, but
they don't completely suck, and give a feel for the quirky new model. Here are the day one Quake III
Tour photos, and again, here is loony's Day One Tour Diary.
There is a
Mutator Q&A With Jack Porter From Epic on Mod Central Unreal talking with Epic's
own Mek about Mutators, which are described as "mini-mods" which can be used to
add and remove items from the map or change item or level properties. The IRC Q&A goes
into the various planned Mutator types, and offers a pair of new screenshots, one of the
Fat-Boy Mutator, and the other of the Chainsaw Mutator (which notes that chainsaw
headshots will be possible).
Billy at Voodoo Extreme points out the Decay page has the first update in a while on
the status of this upcoming shooter that has looked so impressive in early screenshots.
Word is they will be announcing their publisher soon, and there is also a mention there
about how they're looking for "talented programmers and artists to join [them] in
creating the ultimate action game."
As was noted a while back, Red Orb's Prince of
Persia 3D page has some release dates for the game ( story), saying "The wait is nearly over" and "The Demo
will be released on August 27. The Full product will ship September 19" (actually
that's a slight change from the original post that said the demo was due today). Now this
mail just came along from designer Carson Utz saying the game is now gold, giving a feel
for its content:
Our game, Prince of Persia 3D, has just gone gold!
You never know this stuff until the very end, but just for the record we managed to get 17
levels into the game over the 12 listed on the box, and we're shipping with 2 CDs of tasty
goodness. Expect many hours of gameplay in our sequel to the famous classic.
Phineas Bot version 0.21 is now
available as both a Linux and a Windows version of this AI deathmatch opponent for
Half-Life. The new release fixes the previously identified bug, but has uncovered a new
problem they fear may be an engine bug. Thanks Planet
Half-Life. The Phineas bot author has also written an article on
compiling the standard Half-Life SDK under Linux.
RainbowSix.Net has posted some maps for Rainbow
Six and Eagle Watch "fixed" by [MIN]FatMyke "eliminating unfair
advantages and disliked sections of maps."
Game Domain is a Washington DC area gaming
facility where they are holding a Q3Test tournament on Saturday August 28 at 7:00 PM EDT,
with the winner to be sponsored by Game Domain to participate in the Ground Zero CPL
tournament in NYC on September 9-12.
Sorry don't really have anything to ramble about this morning (and as you have no doubt
seen, it's something you can't fake), so I'm just going to make with the news. Mondays are
like that sometimes.
Link of the Day: Trailervision
Video presents: The Jar-Jar Binks project. Thanks Mike.
|