Montreal, Quebec. June 14th, 2001 - Strategy First (www.strategyfirst.com)
announced today that it is publishing the Mac version of WWII Online scheduled
to ship to stores nationwide July 10th, 2001.
"Strategy First is very pleased to be publishing both the PC and Macintosh
versions of WWII Online," says Don McFatridge, President of Strategy
First. " It is one of the first games of its kind to be available for Mac
users. Now, they too will be able to take part in this unique gaming experience."
Everyone here at Playnet, especially the development and production teams
of Cornered Rat Software Studios, are excited for the Macintosh users who can
now enjoy the fun and immersive gaming experiences of World War II Online,
says Jim Mesteller, President and CEO of Playnet, Inc. Now both Macintosh
and PC gamers can join the war effort for their side of choice, even as members
of the same organized squad.
About World War II Online
Since the game's release in early June, players throughout North America have
entered the WWII Online boot camp, testing their skills at driving a tank,
piloting a plane, and fighting on the frontlines
all in preparation for
the biggest online war of the year!
WWII Online: Blitzkrieg, the first truly cross-genre massively multiplayer
online game, is setting a new trend in the gaming industry, offering players
a combination of first person shooter, simulation, role-playing and strategy
styled game play all in one unique gaming experience. Players from around the
world will be able to play side by side in a truly persistent environment where
battles are fought 24 hours a day, every day of the year!
Over the course of its development, WWII Online will implement multiple
interconnected theaters representing the global conflict of WWII. Each theater
will be thousands of square kilometers in size and have the capacity to handle
thousands of combatants at one time. The theater to debut in WWII Online's
first release will be Western Europe in 1940 (Blitzkrieg). All of the combat
theaters will follow along the historical time-line of the war, with North Africa,
China Burma India, the Russian Front in 41 and others to follow.
Both the PC and Macintosh versions of WWII Online will be distributed
throughout North America by Infogrames.
About Playnet Inc.
Playnet, Inc is an Internet technologies company that specializes in design
and development of massively multi-player online games (MMOG) at its in-house
software development studio, Cornered Rat Software (CRS); and through its Playnet.com
division operates an independent Internet-based publishing center and interactive
entertainment destination, www.playnet.com
that offers dynamic and customizable global delivery of a channelized line up
of e-content, games, and advertising products through its own web sites and
dozens of affiliated game and content sites. Established in April of 1999 and
located in the Dallas-Ft. Worth area of Texas, Playnet is developing World War
II Online as its flagship MMOG title by utilizing its own Unity 3D engine,
proprietary game systems, and network technologies. With these revolutionary
tools, Playnet is redefining the design and delivery of online entertainment.
About Strategy First
Strategy First Inc. is a leading worldwide developer and publisher of entertainment
software. Established in 1991 and headquartered in historic Old Montreal,
Strategy First has become one of the largest publishers of PC CD-ROM games in
Canada. After acquiring Micomeq, a game developer located in St. Jérôme,
QC., and retaining talent from Midnight Software, an
award-winning development team from Ottawa, ON., Strategy First is poised to
become a major force in the gaming industry. Best known for its Man of War series
and Disciples: Sacred Lands, the company has also earned critical acclaim for
its work on such titles as Steel Panthers I and II and Age of Rifles for Strategic
Simulations Inc. Strategy First has worked with other
leading companies in the software and entertainment industry; most notably,
A&E Network, Lucas Arts, Cinar Films, Empire Interactive, and Strategic
Simulations Inc.