Unreal Tournament 2004 Goes Gold
UNREAL TOURNAMENT 2004 GOES GOLD
Epic Games Completes Development on Highly Anticipated Multiplayer Opus; Game
Will Be Available Worldwide March 15
LOS ANGELES – March 4, 2004 – Atari and Epic Games are pleased to announce that
development is complete on Unreal® Tournament 2004, the highly anticipated
follow-up to last year’s smash Unreal Tournament 2003 and the third installment
in the mega-selling Unreal Tournament franchise. The game is expected to be
available at retail stores worldwide on March 15.
“Get ready, PC gamers, because the biggest thing to ever hit multiplayer gaming
is about to land on your hard drives!,” said Peter Wyse, executive producer at
Atari. “The granddaddy of all multiplayer competition is back and better than
ever! The extra time was worth the wait – Epic has produced the biggest, baddest,
and most exciting multiplayer title ever to grace the PC.”
Unreal Tournament 2004 was developed by Epic Games in conjunction with Digital
Extremes. The game builds on the success of past installments, taking the
franchise to the next level with the introduction of the hyper-charged Onslaught
mode, the return of the fan-favorite Assault mode, which last appeared in the
original Unreal Tournament, and the introduction of land-, air- and space-based
Gamers worldwide have already made the free, downloadable official demo of
Unreal Tournament 2004 one of the most popular game demo downloads of all time,
with more than 1.5 million downloads in the first week of availability. The demo
first hit the Internet on Wednesday, February 11, and was distributed on a
worldwide scale and is already one of the most played online PC games on the
In the game, players suit up as the ultimate techno-gladiator of the future,
taking their fates into their own hands as they battle up to 32 other players in
action-packed, frag-filled arenas. Unreal Tournament 2004 contains new maps for
all established game modes, including Capture the Flag, Deathmatch, Team
Deathmatch, Bombing Run and Double Domination, as well as all new arenas for the
new styles of play. In addition, Unreal Tournament 2004 contains all of the
maps, mutators and game types -- such as Mutant, Last Man Standing and Invasion
-- from Unreal Tournament 2003 and the free downloadable bonus packs for that
Features in Unreal Tournament 2004 include:
- Onslaught Mode: Onslaught is an epic-in-scope team-based challenge that pits
two teams in bitter warfare across massive terrain maps in a frag-filled battle
to destroy, capture and hold key power nodes. Vehicles play a major role as
war-hardened flying and driving machines transport combatants to the “front” and
serve as mobile platforms to launch devastating attacks on the enemy.
- Assault Mode: In the completely redesigned Assault mode, gamers are challenged
to complete a variety of mission objectives to attack or defend bases in a
bigger and badder version of the Unreal Tournament classic; many Assault maps
require the use of vehicles as a critical gameplay element.
- Vehicles: Unreal Tournament 2004 features a variety of land-, space- and
air-based vehicles, including buggies, tanks, hovercraft, aircraft and more
- Voice Technology: Integrated voice communications, including voice-over-IP
technology to allow real-time chat with teammates and opponents during gameplay;
voice recognition, allowing players to issue orders to computer controlled bots;
and, text-to-voice conversion of typed chat. Voice chat includes 3D audio on
supported sound cards, so players can sense where voices emanate from.
- New and Revised Weapons: The devastating arsenal of bone-crunching weaponry
that Unreal has become famous for returns, with several enhancements. Many
existing weapons have received model and texture updates as well as sound
improvements. The game also includes all new weaponry for the massive Onslaught
and Assault battles, including the massive AVRiL (Anti-Vehicle Rocket Launcher)
to take down incoming vehicles, the Grenade Launcher, which discharges sticky
explosives on enemy emplacements, vehicles and personnel, the Spider Mines, the
vile and brutal arachnid bombs that scuttle the landscape searching for
unsuspecting adversaries, and a completely redesigned and reintroduced Sniper
Rifle, not seen since the original Unreal Tournament.
- Characters: New and classic fan-favorite Unreal characters join The Tournament
to challenge players, including the vicious Skaarj and the infamous Xan Kriegor.
- New Maps: More than 100 levels are included in the game for all new and
existing gametypes, featuring tons of new textures, static meshes and music. In
total, Unreal Tournament 2004 ships with more never-before-seen maps than the
entire number of maps that shipped with Unreal Tournament 2003!
- UnrealTV: A match broadcast system that allows for hundreds of people to view
an Unreal Tournament 2004 match with minimal performance impact on a game
server, creating a television sports like viewing environment for fans to watch
professional and other matches.
- Voting: Complete end-user voting system allows users to choose game type,
maps, mutators, rules and settings and enables players to remove troublesome
competitors from the game. Custom clan-match voting system allows clans to
negotiate acceptable game settings prior to a competitive match.
- New User Interface: A completely redesigned user interface (UI) is easier to
navigate and supports context-sensitive menus, an in-game login menu (to improve
team balancing) and an improved server browser with enhanced server filtering
options. The underlying user interface system has been reengineered to be easier
for Mod authors to build menus and implement their own UI designs.
- Other Improvements: Tons of cool gameplay tweaks and refinements including
unique crosshairs for each weapon, the ability to carry dual Assault Rifles,
improved computer-controlled “Bot” team coordination and movement, network
bandwidth usage optimizations and more!
- Unreal Editor: Unreal Tournament 2004 will ship with the most powerful game
creation toolsets ever released to the public – the same software the developers
used to make the game. Amateur level designers and mod makers can use the Unreal
Editor, including the Unreal Editor's “Matinee” tool, to make their own maps,
new game modes and animated movies using the Unreal Technology.
Unreal Tournament 2004 is expected to be available worldwide on March 15, in
both a standard and a “Special Edition” format. Unreal Tournament 2004 DVD
Special Edition will ship as a double-DVD set – disk one will include all of the
game content while disk two will include hours of Video Training Modules (VTMs)
from 3D Buzz that teach fans and amateur mod makers how to use the Unreal Editor
to create custom game content. Unreal Tournament 2004 DVD Special Edition will
come in a limited edition metal box and will contain a Logitech Internet Chat
Headset for use with the game’s exclusive voice-over-IP (voice chat) technology,
as well as an Unreal window sticker.
For more information on Unreal Tournament 2004 or to download the free demo,
please visit the game’s official Web site at www.unrealtournament.com.
About Epic Games
Epic Games Inc, based in Raleigh, NC and established in 1991, is a developer of
cutting-edge computer and video games. The company is best known as the creator
of hit PC 3D action games Unreal and Unreal Tournament, both award-winning
blockbuster hits having each sold more than 1 million copies. Games created with
the Unreal Tournament Game Engine include: 2002 Console Game of the Year winner:
Tom Clancy’s Splinter CellTM (on PC and console platforms) from Ubi Soft, PC
Gamer’s 2000 Game of the Year: Deus Ex from Ion Storm/Eidos, America’s Army:
Operations, from the United States Army and Harry Potter and the Sorcerer’s
Stone (PC) from Electronic Arts – and many others. Prior to their 3D success,
Epic Games was well known for the hit shareware games Jill of the Jungle, Jazz
Jackrabbit and Epic Pinball. Additional information can be obtained through
Epic's Web site at www.epicgames.com.
New York-based Atari, Inc. (Nasdaq: ATAR) develops interactive games for all
platforms and is one of the largest third-party publishers of interactive
entertainment software in the U.S. The Company’s 1,000+ titles include
hard-core, genre-defining games such as Driver™, Enter the Matrix™, Neverwinter
Nights™, Stuntman™, Test Drive®, Unreal® Tournament 2003, and Unreal®
Championship; and mass-market and children’s games such as Backyard Sports™,
Nickelodeon’s Blue’s Clues™ and Dora the Explorer™, Civilization®, Dragon Ball
Z® and RollerCoaster Tycoon®. Atari, Inc. is a majority-owned subsidiary of
France-based Infogrames Entertainment SA (Euronext 5257), the largest
interactive games publisher in Europe. For more information, visit www.atari.com.
Unreal is a registered trademark of Epic Games Inc.
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