Orcs in Divine Divinity
Just having recovered from a very successful ECTS (those that did come and
see Divinity in motion were definitely impressed), therefore this weeks feature
on Divinity will be focusing on one of RPG's most familiar races... the Orc. I
caught up with Swen Vincke Lead producer of Divinity and he had a few things to
say about the Orcs in Divinity.
WHAT CAN YOU TELL ME MORE ABOUT THE ORCS IN DIVINE DIVINTIY?
of the Orcs live in large tribes in the southern parts of Rivellon. All tribes
pursue different interests, and inter-tribal conflicts are a regular occurrence.
Some tribes even keep contact and trade relations with humans. Once a year, all
tribes gather in the Plains of Grak-Nal-Dur, where the brave Orc warriors
celebrate their raids and pillages against the rest of the populace. The
individual tribe leaders use this gathering to forge new alliances with other
clans. Some Orc warlords would like to unite all tribes under one flag, however,
this is a dream still seemingly out of reach.
We have many different classes of Orcs in Divinity, they are all rather
unique and have their skills and hierachy in like your human community. Although
not overly intelligent, they rely on brawn over brains and can decimate in an
instant. In numbers they are a force to reckoned with and can lay a castle siege
with out warning as you will find out in the game, but I wont go into anymore
detail as there are alot Orcy surprises in store ;) Instead here is a list of
Orcs to expect.
Orc Warrior Cross Bow Orc Elite Orc Orc Shaman Orc Drummer Giant Orc Chief
Giant Orc Commander Giant Orc Lord
ORCS ARE A FUNNY BUNCH, CAN YOU TELL ME HOW THEY WILL REACT IN THE GAME?
Yes, Orcs are a funny bunch, in fact I am surrounded by them everyday... most
of the Orc characteristics come from my staff... they yell alot, break things,
and run around beserk, but it could just be me driving them up the wall.
But back to the game, Orcs are rarely alone in Divinity, they are like
wolves, they hunt in packs and draw strength from numbers. When you see an Orc,
you will know that others lurk close by ready to pounce. You will notice this
alot in the game. Orcs have always been seen as a stuipid race but dont
underestimate them... they are very curious and a hugely mischevious bunch. For
example there will be a point in the game where an Orc Chief cant find a
legendary axe... guess who he asks to do this dirty deed? Of course you can
refuse... but would it be wise to refuse an Orc chief that stands almost 8 ft
tall? I'll let you do the math :) There will also be points in the game where
they carefully lead your character into traps that are so obvious yet hard to
resist. All these bits I have talked about will hopefully make it into the
Divinity demo due out soon.
As Orcs hunt in packs, it means that their teamwork has to be well co-ordinated.
Each Orc we created will go about doing their regular task. Orc Warriors are
like cannon fodder, they charge without thinking twice, the Cross Bow Orcs stand
closely behind them firing while Orc Shamans will be blasting a whole load of
annoying lightning and fireball spells. Their interaction together is like a
unified chain, destroy key links in an orc formation and you will see them