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Archived News:
GA-Source's:
More on New Q3A Engine Title is a report where they have an
unsourced report giving some more detail on plans of the new Q3A-engine
game being produced by American McGee over at Electronic Arts.
Here's the report, which says that alice, indeed refers to the
adventures of that tripped-out little girl:
The
Adrenaline Vault News has posted a log of the online chat
session with the developers of Nocturne, the upcoming horror
adventure from TRI. According to the info gleaned from the
session, the posted the following news about a demo:
PlanetQuake has posted
a few summaries of the id Software workshops here at QuakeCon: Paul
Jaquays Brings On The Curves, Paul
Steed Talks Modeling in an interview, as well as their own Rodeo
Photos.
Barrett "Bear" Alexander has arrived at the QuakeCon
'99 showfloor, and it would appear that he's landed himself a gig
at Rogue Entertainment,
where he's their new CEO. I asked him what they're working on,
and while he wasn't allowed to disclose very much, I can give you
some preliminary details. Rogue, along with EA, has started working on American
McGee's Alice, which will be based on the Quake III: Arena
engine. Details are scarce, but the teaser site is live now,
with a more formal announcement to come sometime this week.
AVault
has posted five new screenshots from Drakan to celebrate the game's
gold status (story). It would appear that this time, it really is
gold.
A 1.1 patch for the hardware test version of Venom has been
released and is available for download over at the
official site (thanks Frans).
This patch fixes some bugs, and enables 3D audio support in
addition to other changes.
This week's Unreal Tournament level of the week has been
posted to GT
Interactive's official UT site. This week's level is DM-Grinder,
and three new screenshots have been posted showing it off.
Volition has released
the demo for their space shooter sequel, Freespace 2. The 60 MB demo features
twelve ship classes, two singleplayer missions, one training level, and two
multiplayer missions. Swing by Volition's
download page for mirror sites across the country.
Linux.com has posted
an interview with id Software's resident Linux geek (and CTF scribe) Zoid (thanks
Christopher Reimer). Zoid discusses his role at id, the state of Linux, and
his thoughts on where things are going.
According to PC.IGN, Drakan:
Order of the Flame, has gone gold. Previous reports of it having been turned
in for production proved to be false, but they claim to have confirmed both
its status, as well as the news that it will be in stores on August 20th.
PlanetStarsiege has posted a
Q&A with Dynamix' Tim Gift, talking about the future of the Starsiege universe.
According to Tim, the next giant robot based Starsiege game is currently on
hold, with the company's focus being devoted exclusively to TRIBES 2 and TRIBES
Extreme for the time being. He stresses, however, that this does not
mean the end of the Starsiege universe - it simply means that the next game
is a ways off.
Planet - er, StormTroopers
has posted 17 new shots from Tom Hall's Quake II engine RPG Anachronox, featuring
descriptions from Jake Hughes, the game's producer.
The
Vault Network has posted an interview with Trent Oster, the producer of
BioWare's newly announced RPG (story) Neverwinter Nights. Along similar lines,
a bunch of new screenshots have been posted on Next-Generation
Online. Lastly, the official Neverwinter
Nights site is up, and chock full of stuff.
GamePen
has posted a preview of Monolith's isometric (and genuinely unique) action title
Sanity, which also serves as a preview of the LithTech 2 engine (which powers
the game).
First of all, before I forget: a special thanks goes out to H2H and his band
of merry men for providing me with the beer I'm drinking at the moment. I needed
it. It's been quite a day here at QuakeCon '99. The smurf-colored guy arrived
in the early afternoon, and has been wandering around muttering to himself ever
since then. Myself, I managed to play a couple of rounds of Q3Test in preparation
for this afternoon's press tournament. I couldn't care less about the tournament
itself, mind you - I just want to beat my sister. It's a family thing, what
can I say.
Most of last night was spent by many of us press folk at the VIP party, which oddly enough, happened at a real Texas rodeo. I must say, this was a strange thing for me, and me, along with Blue, Raven's Jake Simpson, Zoid, and several others, couldn't help but root for the animals. It's just more fun that way. Image of the Day: I took this picture with the official Blue's News Way Too Nice Camera. Take what you will from it. |
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