Archived News:
Sharky Extreme's
exclusive preview of the Metabyte TNT SLI has the scoop on plans to offer SLI-mode TNT
accelerators (two cards used in tandem) to offer increased performance, and from the report it sounds like this is a
breakthrough that will offer SLI mode for any card they choose to implement this with.
Here's an excerpt to give a feel for what this is all about:
Metabyte's engineers have been working on an undercover technology that allows
not only nVidia chipsets to be SLI'ed in tandem, but virtually any future chipset from any
vendor that hits the market.
The internal code name for the Metabyte project is "Wicked3D Stepsister"
(don't ask us, no one we talked to remembers where this name originated from) and it
heralds a new dawn as far as linked high-powered video options go. Our Metabyte sources
answered "Yes, yes, and yes" when asked if it was possible for the Wicked3D
Stepsister program to be adapted to work with the S3 Savage 4, 3Dfx Voodoo3, TNT2, or
another brand new chip architecture. Although it's unlikely in Metabyte's mind that
they'll do a Savage4 or Voodoo3-based SLI product, the TNT2 is a whole different
enchilada. Later in this article we'll break the news on two possible TNT2 SLI solutions,
but for now let's look at the Step Sister technology itself.
Here's the way the system will work:
Metabyte is going to sell both PCI and AGP versions of their TNT SLI capable cards
separately for between $125 and $150 for each 16MB card. Much like the Voodoo2 SLI setups
that we all know and love, the Metabyte TNT SLI system works similarly but differs with
two possible SLI combos: 1 AGP TNT + 1 PCI TNT 1 PCI TNT + 1 PCI TNT
The AGP + PCI version of the Metabyte SLI rig will offer slightly faster performance
(about 5 to 10%) than the 2 TNT PCI cards when linked together. This is due to the way
that Metabyte has chosen to implement SLI, to maximize their driver's capabilities.
Instead of rendering each 3D image's odd or even lines in succession the way 3Dfx's SLI
system works, Metabyte's process separates the entire 3D image into two halves: The top
half of the on-screen image, and the bottom half of the on-screen image. This supposedly
reduces the CPU overhead versus the odd/even 3Dfx approach while making the whole
operation smoother and more seamless.
The Coming has posted an interview with Michael
"Saxs" Persson talking with this Shiny programmer (as opposed to the grubby
type) about their upcoming third-person action adventure, Messiah.
There are a few new screenshots from Drakan: Order of the Flame on Drakan.Net, and two more new shots on The Flamelands.
Gangland.org has posted six new screenshots from
Kingpin:Life of Crime, Xatrix Entertainment's upcoming gangster-inspired Quake II-engine
game.
id Software's Tim Willits made a rare .plan update with word on how to order hockey-style Quake III Arena
Jerseys like you can see the id guys wearing in the photos in the recent print edition
of Next-Generation.
A chunk of new Quake III Arena footage was unveiled as part of a piece on the Pentium III launch. Verbatim sent
along this copy of the Quake III
Arena footage (3.9 MB) in QuickTime format, FTP mirror courtesy of Walnut Creek CDROM, and it can also be seen with the accompanying report in this ZDNN Silicon Spin report (in RealPlayer format), where the Quake III Arena footage
begins just past the 1:30 mark. Thanks fRy.
Two cool new screenshots from Activision's Charlie Hill showed up in my mailbox, both from
their upcoming Heavy Gear II. I'll thumbnail them here, and if anyone is concerned about
the spoiler aspects of posting thumbnails on the news page, I'm interested in hearing from
you, otherwise I'm going to assume it's okay to post shots occasionally like this. These
32-bit color shots are from one of the game's outer space levels, "asteroid
shipyards" showing off a new weapons effect on the Light Particle Accelerator:

Ritualistic has word from Ritual programmer
Scott Alden that barring any unforeseen problems, they would be releasing a 1.03 patch for
Sin sometime this week. Thanks Voodoo Extreme.
3DNews.Net continues
its big ole interview with a bunch of folks in the industry, asking the panel of Adrian
Chmielarz from Metropolis, Scott Herrington of Shiny, Robert Stevenson of Interactive
Magic, Paul Steed from id Software, Raven's John Scott, Paul Butterfield of Monolith,
Legend's Glen Dahlgren, and ElectroTECH's Alan Gassanov their opinions about 3D sound, and eye candy.
GameFan Online has posted an Aliens vs. Predator feature that offers
65 screenshots, as well as mpegs and artwork showing off each character class.
Soldier-of-Fortune.com has a new
screenshots section up with all the known shots that have been released from Raven's
upcoming Quake II-engine game, with a couple more new shots thrown in to get the whole
thing kicked off right.
There's a preview of Oni,
Bungie's upcoming action game on MacAddict. Thanks
Scandalon.
If you missed it yesterday, here's my Voodoo3
Preview. There's an ATI
Xpert 128 review at Fast Graphics. Thanks Tzeng.
The link was down quite a bit yesterday, presumably because of heavy interest, but there's
still time to enter that 3Dfx contest
where you can win a Voodoo3. This year's ACM
Quakefest has been announced, the event formerly known as the Purdue Quakefest.
- Version 1.1 of Wadtool, the texture
management tool for the Mac is now available...
- Heatsink-guide.com can help
you cool your burning Celeron. Thanks Tzeng...
- Birdman's Lair has files to support Turok2
and Blood2 on the SpaceOrb 360 controller. Thanks 3dAddiction.
Word there is that Thief Sporb support is a possibility in the future...
Happy belated birthday to Raven's Jake Simpson, subject of a special birthday Q&A on Raven-Games. I'll be out during the day today and
tomorrow, today's absence due to what is hopefully the last lengthy visit to my Dentist,
the able Dr. Toothy, so expect some of those special pain-killer influenced postings from
me upon my return.
As soon as I said it was no longer a beta, it turns out there are a couple of bugs in
Blammo, most vexing is that the link to "previous 2 days" is skipping the
previous day (or at least is was yesterday). If the problem persists, hopefully you can
use this stuff to find what you need, conveniently located under today's LoD, provided by
Lithium:
Link of the day: Apparently at one time this was an actual e-bay ad.
The Aliens version of the Aliens
vs. Predator demo is up on GameSpot. The demo
is about 30 MB, and as the name implies, allows you to play the game from the alien point
of view. Thanks AvP Network.
Arcadia has posted an Eric Biessman interview
playing ten questions with Raven's Prime Minister (hey, that's the description listed in his .plan) about Raven's upcoming Soldier of Fortune game.
The A3D Downloads page has new
Win95/98 drivers for Vortex 2 (AU8830) based sound cards only. Thanks Randy Perry.
After a brutal weekend of battering the Voodoo3 around in the Blue Labs, I have completed my Voodoo3 Preview, which actually
pretty much takes on the tone of a full review, the hedge of calling it a preview is
outlined up top. Having said that, I'm comfortable that this is a good rundown of the
upcoming accelerator's pros and cons.
Wake the kids, phone the neighbors, the new loonygames
is off and running. Here's the schedule for the coming week:
Oy, my back. Hey, is that issue twenty six? Go figure. Whining this week:
- - Two Programs, Two Dimensions: Rick Grossenbacher, a professional 2D game artist, and
graphic designer teaches this tutorial on using Adobe Photoshop and Illustrator to create
seamless 2D game artwork. [Monday]
- - From the Mouth of Madness: Jason "loonyboi" Bergman gives his list of the
most overrated games of all time. From Zelda 64 to Myst, to Rampage? [Monday]
- - Guest Editorial: Russian developer Sergei Klimov gives his account of the ups and
downs of the Russian game industry, and the development of his still in production RTS/RPG
title. [Thursday]
- PLUS: Whole bags of User Friendly [DAILY], Penny Arcade does FFVIII...or at least tries
to [Wednesday], a look at Fallout 2 in Pixel Obscura [Tuesday], a dual review of Fallout 1
*and* 2 in The Top Shelf plus lots more! And then some more, because we just kick it that
way, dammit.
- Note: This issue of loonygames is dedicated to the living memory of Gene Siskel (1946 -
1999).
There are a pair of new Soldier of Fortune screenshots on GameLinks.Net as part of their Soldier of Fortune
Week, dedicated to Raven's upcoming Quake II-engine game. There's also an interview with Kenn Hoekstra,
talking about the game, and a Soldier of Fortune Contest
that will give a free copy of SoF (when released) to a pair of random recipients.
A new beta of the free Crystal Space 3D Engine
is now available offering several fixes, including a whole bunch of OpenGL changes. Thanks
BetaNews.
New version 1.0.8 of the Fast Card
overclocking utility of the RIVA TNT and 128 is now available. Thanks again BetaNews.
This 3Dfx press release
announces support for AMD's 3DNow! technology through the entire Voodoo family. Thanks
Billy at Voodoo Extreme. According to the
announcement, "The optimizations will particularly benefit the new Voodoo3 product
family..."
There's an Industry
Interview on 3DNews.Net asking questions about current trends in gaming of a panel of
experts consisting of Adrian Chmielarz from Metropolis,
Scott Herrington of Shiny, Robert Stevenson of Interactive Magic, Paul Steed from id Software, Raven's
John Scott, Paul Butterfield of Monolith, Legend's Glen Dahlgren, and ElectroTECH's Alan Gassanov.
This week's edition of 10 Questions With SamHell
is a Q&A with Cail, lead programmer of the famed Action Quake2 mod, and its upcoming Half-Life
sequel.
There are three new The Glyphs
Screenshots on GA-Source showing off this game from Coil
that uses the Quake II/Heretic II code.
The Rainbow 6 Retreat has a Rainbow Six mod
called Nato 2.0 for download that adds new weapons sounds and missions to the game, as
well as tweaking AI, weapons, and other details. Thanks Online Gaming News.
A new beta of Terror Quake2 is now available
offering new weapons and gameplay changes for Quake II including bleeding, limping, and
bullet holes.
Solar Eclipse has posted a Solaris port
of Gloom version 1.0e.
There is now a 3 Team CTF version of Expert CTF running at
171.64.206.97:27920. Expert is described as being "all about combat. That 'other
stuff' - heavy armor, mega-powerups, big fookin guns - it's all been reworked, replaced or
removed." Also, Charles 'Myrkul' Kendrick, the creator of the Expert Quake mod for
Quake2 is featured on the latest edition of Scum Radio.
There's a new official AMD K6-III
FAQ giving the latest on AMD's latest. Thanks Voodoo
Extreme.
- Da Valkyries (Women Gamers Online) are holding
what is described as a "just for the fun of it" monthly Quake II tournament
called DaV. The first tournament
will be Thursday March 25 at 9:30 PM EST. To participate you must be a DaV member (they
are not a clan), "any game playing women and interested men may join."
- The results have been posted for what is called a highly successful season of the QIL2 along with demos of some matches.
- Last Clan Standing is a Quake (1)
tournament setup for teams of four, high or low ping (but not mixed).
- The first version of the Clan World
ranking system is online.
- Hey Jeff! The 3D Guy answers reader
questions, "To kick things off, Jeff discusses Triple Buffering, how it works, and
how it can make your frame rates considerably higher in certain games:"...
- The TF Sniper page offers hints and
tips TeamFortress' deadly long-range class...
- The use at your own risk link of the day is Hansis
Homepage where you can find the Maxclock utility for overclocking the RIVA TNT and
RIVA 128. Thanks Viper 3D and Dimension 128...
- Zip & Jaz Drive Click Death page on
the Gibson Research Corporation home (wow, I remember
using SpinRite well over ten years ago!) that offers a utility to tell if your Jazz or Zip
drive is on its way to a premature death. Thanks John...
My monitor tan is even on both sides from the glow of the second machine running
benchmarks all weekend. After I post my Voodoo3 dealie (sometime after 3:00 PM Eastern time today) I will also have some new
benchmarks to post, which will include some Pentium III results for the V3 and the TNT as
well. As a follow up to the recent recommendation for SyGate,
I've received recommendations to check out both NAT32
and WinRoute, both of which are said to overcome
problems (that I have not experienced) that can manifest themselves with SyGate. It will
probably be some time before I can check them out, so I'll just pass the word on them
along untested. Thanks Chris Hodge for the source of today's quote:
Quote of the day: "Upstairs, junior's playing Quake XXII
online, complete with real-time audio heckling."
From CNN -
What will the Internet of the future be like.
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