FOR IMMEDIATE RELEASE
CODEMASTERS SHIPS COLD WAR ACTION GAME: OPERATION FLASHPOINT
New York, NY – August 28, 2001 – Operation Flashpoint, Codemasters’
highly anticipated, tactical military action game, began shipping today to
retail outlets nationwide. Developed by Bohemia Interactive Studios and
available in PC CD-ROM format, Operation Flashpoint will carry an SRP of $39.99.
This North American version is armed with full-functioning multiplayer
capabilities, including dedicated server functionality and enhanced network code
that were not included in the earlier European release. The game also includes
additional weapons, vehicles and missions as well as graphical enhancements.
In Operation Flashpoint, gamers are caught in the grips of a fictional 1985
Cold War storyline, where a new Soviet regime seizes control of an island
community, and underground resistance groups have mobilized in opposition. The
new Soviet government, unable to fight the resistance, calls upon NATO to act as
a peacekeeping force and help restore order to the region. NATO responds with
Operation Flashpoint. Players assume the role of a U.S. NATO private on a
training mission who, with the rest of his squad, is unexpectedly dragged into a
war for the Islands.
Operation Flashpoint presents players with one of the most realistic and
complete battle experiences to ever appear on the PC platform. Played from
either the 1st or 3rd person perspective, the game is comprised of three main
components: a single mission mode, a cinematic story based campaign mode and a
multiplayer mode. In single mission mode, players can execute various types of
missions that can be found in the campaign mode, including stealthy sniper
raids, town assaults as a member of a large squad, commandeering vehicles and
even playing the role of squad leader with a platoon of soldiers available to
command. The campaign mode allows players to experience all the elements of the
single player missions, but weaves them all into an engrossing story line that
follows a NATO soldier from a private in training camp to a battle worn
commander. Multiplayer mode enables gamers to take all of the skills they have
acquired in the single-player modes and apply them to real war scenarios against
other human players via LAN or Internet.
Additionally, Operation Flashpoint features an advanced and extremely
in-depth level editor. This editor offers players the opportunity to create
their own custom missions that rival the depth and complexity of missions
already in the game. Using the editor, players can set up ambushes, create
waypoints, set action triggers and even include cut scenes. These missions can
then be shared with other Operation Flashpoint players.
Players are able to utilize and fight against a vast arsenal of the actual
firearms used in the Cold War including the US M16A2 Semi-Automatic Assault
Rifle and Soviet AK74 Kalashnikov. Further enhancing the games realistic feel,
is the ability to commandeer a wide variety of military vehicles, including
tanks, troop transport trucks, choppers and a bevy of others. Players can take
out an entire platoon with the M1A1 Abrams Battle Tank or rain hell from above
with the deadly AH-1 Cobra helicopter. Each weapon and vehicle is recreated with
great detail, and boasts accurately reproduced sound effects.
“Operation Flashpoint will offer players one of the most realistic combat
experiences ever, without actually being in battle,” said Michael Hayes,
Codemasters’ Worldwide Director of Marketing. “The realistic combat action
and the ability to employ actual military tactics are sure to win praise from
both combat and action game fans alike.”
Operation Flashpoint shipped in Europe in late June, receiving rave reviews
and tremendous consumer response. With over 300,000 units sold in eight short
weeks, 200 dedicated fan sites, 16 game-of-the-month awards in print
publications alone and over 30 review scores of 90% or above, Operation
Flashpoint has taken Europe by storm.