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Archived News:
The official Quake 3
Arena site has released the Linux Q3Test version 1.07 client in both RPM
and GZIP formats. We're working on getting a local copy up, so we'll have that
for you soon.
As promised earlier, here's a
local copy of the full installer for version 1.07 of the Win32 Q3Test, about a 30 MB
download. The Quake 3 Arena news
page has been updated with just this small bit:
Mr "Tabs are my life," AKA sCary has posted another GameSpy tab on The Shugashack to isolate those spiffy new Q3Test 1.07 servers.
The Action Quake2 site (which upped and moved somewhere along the way) has a new version of the server .dll for this action-packed Quake II mod. There's also word there that they are looking for a Mac programmer to fine-tune
the Mac version of AQ2 since MacQuake II is now available. Finally, there are details there about their modeling contest, offering over US$400 in prizes.
Kabuto.net interviews Andy Astor in a short
Q&A from an appearance in IRC talking about Giants: Citizen Kabuto in which the
possibility of GameSpy support is discussed, as is the game's CD music, possible mature
audience ratings, and more.
id Software's Graeme "Zaphod" Devine updated his .plan on the occasion of the version 1.07 release of the Win32 Q3Test, talking of expectations for Quake III Arena, and going so far as to drop a hint about id's next project, saying "Look to the next id product to give you
the 'brand new' gameplay and world." Here's the update:
The new release of the Win32 Q3Test is now available. Here's a
local copy of the patch to update version 1.06, the 30-some MB full installer will be
up shortly. In the meantime, there's a list of mirrors on the Quake 3 Arena site.
Xian made an update to the Quake 3
Arena page with word he's pulled the Win32 Q3Test 1.06 binaries from id's FTP server
in anticipation of the fairly imminent release of version 1.07, expected at 8:00 PM
Eastern time (7:00 Central), barring unforeseen problems. Thanks Cobalt_60. Here's the
deal:
Continuing what seems like quite a run of stories involving non-English language websites,
Gamers.de
(Spielenews für Deutschland) sends word that they've posted a pair of new
screenshots from Piranha-Bytes' upcoming RPG Gothic, along with some commentary in
German (here's that handy BabelFish link
again, if your curiosity kicks in).
GamePower has
posted a preview of Pandemic Studios' Battlezone 2 (thanks Nigel). While almost
all of the screenshots are old, the preview does feature a Q&A with Pandemic
president Josh Resnick towards the end.
The results are in from Romero's Age of Empires II challenge against Sandy
Petersen (and Chris Taylor, creator of Total Annihilation, apparently), and
The Romero has lost. Screenshots from the event, as well as a transcript of
the chat that preceded it are available on Microsoft's
Gaming Zone.
Entered in QuakeCon and worried you're gonna get whooped? Think a good strategy guide can
help you get to the top of the rankings? Want to buy a bridge? Nevermind...anyway, Oxygen Tank's Q3Tourney guide is here
to help you master the new map in Q3ATest giving what they feel are the key combat
hot-spots and routes with tips to help you frag like a champion.
Exxtreme3D.Com interviews Nels
Bruckner talking with the project manager on Dynamix' upcoming TRIBES Extreme (and
TRIBES2) getting the lowdown on this upcoming version of Starsiege TRIBES that will
feature enhanced single-player capabilities.
The ION Storm Daily Informant has posted a
post-E3 wrap-up talking to Deus Ex team leader Warren Spector about progress on the
Unreal-engine action/RPG since its showing at the show, which consists mostly of analyzing
what worked (describing that as "lots of stuff") and what didn't from the alpha
playable missions from the show before continuing with further development. The update
caps off by quoting Warren as saying, "Needless to say...the changes we've made are
going to result in an even stronger game."
Joy! It's time for this
week's Mail Bag. In this week's, er...loony installment: the Kool Mouse,
more Linux, more lame endings, damn those Mac users, Outcast, Sea Monkeys, and
the required reference to John Romero's hair. We can't make this stuff up. Well,
we probably could, but it wouldn't be as entertaining. Swing
by and check it out.
Gamers.de interviews Martin
Sommerhoffer and Adrian Maleska the lead programmer and the PR person (respectively)
for Soft Enterprises, who are working on the upcoming shooter Skout. Skout is being
developed in Germany, and the interview was originally in German (as is the site), but the
link above leads to the (non Alta Vista) English translation (the original German is at
the top of the same page). The interview discusses progress on the game, as well as the
particular focus on violence in games in Germany.
SGI and NVIDIA Form
Strategic Alliance, Settle Patent Litigation is a press release from SGI announcing an
agreement whereby they've dismissed their patent infringement suit against NVIDIA and
NVIDIA has licensed SGI's enabling 3D graphics patent portfolio, and SGI has licensed
NVIDIA's patent portfolio. Here's the meat of the release:
The Adrenaline Vault Downloads page has a version 1.1 patch for the European version of Hidden and Dangerous. Thanks Andre Dreves. The patch addresses the following problems:
GA-Source
has posted new screenshots from the Virtual Reality Notre Dame project, that
cool attempt to make an accurate 3D representation of the Notre Dame cathedral
using the Unreal engine.
The currently-on-hiatus GamesPlayer has
posted a ZIP file with drivers as well as step by step directions for getting
Q3Test to run under Windows 2000. There's word that "Q3 does work, but
it seems to have a habit of completely killing itself a lot of the time. Just
ends and goes back to the desktop with no warning. Other times it works perfectly."
So try at your own risk.
Ars Technica has posted their First
Look at BeQuake 2, with benchmarks on a dual Celeron 480 setup, as well
as a single 300 processor.
The NT Game Palace has a post up with their conclusions about problems folks are reporting with Q3ATest Symmetrical Multiprocessor (SMP) support under beta versions of Windows 2000. They say the problem with Voodoo cards
is with the 3dfx OpenGL ICD, while going on to describe another problem that seems to affect TNT/TNT2 users, though they don't speculate on the cause at this time. Either way, until a solution comes down the pike, it seems apparent that if you are having problems
with Q3ATest SMP support under Win2K, at least you know it's not just you.
Xatrix Programmer Ryan "Ridah" Feltrin updated his .plan with word on what will be included in the Kingpin version 1.1 patch. The update is quite lengthy, going on to discuss the "dm_realmode" that makes Kingpin behave more like Action
Quake2, and Kung Fu's plans for a bagman map pak. Here's the part about the patch:
Voodoo Extreme's interview
with Stuart Denman is a spicy Q&A with Surreal's meat popsicle talking about their
totally dialed looking cash-cow Drakan: Order of the Flame.
GameSpot's Blood Feud
describes itself as "a no-holds-barred deathmatch with three bloodthirsty contenders
trapped in the ring. We played the hottest upcoming multiplayer shooters to see who's got
the will to survive the carnage." The piece looks ahead at Quake III Arena, Team
Fortress 2, and Unreal Tournament. Thanks Frans at 3D Action Gamers.
GEM's Earth 2150 Preview has 29
new screenshots from this upcoming 3D RTS. Before It's Done has
posted 30 new DarkStone screenshots showing off this 3D RPG, and there's also a 20 MB DarkStone AVI on Voodoo
Extreme.
ZDTV Interviews Chris Metzen talking with Blizzard Entertainment's senior designer about progress on Diablo II in a text interview, and an accompanying video
interview in RealPlayer format. Thanks VE.
FPSGamers interviews
Garth Chouteau talking with the PGL press secretary & director of corporate
communications for the Total Entertainment Network (TEN) in a Q&A that discusses the
state of the Pro Gamer's League, the outlook for its future, and PGL's rivalry with the
CPL.
A new version of the Q3Tweak front-end
for Q3ATest is now available (thanks Voodoo
Extreme), promising to improve visual quality, as well as performance. Also, the
Q3ATest tweak guide posted at both Reverend's site and Mad Dog's site has likewise been
updated, and similarly, Q3Test Deluxe
Taser Edition Tweak Guide on 3DGaming.Net has got performance tips and benchmarks.
Computer
Games Online's Aliens Versus Predator walkthrough has been updated again, this time
adding the third walkthrough, for the Predator missions, calling it "In the halls of
the monster kings."
GameSpot UK's Adrian
Smith Interview talks with the operations director at Core Design, for "the
inside story" on Tomb Raider: The Last Revelation "and what it's like Living
With Lara." Along the way Adrian mentions that: "For the first time we are
producing a dedicated PC version which is not constrained by what can or can't be done on
the PSX."
Version 0.96 of the Gladiator Bot is
now available, described as what may indeed be the final release of this AI playmate for Quake II. Thanks [utF] Stakker. Interestingly, The Shugashack points out that there's an "elusive.cfg" in the Q3ATest .pak file, leading to speculation that the author of the Gladiator (and Quake 1's Omicron bot), Mr Elusive, may be involved in the Q3A process in some way.
A new format?
Software Reviews:
Hardware Reviews:
Teamplay.Net
is offering complete coverage all week long of Playground '99 being conducted across nine
PC entertainment centers located across North America offering a showcase for daily
tournament news, analysis, scores, match photography, and other match footage in addition
to providing live Internet coverage and web-based tournament management services for the
Tribes component of the tourney.
I think I'm going to separate the contests from the gameplay competitions, leaving this
space to provide news of other types of contests, which leads to this week's game
trivia contest. Test your game knowledge with our questions, your patience with our
logic, and of course, your eyesight with our TinyText.
Today is the 30th anniversary of the landing of Apollo XI on the moon. It was today in 1969 that over a half-billion people watched live as Neil Armstrong said "This is one small step for man, one giant leap for mankind." Though Mr. Armstrong claimed he said
it the way it was obviously intended ("one small step for a man") and it was radio dropout that lost the key word that gives the sentence real meaning. An email from opiate says he saw word that yesterday's planned Space Shuttle would be aborted at
almost the exact same time as word came from id that the new Q3ATest release would not go down last night (if this were a movie, that would be pretty clumsy symbolism).
I didn't take the NT plunge yet because I didn't get out to the software store, and was shocked to see I couldn't find the NT client on Outpost after I decided to get it using their nifty overnight delivery. D'oh! Happy birthday to my good buddy and sidekick MrCoffee, who is celebrating in true W.C. Fields fashion by spending today and this evening in Philadelphia. Link of the Day: Procedure to Follow in the Event That Building 245 is Attacked by Vikings. This is an actual page on the NASA website. Thanks Chad Armstrong. HERE MEN FROM THE PLANET EARTH |
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