Best-selling novels as MMOG – dtp entertainment announces Otherland
Best-selling novels as MMOG – dtp entertainment announces Otherland
Hamburg, Germany, October 1st, 2008 – dtp entertainment and the development
studio RealU, based in Singapore, today announced the MMOG (Massively
Multiplayer Online Game) Otherland. Otherland, based on the best-selling novels
by fantasy author Tad Williams, will appear for the PC in 2010.
Game fans can expect a completely new MMOG experience with Otherland. Based on
the Unreal Engine 3, Otherland will set new technical standards for the MMOG
genre. ‘Unreal Engine 3 is the basis for our client side game and graphics
engine. To push it over the top our developers have also made countless
additions to ensure outstanding graphics quality over huge environments. At the
same time our artists and engineers are exploring the boundaries of Unreal
Engine 3 to create fresh new visual styles for the game. At Real U we are
developing completely new architecture that allows us to build a groundbreaking
MMO game with Unreal Engine 3 at its core,’ says Andrew Carter,
CEO RealU.
MMO fans can also expect a fascinating gameplay experience. Based on the
globally successful novels, the Otherland gameplay is distinguished by a unique
narrative structure. Rather than retelling the story, players will experience
their own individual stories within the Otherland universe and will encounter
many of the familiar characters from the books. The game world will change
dynamically around them during the course of the game.
Starting from the player lobby Lambda Mall, an Entertainment, Meeting and
Communication centre, players will teleport into a wide variety of game worlds.
As in the books, virtual reality is a central topic of the game. Nothing is what
it appears to be at first glance in this futuristic vision from the pen of Tad
Williams, who played an important role in the development of the game.
‘Tad Williams visited us during the conception phase and was very actively
involved in the realisation of this project from the beginning,’ comments Andrew
Carter. ‘Because this is a MMOG, a linear storyline would not be feasible.
Therefore, we had to find an alternative way of telling a story. I think we have
found a terrific combination of innovative narration and faithfulness to the
books,’ Carter continues.
Andrew Carter is the leader of a development team, now consisting of 80 people,
based in Singapore. The international team is composed of game experts with
years of experience in the gaming industry. The core team had previously worked
at Melbourne House, EA, THQ and other major international studios. RealU is a
100 % subsidiary of dtp entertainment AG.
‘Otherland is the largest game production in the history of our company. We see
enormous potential in the untapped Otherland licence, which the experienced
RealU team and mastermind Andrew Carter will implement in a unique game
experience,’ says Markus Windelen, COO dtp entertainment.
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