Third Law Interactive and Gathering of Developers to Release
Kiss Psycho Circus: The Nightmare Child Collector's Edition
Collector's Edition to Feature Specialty Items Including an
Autographed KISS Poster
Dallas, TX, July 19, 2000 -- Third Law Interactive and Gathering of Developers
today announced the upcoming release of KISS Psycho Circus: The Nightmare Child
Collector's Edition for the PC. This limited-edition collector's box includes
a KISS poster signed by all four band members, a mini-strategy guide, special
CD artwork autographed by the entire development team at Third Law Interactive,
and a reprint of the official KISS back stage pass laminated from the Psycho
Circus Tour. The Collector's Edition game box features linticular 3D visuals
of Todd McFarlane's depictions of the Psycho Circus KISS characters juxtaposed
with the famous original paintings of the band members that were featured on
their four solo albums. Featuring fierce first-person action, fantastic creatures
and a rockin' soundtrack, KISS Psycho Circus: The Nightmare Child hits store
shelves nationwide this week. KISS Psycho Circus: The Nightmare Child is being
published by developer-driven computer and video game publisher Gathering of
Developers and distributed by Take-Two Interactive's Jack of All Games. A Dreamcast
version being developed by Tremor Entertainment will be released in September.
"Die-hard KISS fans and McFarlane fans alike will love the Collector's
Edition's incredible artwork and contents," said Mike Wilson, CEO of Gathering
of Developers. "It's really a celebration of the brilliant collaboration
of Third Law Interactive, KISS, and Todd McFarlane Productions on this remarkable
game, which itself is destined to become one of the most sought after items
in any of the groups' catalogs."
Based on the rich world created by Todd McFarlane in his best-selling KISS
Psycho Circus comic books, the game is set in a demonic world of mystery and
horror. Player's battle hideous freaks-of-nature spawned by the conception of
the Nightmare Child, an evil being whose arrival has perverted the fabric of
Gamers begin as mortals and progressively acquire the powers of The Elder,
a supernatural being with the power and ability to destroy the Nightmare Child
and save the universe from doom. The Elder, embodied by four alter egos, each
based on the KISS characters (the Demon - Gene Simmons, the Starbearer - Paul
Stanley, the Beast King - Peter Criss, and the Celestial - Ace Frehley), together
prevent the unraveling the universe. Each KISS character represents a different
type of game experience, with unique locations, realm bosses, challenges, weapons
and powers. Players will blast their way water, earth, air, fire and nightmare
realms by employing a variety of innovative weapons.
Utilizing a specially enhanced version of the LithTech engine, KISS Psycho
Circus' nightmarish environments come alive with realistic character and object
motions and interactive music and sound effects. Using 'Horde' technology, the
game supports up to 50 creatures on the screen at once, the largest number of
creatures on the screen at one time in a first person game. The integration
of Microsoft's DirectMusic allows Third Law Interactive to interactively change
the music inside of the game so the intensity matches the action on the screen.
Tremor Entertainment's Dreamcast version uses a Tremor-modified custom version
of the Lithtech engine, and features new gameplay modes such as split-screen
mode for multi-player games. The online, multi-player deathmatch mode will use
the new Sega.com network.
KISS Psycho Circus: The Nightmare Child features include:
- Up to 50 characters filling the screen at once - the largest number of
creatures ever seen at one time on a first-person shooter screen.
- 12 incredible weapons, including character specific melee and ultimate
- Elaborate character detail representative of the KISS comics:
- Boots - Big platform shoes that increase maximum run speed by 50%.
- Belt - Colorful with a host of ornaments. Allows the player to jump three
- Shoulder Plate -Large piece of armor that overlaps the player from the
shoulders to the hands. Increases weapons efficiency by 400%.
- Torso - Chest-piece and the largest part of the Elder Armor. Increases
the amount of damage or hit points the player can sustain.
- Mask - An elaborate version of the KISS-character makeup, complete with
large hair. The mask crowns the Elder's armor and completes the players' transformation
from human to Elder.
- An advanced version of the LithTech Engine which features 'Horde' technology,
DirectMusic, and Mirror technology.
- An immersive environment that includes frantic gameplay, bizarre creatures,
incredible in-game cinematics and destructible KISS jukeboxes
- A dynamic musical score featuring ten KISS classics (God of Thunder, Psycho
Circus, Unholy, Hotter than hell, Rock and Roll All Night, Cold Gin, Love
Gun, God Gave Rock & Roll To You, Shout It Out Loud and Detroit Rock City).
About Third Law Interactive
Third Law Interactive is a computer game development company founded in December
1998. Based in Dallas, TX, Third Law is currently developing the 3D action PC
game KISS Psycho Circus: The Nightmare Child. Third Law Interactive is the first
outside developer to work with developer-driven computer and video game publisher
Gathering of Developers. Additional company information can be found at www.thirdlaw.com.
About Gathering of Developers
Founded in Dallas, TX in January 1998, Gathering of Developers is a developer-driven
computer and video game publishing company, and a wholly owned subsidiary of
Take-Two Interactive Software, Inc. The company's mission is to be the worldwide
leader in the development and delivery of commercially successful computer game
software designed for a range of platforms. The company's pioneering partners
are industry leaders and proven hit makers 3D Realms, Epic Games, PopTop Software,
Ritual Entertainment, Terminal Reality Inc and Edge of Reality. For more information
visit Gathering of Developers Web site at http://www.godgames.com.