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Archived News:
GameCenter's Sneak Peek at Descent 3
is up, offering a look ahead at Outrage's upcoming installment in the series. Here's a bit
on how one advance in D3 should be a more distinctive feel to locations to break monotony
on level design:
GameSpot's
preview of Drakan is online, profiling Psygnosis' upcoming dragon-riding third-person
action/adventure. Thanks Voodoo Extreme.
Arcadia has posted a new screenshot from
Epic's upcoming Unreal Tournament, available in two different sizes, for use as desktop
wallpaper.
3DGN's Trip to Ritual Entertainment
recounts their recent road tip to party with the tribe.
3DFiles.com's Requiem
Avenging Angel demo page has their download for the demo and a list of mirrors, and the demo is also available on 3D Action Gamers' Archive.
There's a Q&A with Robert
Duffy talking with the programmer of QERadiant (and variants), as well as the upcoming
Q3Radiant, posted on Rust,
the game editing and design site. It's a very short discussion, but editing types are
probably interested in even small tidbits on the improvements/enhancements expected in
future versions of QERadiant and Q3Radiant.
Dynamix' Scott Youngblood updated his .plan with a bit on the mission builder in the new patch:
A new version 0.94 of the Generations
Quake II mod that combines the characters, weapons, maps, and enemies from Quake II,
Quake, Doom, and Wolfenstein-3D will be released tonight at 11:00 PM EST. To celebrate the
release (which still so far entails only Quake and Quake II), the team is holding a small
release party. Connect to the IRC server at www.planetquake.com and join the room
#Generations "to talk with the team while you download."
Tweak3D has posted more tweaks for the Kingpin demo,
including tips on how to cut down on hard drive thrashing while playing.
As promised yesterday, the second playable demo of 3DO's upcoming heavenly (and hellish)
shooter, Requiem: Avenging Angel, is now available. Thanks KiRiON|FL|. Here is the demo download page, which
offers the demo as one big (approximately 32 MB) zip, or broken up into segments. Here's the
info that Phil Co passed along yesterday on what the demo includes:
Spin Pop Life: Gamers
offers profiles of the "Avatars of the New Millenium" with part one offering an
interview with ION's John Romero (and David Deinstbeir, Game Designer at Acclaim/Iguana)
answering the single question, "Which game really got you into videogames?"
Thanks Lestat.
Datumplane::Starsiege
interviews Dave Meddish from Dynamix about some of what will go into TRIBES 2, the
sequel to Starsiege TRIBES. Here's a bit:
Some updated Q&As have been added to GameSpot UK's Black
And White interview collection, which is becoming a Library of congress-sized
repository of such interviews, now totaling well over a dozen. According to Nicola over at
GSUK, "In our second batch of interviews we discover Jean-Claude Cottier's 3D
landscapes, why Jamie Durrant likes Baldurs Gate, how Paul Nettleton got to know Peter,
and reveal the truth behind Mark Healey."
GA-Source has
posted eight Exclusive Slave Zero Screenshots showing off action from Accolade's
upcoming giant-sized third-person (or third-robot) action game.
An update to Kevin Bentley's Developer
Notes offers a discussion of mouse control issues, and centers around whether
Quake-style mouselook (with almost instant turning) will make it into the game, a
subject on which the Outrage programmer seeks feedback. The update also discusses the
existing Quake-style mouse control that's hacked into the version 1.1 Descent 3 patch, and
how to use it, which may be useful to experiment with for those interested in offering
feedback.
3DsoundSurge's Vortex 1
Technical Support FAQ and 3DsoundSurge's Vortex 2
Technical Support FAQ are both online offering unofficial resources to answer your
questions about both generations of soundcards based on A3D's designs.
Another free-PC
deal emerges is a ZDNN article an another free
machine to be had in exchange for your loyalty to DirectWeb's Internet service. Thanks
Steve Strickland.
GameCenter's Half-Life
MP3 Files offers all the music from Valve's much-lauded shooter for download in .mp3
format, including some tracks that can't be accessed as CD audio. The archive is 32 MB,
and will be available from Gamecenter only until tomorrow. Thanks Ant.
Mortyr.Net has posted a new set of Mortyr Screenshots, as well as their weapons pages which offer detailed
info (some of it previously unrevealed) about the armaments included in this upcoming back
to the future World War II shooter.
The screenshot happy gang at GameSpot UK have
posted a beefy new 30 image Descent 3
Screenshot Gallery.
PlanetUnreal has conducted an interview with
Wesley Davis of Project V1 that
they are going to split into a few parts and milk for a couple of days. The first part,
which is up now, talks a bit about the project, going into some detail about the drivable
vehicles (with mounted weapons) that will be included in this upcoming Unreal-engine game.
They have also posted a new screenshot showing off a small PT boat ("The small
boat?! Fat Jack!!").
Unreal Mac version 2.2.0b2 is now available on the Westlake Interactive page.
Thanks Scandalon. The Mac version numbers have been changed to more closely reflect the PC
scheme, and this version is based on the PC version 220. Word is that work on Mac 223 is
starting soon, so the next Mac patch should be ready closer to the release of the next PC
patch.
MessiahPress has posted a short Q&A with
Shiny's Scott Herrington talking about what TeamEgo has been up to lately in developing
their upcoming third-person action game starring Bob the Cherub, Messiah. The update
offers some new character shots in addition to the new info. Here's a quote:
With the recent news of Worldcraft Pro being cancelled, a concerned Andy Basler wrote
Valve's Harry Teasley asking what the future holds for the official Half-Life editor, and
here is Harry's response:
The RIVA 3D TNT-2 Review has been
updated with more visual examples of the TNT2/Voodoo3 comparison, and similarly, Planet RIVA's 16-bit versus
32-bit color article has been updated with new info and comparison shots.
Get a load of this load of competitions and such. Get your scorecard ready:
Nothing like a middle of the night troubleshooting session to get the adrenaline flowing,
I rebooted after playing some TRIBES, and proceeded to repeatedly lock-up. A couple of
hours ago I pulled my soundcard, and my machine suddenly booted again, whee! Yesterday's
Pop Culture quote was from Steve Martin's The Jerk. Randalls offers a quote in
return that echoes a popular response: "These cans are defective - they're
springing leaks! Come over here and look at this!" I'll confess right now that today's quote (yes, there's already one up there somewhere) is paraphrased.
Link of the Day: Bunny survival Tests (reminiscent of some classic peep experiments)... with Easter coming, science marches on. Thanks Ultraboy.It really is me. |
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