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Monday, Apr 05, 1999

  

New Outcast Movie

Outcast Central has posted a new (and large!) MPEG movie from the upcoming first and third person shooter Outcast (download the movie if you're confused). The 22.5 meg movie's from the German mag Gamestar, so be ready for some fun German commentary (no Kraftwerk music, I'm afraid).

Another Human Head

Human Head's Mike "CHAOS" Werckle sends along word that Jeff Dewitt (animator on Heretic 2 for Raven Software) has joined their ranks as an animator on Rune, their Unreal engine RPG in development. Also, the Human Head web site recently underwent some plastic surgery, and now sports frames, as well as Java and some spiffy sound effects.

Linux LithTech Update

Monolith's Jeremy "Loki" Blackman updated his .plan with a brief update on the status of the LithTech engine's Linux port...here's the skinny:

I've done a lot more work on the Linux port, and hopefully I'll have more good news soon. I've tried to keep the code relatively clean, but I haven't tried compiling it under FreeBSD or SunOS lately, so I can't swear I still compile perfectly under them. I'm still going to try to keep the UNIX port fairly clean so it should compile on more than just Linux.

John Jack to Depart Monolith

According to a report on GA-Source, John Jack will be departing Monolith where he served as producer, to take a position at Infogrames Entertainment as their Senior Product Manager for Sports and Driving Games. According to the story, Monolith Marketing Manger Joel Reiff will be taking over John's responsibilities. Thanks AGN3D.

Homeworld Mania

The official Homeworld site is now open, offering all new screenshots, sign-ups for the official Homeworld newsletter, and updates and information on Homeworld, due this June from Sierra Studios. The site has the Homeworld Unit Viewer (an online tool for viewing ships): a new ship will be released in the viewer every week. The site also features an ICQ listing set up so Homeworld fans around the world can be connected through ICQ. There are also 15 Homeworld Screenshots on GA-Source, and Billy at VE sends word that Homeworld.Org has posted a bunch of movies that they found on the CD that accompanies the latest issue of PCGamer.

Witchboy on First-Person RPGs

An article on Witchboy's Cauldron offers the ION Storm designer's views on the factors involved in creating a role playing game that uses the first-person perspective. Thanks Zealot at StormTroopers.

Shadow Man Screenshots

Acclaim sent along some brand-new screenshots from their upcoming third-person action/adventure game Shadow Man. The game, based on the Voodoo-style comic book of the same name, is currently expected to be available in August. More info on Shadow Man, as well as some previously released shots and a QuickTime movie are available on Acclaim's Shadow Man page.

Amen Info & Screenshot

Afflicted.Net is a website that's just opened its virtual doors to devote itself to the upcoming first-person shooter from Cavedog, Amen: the Awakening. To celebrate the opening, they have posted a new exclusive screenshot, the first to show a character in the game, also showing off what Cavedog's Greg MacMartin describes as "curved edges." They also have an exclusive first look the M800 Assault Rifle, part of Amen's weaponry, as well as specs on the Amengine (Amen engine).

Spec Ops 2 Preview

There's a new SpecOps2 Preview at Gamers Depot offering a look ahead based on some hands-on face time with a pre-alpha of the upcoming sequel to Spec Ops, showing it off with a whole bunch of new screenshots.

TRIBES Map Pack

Xtreme Gaming Network has just released their newest map pack for TRIBES, the Bosshog map pack, containing four levels designed by that guy who used to mess with the Dukes of Hazard. As always, only server operators need download and install the maps.

GenSurf Surfaces

The GenSurf homepage has not one, but two versions of this Quake 2/Half-Life surface generator that, "produces a .map file consisting of triangular brushes arranged in a uniform grid." There's version 1.3, and a beta of version 1.4.2. (Anyone planning on making Half-Life maps with it should download version 1.4.2, as 1.3 only supports Quake 2.)

New QuArK

Quite the day for editor releases! Not to be outdone, The Official QuArK Homepage has posted beta 5.9 of the Quake Army Knife level editor. There is no note on the page about what's new, other than it's a beta. Also, Armin's Page has new Build Packs for Hexen II, Half-Life, and Sin, which are "required to compile and play maps with all versions of QuArK." Thanks Pels Interactive.

Terror Quake 2

A new beta 5 of Terror Quake2 is now available. The latest release of this Quake II mod adds more weapons to the stockpile of realistic armaments already in there, as well as tweaking some features, and fixing a few bugs. There is also a new player model pack that weighs in at about 21 MB due to the "hyper-super-duper-mega detailed" visible models.

Another 3dfx Ad

AvP Previews

The Adrenaline Vault Preview Aliens vs. Predator preview is up, as is Gamers' Crypt's preview of AvP, each offering looks at Fox's imminent first person shooter that offers the chance to do combat as either the Alien, the Predator, or the Marine.

X Demo FAQ

There is a new FAQ for the X demo on the EgoSoft site answering frequently asked questions about this just-released demo. Saw that on Voodoo Extreme.

K7 Interview

HardwareCentral interviews AMD talking about their upcoming K7 processors. Here is the answer they received to their question about pricing:

Unfortunately, I can't get into specifics on pricing. The rumors of a $2K K7 are just that, rumors. You should see high-end, enthusiast PCs featuring the K7 available this summer, so you should be able to guesstimate what price points the systems will most likely be at.

Faster than Pentium?

AMD takes on Pentium with faster chip is the name of a brief News.com piece that claims AMD's newest K6-2 processor (which runs at 475 MHz) is more powerful than Intel's fastest Pentium II.

New Quake Done Quick

Woops...looks like this one missed our crack news hounds...the Quake Done Quick team released their latest movie, Fiend Run Lite back on April 1st disguised as an April Fools gag. The old-school Quake movie is a 10 minute run through as a Fiend, accomplished via the "morph" mod. It's a five meg download, and like all the QDQ movies, highly entertaining stuff. Thanks Mickey.

id Retrospective

The History and Continuing Legacy of id is the name of an article published by The Game of the Moment. The piece features lots of quotes from past and current id employees, including this one from John Carmack regarding the Clan scene:

"It was so odd the way it happened -- internally, we had talked of clans of warriors before the game was released, but I don't think we ever publicly talked about it, and to have the same terminology apparently spontaneously evolve in the user community was pretty weird. I love it."

Tread Editor

The Prospect Vector page has the initial release of the Tread Quake-engine level editor (not to be confused with the long-abandoned, but once formidable Thred). Tread features full Quake, Quake II, and Hexen II support, with Half-Life support on the way. There was a glitch with the very first upload, so if you happened to be a really early adopter, you should head back over and get the proper version.

New loonygames

Sure it's a little odd, but I'm posting my own p1mpage. Here's the rundown on this week's edition of loonygames, posted according to my own dubious schedule:

  • Under His Skin: Almost a year in the making, loonygames is proud to present the definitive interview with Kenneth Scott, id Software's skin artiste. Featuring lots of rare artwork, and answers to just about every question you could ever have for the man! [Monday]
  • Penny Arcade: PA takes on...User Friendly? [Tuesday]
  • From the Mouth of Madness: Photoshop for webmasters! [Monday]
  • User Friendly: Continuing this week, the ever popular Star Wars parody! [DAILY!]
  • PLUS: Another Penny Arcade [Friday], a new Beaker's Bent [Wednesday], a look at the game that could be called Unreal for kids [Tuesday], a look at the weird-o Microsoft Sidewinder Freestyle gamepad in Geek Toys [Thursday] and lots more! And then some more, because we can't help it...we're drawn that way.

New Qoole Beta

A new beta 30 of QOOLE '99, the latest release of the Quake Object Oriented Level Editor is now available on the Qoole 99 Beta 30 Mirrors page. Thanks qoole.gamedesign.net, who point out the new beta contains a working (not perfect) texture manager and a plethora of bug fixes, and will be the last public until the final version.

Peter Molyneux Interview

BW Wire (Black & White news) has posted a Peter Molyneux audio interview in .mp3 format talking to the Lionhead designer about his upcoming game, Black & White.

New DM3

Ross "Jokey" Wigdor has cooked up another remake of DM3 for the old school Quake crowd to follow up on his first popular remake based on the original source code. The new version is available here (I've currently got problems posting local copies that I hope to have cleared up soon), and Jokey says it is "based on an idea I found on sCary's q3 messageboard for id to take the old favorite maps and change em and add battle damage."

Old School Quake Interview, Take Three

One more time for this one: the beauty of madness Level Retrospective is back online (the site has gone down shortly after this has previously been posted). Here's the blurb from the page: "Take a trip down memory lane with Matt Sefton and Bill 'crash' McClendon, two of the guys at the heart of the community during the 'good old days' of Quake level editing. This is a very long interview with over 100k of text and 2.5mb of graphics."

Competitions

nG! Online's GGF "Show Me the Money" LAN is a big quake II competition next weekend in Brisbane Australia offering cash prizes.

Reviews

etc.

Out of the Blue

Thanks to all who've written in with congratulations on the addition of loony, I'm glad that so many of you view it as a positive move as well. To kick off the new setup here I'm going to try and get into the habit of posting the first posts of the day much closer to right after midnight, so as to not hinder loony if he has something to post, which is certainly a positive development.

Image of the Day: Mrs. Blue made my Easter by finding me some heretofore unprecedented Blue Peeps, which also supply today's Image of the Day.



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