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Orcs in Divine Divinity


Orcs in Divine Divinity
September 6, 2001
by Spencer Low-UK Marketing & PR, CDV Software Entertainment AG

Orcs in Divine Divinity

New Orc Screenshots

Just having recovered from a very successful ECTS (those that did come and see Divinity in motion were definitely impressed), therefore this weeks feature on Divinity will be focusing on one of RPG's most familiar races... the Orc. I caught up with Swen Vincke Lead producer of Divinity and he had a few things to say about the Orcs in Divinity.


Orc!Most of the Orcs live in large tribes in the southern parts of Rivellon. All tribes pursue different interests, and inter-tribal conflicts are a regular occurrence. Some tribes even keep contact and trade relations with humans. Once a year, all tribes gather in the Plains of Grak-Nal-Dur, where the brave Orc warriors celebrate their raids and pillages against the rest of the populace. The individual tribe leaders use this gathering to forge new alliances with other clans. Some Orc warlords would like to unite all tribes under one flag, however, this is a dream still seemingly out of reach.

We have many different classes of Orcs in Divinity, they are all rather unique and have their skills and hierachy in like your human community. Although not overly intelligent, they rely on brawn over brains and can decimate in an instant. In numbers they are a force to reckoned with and can lay a castle siege with out warning as you will find out in the game, but I wont go into anymore detail as there are alot Orcy surprises in store ;) Instead here is a list of Orcs to expect.

Orc Warrior Cross Bow Orc Elite Orc Orc Shaman Orc Drummer Giant Orc Chief Giant Orc Commander Giant Orc Lord


Yes, Orcs are a funny bunch, in fact I am surrounded by them everyday... most of the Orc characteristics come from my staff... they yell alot, break things, and run around beserk, but it could just be me driving them up the wall.

But back to the game, Orcs are rarely alone in Divinity, they are like wolves, they hunt in packs and draw strength from numbers. When you see an Orc, you will know that others lurk close by ready to pounce. You will notice this alot in the game. Orcs have always been seen as a stuipid race but dont underestimate them... they are very curious and a hugely mischevious bunch. For example there will be a point in the game where an Orc Chief cant find a legendary axe... guess who he asks to do this dirty deed? Of course you can refuse... but would it be wise to refuse an Orc chief that stands almost 8 ft tall? I'll let you do the math :) There will also be points in the game where they carefully lead your character into traps that are so obvious yet hard to resist. All these bits I have talked about will hopefully make it into the Divinity demo due out soon.

As Orcs hunt in packs, it means that their teamwork has to be well co-ordinated. Each Orc we created will go about doing their regular task. Orc Warriors are like cannon fodder, they charge without thinking twice, the Cross Bow Orcs stand closely behind them firing while Orc Shamans will be blasting a whole load of annoying lightning and fireball spells. Their interaction together is like a unified chain, destroy key links in an orc formation and you will see them scamper...




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