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Archived News:
The Burpfish Network (the Burpfish
lives?) has posted a new screenshot from Daikatana
that was obtained during tonight's chat. The shot's from a level by
Stevie "KillCreek" Case, and here's the quickie description I got
from ION Storm's Bobby Pavlock:
AllGames gal Bobbi sends along word of a new
LAN party/online competition being put together by the CPL,
HEAT.NET, and AllGames.
It's an all Female Quake 2 tournament called the Female Frag Fest, and the whole thing starts as an online tournament, but the finals are being held at a LAN party here in NYC. Go get the scoop from the press
release.
The PGL finals have been announced (see press
release) along with the finalists in both the Quake 2 and Starcraft categories. The
finals will be held on May 21 - 22 at XS
New York, right here in sunny Manhattan. Profiles
of all the winners can be found on the PGL's site as well.
chUmbaLum sOft (jeez, and I thought
my caps were weird) has released v1.0 of their Open GL Half-Life Model Viewer,
along with its corresponding source code, which according to the developer is
ready to port to X11.
Computer Gaming Review (newly spun off from Warzone) has posted a short Q&A with id's Graeme
Devine about Q3A. So short in fact, that Apache fired the whole thing off in his mail, so
with thanks to CGR, here's the poop:
An update to the Starsiege
TRIBES Status Page by Mitch "Skeet" Shaw gives the skinny on what to expect
from the tools that will be released with the upcoming TRIBES 1.4 patch (now in Q/A).
Thanks Datumplane::Starsiege.
For the 3D strategy fans out there, WON.net is looking for a few beta testers
for Homeworld. Here's the details:
If that's up your alley, head over to their sign-up page and apply.
Mod Central's Guide to Team
Fortress Classic to help get you going in the right direction in Valve/Team Fortress
Software's just-released add-on for Half-Life.
There's a Drakan
Order of the Flame Preview on GameSpot UK and
an Oni Preview on PC Paradox,
looking ahead at these two third-person action games. Thanks Billy.
According to The Adrenaline Vault News, recent rumors of a delay in system Shock 2 are not true (thanks
again Billy). Here's the poop from AVault:
The loonster has definitely come up with a handy way to compartmentalize some of the day's doings in the world of hardware by combining a few bits into an afternoon byte (don't spoil your dinner): First, there's a Voodoo3 Overclocking Guide & 3500 Info article on Sharky Extreme
discussing planned availability of 3dfx's top-of-the-line V3 accelerator, as well as the first info on how to overclock a V3 for the true performance freak. Similarly, the front page of Hot Hardware has some info on their experiments in overclocking a pre-production TNT2 they've gotten their hot hands on, showing results after pushing the memory clock up to 180 MHz. Finally, Matrox G400
Screenshots with Environment Mapped Bump Mapping is a piece on GA-Source showing off the Matrox G400's environmental bump-mapping feature with screenshots of Descent 3, Slave Zero and Speed Busters.
There are eight brand-new Hired Guns
screenshots on GA-Source showing off this upcoming Unreal-engine game from Psygnosis and Devils
Thumb Entertainment that follows up on the old Amiga game of the same name. This action/strategy/RPG hybrid that divides your screen into four first-person views (to allow you to act as any of the four members of your team), is expected to be released sometime this Spring.
According to FGN Online, Unreal version
224 is on its way Real Soon Now, and Unreal Tournament will not ship before
E3. Here's the skinny:
According to an interview with the Daily
Dementia with Oddworld head Lorne
Lanning, the next title from the company will no longer be using the Unreal
engine (thanks FGNOnline). Here's a quote:
If you're one of those people who's planning on upgrading from a Voodoo 1 to
one of those newfangled Voodoo 3 cards, take note of this bit sent along by
Mark Muller of Volition:
I'd suggest doing a HD search for these files before you install that new card, as Voodoo 1 uninstall programs have been known to leave these lingering around.
Presto sends along word that version 0.93 of the Presto Pack for Starsiege:
TRIBES is available, adding a new feature (a client-side muting menu) and fixing
enough bugs that anyone who's got an earlier version will want to upgrade as
soon as humanly possible. Snag that over at the Presto
Pack Page (try saying that six times fast).
There's a big Quake III
Arena feature on PC Zone offering a look at
id's upcoming shooter (note: since this story was posted, they've
added a registration form, so you have to submit info enter the site now). The piece
has a Q&A sidebar with John Carmack that includes some subjects like John's favorite
games, and his one fight in high-school (a victory no less), as well as a load of answers
from members of the id crew to various questions about the game. Also included are several
screenshots of action from Q3A. Here is a quote from John Carmack about the state of
progress in Quake III Arena in the war against 'net lag:
You read that right. A public grudge match has broken out, thanks to LamingInsider,
id Software's Paul Steed, and Ritual's
Murphy Michaels. The challenge? To create the best sub-1000 polygon female model in an, "interesting pose." The first round is to create the model, the second, to create an original skin and 90 second animation. The stakes as set by Paul Steed are:
Entries for the first round must be received by May 1, so get cracking. The winners will be determined by the public, but the artist's names will be withheld until the contest is over (so no stuffing the ballot for Steed, ladies). If you're wondering how this whole thing started, read up on the history, it's definitely entertaining.
Very hot on the heels of the release of the Half-Life SDK come a pair of Half-Life editing
stories: First, Wavelength,
the Half-Life editing site, has posted a pair of new tutorials on creating Half-Life mods,
one on getting started, and the other on creating a three bolt crossbow. Second, the Rust editing site, has begun the Gamedesign.net
Half-Life Forum where mod makers can exchange ideas and such on Half-Life programming.
Dr. Uwe Girlich updated his Demo Specs
page with new versions of a couple of his comprehensive demo utilities:
Dr. G also passed along the following about duplicating his prodigious efforts at doping out the innards of demo recording in the future for Quake III Arena (this is a reference to how the data provided by his work can possibly be used by those looking to exploit the game code):
Tonight at 8:00 PM CDT (9:00 PM EDT), Planet
Daikatana will be hosting the April edition of the monthly Cabana Chat with the
Daikatana team members to discuss Daikatana's status and more. The chat is in IRC at
'www.ionstorm.com' #ion, or you can connect through the online button on the Ion Storm website.
There's a gl editor screenshot on the 4D Rulers page showing off the 24-bit color OpenGL editor they are using to create their upcoming first-person shooter, Gore.
Frans from 3D Action Gamers sends word
they've posted the German/French/Italian/Spanish Half-Life v1.0.0.9 patches with Team
Fortress Classic to the 3D
Action Gamers' Archive Half-Life page. Frans says these files are also on ftp.won.net/pub/half-life/.
The Song Of Death Homepage has version 1.2 of the Song
of Death teamplay mod for Quake/QuakeWorld. SoD offers Capture the flag with six different
player classes, 19 new weapons, and new Song of Death maps.
Sloshy Software Inc. has the new version
2.38 of their Quick Start - Eraser Bot Wizard, their front-end for the Eraser bot for Quake II.
BlueTracker is only partially fixed -- the .plan files no longer generate an error when
there's a database problem, but rather display the last .plan posted by that author. But
it is still messing up the new .plan entries, so I'm hoping we can fix that today. The new
LAN Parties page is shaping up quickly, I think that will be up soon too. Phoebus passes
along word that once you make one of those IE5 icons for a site, it doesn't change even if
you switch the file, so I don't know how to update it to the transparent version for those
who already have it (oh well). Someone wrote in saying it was 'ironic" that I used an
IE5-only icon with my "any browser" stance. That's that cheesy form of Alanis
Morrisette kind of irony: The site has images, but supports text-only browsers too
(yeesh). By the way, I changed the link on this page, but I want folks to be aware that if
they send in news and they want both loony and myself to receive it, please use the news@bluesnews.com email, rather than the blue@...
one. Thanks!
Link of the Day: Anvil Firing. It's been a while since we've had dangerous experimentation on the LoD. Today's edition is a bit more low tech than the usual fare here, but still fun. Thanks Rich LaPorte. |
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