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Saturday, Apr 03, 1999

  

Qtracker

The Qtracker Homepage has public beta 2 of version 2.3 of the Qtracker server browser program. This release adds subnet-broadcasting, and aid to those with switched networks or multiple subnets. There have also been several bugs squished, mainly relating to autoposting on the JediBoard and XWingboard.

Requiem Cheats

There is now a complete list of cheats for Requiem: Avenging Angel on Requiem-HQ. (Update -- they've since been pulled, but are still posted over at Voodoo Extreme).

On Sin & 3DNow!

Ritual Programmer Mark Dochtermann updated his .plan with an update on the status of Sin 3DNow! support, which is not included in the version 1.04 patch. Here's the deal:

3DNOW update
============

We are currently in the middle of doing optimizations for 3DNOW with AMD, unfortunately they were not ready in time for version 1.04. Version 1.04 includes the same ref_gl_amd.dll that I had released as beta 2 weeks prior. If everything goes as planned, we should have a new beta dll sometime next week.

TRIBES Scripting

A list of Starsiege TRIBES Call Back Functions have been posted on the Tribes Players page, the first release of the TRIBES Scripting Documentation, the rest of which is expected within a week, or so. Thanks James at Datumplane::Starsiege.

New Sin Patch

Ritual Programmer Scott Alden's .plan contains the announcement that Sin 1.04 is available at Ritualistic on this download page. Here's word on the release, which includes SinCTF built in:

Sin 1.04 is out at www.ritualistic.com

This update contains CTF built in. Thanks to all those involved who helped make SinCTF a reality.

Give it a try while you're waiting for that other game. There's a server up at sinctf.ritual.com.

Have Fun!

Quake III Arena Tease

id Software's John "Hellrot" Cash updated his .plan on the mainstream press, The Matrix, and a mention that Graeme Devine's .plan is the source for Q3A info with a tantalizing Jerry Pournelle quote:

To quote Jerry Pournelle... "Real Soon Now". Graeme's plan is the place to go for the offical Q3A info.

Sony Sues Dave

Sony Sues Dave is a GameCenter article announcing that Sony Computer Entertainment, Inc. (SCEI), and Sony Computer Entertainment America, Inc. (SCEA), have filed a lawsuit against ActionWorld, Inc. over copyright infringement, contributory copyright infringement, and unfair competition. The Sony suit, filed in the U.S. District Court of Northern California, turns out to be the cause of the recent shutdown (story) at emulator site Dave's Classics, ending a lot of wild (and mostly inaccurate) speculation over who was the source of the "recent legal action" that closed the site. Thanks Ant. According to the article, Sony alleges that "ActionWorld willfully copied the proprietary PlayStation BIOS onto the site, and made it available as a download to visitors up until at least March 23." In an interesting note, as this is being written, Dave's Classics is back on line (at least for the moment).

Unreal Tournament Shots

4gamers.net's Unreal Tournament Preview offers some never-before-seen shots from Epic's upcoming Unreal Tournament.

Deadlode II

The Coven's Deadlode II page has the new public beta of Deadlode II for Quake II. The new version adds support for visible weapons, a "vastly improved menu system," a new improved HUD, player id, and of course, bug fixes, tweaks and improvements to this goal-based teamplay mod for Quake II.

OSP Tourney

The Orange Smoothie Productions page has a new Version 1.32 of OSP Tourney DM, their tournament control mod for Quake II that was used at Extreme Annihilation and for portions of K9CON. The new release is available for Windows 95/98/NT, Linux/x86 for libc5/glibc systems, Linux/Alpha, Solaris/Sparc and FreeBSD/x86, and offers the option to allow clients who've disconnected to recover their score upon reconnection, optional auto-pausing of one-on-one matches when one player gets disconnected, and much more. From the page: "This release constitutes a full upgrade from all previous versions. It is a *highly* recommended upgrade for any servers running *ANY* version of OSP Tourney DM."

Q2Java

Version 0.9.2 of Quake II Java, the mod that allows Quake II mods written in Java, is now available. The new release adds support for reading/writing map information in XML format, which allows mappers to define new XML tags. Included are example Java gamelets which let admins easily set CVars and load/unload other gamelets on a map-by-map basis just by editing an XML file.

TRIBES Tips and Maps

Clan MaX Homepage for Starsiege Tribes has posted an updated version of their TAWA (Tribes Advanced Weapons Analysis), offering weapons tips, etc., now almost double its original size. Also, the Xtreme Gaming Network has released another pair of TRIBES maps as well as a pair of new maps for Shogo: Mobile Armor Division made by the head mapper for Tow Arena.

Quick Start - Eraser Bot Wizard

Sloshy Software Inc. has released version 2.37 of the Quick Start - Eraser Bot Wizard that fixes a few bugs in this front-end for the Eraser Bot for Quake II. They've also announced their latest project, "The Swapper," a program that will function as a huge database of add-ons such as mods, maps, models, skins, cfg files, etc. for games like Quake II, Half-Life, Starcraft, Q3A, etc.

Java Texture Editor

The Pixel-lab has a new version of Texl, the noisy seamless texture generator written in Java. The latest version supports 256*256 textures in 24-bit color, and is described as "a kind of image synthesizer you can play around with, creating seamless textures that don't look too square-edged or mirrored."

Competitions

  • Teamplay.Net is a newly opened site offering team-oriented competitions. They host four TRIBES servers across the US where they track the histories and statistics of every member and team that plays. Tournaments and leagues are planned soon.
  • Registrants in the Professional 3 on 3 Half-Life League who have not received an email regarding teamplay.net, please email ck231@home.com with your team name and number and you will be given a password to enter the tournament.

Reviews

etc.

Out of the Blue

Woo, another dead horse to beat (I have a smelly, but quiet, stable full of them): To follow up on some recent rambles, it turns out Kevin Spacey did a sketch on SNL a few years back playing Christopher Walken auditioning for the part of Han Solo. Matt "Hastur" Dimmic did some digging, and came up with the Spaceyland Listening Booth, where there's a .wav file of this sketch under the heading "Kevin as."



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