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The Interstate '82 intro movie has been posted on GameSpot (thanks Auto Combat). This AVI is the "opening credit sequence from Interstate '82 which reveals its main characters (including Taurus and Groove from I'76), and offers a taste of the synth tunes you'll hear in the game. Note this movie contains no real gameplay footage."
I just posted a new and improved Blue's News Mouse Resource Page with updated links. Seems the GamesNet FTP server that's been so kindly hosting the related files has gone away, so I apologize if you've had trouble with those downloads in the past few days. Also the full disk drive we experienced here this afternoon caused a small BlueTracker spasm: it's back on line, but a couple of .plans that haven't been updated have shown up as new, including John Carmack's and Jason Hall's. Sorry about the confusion.
The qED3 Homepage has a new version 3.0 update for this level editor for Quake engine games, which adds support for Half-Life editing. The update will only work on version 2.0 or later, and will not patch qED1. Thanks unitool [cM].
Updated. A new Diablo II movie is out, with a first look at the new Paladin character in action (thanks DiabloII.net). The 19 MB download is available locally, as well as from Blizzard's FTP server, so swing by our download page to get it. We're working out a couple of glitches on the FTP server, but as soon as they're fixed we should have local copies of some other recent files up ASAP. Update: One of the files we're having trouble uploading is now available elsewhere, as PCBlitZ.com has posted a new move from Acclaim showing off gameplay from their upcoming third-person Voodoo extravaganza, Shadow Man, in both large and small varieties.
Phoebus sends word that Raven is offering Soldier of Fortune T-Shirts for sale for a limited time, if you want a memento of this upcoming game like the ones to be distributed at E3. Details on this limited time offer are up on Soldier-of-Fortune.com.
GuruTech interviews Greg MacMartin, lead designer on Amen, Cavedog's upcoming first-person shooter.
The Tucows Network has a new build 1701 of beta 2.15 of ICQ 99a. Thanks Michael Work.
id Software's Graeme "Zaphod" Devine updated his .plan with word on the release of the test version of Quake III Arena, which he says is "getting closer." Here's the word (ooh, more pop culture: The Matrix... I'm unstoppable!):
A new version 0.94 of the TRIBES Administrator program is up on Tribes.de. This is a GUI Telnet program for Starsiege Tribes to allow easy remote administration of a server. New features are BanList editing, a Mission/Map editor (change the map with only one click), and more, and the new release also clears up some bugs.
GameSpot UK has a news bit on that new Tomb Raider freebie that's coming soon, including their announcement that they'll have an exclusive one-level demo available for download on April 22. For those Lara fans out there who aren't satisfied with the free add-on or her upcoming commercial debut (see story), you'll be pleased to know that wheels are turning on that much talked about, and even more delayed Tomb Raider movie. Here's the news, care of Dark Horizons:
The Aliens vs. Predator Network has a bunch of new images of the box art to AvP, showing off not one, not two, but six different boxes. Looks like Fox Interactive's trying to give Unreal a run for its money here...I shudder to think of how many boxes SegaSoft's 10six is going to end up with. :)
Marcus Whitlock updated his .plan with some more skinny on Raven's upcoming Soldier of Fortune:
Beyond 3D's Heavy Gear II preview offers a look ahead at this upcoming giant robot game from Activision offering a couple of new screenshots and some commentary from the game's producer Dave Georgeson.
3DFiles.Com has posted a new version of APK 3dFx Tuning Engine 2000++ adding full Voodoo III capabilities to this 3dfx tweak utility. HardOCP has posted some results from playing around with (and of course overclocking) a TNT2, though it's warned this is not a production board. Also, on the Mp3 front, Microsoft Internet Music Format To Challenge IBM talks of a new standard that will allow music downloads theoretically without piracy. There's a new version of Winamp that should pop up soon supporting this dealie. The IBM part of that story in reference to IBM Enlists RealNetworks In Online Music Race, which reports "IBM said on Monday it had enlisted online multimedia company RealNetworks to help its bid to create a universal standard for sending music over the Internet." Thanks Phil Pierotti. Also in the world of legal battles, U.S. Court of Appeals Rules for AMD in Patent Dispute With Altera. Thanks GA-Source. Finally, Voodoo Extreme has posted some news on how Voodoo3 owners can beta test the new 3dfx OpenGL ICD:
GameCenter has premiered the Starsiege (vanilla, not Starsiege: TRIBES) demo in Gigex format, so it's an 87k download followed by a 52 meg download. Here are the details:
There are half a dozen new SEED Screenshots on GA-Source along with a short update on the status of this upcoming shooter from HumanSoft saying, while they are still seeking a publisher, beta testing should begin in August, and the game will be complete in October. Also, Andrea from Matrox sent over a screenshot from Rage's upcoming Expendable, that shows a still shot of some impressive looking water using environmental bumpmapping. Here's the shot:
PlanetUnreal has posted an interview with Travis Williams, the Executive Producer of ASC Games' upcoming Werewolf: The Apocalypse.
The audio-oriented Redchurch.com has a new interview up with 3D Realms' Lee Jackson talking about his work creating game music and sound effects.
Quantum3D Introduces New Product Configurations Featuring Pentium III & Voodoo3 at ITEC `99 is the announcement on some new products based on 3dfx technology from Quantum3D that include an integrated V3/Pentium III product and a line of Voodoo3 accelerators that will be available through the Quantum3D web store. Thanks Sharky.
Epic's Tim Sweeney made an update to the Unreal Technology page talking of his positive impressions of running a Voodoo3 with the Unreal 224 beta (there are problems running Unreal 220 on the V3). Thanks Apache at Computer Gaming Review. Tim also slips word in there of some sort of performance enhancement in the works (it seems unrelated to the Voodoo3 comments):
N64.IGN.COM's new Quake II 64 Preview is up, offering a brand-new account from some hands-on time with this Nintendo 64 port of the game, offering a whole load of shots along the way, including some showing off the split screen deathmatch views, both for two and for four players (remember, no camping).
ION Storm's Bob White made a post to a Music and sound effects thread on the ION Storm BB talking about the music and sound effects in ION's upcoming Deus Ex (thanks again Apache). Here's the content of the two updates (woo, Blues Brothers in the pop culture quiz!):
The news of the parents v. game/porn/movie companies lawsuit (story1, story2, story3) inspired a flood of reader responses, and it seemed like a topic worthy of a special mid-week edition of the MailBag entirely on the subject of the lawsuit.
Ars Technica's Behind the Benchmarks looks at "SPEC, GFLOPS, MIPS et al" in a piece by their resident CPU guru looking at what makes a good benchmark, what makes a bad benchmark, and discusses the make-up of some of the more common benchmarks. SciTech, the medical school behind the famed Display Doctor software, has announced: "QNX and BeOS Support Coming Soon." Thanks DemoNews. The Tweaks at Tweak3D have updated their Modem Tweaking Guide. Finally, Tech Zone's Poor Person's Upgrade turns "an old P233 into a 458Mhz screamer. All for a net cost of just $200!"
The Assimilation page has a new version 2.5 R2 of the Assimilation Quake II mod replacing the old version 2.5 R2 (trying to figure out why they didn't increment the version, like resistance, is futile). The update addresses crashing problems and should reduce lag for most players.
The Prospect Vector site has a new version 1.01 patch for the Tread level editor, which fixes a bug that caused Tread to crash when loading some model files.
To finish off the odd subject of Buffalo Sabres hockey player Miroslav Satan's devilish name (last couple of Out of the Blues), several readers (ColdFire was the first) point out that: "In Islam, Satan is called Shaytan," so the pronunciation becomes an even thinner veil, eh? Alright, it's all just in fun, but... entry 666 in three different hockey databases?
Link of the Day: The Illustrated Guide To Breaking Your Computer. A follow-up to yesterday's LoD since a picture is worth a thousand words. Thanks devilbunny.
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