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Archived News:
Datumplane::Starsiege has posted an email reply
from Dynamix' Tim Gift saying he's "sure" they would do a TRIBES2 Linux Client,.
Here's the encouraging news for Linux fans:
Raven's Mike Gummelt updated his .plan with a bunch of stuff about what he's doing as far as
programming for Raven's upcoming Star Trek Game talking about some of the Raven created
stuff he's psyched about, as well as the improvements in the most recent builds of the
Quake III engine they've received from id Software..
The Burpfish Network sends word they've
posted another new screenshot from ION's upcoming Anachronox, on top of the bunch posted
earlier (story).
Power Gamerz interviewz
Christian "Disruptor" Antkow talking to the id Software level designer
about Quake III Arena, gaming in general, and other assorted topics.
You guessed it, more screenshots, Unrealism has
posted five new screenshots of their own from Epic's upcoming Unreal Tournament in a group
that seems to place emphasis on special effects.
And continuing the shot binge, Act Two - No. 77 - Large
is the new Diablo II screenshot of the week showing off the "Eye of Zeus."
Satan's Shogo Validation Page has posted
a new anti-cheat measure for Internet Shogo: Mobile Armor Division games that requires
both client and server to run a validate.rez file. Saw that on PlanetShogo.
This ASUS FTP directory has
new final version 2.08 drivers for their TNTX line: V3800 Display Driver for
Win9x (direct link) and V3800 Display Driver for
WinNT (direct link), as well as a new version 3.4 ASUS Live for V3800
(direct link) and version 2.02 of their V3800 Tweak Utility
(direct link) which you use to "Change Max. level of Engine Clock from 160MHz to
190MHz for Ultra Card"). More on what's new is on this index file. Thanks BetaNews.
There's a Tomb Raider 3 Patch on 3DFiles
to enable AMD 3DNow! support in Eidos' Tomb Raider III.
3D Realms' Joe Siegler updated his
.plan with word that they've released an MP3 file over on the
3D Realms page from the "Music to Score By" CD that's coming out
soon, which features a number of bands doing Duke Nukem-related music. The released
track is Megadeth's cover of the Duke Nukem theme song. Along similar lines,
Volition has posted the first of their weekly MP3 files over on Freespace2.com,
showing off the soundtrack to their space shooter.
Dynamix' Mitch Shaw has updated his
.plan with word that he's created a new mission type for Starsiege: TRIBES
that's currently in QA, and will be released soon. It's a large update, but
here's an excerpt that gives the general rules of the mod:
Is it just me, or is today "let's release some screenshots day" or
something? Go fig. Anyway, Anchronox.com
has posted seven new screenshots from Tom Hall's (who as everyone knows is like
a total chess god) Anachronox. Thanks to ION's
Daily Informant for the tipoff.
GameFan has
posted two new screenshots from Unreal Tournament, one of which shows off the
"Insta-Gib Mutator" one of the really funky new weapons, and the other
features the redesigned Flak Cannon.
Interplay sent along these
six new screenshots from their 3D RPG Invictus. The game is played from
an isometric perspective, and utilizes an engine that mixes voxels and polygons.
Interesting stuff, so check
it out.
German site MagixX ("ist entertainment
pur und taeglich frisch!") has posted what are to the best of my knowledge,
the first screenshots from Warhammer 40,000, the upcoming FPS game that runs
off the Mortyr 2 engine. If you want to read the accompanying text on the site,
try squishing a Babel Fish in your
ear (although the text on the images page is in fact in English).
Aftershock Productions has
posted version 9A of Classic CTF the first beta release of their Capture the Flag mod for
Half-Life, based as you would imagine, on Zoid's classic Threewave CTF for Quake. This
initial version is described as stable "with the exception of Roger Wilco
support," which hasn't been properly tested.
QuakeStarter's Official HomePage has a new
version 0.72b of this front-end for Quake, Quake II, and Q3Test. The new release adds a
password field to the deathmatch options; adds the gametype options for Q3Test; adds a
server MOTD option; improves Quake II Gladiator bot support; and fixes bugs in the SOCKS
options, dedicated server options, and MaxFPS option.
PC Gamer Online previews Tachyon: The
Fringe, an upcoming Space Simulation from NovaLogic they say is due sometime this
Fall. The piece offers screenshots, as well as some quotes from an interview with Mike
Maza, the producer of Tachyon.
The Adrenaline
Vault News has a post up with more info bout Irrational Games' upcoming (as in this
Thursday) RPG, System Shock 2. The post describes the "OSA" character, a
"secret ops military-based character focuses on infiltration, espionage and
intelligence."
NVIDIA and SGI Set Direction of
Strategic Alliance is a Business Wire report with more details about how the
SGI/NVIDIA strategic alliance will impact the manufacture of new graphics technology at
both companies. Here's an excerpt:
Speaking of SGI, SGI cutting up to 1,500 jobs in reorganization is a CNET News.com report of some job cuts there.
TRIBES Lead Designer Scott Youngblood updated his .plan with the news that he is departing
Dynamix for Electronic Arts. Here's the skinny:
CornBoy! is good people, in the caffeine-swilling Blue's News tradition, and we wish him all the best.
Inside Mac Games Chat is planning
a live online chat session with Bungie's Brent Pease to talk about progress on Bungie's
upcoming third-person fighting game, Oni. The session is tomorrow night (August 11) at
10:00 PM Eastern (7:00 Pacific). To join the chat, all you need is to visit the page using a a Java-capable
browser. Also, a reminder that on tomorrow's eve of the release of System Shock 2, the
first-person RPG sequel, Irrational Games' Ken Levine, project leader on the game, is
hosting a live chat at 9:00 PM EDT on the IRC server polaris.starchat.net in #system`shock`2.
PlanetQuake
has posted an interview with Activision's John Tam that was conducted at last
weekend's massive QuakeCon event, talking about Raven's Soldier of Fortune.
Another one of those Kingpin beta patches (version 1.17c) has been released and is available
for download at the Kingpin beta
site (thanks Da' NoMaD). Here's a list of changes in this version:
The official Outcast site has
been updated, and now features new screenshots, MPEGs with goofy "out takes" from the game, and behind the scenes footage (thanks GASource).
sCary's Shugashack has posted
an interview with Diehard-r3v, the winner of last weekend's big ol' QuakeCon
Tournament, and who is being called by some the best one on one Q3 player around.
The Shugashack's QuakeCon 99 Picture Page
is up with some reminiscences from the event, and over 70 photos Huntsman took along the
way, all with captions.
Looks like the CPL is targeting New York City as the site for their next event, the Ground ZERO Website is up with a
cinematic teaser courtesy of Flash that promises more details "coming soon."
Fortunately, if you're burning with curiosity, I have a few details that aren't on the
website right now: The event will run from Thursday, September 9-Sunday, September 12,
1999, and here's a description from Angel at the CPL: "The four-day event will host
the finals for the Quake 2 Female Frag Fest, an official CPL Quake 3 tournament, a massive
LAN, exhibition booths for hardware and software companies, workshops and more."
defraGGed's Q3Test1 Overview
is a printable map of Q3Test1 offering a key to show the way to weapons, ammo, and armor.
One of the last, but assuredly not among the least of the reviews we've posted for the
Athlon along with some other reviews this AM:
Avault's Guide to Hidden & Dangerous
Exposed and Disarmed is up, offering what they say is the most comprehensive strategy
guide you'll ever find for Hidden & Dangerous, the "squad-based arcade-like
action title" from Illusion Softworks. They describe it as one of their most
ambitious undertakings ever, and the lengthy guide offers a Walkthru, reference sections
such as The SAS, The German Guard, and The Weapons of War, and
assorted other guides, like their Sniping
tutorial.
Saw on Voodoo Extreme that Gone Gold has word of the release of a 55 MB playable
demo of Abomination,
described as a "team based Strategic and Tactical Combat game."
On the heels of yesterday's release, comes a new version 1048.2 of the Q3Tweak Q3Test tweaking/optimization
utility. Thanks Jason Winter-Roach. The new release fixes a bug that sneaked past
pre-release testing, and takes the opportunity to add Savage4 support.
True old school gamer Avatar has posted his own write-up of John Carmack's talk
at QuakeCon, or as he put it, his "rehash of the things [he] can remember Carmack
talking about at his Qcon speech, with a little added interpretation on [Avatar's]
part." This write up also includes a couple of photos, and a summary of the Q&A
session.
John Carmack at QuakeCon on
3D Action Planet, is a write up about the talk the id lead programmer gave at
QuakeCon, written by Fargo and crt, and illustrated with photos. Here's the description:
Next-Generation Online's
Exclusive Halo Interview is a short Q&A based on a "marathon interview
session with with Nathan Bitner, Producer of Halo" (Marathon, get it?). Also, Next-Generation Online's
Halo Preview is another look ahead at Bungie's upcoming third-person multiplayer
action/strategy title, again, based on Bungie's recent tour to show off the game to some
online publications.
Version 0.23b of q3dmstats, the first
public release of this freeware Q3Test log parser, is now available. This program is
described as "pretty crude right now," but it has been released to get feedback
on its future direction. The page offers some sample output of what the program
does.
Drakan.Net has posted a pair of new forums, Drakan-
Troubleshooting and Drakan-
Clans, both fairly self-explanatory, if a trifle early, for this third-person action
title that's gold, but not yet in stores.
Ritual's Robert Atkins updated his .plan with more on Ritual's attempts to hire
a 2D artist to work on Heavy Metal: F.A.K.K.2, though the Adrian Carmack part may be a
tall order (Adrian, no relation to John, is one of id's co-owners, and 2D artist supreme).
Here's word on their job hunt, and related art test (unfortunately electronic, not
on a matchbook):
Settling back into the groove here in the Blue tower... loonyboi got home safely today and
should be poking his beak into things tomorrow, after some well-deserved rest. A little of
the old pop culture yesterday, Christopher J. Meyer sends along a reply quote:
"I ain't through with you by a damn sight - I'm gonna get medieval on yo' ass."
Link(s) of the Day: The Gimp's Box, Nocturnus' Pulp Fiction Page, and the The Ultimate Pulp Fiction Page in honor of today's pop culture game.
More Athlon, half of it also dealing with the big I:
GameSpot's Third Person
Shooters Enter the Second Age is a CGW look at "the next generation of action
games, including Oni, Giants, Indiana Jones and the Infernal Machine, and more."
Halo In Motion
is a GameSpot sneak peek at Bungie's upcoming Halo.
This is another preview based on a visit from Bungie that we missed posting while at
QuakeCon. Here's a quote about cutscenes, or lack thereof:
Looks like sCary got the go-ahead to spill the beans on The Shugashack about something I
was told might be happening: The post talks of id's Graeme Devine mentioning the possibility
of the release of some way of viewing the demos recorded at this weekend's QuakeCon,
either as a new Q3Test, or something else. Word is nothings for sure, but sCary's post
calls it a "good possibility."
Taking
root in Dallas on the Houston Chronicle says "A gathering of geeks from a handful
of companies in North Texas is developing a host of blockbuster games in an atmosphere of
healthy competition and with a sense of communal pride." Thanks Billy for the reminder that we never posted this
(even though Dwight from the Chronicle gave us the URL at QuakeCon - d'oh!
The Battlezone 2 Center has conducted a
brief Q&A with Matt Candler of Activision talking about the plans for a real
multiplayer demo for Pandemic's upcoming Battlezone 2, talking about a September target
for the release, discussing the size of the download as well.
Dynamix Programmer Nels
Bruckner updated his .plan with word that TRIBES 1.8 finally accomplishes what TRIBES
1.6 originally set out to do, as well as giving word on some new game types:
GamePen previews Revenant
trying to gauge this upcoming action/RPG's potential as a worthy successor to Diablo.
BZ2.COM has just posted word on a playable demo of
Battlezone 2 that's now available as part of the 3DGameGauge
suite that turns out to be an older compatability test of the game. This isn't exactly
approved of by Pandemic Studios, though they aren't going to the extent of trying squash
distribution. They would like to stress the age of the material, however, and stress that
this test is not really a good indicator of the game. Here's the post from Pandemic,
courtesy of BZ2.COM:
A new version 1048 of the Q3Tweak Q3Test
tweaking utility is out, adding a benchmark option, and fixing a few bugs. Thanks Voodoo Extreme.
Hercules Computer
Technology Dynamite TNT Drivers page has Windows 95/98 Drivers and Utilities, Version
1.71.10208 that offer release 2.08 of the Windows 95/98 software for the Dynamite TNT,
TNT2, and TNT2/Ultra. Thanks XP-FroDaddy.
Halflife HQ sends along news they got from Jenni
at Valve on the status of the Half-Life patch that was expected yesterday, saying it was
delayed, and is now expected "midweek."
Saw on Voodoo Extreme that Computer
Games Online has posted some Vampire screenshots. Also the Vampire The Masquerade -
Redemption Screenshots on Computers R Us look
familiar, but they say they are mostly new.
Dynamix' Dave Moore sent along an email to add some info and corrections about the
Starsiege TRIBES tweaks posted in the story that follows. Here's the scoop:
Some assorted things of interest to Starsiege TRIBES fans, most of which I noticed on Datumplane::Starsiege:
Here's a Rogue Spear Weapons
chart showing "what's hot and what's not," as RainbowSix.Net (where I saw this) describes it, as
far as FirePower in Red Storm Entertainment's new Tom Clancy game.
Missed this one while we were gone: CNET Gamecenter's sneak peek at Halo
Saw on Adrenaline
Vault News that Irrational Games' Ken Levine, project leader on System Shock 2,
the first-person RPG sequel, is hosting a live chat this Wednesday, Aug. 11 at 9:00 PM EDT
on the IRC server polaris.starchat.net in "the games official chat room."
This chat comes on the eve of the game's release, as it's been announced the game will
first be in stores Aug. 12. Word is: "Other developers are expected to attend as well
to discuss the features and gameplay and answer questions from fans."
Damage Gaming has posted a
teaser for a Q3Test movie Trintin Films is working up called Quad God. This not a hacked
demo that's illegal under the Q3Test EULA, but rather a movie in a streaming Windows Media Player format, which I'm told is okay with id Software to distribute.
There are three
exclusive Gothic Screenshots on GA-Source showing off some action in the dungeons ("Bring
out the gimp!") of Gothic, an upcoming action/RPG from Piranha-Bytes.
Just for the record, I would like to formally announce that Blue's News fully supports the AMD Athlon as well, and you can freely use one to browse this site, should you be lucky
enough to have one. Where was I? Oh yes, some slightly more significant announcements on that same subject:
Still more on the new AMD Athlon Processor. If
there's a shortage of systems to start, it may be a result of all the review units out
there:
3DsoundSurge's
Outcast interview talks with Infrogames' Gil Damoiseau (sound engine development),
Franck Sauer (sound design), and Lennie Moore (music composition), about the sound and
music in Outcast, the third-person action title currently available in Europe, with a US
release expected sometime soon.
GA-Source
talks to Dave Taylor on Red Hat's IPO asking a few economically-worded questions of
ddt, formerly of id Software and Crack dot Com, noted as a Linux supporter long before he recently joined Linus Torvolds' TransMeta.
Power Gamerz interviewz Ryan
"Ridah" Feltrin talking with the Xatrix programmer talking a bit about
Kingpin, technology, and game design.
Freespace2.org has posted a quick
interview with Jasen Whiteside, lead artist on FreeSpace2 concerning headway being
made in fixing the feature that allows players to join a game already in progress.
Kokak's Doom Page has a new version 0.9 of
DoomGL, a Win32 OpenGL port of the publicly available source code from id's classic
shooter Doom. Thanks Billy "Imp" Wilson.
A couple of bots plucked from the AI loving pages of the Bot Epidemic: The Gladiator Bot page has a new version 0.96
of the Gladiator Quake II bot for Linux. The release includes the source code, if you want
to try to add the Gladiator to another mod. Also, in anticipation of the reportedly
imminent new version of Half-Life, TheFatal has released The Jumbot, a bot for
Half-Life (thanks Bot Epidemic). The problem,
according to the page, is that you probably will not be able to get it to work, and it definitely will not work exactly as it should, until the new Half-Life patch comes out (which was originally
expected "hopefully" yesterday (story), so it may be out soon). Apparently it can possibly
be made to work now though, so if you're feeling adventurous, you may want to take a shot. Either way, the mod apparently doesn't
work at all under Windows NT.
The Kingpin Beta Testing page has a new
version 1.17 Kingpin beta. Thanks Gangsta Billy at Voodoo
Extreme. Here's the deal on the latest update to Ridah's ongoing beta patch to Xatrix'
life o' crime game:
The World of Drakan, a
German Drakan site, has a new piece of music from Surreal Software's upcoming Drakan:
Order of the Flame, expected in stores August 20 (story). The music runs 3 minutes 43 seconds, and is in MP3 format.
If I don't keep up, I'll fall behind:
Drakan.Net has posted the seventh and final
screenshot in their series showing off the seven dragons featured in Surreal's just-gold
game, Drakan: Order of the Flame. The final shot is of the big-guy, Arokh, and as a bonus,
the other six dragons are included for company.
AnandTech's QuakeCon
'99 article is up, giving a look at the hardware used at the event, as well as the event itself, through the eyes of the crack AnandTech staff. The piece includes photos (including one of me, but not in the cowboy hat), and the brief analyses of the hardware
includes discussion of the Athlon systems used (where we learn they were non-production motherboards), the ATI Rage Fury Pro, the G3s used in the press tourney (as well as an
iBook on display), and the simply marvelous switched network supplied by Lucent and
Lynksys that resulted in <10 ms pings across a network of hundreds of machines, and
supported something like 112 players in a single Q3Test map.
There are four Soldier of Fortune
screenshots on 3D-Unlimited showing off action from Raven's upcoming shooter of
mercenary action.
PlanetQuake
interviews Jake Simpson talking to the Raven programmer alternatively known as
"the Gent" (or "the Gumby," if you saw him at the rodeo at QuakeCon).
The Q&A discusses progress on Raven's upcoming Quake III-engine game base on Star Trek
Voyager. They have also posted a write-up of the
Jake's Workshop, also talking about Voyager.
This week's 10 Questions With SamHell
interviews Cliff Bleszinski talking with the Epic designer about Unreal Tournament,
level design, and of course, the infamous Cat-scan site.
Version 2.01 of the Direct3D Quake
Viewer is now available. This is an updated release of that program that was
originally released on the Microsoft DirectX site a while back. Here's a bit on what this
program does: "This demo program allows viewing of Quake levels. It requires a
Direct3D compatible 3D card. This program was originally written in 1997 to utilize
DirectX 5. This latest version (v2.0) has many enhancements, although it has been
superceded by the Quake2 version (not yet released), which has been rewritten from
scratch."
The embargo on Athlon (K7) reviews has ended, so you can expect to see a bunch of those
over the next couple of days:
Review
Zone's Savage4 Graphic Card Roundup looks at the Creative 3D Blaster Savage4, Diamond Stealth III S540,
Gainward Cardexpert SG4, and the Elsa Winner II.
The ClanBase 1on1 League is
launching a new international Half-Life 1on1 duel league, to go along with their Quake II,
Q3Test, Half-Life, and TFC leagues.
FPS3D.com's 3DCool.Com giveaway is a
contest offering 11 different cooling products as prizes.
I'm back from the event actually known as QuakeCon, and quite the event it was. I was
blown away by the level of organization throughout, id Software (Anna Kang, in
particular), the sponsors, and the crack staff of QuakeCon volunteers (who are some of the
nicest, hardest working folks you'll meet--no matter how big these events get, they still
have the feel of pure "community" to me) did an unbelievable job of organizing
the event, and keeping things rolling oh-so-smoothly. I had a great time throughout, as
did everyone I spoke to. The Press Tourney was fun: as loony reported I lost my match
(actually in the second round, I had a resounding first round victory when my opponent
failed to show) 9-8 to ZyFly, so at least I didn't embarrass myself. I saved that for when
I wore one of the cowboy hats that ATI gave out at the rodeo for the evening--there are a lot
of folks who decided they needed a picture of that -- I'm sure the blackmail threats are
on the way.
Another site has posted another attempt at hit-mongering with a "favorite news site poll" -- again, no links to it here, just my snide remark to try and encourage others to avoid these in the future. Link of the Day: CNN
- Man's attempt to get Pepsi jet fizzles. Where's the justice? Thanks devilbunny. |
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