DIABLO II GOES GOLD
Blizzard prepares for its biggest worldwide launch ever
IRVINE, Calif. - June 7, 2000 - Gamers should start clearing their calendars
and stocking up on caffeinated beverages now. Blizzard Entertainment announced
today that Diablo II, its highly anticipated real-time action role-playing game,
has gone gold. The game, which has initial orders in excess of 1.5 million
copies worldwide, will start shipping to retailers worldwide as early as the end
of June.
In Diablo II, players return to a dark world plagued by evil forces. After
possessing the body of the hero who defeated him, Diablo resumes his nefarious
scheme to shackle humanity into unholy slavery by joining forces with the other
Prime Evils, Mephisto and Baal. Players face a new series of quests to rid the
world of Diablo and his vile brethren forever.
"Diablo II is our most ambitious undertaking to date," said Mike
Morhaime, Blizzard Entertainment president and co-founder, "From the depth
of each character class and the size of each act to the expansion of
Battle.net's new worldwide architecture and the number of languages for which we
localized the game, the scope of Diablo II is much larger than any of our past
projects. With development complete, we are now focused on shipping this game to
retail worldwide by the end of the month."
Key features in the game include:
* Five all new character classes -- the
Amazon, Paladin, Barbarian, Sorceress and Necromancer -- each with unique skills
and abilities. In all, Diablo II offers 150 special abilities as each character
can develop 30 unique, class specific skills and spells throughout the game.
* Four expansive towns to explore complete with wilderness areas, dungeons,
monasteries, tombs, caverns and crypts.
* A randomly generated world with filled with all-new weapons, armor,
monsters, unique items, non-playing characters and more than 20 quests.
* Nearly 25 minutes of motion picture quality cinematics and a 70-minute
original score of ambient music.
* Full multiplayer support for up to eight players and expanded Battle.net
support with servers on land in North America, Europe and Asia.
* Optional 3Dfx and Direct3D support that offers near-perfect perspective,
including scaling and parallax effects, to the game play experience.
When Diablo released in 1997, it was an instant hit among gamers and debuted
as the number-one selling game its first month in stores. The game has sold in
excess of 2 million copies worldwide and was the number-one selling computer
role-playing game in 1997.
Availability Diablo II is being developed by the Blizzard North design team
and is expected to release on three CD-ROMs by the end of June in
Windows.95/98/2000/NT format. A Macintosh version of the game will be available
during the third quarter 2000. Though Diablo II's rating is currently pending,
Blizzard anticipates that the game will receive a Mature rating from the ESRB.
The game will be available at most computer and software retail chains
worldwide. The game will also be offered directly from Blizzard at (800)
953-SNOW and www.blizzard.com.
System Requirements Diablo II's single-player minimum system requirements are
Windows. 2000/95/98/NT, Pentium. 233 or equivalent, 32 MB RAM, 650 MB available
hard drive space, 4X CD-ROM drive and DirectX compatible video card. Additional
multiplayer system requirements include 64 MB RAM, 950 MB available hard drive
space and 28.8 Kbps or faster modem. The game also offers optional 3D
acceleration by supporting Glide and Direct 3D compatible video cards with at
least 8MB of video RAM. Direct 3D requires 64 MB of system RAM.