Make Something Unreal Live 2013 Results
DEAD SHARK TRIPLEPUNCH WINS UNREAL ENGINE 4 LICENCE PLUS HARDWARE PACKAGE AT
MAKE SOMETHING UNREAL LIVE 2013
Student winners awarded hardware prizes as well as UE licences
BIRMINGHAM, UK (April 8th 2013) – Epic Games, Inc., creators of award-winning
games and game technology, announced from the Gadget Show Live, that Dead Shark
Triplepunch, the winning team at Make Something Unreal Live 2013, has won a host
of hardware prizes in addition to the main award of a commercial Unreal Engine 4
licence. The team, from Belkinge Institute of Technology in Sweden, blew away
MSUL judges with their game Epigenesis, which was developed with Epic’s Unreal
Development Kit (UDK), the free edition of the award-winning Unreal Engine 3.
In a surprise move, Epic Games also announced that Dead Shark Triplepunch and
second-placed team Kairos Games have been given an Unreal Engine 3 licence
specifically for the publication of their MSUL 2013 competition games.
After a week in which all four of the final teams in the contest worked on their
games non-stop, presenting progress twice a day publicly on the show floor, Dead
Shark’s third-person platform game Epigenesis won the votes of the judging
panel, industry advisors and the popular vote from visitors to the show.
The judging panel comprised industry legend Peter Molyneux, nowhead of developer
22Cans; Mike Gamble, Epic’s European Territory Manager; Iain Dodgeon, Broadcast
and Games Manager at the Wellcome Trust; Jo Twist, head of games trade body UKIE;
Phil Wright, Head of Content Management at NVIDIA,and Matt Hill, deputy editor
of T3 magazine.
Thanks to the generosity of the competition’s sponsors, NVIDIA and Logitech, all
the finalists will go home with NVIDIA GTX graphics cards and Logitech mice,
keyboards and gaming headsets. First placed Dead Shark Triplepunch also wins
four of the high-end Seven series headsets donated by manufacturer Turtle Beach.
In an intense week at Gadget Show Live, all four final teams worked against the
clock to complete their games inspired by the competition theme ‘Mendelian
inheritance: genetics and genomics’, which was set by the Wellcome Trust. On
finals day on Sunday, Dead Shark Triplepunch was able to present a very polished
version of the game to an audience of the judges, hand-picked industry gurus and
visitors to the show. The award of a specific Unreal Engine 3 licence in
addition to the first prize UE4 agreement enables the team to complete
Epigenesis and publish it through digital channels.
“It’s been clear from the early stages of the competition that Epigenesis has
the potential to be a commercially viable game,” says Mike Gamble, European
Territory Manager at Epic Games. “In giving Dead Shark Triplepunch a UE3 licence
specifically for Epigenesis we want to enable them to bring this title to market
in the shortest possible time and see them on their way to becoming a
fully-fledged independent games development studio.”
“However, the judges felt that there were two games this year worthy of
commercial release in the short term, and so we have also awarded Kairos with a
UE3 licence in order to complete and publish its game Polymorph.”
In addition to hardware sponsors NVIDIA and Logitech, this year’s Make Something
Unreal Live has also benefited from sponsorship from recruitment consultant MPG
Universal, and graphics software specialist bluegfx. Staffordshire University
also provided valuable organisational support to all contestants.
Individual teams were supported by games industry mentors who provided support,
advice and reality checks during the six months that the student competitors
worked on their games. They could also draw on guidance from scientific advisors
supplied by the Wellcome Trust.
Dead Shark Triplepunch were advised by long-established development studio
Splash Damage, while Lucid Games, Climax Studios and Ninja Theory looked after
the other teams in the final. Giving scientific guidance to the winning team was
Josh Randall, leader of the Human Genetics Informatics team at the Wellcome
Trust Sanger Institute.
“The support from our sponsors and supporters has played a huge part in
contributing to the success of Make Something Unreal Live this year,” added Mike
Gamble. “Our judges, experts and mentors have been deeply involved with the
competition and this in turn helped our competitors to produce some really
outstanding work on their games.”
About Unreal Engine
Developed by Epic Games, the award-winning Unreal Engine is known for its
cutting-edge graphics technology, world-class toolset and scalability across PC,
console and mobile platforms. Unreal Engine 3 (UE3) is designed to accelerate
developers’ productivity for creating high-quality games, applications, training
simulations, visualizations, digital films and animated entertainment. Powering
hundreds of games and integrated with two dozen leading middleware technologies,
UE3 holds more than 20 technology awards, including eight Game Developer Front
Line Awards and five Develop Industry Excellence Awards. The Unreal Engine also
owns a seat in the Front Line Awards Hall of Fame. Unreal Engine 4 (UE4), winner
of multiple Best of E3 2012 awards, offers unprecedented graphical capabilities
and workflow improvements that provide unparalleled accessibility for developers
building the next generation of games and applications. For more information,
visit http://www.unrealengine.com/ and follow @UnrealEngine.
About Epic Games
Established in 1991, Epic Games, Inc. develops cutting-edge games and
cross-platform game engine technology. The company is responsible for the
bestselling “Unreal” series of games, the blockbuster “Gears of War” franchise
and the groundbreaking “Infinity Blade” line of mobile games. Epic’s
award-winning Unreal Engine technology has won dozens of awards and is available
for licensing. Epic is continually recruiting top talent for its studios located
in North Carolina, Washington, Utah, Poland, Korea and Japan. For more
information, visit http://www.epicgames.com/ and follow @EpicGames.
About Wellcome Trust
The Wellcome Trust is a global charitable foundation dedicated to achieving
extraordinary improvements in human and animal health. It supports the brightest
minds in biomedical research and the medical humanities. The Trust's breadth of
support includes public engagement, education and the application of research to
improve health. It is independent of both political and commercial interests.
Epic, Epic Games, Gears of War, Infinity Blade, Unreal, Unreal Development Kit,
UDK, Unreal Engine, UE3 and UE4 and are trademarks or registered trademarks of
Epic Games, Inc. in the United States of America and elsewhere. All other
trademarks are the property of their respective owners. All rights reserved.