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Archived News:

Tuesday, Apr 27, 1999 Happy King's Day (Netherlands)

  

3D RPGs

Apache sends word of two3D RPG titles previewed over at pc.ign.com. There's a look at Wheel of Time, with lots of quotes from the game's designers, and a preview of Anachronox that features quotes from Tom Hall.

Redline Patch

Rex from AVault sends word that they've posted a new patch for Accolade's first person shooter Redline. The 9 meg update has a bunch of fixes and new features, so here's a list:

  • 4 new multiplayer deathmatch arenas: Deathdome, Denizone, Octotron, Toxicorp Outpost
  • 1 new multiplayer CTF arena: Slaughterhouse CTF
  • Increased multiplayer Client and Server stability
  • Fix for compatability issues on newer Gateway machines
  • Fixes other minor installer and hardware related issues

In other Accolade news, Billy "giant hulking robot" Wilson has posted a new screenshot from their upcoming robo-fest Slave Zero over on that page of his.

Amen, Brother

Afflicted.net has some news about Cavedog's upcoming first person shooter Amen, including a new screenshot from the game's editor (Eden) as well as word that the game will only be supporting Direct3D, ending any speculation regarding OpenGL support (thanks Dyno).

Q3Test Model Viewer

If you can't stand the wait for the Windows Q3Test, and feel like you absolutely have to take a peek at Paul Steed's models with Kenneth Scott's skins, check out this Quake 3 Model viewer for Windows. This Win32 program will let you look at the models from the Win32 server in all their OpenGL glory. The source code is included under the GNU license, so it's only a matter of time before a Linux port is made available for those non-Windows people out there.

Half-Life Editing

Apache sends word of some new Half-Life editing tutorials: swing by Wavelength for a tutorial on weapon modifications, and the Half-Life Editing Resource Center has a tutorial on recreating the "Rustmill Effect," referring to the tricks used in the Rustmill map.

Quake 3 Week: Day Two

It's day two of GameSpot UK's Quake 3: Arena Week, and they've got a bunch of stuff up for your reading enjoyment. Check out some new screenshots, an overview of the weapons, a talk with John Cash about the AI, and more.

Blood 2 Revelations

GA-Source has posted nine new screenshots from the upcoming Blood 2 add-on, Revelations, as well as a development update from Tequilla Software.

Late AM Hardware Bits

id .Plan Updates

Here's two id Software .plan updates for you this morning: John Carmack updated his .plan with his latest work log, for those of you who can actually understand these things. Also, Christian Antkow updated his .plan with a small rant that's worth reading if you're currently playing Q3Test...here's a clip to get you going:

Ok, when someone is facing a wall, isn't moving, and has a talk bubble over
their head...DON'T SHOOT AT THEM!!!

It means they;

a) Hit T to talk and are typing in something to say
b) Are in the console doing something

...and they can't defend themselves. People who consistently kill peoplewith talk bubbles (and I don't mean the type of people who hit you once out of reflex, and politely say "Sorry" either) over their heads (heretofore known as "Typer Killers") are sub-amoeba lifeforms IMO. It's really frustrating trying to talk to people on servers soliciting feedback, and having my ass blown back to Canada (Hi Mom) every time I'm typing something.

John Carmack Interview

Next Generation Online has posted the online version of the interview they conducted with John Carmack that was published in the February edition of their print magazine (thanks Hostage). Since it went up (and is dated) yesterday, I don't know why they say it is "on the eve of the release of Quake 3 Test for Mac," but either way the piece contains a load of info, both general stuff, as well as some technically-oriented bits. This question in particular is one I've often pondered myself:

NG: Do you ever see yourself getting bored of game programming?

John: That was a big issue early on at Id. There was a fear that I would be bored and go off to do something weird in operating systems research or something. When Mark Rein was our president, there was actually a discussion about me signing a contract saying I'd stay for a certain amount of time. But it turned out that I've been able to find so many interesting things just in the context of games. Things like all the low-level programming on the consoles, where you're doing everything from the ground up. I retargeted the C compiler to the Jaguar, I've written new linkers, and all the stuff I've learned about networking and different communications things. It's been a lot of fun.

Visor Model Sheet

The Q2PMP has posted a Visor toy reference pic, similar to the shots and sheet for the Slash model we posted yesterday, giving a comprehensive look at the Visor model from a whole bunch of angles.

George Broussard Interview

HardOCP has posted an interview with 3DRealms' George Broussard called "21 questions with..." In answering all 21 queries (less than 10% of them about boobs), George gives some skinny on what's planned for Duke Nukem Forever.

On MacQ3ATest

Computer Games Online's first look at MacQ3ATest gives their early lowdown on the new release, declaring "Gosh, it sure is pretty!"

AM Hardware Bits

Deus Ex Info

The Game Info page on Deus Ex Incarnate has been updated with the latest skinny on ION's upcoming game culled from info posted on the ION Storm BB.

Rogue Spear Info

Similarly, the Rainbow Six Retreat's Rogue Spear Sneak Peak offers all the info that they have been able to collect about this upcoming sequel to Rainbow Six, much of it from the recent PC Gamer preview.

Starlancer Preview

The Adrenaline Vault's preview of Starlancer is up looking at this upcoming space shooter from Microsoft/Digital Anvil. Thanks Killjoy.

New ThunderWalker

ThunderWalker CTF's House of Fixins has a new beta version 5.5 of ThunderWalker CTF (thanks Merlin_[F8S]). The new release is for QuakeWorld only, and only servers need to install the update.

New Frogbot

Frogbot's Modifications page has a new Frogbot 0.13 test version enhancing the AI in this Quake 1 playmate.

Gateway Mod

Version 1.3 of the Gateway Mod, that allows Quake II server operators to link to each other through special teleporters, is now available.

GLHeretic

Kokak's Heretic Page has GL Heretic beta 0.1 for download. With the port now in beta, according to the page: "All the features from the original Heretic should be present. The game should be normally playable. But a lot of bugs may occur..." Thanks Adam Christopher Lawrence for the reminder on this bit sent in already by Billy "Kick in the Jimmies" Wilson."

OpenGL Model Viewers

The recently relocated chUmbaLum sOft has posted a new version 1.1 of their OpenGL model viewer for Half-Life, and a new version 1.3 of their OpenGL model viewer for Quake II offering new features and fixes for both programs.

Competitions

Reviews

etc.

  • More mainstream press on violence and media is in this week's print issue of Time Magazine. Thanks Eric McGrane. There's also an Adrenaline Vault Editorial on the subject, also with extensive follow-up commentary on their news-based messageboard...
  • Afflicted.Net has posted an update that mentions that Jay "Shade" Wilson has departed Monolith to join the team at Cavedog working on Amen: The Awakening...
  • Two sets of beta testers wanted: BarrysWorld Proxy Page is looking for testers for this Quake II proxy project. Also, the Game Guru Gold Homepage is looking for beta testers for a "universal game front-end"...
  • Red Hat Linux 6.0 is now available...

Out of the Blue

Today marks my first planned day off from this site in close to three years, as I plan to devote some time to my two best gals (to get all Jimmy Stewart-ish), spending the day with MailBag contributor MamaBlue, and the evening with Mrs.Blue as we celebrate our wedding anniversary. With loony well in the swing of things, I thought the occasion of our anniversary is an appropriate chance to give the gift of some time to my wife, whose patience and support are the driving forces behind this site. I hope you will give loony the same support that you've shown me (on second thought...no, okay, that should work), and of course, please remember to send news to news@bluesnews.com, saving my blue@... address for personal feedback, hate mail etc., meant specifically for me. If you're mailing in, while you're at it you can offer suggestions for Jason to use for the title of this space tomorrow (he's mentioned "Out of the loon," but the thought makes me gag, hopefully inspiration will strike). Oh yeah, word is the reloading bug is better for many, but not completely gone, so the bug hunt continues.

Link of the day: CNN - New blue hue for ewe (thanks Nathan Phillips). I swear I was nowhere near that flocking flock. I'll take a blood test!!



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