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Archived News:
Aureal Semiconductor's David Gasior sent along an updated list of console commands for Sin now current
through the 1.03 patch.
John Carmack updated his .plan with a discussion of Quake III Arena Weapon balance, addressing
some of Thresh's comments about
the weapons. Here's the full Carmack update:
A .plan update
by Mitch Shaw talks a bit more about TRIBES 2 (or II), as well as word that the tool
release will be soon, including the release of the mission editor and ZED, the interior
editor. Also, Tim Gift's .plan has more on what's upcoming, including word on what's
in store for version 1.4 as well as a 1.3.x beta:
Tim's email is tim.gift@dynamix.com.
Something New to Do With Voodoo
2 is an article on GameCenter giving some new
tips on how to tweak some of your V2's settings, including settings to increase image
quality, all the way through the possible benefits of underclocking (that's right, under).
Dynamix' Dave Moore updated his .plan with what he's working on for TRIBES currently, with an
update on the status of the OpenGL code, which, as he says, did not hold up the release of
the 1.3 patch (next story). Additionally, among the subjects covered in Dave Meddish's .plan, is a bit on TRIBES II:
The Starsiege TRIBES 1.3 patch is out on Sierra's
FTP site. Thanks Sixxo from Insomniax.net.
Here's a local copy of the
1.2-1.3 patch (475 KB), and a local copy of the 1.0-1.3 patch (639 KB). Here's a list of what's new
thanks to schnoz at Datumplane::Starsiege:
Deus Ex Incarnate
interviews Harvey 'Witchboy' Smith, design team leader at ION Storm for Warren
Spector's upcoming Unreal-engine action/RPG, Deus Ex.
Insomniax.net sends along the latest copy of their
InsomniaX mod for Starsiege TRIBES, version 0.6b. In addition to features in previous
versions, the new release adds a new backpack (a "Heat Sink" which removes the
heat signature from your Jet Pack), weapon (the IX-2000 Sniper Rifle which kills lights in
one head shot, and is restricted to five rounds without the aid of an ammo pack), and a
new Vehicle (the Firestorm Bomber, a modified scout with a Multiple warhead bomb
launcher). There is also a new map included with this release called IX_Frostbite,
described as a large CTF Map that requires a lot of teamwork to defend successfully. The zip of InsomniaX posted here
(225 KB), mirror courtesy of the courteous folks at Walnut
Creek CDROM, also includes InsomniaX Admin Enhancements v0.6b, an additional Mod for
running a TRIBES server with the InsomniaX Admin Options added (Anti-TK, Out of Bounds
Kill, and Public Admin Controls) with none of the items or gameplay changes.
Version 1.0 of WinGlide is up on Chris' WinGlide Page
(the 1.0 is not meant as a significant release, it's just the number after 0.99). This
version adds new capabilities to the Overlay WinGlide modes so that it can use the ET6000
chipset and the PERMEDIA 2 chipset. WinGlide allows 3D in a window using a Voodoo
accelerator.
The Werewolf The
Apocalypse site has been updated again on the occasion of the full moon, with more on
their upcoming Unreal-engine werewolf ("there wolf!") game, adding part four to
the The Heart of
Gaia prequel story, two
new screenshots, the fourth Travis Rants,
talking about character development, and a new BBS where you can rant back.
Arcadia - Interviews
T.Elliot Cannon, talking to Epic Games' own Myscha the sled dog in a conversation that
starts up front with Myscha's warning that "these replies contain profanity."
Rage In A Cage: MechWarrior
3 is an interview on Next-Generation Online
with Zipper Interactive's Vice President of Technology/co-founder, Brian Soderberg, and
company President/CEO, Jim Bosler with all the skinny on the upcoming installment in the
MW series. The piece details the game's enhancements since MWII, and offers a page with
"tons of shots."
Tweak3D's Quake II
Autoexec Creator and Tweak3D's Sin Autoexec
Creator have both been updated with new commands, better explanations, and code
changes learned from updating the Half-Life version.
deConstruct has an updated release of
their BeerDM mod for Quake II, adding a beercan shooting grenade launcher to this mod that
replaces your health with beer. At 100 health you're totally drunk and have a swimming view,
at 1 health, you are cold sober and have the normal view. Definitely one that justifies
wearing the Homer Simpson skin.
The QuakeMovie page has a classic Quake mod
called Saturn Quake that allows you to play as Sailor Saturn, described as a must-have for
Sailor Moon fans. Includes a chasecam mod so you can see your sailor self in single-player
play.
The Sloshy Software Inc. page has a new version
2.34 of the QuickStart Eraser Bot Wizard. The new release of this front-end that allows
control over every Eraser bot option offers a bunch of fixes for various problems.
This md2 viewer is an OpenGL model
viewer from chUmbaLum sOft that can view models in
Quake II's .md2 format.
GA-Source's
Mini-Interview With Joe Lau of Hercules talks about the current happenings in the
graphic accelerator market.
Eric
Biessman's .plan has details of how to apply for an opening at Raven Software for a designer. The Want Ads are going to become
automated, and aren't very up to date, but I added this to the Help Offered Paid section.
The
Adrenaline Vault reviews Recoil, a new action/combat game from Zipper Interactive.
More praise for GamesCon, this time in a debriefing in Pat "CodeKing" Lipo's .plan, he mentions the lounge singer
mpeg I said I may post... the video turned out too dark, but maybe I'll excerpt a bit in
an .mp3. Hmm, would I need his permission to do that? I want to throw out one of my
occasional heartfelt thank yous to Wouter 'JinXter' Teeninga, who diligently corrects
every typo I make (which can add up), right down to double spaces between words (and
English is his second language, no less). Thanks JinXter, I don't know how you do it.
Link of the Day: CNET News.com - Windows may crash after 49.7 days (thanks Ant) which says that if you can get Windows to run for 49.7 consecutive days without rebooting, it is possible that it will crash on its own. This seems like warning people that if they flap their arms fast enough to leave the atmosphere, they will suffocate, but Microsoft has nonetheless posted a patch for affected users. No word on whether anyone has downloaded it yet. |
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