LOS ANGELES, CA- (December 14, 2000) - Crave Entertainment announced today
that they are unleashing "Global Operations," a team-based first person
shooter (FPS), for the PC platform in the third quarter of 2001. The game is
being developed by Barking Dog Studios, who created "CounterStrike Beta
5" and the best-selling "Homeworld: Cataclysm." Like these popular
titles, "Global Operations" promises to set the standard in the team-based
"'Global Operations' features all the essential components of addictive
first person shooters, including extensive, diverse environments and heart-pounding
action", said Holly Newman, executive vice president of publishing at Crave
Entertainment, "The title will also transcend other shooters by emphasizing
team cooperation through specialized troop members, integrated voice communication,
and other distinctive features."
"It's important to us that this title feels completely organic,"
said Brian Thalken, Managing Director of Barking Dog. "We want to step
beyond the accurate portrayal of weapons, sounds, and environments and make
every aspect of the game realistic. Parametric skeletal animation creates seamless
and fluid character movements, sophisticated player 'decaling' shows mud or
blood on uniforms, and weather effects change from rain, fog, snow and more.
But beneath this realistic veneer, 'Global Operations' has the heart of an electrifying
About "Global Operations"
Developed by Barking Dog Studios and published by Crave Entertainment, "Global
Operations" is an action game with highly realistic weapons and backdrops
built from the ground up for the multiplayer experience. With a wide variety
of mission styles, including hostage rescue, bomb defusing, territory control,
VIP escort, base destruction, assassination, and assault/defend, "Global
Operations" is the most strategically intricate and graphically rewarding
FPS to come along on the PC.
On the battlefield, there is no substitute for communication and organization,
and "Global Operations" utilizes the latest technology and unique
features to encourage and create these elements. The unique Intelligence Officer
role allows one team leader to become the eyes and ears of the entire group.
The team leader coordinates the troops through a combination of real-time cameras
and a top-down map to recognize hot spots, guide troops to objectives, and direct
reinforcements through both voice over IP and waypoint setting. Successfully
directing the best troops to an assignment is challenging as each soldier has
"Global Operations'" specialty system allows individual characters
to excel in specific roles. Every specialty, including sniper, commando, and
demolition expert, is compatible with all weaponry, but specialized arms enhance
accuracy and effectiveness. Therefore, one of the key elements of the game is
deploying a well-balanced squad. Even in death, teamwork is invaluable. The
game's reinforcement feature gathers eliminated players together in helicopters
and armored personnel carriers before reinserting them in the game. In this
unique "waiting room", teammates have an opportunity to converse and
strategize before returning to
the battlefield as a reinforcing squad.
An SDK for mod authors and the mapping community will be made available at
the time of release or shortly afterwards.
Features for "Global Operation" include:
* 16 diverse real-world locations based on current and past well-known armed
* 32 elite fighting forces based on real world special forces, peace keepers,
rebel groups, guerilla forces, and terrorist groups
* 36 real weapons: 8 handguns, 6 sub-machine guns, 4 shotguns, 4 machine guns,
8 assault rifles, and 6 sniper rifles
* 7 customizable specialties to reinforce team roles
About Barking Dog
Barking Dog Studios Ltd., located in Vancouver, British Columbia, Canada, was
founded in May 1998. Barking Dog focuses on making the kind of games that they
enjoy playing - primarily action, strategy and 3D shooter titles. Some of their
recent work includes "CounterStrike Beta 5" (developed in cooperation
with Valve Software) and "Homeworld: Cataclysm" (Sierra Studios).
Barking Dog Studios is a licensed developer for the Sony PlayStation 2, Microsoft
X-Box and Sega DreamCast, and currently have three new titles in development
for both PC and next generation consoles.
For more information go to www.barking-dog.com.
About Crave Entertainment
Headquartered in Los Angeles, CA, Crave Entertainment is a privately held publisher
of innovative videogame entertainment products for the major console platforms
including Sega Dreamcast, Nintendo 64, Game Boy Color, the PlayStation( game
console, and PC. For more information about Crave Entertainment, please visit