PRESS RELEASE
August 15, 2001. Mesquite, Texas.
QUAKECON 2001 MAP OBJECT MODEL WINNERS ANNOUNCED
The final results from the QuakeCon 2001 Model Contest were announced Sunday,
August 12th at QuakeCon 2001. The contest, sponsored by Discreet, NVidia,
Linksys, id Software, and Polycount challenged model makers around the world to
produce models which could be used as the centerpieces of maps; models which
would demand that maps be built to house them; models which would literally
knock the contest judges' socks off.
The contest was announced first on the www.polycount.com
website and the models will be displayed and made available for download there.
Discreet, NVidia and Linksys provided a generous selection of their products as
prizes.
The 18 model makers, who entered submitted 22 separate models or suites of
models, comprised of over 50 individual model components. "The contestants
really outdid themselves this year. The talent they exhibited was
overwhelming," said contest coordinator Paul Jaquays of id Software.
"I can't wait to see these models start appearing in game maps."
Prizes
First Place:
From Discreet: the 3D Studio Max suite (3DS Max r4, Character Studio, Reactor)
From NVidia: GeForce 3 graphics accelerator card in distinctive metal case
From Linksys: prize to be announced later
Second Place:
From Discreet: 3D Studio Max r4
From NVidia: GeForce 3 graphics accelerator card in distinctive metal case
From Linksys: prize to be announced later
Third Place:
From Discreet: Lightscape
From NVidia: GeForce 3 graphics accelerator card in distinctive metal case
From Linksys: prize to be announced later
Judges' Choice Awards:
From id Software: Signed copy of Team Arena
Model contest winners
First Place: The Engine by Boris "Karloff" Munser
Second Place: Odium by Bill and Mike "The Brothers Grimm"
Jukes and Jason "Dark Horizon" Sallenbach
Third Place: Punishment by Daniel "smeg" Vogt
Judges' Choice Awards
Most Utilitarian: Model most likely to appear in many
maps
Oak-Tree by Krischan "GrimReaper" Makowka
Best Overall Skin: Model that made the best combined
use of art and shaders
The Engine by Boris "Karloff" Munser
Best Mesh: Model who design stands apart, even
without the skin.
Hand
Tim "tpe" Evison
Best Skin: Model with the
best example of skin painting.
Odium by Odium by Bill and Mike
Jukes "The Brothers Grimm"
and Jason "Dark Horizon" Sallenbach
Best SFX: Model whose use of shader-based special
effects sets it apart
The Engine By Boris "Karloff" Munser
Most Unexpected Choice of Subject Matter:
Televised by Martin "Naz" Staubli and Richard "Fluffy_gimp"
Jolly