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Archived News:
Yep, it's Mailbag time again. In this week's thrill-packed installment: more
on Sin, an open letter to GT Interactive, Requiem: Avenging Angel, Daikatana,
John Carmack vs.Y2K, and of course, more. Hop on over to the April
11th edition of the Mailbag, and remember: I didn't make a single one of
these up. Seriously!
There is a Voodoo 3
Possible Fixes thread on the Starsiege
Players Forums offering fixes for V3 owners playing Dynamix' new giant robot game.
Thanks Apache at Computer Gaming Review.
Team Evolve's Red Odyssey page
now has a version 1.1 patch for this add-on pack for Battlezone. The patch would seem to
be mostly bug-fixes, as the page simply says it is a "patch to fix some issues that
were noticed after the product shipped."
Eidos Eyes Bigger
Stake in ION Storm is the headline of a GameSpot
story with the rumor that "Eidos is negotiating for a 51-percent ownership position
in the Dallas-based developer." Thanks Flamethower.
Here's a bit more on the implications of such a move according to GameSpot:
Valve is offering a reward to one lucky member of the Half-Life primary server program.
Here's the announcement sent along by Jenni (which I should have posted yesterday):
Some afternoon hardware bits for your reading pleasure: There's a PowerVR 250 article on Kert's page
talking about the difference between the PVR's tile-based rendering and more conventional
polygon-based graphics processors. Thanks Billy at Voodoo
Extreme. Also, from VE, FullOn3D
Hardware's Matrox interview talking to Dan Wood about the G400. Computers R Us' updated
chipset guide looks at the current stable of chipset selections. Finally, Ars-Technica mentioned that Intel Unveils Processor Road Map
At WinHEC offering an actual CPU roadmap released by the big I. Thanks Shugashack.
There's an RBR
Update on GA-Source where they asked Randy Pitchford about the status of the folks who
once staffed the now-defunct Rebel Boat Rocker. His reply reveals the news that they
have more-or-less remained together, forming a new company called Gearbox Software:
There's a very large Q&A on PlanetBlood with
Monolith CEO Jason Hall (thanks Billy at VE).
The folks at P.B. have taken issue over the current state of the game, and ask some very
direct questions about Blood2's future, starting off with this strong intro: "Okay
Jason, I think we've tolerated this enough now. This is a list of issues we have with your
game..."
The Quake Movie Library is announcing the winners of their Quake Oscars today in an IRC session in Undernet #qmovies at 8:00 PM GMT. Everyone's welcome! Black tie optional.
Version 1.1 of the Gaz Mod, is
out (hours after the release of version 1.0) offering a gateway program that will connect multiple Quake II servers. The mod is a server-side .dll that lets the server admin create 'special' teleporters in a map that transport players to a new server when activated.
A new beta 5 release of Terror Quake2, a
Quake II mod that adds many real-life effects and weapons, as well as terror to the game,
is now available. There is also now a new online Terror
Quake2 manual.
The Console Stats Homepage has version 1.1 of the
Console Stats 2.1 preview, the latest release of this Quake II demo/log file analyzer
offering improved HTML output, and new stats to report.
Hardware for your weekend! Not even a Sunday morning can stop all the hardware bits
running down the wire, here are a couple of morning bits: Anandtech's Super7 3D
Video Accelerator Comparison is up offering a look at the state-of-the-art in 3D
accelerators when running on non-state-of-the-art Super 7 motherboards. Thanks
Pyscho_Clown at 3DNow.net. Also, Sharky Extreme's Memory Guide
Part 2 is up offering a look at the performance of whatchamacallit, memory. Finally, An In-depth Look at A3D 2.0 with Heretic2
EP is an article that looks at Aureal's A3D 2.0 sound API using the audio in Heretic
II as a test-bed.
The update yesterday about the .mp3 dealies (story), mentions "a limited time $50 mail-in rebate offer to
customers who purchase the original Rio PMP300 between April 12 and July 5, 1999,"
but I jumped the gun a bit, since word on that hasn't been posted there yet, I'll mention
it again when it is. Whoops, also I called the werewolf interview a vampire interview
yesterday (you can't tell the monsters in upcoming action/RPG's without a scorecard!) in
the headline yesterday. Also, Hexagon at Ritualistic
says that the ReDeMpTiOn SiNbot has
been using the 1.03 source for some time, yesterday's new release wasn't the debut of that
feature.
Response has been strong to the newly revived LAN Parties
section, if you have an event to add, be sure to head on over, or, of course, if you are
looking to attend an event in your area, there are already a bunch of listings. Next up is
the Want Ads, which will be similarly automated so it's always up-to-the-minute fresh.
Rocking right along, I have a guess who's in the photo contest to put up just for fun
(well, there'll be a prize, too), look for that tomorrow.
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