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Wednesday, Apr 21, 1999

  

Doom on MSNBC

Reports are coming in from all over the place with news that Doom is repeatedly being mentioned on MSNBC when talking about yesterday's Colorado School shooting (see our earlier story for the "proof" that the suspected shooters were Doom players). Mike C wrote in saying that he heard one reporter say that the kids may have thought they were playing a "real life game of Doom," while other reports have pointed out that in game footage was being shown. Also, it has been brought to light that one of the alleged shooters ran, of all things, a site on AOL devoted to Doom mods.

Descent 3 Demo Released

pc.ign.com has posted a brand new demo from Descent 3 for your downloading pleasure. The 36 meg download does feature multiplayer, for those itchin' to try it out. According to the developers, "[the] Descent 3 Demo 2 is a one-level demo of Descent 3 that we've created to give everyone a taste of all the great stuff we've done since we released the original Descent 3 Demo last year." So there you have it.

GDC Video

Nihilistic's Steve "Gateway" Tietze updated his .plan with word that he's posted some video footage taken from the recent Game Developer's Conference in Real media format. The video shows off a number of different games, a lot of various images from different booths at the show, and even has a glimpse at a really wacky webmaster. Here's the scoop:

Well I put some of my Game Developer Conf video I took this year of the show online. I encoded it with Real Player.. you will need the latest version of G2.

Its just some bits and pieces of the expo floor showing
off some games and hw.

I'm looking for mirrors to support the load on the servers I have right now. I will keep these up for a day
or so so email me if you want to mirror it on your site as well.

I also have a 50 meg mpg of this if like better quality video :)

here are 2 mirrors for it right now..

http://lazy.accessus.net/~gateway/carp.ra
http://www.trebel.org/gateway/testVMHB.ra

Doom in the School

Several readers have written in reporting having seen televised news reports showing the Doom logo on something visible through clear bags containing materials said to be related to the suspected shooters in the Colorado School shooting yesterday that left 15 dead. Now u238|Malleus points out that the second picture under the It looks like a war zone headline on the School cleared of bombs, investigators enter story on CNN Interactive does indeed show what appear to be a pair of books, each with the Doom logo on the cover, in bags being removed from the home of Eric Harris, one of the alleged shooters in the tragedy. There is no word yet of what connection anyone is drawing between these materials and this case.

More on Half-Life Mods

Two bit of editing news: Qoole.gamedesign.net has posted a new set of entities for TeamFortress Classic editing with Qoole. Also, Valve's Harry Teasley sends word of an IRC chat about Half-Life mod making tomorrow night (April 22) at 5:00 PM Pacific Time, in #halflife.org on irc.gamesnet.net. Here's the skinny:

"Half-Life MOD and Level Development Chat"

Talk to the developers of Half-Life and get answers to your questions on the SDK, and building MODs. This chat is a great opportunity for serious developers to have all their questions answered.

The kinds of questions appropriate for this chat:

- How does the MOD browser work?
- What's the difference between the standard and professional SDK?
- How does TFC replace the HUD graphics? - Can I sell my MOD?
- What is in the next update of Worldcraft?

More Gearbox

GA-Source interviews Randy Pitchford of Gearbox software about their upcoming Half-Life: Opposing Force. According to the Q&A, they are about 20% through the project, and they expect it to be available in October.

Rob Gee Interview

QuakeCity Gaming Network interviews Rob Gee talking to the Raven's Rob Gee about their upcoming Star Trek: Voyager game.

Starsiege Q&A

Computer Gaming Review has posted a short Q&A with Dynamix programmer Rick Overman talking a bit about the new 1.002 patch, what's down the road, and about progress on the editor.

TF Manual Translations

Valve has created versions of their Teamfortress Classic Guides translated into English, French, German, Italian, and Spanish. The new files are now available on Planetfortress.

Half-Life News

Two bits about Half-Life this afternoon for you...first up is an interview with Gearbox Software's Randy Pitchford over on AVault about their new Half-Life mission pack Opposing Force, which he says will be shown at E3. Also, ModCentral posted this bit from Harry Teasley, regarding Valve's desire to show off HL mods at E3:

Sierra Studios would like to extend the opportunity to all mod teams to showcase their Half-Life add-on at the Electronic Entertainment Expo, the gaming industry's largest trade show, this May 12th through 15th in Los Angeles, CA. Sierra is looking for professional-quality mods of any type, so here's a rare opportunity to display your skill and creativity before the entire computer and video game industry.

Add-ons chosen for the show will be shown on the show floor on PCs specifically designated for these demos and will be included on a special CD distributed to the gaming press. This is an incredible opportunity for add-on teams to make themselves known to the industry professionals. If you wish to be considered for inclusion in the Sierra Studios E3 Half-Life presentation, send your mod or ftp information to het3@valvesoftware.com no later than May 10, 1999.

Regards,
Harry Teasley

Quake III Arena Toys

News and Pictures from the Raving Toy Maniac already has news up about plans for Quake III Arena action figures from ReSaurus, as well as an update on the stat of the Quake figures (thanks Steve Lawson). Here's the update:

The eternally busy gang at ReSaurus has just announced, via their new ReSaurus Newsletter, that their next all-new series of Quake figures will be based on the upcoming id Software release Quake III: Arena!

There are four figures planned for the new series, including a new Male Marine named Sarge, Slash, a female cyborg, the alien champion known as Klesk (pictured, from the game) and Sleeg a heavily armored alien.

Subscribers to the ReSaurus Newsletter were given a special sneak peek at the control art for the Klesk figure. Want to see it? All you have to do is sign up for the Newsletter right here!

So, what about the figures based on the original Quake game announced at Toy Fair? ReSaurus plans to release many of those items, including the nearly completed Shambler, in the future (possibly as exclusives for their in-progress Collectors Club). As always stayed tuned to the ReSaurus website, as well as right here, for the latest news!

It's a Quake world, baby! Are you ready?

BTW, there's a specific request on the Q3A toy concept art described above that it is not for republication, so you'll have to get the newsletter if you want it. Also, the ReSaurus Newswire has word of an "upgrade" to their Quake II figures (though as far as I know no patch or point release will be available for existing users). There will be changes to some existing figures, adding some new features, and some cultural diversity: "Four brand new characters will include Marine Viper - a solid African-American fighting machine; Female Marine Lotus - a seductive, Asian warrior; an imposing Tank Commander; and an even creepier Iron Maiden. All four figures feature "upgraded" heads, accessories and paint schemes."

Bleem Ships

The bleem! site has word that the first CDs of this PlayStation emulator for the PC have arrived and are ready to ship. Thanks McCheese (who apparently lost his bid for re-election as Mayor). A comment on the site makes it sound like there's a chapter in the Bleem (bleem!?) saga that's yet to be revealed: "we don't have much time to explain the delay right now, but once we get your orders out the door, we'll tell you the whole story ... and it's an ugly one!"

AM Hardware Bits

Gabe Newell Interview

The Hive interviews Gabe Newell talking to Valve's Managing Director about Half-Life and its follow-ups. Here is a quote on the subject of the newly announced official add-on from GearBox:

Newell: We knew the guys at Gearbox. Doug Wood here at Valve was actually one of the founders of Rebel Boat Rockers. Charlie Brown and Gary McTaggert had been doing some consulting with RBR on Prax Wars shortly before coming to Valve. So we had a lot of confidence in their team, and we were excited by the ideas they came up with for creating a complementary experience for Half-Life.

Return of the FragPipe

Put down your crack pipe and hit the Frag Pipe, Nihilistic's Steve "Magicman" Thoms updated his .plan

Can't wait for Quake3? Tired of midair railing 5 of your friends simultaneously? Need something fresh and exciting to occupy the time between refreshing your ftp sites checking for Q3:Arena? Well, I have the answer for ya...a brand spanking new Quake DM level.

Ok, it's not exactly brand new, but it's new to Quake. My second level converted from Quake2 to Quake, The Frag Pipe.

Get it here:

ftp.cdrom.com/pub/idgames2/levels/deathmatch/p-r/q1_q2dm3.zip

And, in case you haven't seen it, my first conversion to Quake, The Edge (released about 4 months ago), can be found in that same directory:

ftp.cdrom.com/pub/idgames2/levels/deathmatch/p-r/q1_q2dm1.zip

New QStat

A new beta version 2.3a of QStat the Quake server status program is now out. This program that can generate a live webpage for a game server now offers complete Half-Life support (players and server rules), Half-Life master server, TRIBES servers, TRIBES master servers, Shogo, Hex player colors, Several new template variables, bug fixes and more.

New QuickStart

Sloshy Software Inc. has a new version 2.39 of the QuickStart Eraser Bot wizard that fixes a few bugs in this front-end to this Quake II bot.

Editing Tutorials

Competitions

  • GameStats's Spring Cleaning Contest offers you the chance to win a lot of the clutter from someone's office, which include unclaimed prizes from previous contests.
  • Icon Contest Amended: Here are the updated (as of yesterday) rules to our IE5 Icon Contest: It turns out that the IE5 icon can be 32x32 under some circumstances (blame loony for making me think my original 32x32 posting was wrong), so it causes a bit of a change in our Icon contest. We'll award a prize for both the best 16x16 and the best 32x32 Icon. Also, it turns out the better format is .ico format (blame me for that one -- I'll be sure to run the next contest through more rigorous quality assurance before posting it). Thanks Red-Death for the clarification about the icons, as well as the helpful link to WinFiles.com Windows 95-98 Icon Editing Tools. Sorry about the messiness. I will convert any .bmps we've already received to .ico files, and of course, anyone who wants to redo their own and resubmit it is welcome. Entries go to contest@bluesnews.com.

Reviews

etc.

Out of the Blue

Contradicting my comment yesterday, today was another late start. I had a trip to Dr. Drill yesterday, and, though it turns out I still have a wisdom tooth extraction in the near future, for the most part, this marks an end to the work we had set out to do, ending the over year-long saga of my choppers. While I thought that with loony in place to cover my absence yesterday I could get away with this trip without comment, it turns out the pain-killer thing knocked me out last night, so even this last trip goes on record, but I guess it's only appropriate to share the news that this is over with those who have been subjected to my tales of dental woe all this time. If I had any idea this morning would have been impacted, I'd have had loony make this the first day he tried his loony hand at the morning update, certainly one of the ideas behind his presence is for just such an eventuality.

Link of the Day: Someone wrote asking why no links to one of Levelord's favorites, Old Man Murray Game Reviews. No, they're not very nice to Levelord, they're not very nice to a lot of people (including me), but it's pretty damn funny stuff.



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