UBI SOFT LICENSES ROGUE SPEAR GAME ENGINE TO TRAIN U.S. SOLDIERS
UBI SOFT LICENSES ROGUE SPEAR GAME ENGINE TO TRAIN U.S. SOLDIERS
SAN FRANCISCO, CA - August 29, 2001 - Ubi Soft Entertainment has agreed to
allow LB&B Associates Inc. to adopt the game engine used in the best-selling
Red Storm game Tom Clancy's Rainbow Six™ Rogue Spear™, to help train U.S.
soldiers. The game engine will enable the Department of Defense to train
military personnel in how to conduct military operations in urban terrain. The
engine, which was developed in Red Storm Entertainment's North Carolina studio,
will not be used for weapons training. Instead the government wants to use the
high-tech system to help hone decision-making skills at the small-unit level.
"We've looked at all of the first person shooters on the market, and no
game engine comes close to the realism of Tom Clancy's Rogue Spear," said
Michael S. Bradshaw, Systems Division Manager of LB&B Associates Inc.
"We need to train the elements of the small-unit on how to prepare for a
mission, how to work as a team during mission execution, and how to conduct
after action debriefs, and this engine will let us do that and more."
Ubi Soft Entertainment President Laurent Detoc added, "Tom Clancy's
Rogue Spear has created a new standard in the way gamers play. We are very proud
that it is about to create a new standard in the way soldiers train."
The Rogue Spear engine will be enjoyed by consumers once again this fall when
Red Storm Entertainment releases the mission pack, Tom Clancy's Rogue Spear™:
Black Thorn™ in early October.
The engine will be modified to conform to the maps and scenarios requested by
the military. It should be training military personnel within six months.
LB&B Associates Inc. will show off the technology at the annual conference
for "Warfighting Readiness Through Innovative Training Technology" (I/ITSEC)
in Orlando, Florida, November 26-29.
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